XCOM 2
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[WOTC] Molotovs by Iridar
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12.879 MB
31 Dec, 2018 @ 10:09pm
11 May @ 10:13pm
13 Change Notes ( view )
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[WOTC] Molotovs by Iridar

In 2 collections by Iridar
[WOTC] Fire and Flames Collection
19 items
FOXCOM Lite Prototype
20 items
Description
This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early game anti-Lost item.

Molotovs count as grenades, but they don't bounce, and have a shorter throw distance, and cannot be launched with Grenade Launcher. They don't shred armor and deal low initial damage, but they apply burning to all affected enemies and environment.

Since there is no actual explosion, throwing a Molotov will not attract the Lost.

COMPATIBILITY

Should be compatible with everything, no overrides or anything like that. Safe to add mid-campaign.

This mod includes config for [WOTC] Randomized Gatecrasher Loadouts to give a chance for your soldiers to start Gatecrasher with Molotovs.

CONFIGURATION

Molotov's damage and other stats can be configured in the:
..\steamapps\workshop\content\268500\1610325259\Config\XComMolotov.ini
CREDITS

If you enjoy my mods, please consider supporting me on patreon[www.patreon.com].
Popular Discussions View All (2)
2
11 Jan, 2019 @ 9:08am
translate Korean
Sor-Phi
0
1 Jul, 2020 @ 11:14am
Traditional Chinese Localization(正體中文翻譯)
Mogwai
95 Comments
Iridar  [author] 17 Jun @ 3:23am 
Again, this is mentioned explicitly in the mod's description.
Iridar  [author] 17 Jun @ 3:22am 
You should not be able to do that all, the mod has code that should be preventing it.
Dragonzan10 17 Jun @ 2:00am 
Or maybe it was the fact that i lunched the molotov with grenade luncher?
Dragonzan10 17 Jun @ 1:49am 
I see, sorry maybe it was just not playing nice with all the mods i had installed and it bugged out.
Iridar  [author] 16 Jun @ 10:11am 
@Dragonzan10
It does not attract the Lost, it's literally in the description.
Dragonzan10 16 Jun @ 5:27am 
Wouldn't it be better if the molotov wouldn't attract the lost, so it can replace the grenades on those missions?
Dood! 16 Apr @ 2:25am 
This simple mod has saved my butt on more than one occasion! Early game, for those hard to beat enemies like mutons, set them on fire!
Iridar  [author] 23 Jul, 2023 @ 5:58am 
@hottt3
No, this is fire damage, not explosion.
hottt3 23 Jul, 2023 @ 5:43am 
Thanks for the mod! Do these grenades destroy corpses?