XCOM 2
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[WOTC] Randomized Gatecrasher Loadouts
   
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12 Apr, 2021 @ 7:30pm
19 Nov, 2023 @ 1:00am
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[WOTC] Randomized Gatecrasher Loadouts

Description
Randomizes utility items carried by Rookies and Faction Heroes on the Gatecrasher - first mission of the campaign.

By default, they will receive either a Frag Grenade, a Flashbang, a Medikit or a Smoke Grenade. Loadouts are chosen completely at random, so in theory you may end up with a full squad with nothing but Smoke Grenades.

The mod can be potentially configured to randomize soldiers' armor and weapons as well, and supports True Primary Secondaries, utility slot sidearms, and mods that add custom inventory slots.

REQUIREMENTS

X2 WOTC Community Highlander is required.

Safe to add or remove mid-campaign. WOTC-only, no vanilla version planned.

CONFIGURATION

This mod is entirely configurable through configuration files in:
..\steamapps\workshop\content\268500\2455617256\Config

COMPATIBILITY

The mod affects inventory items of soldiers of configured soldier classes on the first mission of the campaign. No other effects, so it should be very compatible.

CREDITS AND DONATIONS

Huge thanks to my wonderful patrons for their continued support. Please consider supporting me on Patreon[www.patreon.com] if you require tech support, have a suggestion for a feature, or simply wish to help me create more awesome mods.
53 Comments
Iridar  [author] 18 May @ 6:53am 
There shouldn't be any issues.
Takkulue Waltz 18 May @ 1:29am 
I'm guessing there will be bugs & other incompatibility problems when mixing with the Rookies Equip Anything mod.
Iridar  [author] 2 Jan @ 5:36pm 
@horsepowerYT
It can be this mod, if you configure the loadouts yourself, like I said.
horsepowerYT 2 Jan @ 5:10pm 
@Iridar
Oh bollocks! So no known mod for that either eh? Shame, Oh well.
Thanks for your infinite wisdom as always.
Iridar  [author] 2 Jan @ 2:14pm 
@horsepowerYT
It doesn't randomize primary weapons out of the box, so no, it doesn't work with TPS. You can modify the random loadouts in this mod's configuration files, if you want that.
horsepowerYT 2 Jan @ 1:58pm 
I can only assume since True Primary Secondaries works with this, that primary weapons also get randomized. If not, what mod do I need for that?
Black 25 Dec, 2023 @ 1:08am 
I thought so as well, but my old setup that included the slot setup doesn't seem to work anymore curiously. Still, I'll fiddle around with it a bit more just in case.

Not really that much of a problem, but thanks for taking the time to respond anyway. Hope you enjoy your day.
Iridar  [author] 24 Dec, 2023 @ 6:22pm 
@Black
If you specify that the pistol should be equipped into the pistol slot specifically, it should work just fine.
Black 24 Dec, 2023 @ 7:49am 
Just a heads up, the last update appears to break pistol slot compatibility (most likely because pistols aren't technically equipable on Rookies).

Technically more a problem with how Dedicated Pistol Slot works (I imagine) but though I would mention it here.
Kinsect 17 Nov, 2023 @ 11:05pm 
Sorry, I'm not sure what's causing it
though I did downloaded Cloista's memeconfig2 mod which includes those changes, them unsubed to it when I swapped to Stukov's 9-Tier overhaul