Stellaris

Stellaris

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Distant Stars Overhaul & Playable Nanite Machines
Created by Coggernaut
Adds a new Nanite Machine Origin and overhaul of the Distant Stars DLC with new nanite technology, archaeology, ships and more! I've always felt the Distant Stars L-Gate DLC was lackluster… like it was missing some greater part of the story within stellari...
! Dark Blue UI Remake
Created by Kasako'小傘
Translucent + Trimmed UI style Designed as an addon to UI Overhaul Dynamic Blue tinged cyberpunk visual style New UI graphics and layout changes Some additional new features Legacy version of last major update Universal Patch for compatibility of mods list...
! Dark Blue UI Universal Patch
Created by Kasako'小傘
Make Dark Blue UI Remake compatible with MOD: Gigastructural Engineering & More Psionic Species Expansion Sorting: Put it wherever you want. Special thanks to: RedRover72 for main UI frame tweak for 3440p. If you have any requirements for compatibility wit...
! Immersive Beautiful Stellaris !
Created by Kasako'小傘
117 New Sky Box Galaxy position affects skybox Beautify the Milky Way map Optimize the lens Simplify the map UI 100 new wallpapers New room background New flag Other new materials original mod Change the appearance of the sky box according to the position ...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 3.12 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD h...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!!Unofficial Hive DLC: Forgotten Queens + Just More Traits
Created by DaTroll
Last Update: 2021.04.20 Features Simple mod that fixes trait selection for Overmind if you use Just More Traits and the Unofficial Hive DLC: Forgotten Queens Known Issues none Compatibility NO Ironman NO Achievement Feel free to contact me if you have any ...
~~Ariphaos Unofficial Patch (3.12)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
!Additional Traits AI Patch
Created by TechSY730
A modification to Additional Traits to tell the AI that bad traits are bad and it shouldn't try to gene-mod them in. You still need the original mod, this is just a patch on top of it. This mod used to be a compatibility patch for Glavius AI, but it is now...
!Colossus Hiveworld Fix
Created by Kali
Fixes bug where hive worlds and machine worlds couldn't be targetted by colossus....
!Patch - ACoT Combined Ships in Scaling Lite Patch
Created by LordOfLA
Patches ACoT collection of mods for use with Real Space - Ships in Scaling Lite. The overrides submod is required, secrtets and marauders are optional. I have no plans to make a patch for the other variant of Ships in Scaling....
!Patch - At War - Ships in Scaling Lite
Created by LordOfLA
Patches At War Carrier Improvements and Advanced Ship Sections for Ships in Scaling Lite weapon/behaviour ranges. No Ships in Scaling Hard variant planned....
!Patch - Cubemap Fix
Created by LordOfLA
Just the cubemap files from the old Immersive Galaxy Bug Fixes mod. Use with vanilla, Beautiful Universe or 小傘INFINI7E's Gorgeous Galaxy. Not necessary if using Kreitani's Vivid Skies....
!Patch - ECA - All in One - No Name Empires
Created by LordOfLA
Rolls up my current Ethics & Civics Alternative No Name Empire patches into one mod. This should avoid the game spawning empires with no names and filling your error log about empires trying to spawn with invalid government types. NOTE: This will conflict ...
!Patch - ECA - GPM
Created by LordOfLA
Enhances compatibility between ECA Redux and GPM. Completely overrides GPM's jobs files so I don't have to dig up which changes I actually need to keep....
!Patch - ECA - Real Space & Real Sol - No Name Empires
Created by LordOfLA
Patches Real Space to account for the changes to civics made by Ethics & Civics Alternative - Redux and also to use Real Sol Textures. This should avoid the game spawning empires with no names and filling your error log about empires trying to spawn with i...
[Not currently maintained] !Patch - ESC Next Combined Ships in Scaling Lite Patch
Created by LordOfLA
Patches ESC Next for Real Space Ships in Scaling Lite. Use ESC NEXT: Overwrites: 6x System Scale for now...
!Patch - EST & PT Duplicated Traditions Update
Created by LordOfLA
Just an updated version of !(Patch) EST + PT Duplicated Traditions Fix to bring it inline with the current EST text. I made the same name changes as it did. English only supported....
!Patch - Improved Transport Ship_Behaviours - Ships in Scaling Lite
Created by LordOfLA
Patches Improved Transport Ship Behaviors and Transport Upgrades! for Real Space - Ships in Scaling Lite....
!Patch - MEM - Ships in Scaling Lite
Created by LordOfLA
Patches More Events Mod weapon ranges for ships in scaling lite. I've not patched the localisation files for the new numbers, where you see ranges just divide the number in the tooltip by 6 for now. May add patched localisation for English in the future. I...
!Patch - Real Space - GPM Solar Systems
Created by LordOfLA
Merges edits between Real Space and Guili's Planet Modifiers. Current for 3.10.4 I generally deal with this in my collections so poke me if it needs an update....
!Patch - Ringworld Graphical Fixes & Enhancements - Real Space System Scale
Created by LordOfLA
Overrides ringworld asset definitions. Merges edits and fixes from the following mods: Real Space System Scale Ringworlds Light Fix Ringworld Graphical Enhancements....
![Deprecated] Patch - Shader merge for ACoT, Gigastructures, Jump Gates and Real Space 3.7
Created by LordOfLA
Currently not needed. At some point the vanilla shader file updated to include the necessary code for jumpgates to work. For now I suggest you go grab Inny's Shader Merge mod instead and grab the system scale patch below if you need it. Merges the shader f...
!patch PD - Guilli's Baol seeding
Created by CursedAuroran
Fixes baol seeding being wrong and janky in some cases...
!patch PD: More Arcologies - Universal Authorities patch
Created by CursedAuroran
Patches the capital arcology not being available when you are playing with a variety of modded authorities, like Direct Democracy and those from More Authorities...
!StartPopsPatch
Created by LordOfLA
Updated for 3.10.4 Merges changes to generate_start_pops scripted effect from the following mods: Ethics & Civics Alternative - Redux Unofficial Hive DLC Relytors Biological Proliferation. Unless significant changes occur, future maintenance will be via my...
!Yet Another Districts Patch for Starnet AI
Created by LordOfLA
Update for 3.3.2 Supports Ethics & Civics Alternative - Redux Supports Plentiful Traditions (Not yet updated for 3.3.2) Supports Simple Traditions Supports Forgotten Queens Supports Planetary Diversity Unlikely to receive as much attention as my Vanilla AI...
36 Building Slots
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
A Deadly Tempest - Ships in Scaling Patch
Created by Pronautica
Patch for A Deadly Tempest to work with Real Space Ships in Scaling. Fixes the weapon ranges to be more in line with the new scaling....
A Deadly Tempest [3.12.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Additional Machine Portraits
Created by Billia
Welcome to Additional Machine Portraits! Disclaimer: I’m new to modding. And, like any new modder, I am throwing things at the wall until they stick. So you may experience some hiccups and everything may not work 100% as expected. The portraits are slightl...
Additional Machine Portraits - Dark Core
Created by Billia
Welcome to Additional Machine Portraits - Dark Core! I’m new to modding. And, like any new modder, I am throwing things at the wall until they stick. So you may experience some hiccups and everything may not work 100% as expected. The portraits are slightl...
Additional Machine Portraits - Light Matrix
Created by Billia
Welcome to Additional Machine Portraits - Light Matrix! I’m new to modding. And, like any new modder, I am throwing things at the wall until they stick. So you may experience some hiccups and everything may not work 100% as expected. The portraits are slig...
Additional Machine Portraits | Forgotten Atomotons
Created by Billia
Welcome to Additional Machine Portraits - Forgotten Automotons! I’m new to modding. And, like any new modder, I am throwing things at the wall until they stick. So you may experience some hiccups and everything may not work 100% as expected. The portraits ...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
AI Species Limit
Created by mario0244
Load Order Not important. For which version of the game is this? 3.10 FAQ What does this mod do? It allows you as a player via edict to set a number of allowed subspecies (per empire) up to 20. It doesn't do anything more or less. Does the limit apply to p...
AI-Player Exclusive Archaeology & Astral Rifts
Created by Ariphaos
This mod does for Archaeology what Distant Stars did for Anomalies. Rather than have the AI get the same sites you do, the AI gets sites only visible to it, and can't see or excavate player sites (those with an active story). Additionally, all random sites...
All Anomaly Spawns
Created by Ariphaos
This is a simple mod that removes the null spawn chance from the ten (as of 3.10) non-AI anomalies that have it, so it will never silently fail to spawn. Some of these are pretty tame (I'm not sure why two of them are even so restricted), but four of them ...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great ma...
Ancient Cache of Technologies : Secrets Beyond The Gates
Created by Chirumiru ShiRoz
Introduction Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope of the local galaxy. Every...
Ancient Cache of Technologies: Extra Defines and Changes
Created by Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the Fallen Empire, vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. The Override...
Ancient Juggernaut Origin
Created by jasonpepe
The Origin of the Ancient Juggernaut. For Stellaris version 3.11+ Require Federation DLC. ------ https://imgur.com/pUuUhYp.png https://imgur.com/LHmtg9G.png https://i.imgur.com/gCvW7CF.png https://i.imgur.com/4Z8X68t.png This origin is made for #MODJAM2020...
APSR: Anomalies, Planetary and Space Resources
Created by Dimuch62 [RUS]
Does the galaxy seem boring and monotonous? Are the planets different from each other? Do you want variety? Then you found what you need! https://i.imgur.com/MUb3S6e.png This mod adds a lot of unique for the whole galaxy and very unusual resources, excitin...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Arkchitecture Shipsets [Archived]
Created by Icen
About: This mod is a remake of Project ARK where instead of kitbashing ships through code, we go the extra mile and make actual models using vanilla models. This mod aims to introduce new shipsets that use vanilla assets. This mod basically is a idea dump ...
Auto Gene Assimilation
Created by mario0244
Load Order Not important. For which version of the game is this? 3.10 About 99.9% of the work was done by the original author. This is just a continuation of the mod whose author has abandoned it. Check it out here. Changes from the original When full exec...
(OBSOLETE) Automated Dreadnought Fix - 2.8 Compatible
Created by TechSY730
OBSOLETE - It has been buffed in vanilla and likely very far behind current versions This is a fork of smeetooie3's Automated Dreadnought Fix that makes it compatible with 2.3+ and Ancient Relics. NOTE: I have recently rewrote how the overrides are done th...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 2.15 (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordin...
Better Ecumenopoli (DISCONTINUED)
Created by Protodeus
THIS MOD IS NO LONGER BEING UPDATED Please download my new mods 'Better Arcologies' as this mod is now outdated and no longer works. 2K Planetary Diversity: https://steamproxy.net/sharedfiles/filedetails/?id=2864420003 4K Planetary Diversity: https://s...
Better Interactions for Megacorps
Created by Zabor Vess
Changes Megacorp interactions with other empires, removing "door-to-door salesman" type of messages and focusing more on megacorp ethics and civics. You will no more be trated as a galactic selling company even if your megacorp empire is more focused on sp...
Better Purge
Created by McAwesome
(Thumbnail suggestion: ViolentBeetle - The Apotheosis of War If you think you have a more suitable thumbnail, feel free to suggest it) This version of the mod is for 3.0+. Use this one for pre-3.0. Makes purging not take ages. Planets with more pops will p...
Better Remnants 3.8
Created by Keukotis
Remnants is one of my favorite origins for the flavor of it. This adds a few small bonuses to make it just a bit better. Ruined arcologies on the planets with Colonial Remains now also award technology. *Honestly, this feels like a bugfix. Fixed an issue w...
Better Rings
Created by Chickenhunt
What This Mod Does: This small mod makes all planetary rings in stellaris far more visible. Vannilla Stellaris has planetary rings but they are barely visible and this problem is amplified if you use bright skybox mods such as: "Beautiful Universe". Now yo...
Better Sliders - Mid/End/Victory Game Years and Tech/Tradition cost
Created by Matthew05
This mod sets the year sliders interval to 10 years (default is 25 years) and tech/traditions cost interval is set to 0.1 (default is 0.25) Additionally I made these small changes: - Minimum Mid-Game year set to 2210 - Minimum End-Game year set to 2220 - M...
Buildable AOT Habitats
Created by gkoliver40
This mod is quite simple - if you have the appropriate technology, it allows you to build AOT's upgraded precursor habitats directly from the megastructure menu, just as you would do with regular orbital habitats. The cost is that of the cost of the orbita...
Building Slot Technologies
Created by CursedAuroran
Just unlocks more building slots Recommended to be used alongside 36 Building Slots to get the most use out of it. NOTE I prefer to make content mods, but this was requested to me by a friend.Check out Grand Custodianship to get a better idea of the type o...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Caravaneers and Nomads coexist
Created by akeean
This lets Nomads spawn even when you have Megacorp DLC enabled (in vanilla this prevents Nomads to be spawned in their event) but it does not guarantee for them to appear. I only removed the block ......
Change Shipset
Created by mzilli
This mod adds the ability for players (not AI) to change your shipset via a planetary decision on your capital planet. Plantoid, Humanoid, Necroid, Imperial, Aquatic, Toxoid, Cybernetic, and Synthetic ships only appear as options if the player (or the host...
Civil Wars
Created by MrFunEGUY
Civil Wars: So you thought you could just build a galaxy-spanning empire and never have to worry about internal strife? Wrong. This mod makes it so that certain political operators and unstable planets will try to rebel against your authority. You can choo...
Combat Graphic Bug Fix
Created by Ajey
Compatible with 3.*.* Save game compatible Achievement compatible Features Ever watched a stellaris space-combat and wondered why some weapon shooting effects (muzzle) are not shooting from the turret locations where you would expect them to? ... While wor...
Compatibility - Guilli's Techs & Planetary Diversity
Created by anaphysik
steam link: https://steamproxy.net/sharedfiles/filedetails/?id=2091161991 This version of the mod is compatible with 3.0.*+. It should ALWAYS remain compatible - the only updates it needs are to account for any added normal planet classes in Planetary ...
Crimewave: Crime and Criminal Heritage AI Overhaul
Created by GonDragon
This mod its a simple change in the AI of the game to enhance the way the AI manages it's crime, to add a little bit of flavor and also make possible to play with a criminal heritage civ on single player. It changes the behavior against building precinct h...
Cryogenesis - PD Patch - obsolete?
Created by Aerolfos
Original mod is not up to date. Code rework probably makes this obsolete anyway. 3.4 compatible. Might work on other versions too. You were not able to select the special trait for cryogenic species with the frozen Planetary Diversity worlds, so this patch...
Cryogenesis Unofficial Species Pack [UNDER CODE REWORK]
Created by Rodahtnov
Updated to 3.5.* Initial batch of this species pack, more will come in the future Join the discord and follow our social media for news, updates and feedback! https://discord.gg/bH5XTGVDPZ https://twitter.com/SingularityDevs ▶️ Description ◀️ Unofficial Sp...
ABANDONED Decentralized Empires 3.4b (Regentmaker) [currently discontinued]
Created by FirePrince
This mod gives you an opportunity to reform your empire into something like the Holy Roman Empire or the Galactic Republic where every system is relatively autonomous while they still remain your subject. This mod is an updated version of Decentralized Emp...
Diplomacy Adjustments
Created by Everfar
Compatible with Stellaris 3.7.x = Modder Commentary Standard Diplomacy: - Ally Voted Down Proposal opinion malus: Decay rate 4 from 2, max -100 from -150 - Ally Voted Down War Proposal opinion malus: Decay rate 4 from 1, max -100 from no limit - Leave Fede...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
(ABANDONED) ECA - Espionage Operations
Created by Dukkokun
Patches Espionage Operations to support ECA - Redux new ethics. Put this below Espionage Operations or bad things will happen to you and your dynasty....
Edit - Just More Empires 3.0.x (Expanded)
Created by LordOfLA
Edits for DaTroll's 3.0 revised edition of Just More Empires (Expanded) in order for it to work with my collections....
EG* - No Exhaust Trails
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.3+ This mod hides exhaust trails from ships. -----------------...
Elves of Stellaris
Created by TheGrandN
Description is under Re-Re-Re-Construction. Best source of changes are the change notes presently! Adds custom space elves with new: portraits, outfits, hairstyles, ships, city styles, flags, name lists, megastructures, traits, civics, events, and way too ...
Elves of Stellaris - Planetary Diversity Patch v3.3
Created by doctornull
For 3.4 support: https://steamproxy.net/sharedfiles/filedetails/?id=2807210548 ======== This is a fix-up of an earlier mod (https://steamproxy.net/sharedfiles/filedetails/?id=1165953098) which did most of the heavy lifting. If the original mod is u...
End Truce & Close Borders
Created by MrFunEGUY
End Truce & Close Borders: I've had it with enemy construction ships being allowed through my territory after a war and then blobbing where they have no right to be. I wanted to just make it so that borders wouldn't be forced open by truces, but this appea...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
Enigmatic Shipset
Created by MadamLava
NOTE: THIS MOD IS NOW AN UNSUPPORTED LEGACY VERSION This mod has been replaced by the NEO-ENIGMATIC SHIPSET. This version will receive NO UPDATES OR SUPPORT. I have only re-listed it due to surprising amounts of ongoing interest, though I personally am not...
Enigmatic Shipset Add-on: Aesthetic Terraform Station Compatibility
Created by corsairmarks
Overview Do you like terraform stations from my mod Aesthetic Terraform Stations? Do you also want to have properly-skinned terraform stations for the Enigmatic Shipset? Then this mod is for you! MadamLava hand-crafted a special model just for terraform st...
ESC NEXT: Overwrites: Component Progression
Created by NHunter
Extra Ship Components NEXT Overwrites: Component Progression This mod is an optional addon to Extra Ship Components NEXT that merges together vanilla and ESC tech trees. Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Component Progression (Stell...
At War: Advanced Ship Sections (3.8.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Better Admiral Experience (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Carrier Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Defense Platform Longevity(3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Starbase Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
ESC NEXT: Overwrites: Special Weapon Types Patch
Created by NHunter
Extra Ship Components NEXT Overwrites: Special Weapons Types Patch This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those w...
Espionage Extended <Eng/Rus ver.>
Created by KBY1123
이 버전은 영어권/러시아어권 친구들을 위한 영어버전 입니다 우리나라 사람들은 원래 모드를 받아주세요! https://steamproxy.net/sharedfiles/filedetails/?id=2463863846 ------------------------------- ## If you're using the Starnet/tech AI mod, Please put this mod below the Starnet or Startech AI mod ...
Espionage Operation: Influence Ethics
Created by joseph_anthony_king
Espionage Operation: Influence Ethics This mod adds a new espionage operation, influence ethics, which permits you to exert influence on the target empire's internal ethics. This is a two stage operation and after the successful completion of the second st...
Ethics & Civics Overhaul/GVP Sanity Patch
Created by LittleRaskol
This patch will no longer be maintained. Ethics and Civics Alternative - FunEFork by MrFunEGUY has built-in compatibility with GVP so I encourage you to just use that instead. Anyone who wants to make a successor to this patch for any purpose can do so. Th...
Ethics and Civics Alternative - Redux
Created by LordOfLA
This started out as a rework of my edit and fix patch for Petruxa's original mod Ethics and Civics Alternative. However, I ended up touching so many files I was only a few short of re-publishing the mod, so that's what this is. This is standalone from Petr...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Exigency 3.3*
Created by Edcrab
26/03/22: Fixed a rare edict-related crash bug: it only affected people using both Exigency and Overpowered Civics but should hopefully be solved now. Reworked Planetary Senate (see image) As before, if you have a descriptor error check the "spare" version...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.12 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Expanded Gestalts: Forgotten Queens
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 6 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
Expanded Mandates (3.7)
Created by Tovius
For Stellaris Version: 3.7 Adds additional mandates for democratic empires. Now you're not just limited to building mining or research stations. General Changes -All mandates give 10 months worth of unity -All mandates give an additional reward that lasts ...
Expanded Starbase: No Bastions
Created by Tovius
Removes the Stellar Bastion from my Expanded Starbase mod. For compatibility with other starbase mods....
Expanded Starbases
Created by Tovius
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features. General Features - New level of starbase and orbital rings - Starbases and orbital rings get additional weapon slots...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 3.12.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and muc...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Experience Adjustments
Created by Everfar
Compatible with Stellaris 3.7.x - Sets ship XP per combat day back from 5 to 1. - Armies still gain 2 XP each time they deal damage and 1 XP when they take damage Modifies experience thresholds for ships and armies: Experienced: 100 (remains the same) Vete...
Extra Fallen Empires
Created by Daniel
3.12.x compatible Brings the amount of fallen empires to 13. Current Content: Two of each vanilla fallen empire ethos, a new Pacifist fallen empire, an authoritarian fallen empire and a Hivemind fallen empire. Does NOT replace vanilla fallen empires only a...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Fatal Foundations Story Pack [3.10]
Created by FirePrince
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? This mod is a continuation of the great Fatal Foundations Story Pack by TFL - compat with curre...
Federations Expanded
Created by Markellus
UPDATED 26/04/2021 (see changelog) DISCORD: https://discord.gg/sbd3nWnAud This mod adds a bunch of new federation types, perks and laws. Here's a short description for Federation types: PROSPERITY BLOC (Egalitarian): This federation emphasizes on mutual co...
Fiiral's Game Changes
Created by Fiiral
Fiiral's Game Changes Fiiral's Game Changes is a mod that changes all kinds of things to be more balanced or unique. Content This mods adds many aspects of the game including. Basic Origins for Energy, Minerals & Food together with unique buildings or deci...
Formidable Star Eater - The Companion Cube
Created by Chirumiru ShiRoz
Formidable Star Eaters!! Summary Are you disappointed in the Star Eaters in the base game? Do you think the Cube is too underwhelming compared to what the game advertises it as? Well try this one for size! Features Much improved Star Eaters, with higher hi...
Galactic Community Expanded Defines
Created by Mial42
This mod contains the defines changes that used to be part of Galactic Community Expanded. Specifically, it overwrites the following defines: RESOLUTION_VOTE_TIMER = 100 CHANGE_VOTE_COOLDOWN = 20 EMERGENCY_MEASURES_COOLDOWN = 360 CATEGORY_VOTE_COOLDOWN = 7...
Giga Diversity
Created by taimao
https://i.imgur.com/4Und3QN.png Stellaris 3.4.* Not Achievement Friendly Recommended Load Order Guili's Planet Modifiers and Features - (Required Mod) Planetary Diversity - (Required Mod) Planetary Diversity - Unique Worlds - (Optional Mod) Planetary Diver...
ABANDONED - Gigas Stellar Manipulation
Created by Quollveth
This submod for Gigastructural Engineering adds new systems centered around collecting and using stellar plasma to manipulate stars to a much higher degree https://i.imgur.com/3TmSDCY.png https://i.imgur.com/bdemgG0.png With a new ascension perk called Ste...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Gigastructural Engineering / System Scale Compatibility Patch [OUTDATED]
Created by victoneux
For Stellaris 3.6 | Real Space 3.8 Adds compatibility between Gigastructural Engineering and Real Space: System Scale. IMPORTANT: Load order MUST be as follows. If you have bugs and are not doing this, it's on you. - Gigastructural Engineering - Real Space...
Gods & Guardians (3.X)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
(ABANDONED) Governance Patch
Created by Dukkokun
Patches Relytor's Empire Governance scripted triggers to add support for more modded governments (for now, Venture Politics)....
Government Variety Pack (for v3.2)
Created by LittleRaskol
A grab bag of new civics, origins, and government types. This is a backup/legacy version for Stellaris v.3.2.* (Herbert). The current version can be found here: Government Variety Pack (Current) New Civics A total of 75 new civics, broken down into 7 origi...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Habitat AI colonisation fix
Created by OldEnt
Colonises habitats AI is unable to. This mod addresses a long-standing bug of AI being unable to colonise its own habitats. It will check annually for an uncolonised Orbital Habitat, Ring World section, Planetary Habitat, Dyson Swarm habitat or Planetary S...
Hands of State (3.X)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Higher Fallen Empire Limit
Created by Daniel
3.12.x compatible This mod increases the maximum amount of fallen empires on your maps to 13. Vanilla-----------------Mod Huge 5-------> 13 Large 4------->8 Medium 3--------> 8 Small 2-------->4 Tiny 1-------->2 Overrides the setup_scenarios folder complet...
Homeworld Ethics (3.X)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. This version, the buildings are considerably more powerful, but cost a base of 100 Influence to build, thus making it a tougher choice what to do ...
Improved Planet and Sector Automation
Created by Dylan Dawn
Updated for 3.6.x Patch. IMPORTANT: Remember to turn off "Colony Automation" on each Planet! Improves Planet and Sector automation to make it usable. Description The current planet focus-based automation is downright broken and follows a pre-scripted build...
Improved Transport Ship Behaviors and Transport Upgrades!
Created by Chirumiru ShiRoz
NOTE : This mod adds only transport-related techs. Anything else you see on the image previews are from other mods!! "Improved Transport Ship Behavior and Transport Upgrades" Pilot : OMG! There's a corvette incoming....WHAT DO I DO??? WHAT DO I DO?? I AM P...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. For the purposes of this mod, an ally is anyone with a positive opinion ( > 0 ) of your empire. - In a Federation, only the Federatio...
Invasion! (3.2)
Created by AlphaAsh
Ground War Overhauled This mod does a lot of things. Adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. Adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. Adds n...
Just More Empires 3.11.x (Expanded)
Created by DaTroll
Last Update: 2024.04.27 This mod was originaly created by EdFromEarth. I decided to continue his work because he didn't update for 2.6.x yet. Features Mod to add various prescripted empires Adds some minor diplo phrases Adds some minor personalities Known ...
Just More Traits 3.x
Created by DaTroll
Last Update: 2024.03.05 This mod was originaly created by EdFromEarth. I decided to continue his work because he didn't update for 2.6.x yet. Features Mod Adds various Traits Traits fixed up for Lithoids Known Issues none Compatibility NO Ironman NO Achiev...
Leader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.*
Created by Verdacy
Leader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.* - Change Log ======================================== What does this mod do? ---------------------------------------------------------------------- - Leader Overhaul - Full Edition improves the def...
Leader Traits: All Eligible Species Traits
Created by corsairmarks
Overview This mod ensures that your leaders can have every species-based leader trait that their species makes them eligible for. Somehow managed to get a Psionic, Erudite, Cybernetic, Brainslugged species? Now your leaders can have all of the traits toget...
[Deprecated] Leader Traits: Enhanced Randomisation
Created by corsairmarks
DEPRECATED: Due to the changes in Stellaris version 3.8 "Gemini" to how leaders gain traits (and trait "levels") as they level up, this mod is no longer applicable. It has been discontinued. Overview Frustrated that some leader traits can't be gained on le...
Leader Traits: Scientist AI Assistant Upgrader
Created by corsairmarks
Overview Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be fr...
Legendary Worlds 3.2.x ONLY
Created by Kyllian
3.3 update here will be avaiable soon, updated by original author Legendary Worlds 3.2.2 Updated with the kind permission of the author. Original mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1373224279 Updated Planetary Diversity compat...
Longer Greetings Timer
Created by G_S_Palmer
Do you wish that the greeting text when you open an alien empire's diplomacy window would stick around for longer? Do you have a hard time reading it all before it fades out of existence? Do you have mods that add greetings text longer than what the vanill...
Lotus Mod - Advanced Ship Sections
Created by Artacool
I made this mod because I was disappointed with the vanilla ship templates. Many of the vanilla templates made it difficult to make specialized ship designs by mixing hangers and torpedoes with traditional weapons that don't penetrate shields and armor, or...
[3.12] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 3.12.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bl...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
Magnum's Mods - Maximum Sized Home Planet
Created by Magnum
Updated to version 2.6.* (Federations) Increases the size of home planets to 25. Also affects AI. (and primitives) Does this via event at gamestart. So should be compatible with everything ;)...
Magnum's Mods - Megastructure Build Speed Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 10 times repeatable endgame tech to increase the megastructure build speed by 15%. You need to have researched tech_mega_engineering and have the ascension perk ap_master_builders....
Magnum's Mods - More Influence Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 8 more techs to get 10 more influence per month in total. For each technology tier one is added in conjunction with the government tech (it's also a prerequisite). And at the end added 5 times repeatable tech opt...
Magnum's Mods - Resource Storage Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 50 times repeatable endgame tech to increase the storage by 5000 for all resources but influence....
Megastructure Policies
Created by Laubwechsel
A few policies to assist the construction of your megastructures. Unlocked via the Mega-Engineering research Divert Economy Divert parts of your economy to building megastructures, allowing you to build more simultaneously Specialized Alloys Specialize you...
Mercenary Megacorps
Created by Juhius
Adds two new MegaCorp civics which turn your militarist corporation into a proper mercenary company, a fantasy which was unfulfilled by the vanilla game. Defence Contractor Every Defensive Pact or Independence Guarantee grants +5% Trade Value, Militarist e...
Merge AI Species
Created by mario0244
Load Order Not important. For which version of the game is this? 3.10 What is this mod? It's a mod which merges less populous species in an empire with the most populous species (in an empire). How does it work exactly? You run the mod manually (by edict o...
Merged Leader Levels
Created by jasonpepe
4-in-1 merge mod of leaders. For Stellaris version 3.11+ ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/dIRB1s9.png https://i.imgur.com/4Z8X68t.png This is a merge mod of RLS, ALS, SLE, and GLE. Binding them all into one. ------ Why does this m...
Money's Corporate Civic Parities
Created by Mister Handmann
Frankly, we here at Money LLC believe it's a travesty that corporations are still missing so many good civics from normal empires. With that goal in mind, we present to you six new(ish) parity civics: Shared Workloads, parity for Shared Burdens: Why can't ...
More AI Personalities
Created by cybrxkhan
Current Version: 3.13.b (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch Paradox Forum Thread Legacy versio...
More Civic Points [S-02]
Created by Sovoeon
This Mod increases your civic points. civic picks (vanilla >>> mod): 2 >>> 4 GL & HF Sovoeon -------------------- Check out my other mods: - More Trait Picks and Points https://steamproxy.net/sharedfiles/filedetails/?id=1407329031 (v1) https://steamcom...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.12.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
Mucor
Created by Bralbaard
A new fungoid race for your stellaris games. I made the graphics and animations myself, I hope you enjoy them. Also check out my other mod: The Mhramnaroth Recent and major updates: 12-9-2023: update to 3.9: All seems to run fine but the error log throws a...
OP Capital Systems
Created by MasterOfGrey
UPDATED for 3.0.X - 2 NEW SYSTEMS ADDED! Please give a thumbs up if you enjoy these systems! On a personal note, this mod has now been up for so, so long. I know I do not update it or add new content hardly ever (though it should almost never break from ga...
Origins Extended
Created by QUENTOPOLIS
Last updated for Stellaris version 3.6 ("Orion" update). Next updated delayed. Due to a change in material circumstances, I am currently unable to work on updating the mod. The re-write update is therefore postponed indefinitely. If anyone wishes to work o...
Origins of Civilization for 3.6
Created by kuyan-judith
3.7+ version here Adds a bunch of contents for primitives, building on Violent Beetle's Primitive Worlds If the corresponding DLC are in use, primitives now also have Mechanist, Syncretic Evolution, Necrophage, Remnants, Tree of Life, Cataclysmic Birth, Ga...
Perfect Start
Updated for 3.6 Usable for 3.7, but new traits are not updated. Gives 3 geniuses at game start and your surveyor will always have a survey related trait. Adds a country edict that costs 200 unity to recruit a genius scientist. Adds country edicts that cost...
Perked Up Perks [3.12]
Created by Dragatus
tl;dr: Rebalanced ascension perks to make basic ones more interesting and the more advanced one less gated by technology. Introduction In current Stellaris technology and research are far more important than Unity and traditions. What's worse, you can gene...
Planet Raider
Created by jasonpepe
PR let you raid your enemy's planets! For Stellaris version 3.8+ ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/00ePPtm.png https://i.imgur.com/4Z8X68t.png This is the remake of my very first mod - Raid Empire Resource V1.4. And it's alrea...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Exotic Worlds Ascension Worlds Vanilla...
Planetary Diversity - Exotic Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - Gaia Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod...
Planetary Diversity - More Arcologies
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. More Demos and more details...
Planetary Diversity - Unique Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Modifier Enhancements
Created by corsairmarks
Overview I wanted to tweak several planetary modifiers to provide more flavorful and useful bonuses. The C.A.R.E Interactive Interface is an economic optimization engine, so I wanted it to give a bonus to trade value The Extensive Moon System modifier adds...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.12.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlock...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra Districts (addon) Extra perk spots Civics Advanced Ascensio...
Plentiful Traditions ACOT Patch
Created by zulu9812
This is a little patch that makes Plentiful Traditions play more smoothly with Ancient Cache of Technologies. The issues was the the Endurance traditions included "Glace into the abyss" (not my typo) that grants access to the Dark Matter Reactor tech. This...
Portrait Trigger Pack - Core
Contains scripted triggers for job/civic checking. For use with portrait mods. Note that this mod will do nothing by itself! This mod only makes it easier for portrait mods to support jobs/civics in vanilla and supported mods. Mod specific checking is spli...
Portrait Trigger Pack - Dynamic Political Events
Compatibility patch between Portrait Trigger Pack - Core and Dynamic Political Events https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Ethics and Civics
Compatibility patch between Portrait Trigger Pack - Core and most Ethics and Civics mods, including: Ethics and Civics Alternative - Redux Ethics & Civics: Bug Branch Ethics and Civics Classic 3.2 https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Forgotten Queens
Compatibility patch between Portrait Trigger Pack - Core and Expanded Gestalts: Forgotten Queens https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Machine & Robot Expansion
Compatibility patch between Portrait Trigger Pack - Core and Machine & Robot Expansion https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Planetary Diversity
Compatibility patch between Portrait Trigger Pack - Core and Planetary Diversity https://i.imgur.com/4Und3QN.png...
Potent Rebellions (3.3 currently discontinued)
Created by Caligula Caesar
This mod significantly expands the Vanilla rebellion mechanics to make them a more significant threat to established empires. As it is, rebellions are fairly rare and pose virtually no threat whatsoever to your empire, as the revolutionaries start with hug...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Pre-FTL Conquest & Infiltration: Enhanced
Created by corsairmarks
Overview In default (unmodded) Stellaris, when a player conquers a pre-FTL planet (or ringworld segment), he/she is given free districts based on the number of Pops conquered. The city districts are the wrong type for machine and hive empires, and players ...
Primitive Worlds for 3.x
Created by kuyan-judith
An updated and debugged version of Violent Beelte's Primitive Worlds Adds Hive Mind, Machine Intelligence, Postapocalyptic, and Void Dweller primitives to Stellaris. https://i.imgur.com/4Und3QN.png...
Psionic Ascension: Even in Other Empires
Created by corsairmarks
Overview Have you ever noticed that the notification events when other empires adopt the Psionics tradition group or "Great Awakening" tradition each indicate that members of the Latent/Fully Psionic species manifest abilities regardless of their current e...
Rapid Evolution for 3.7+
Created by kuyan-judith
Inspired by a suggestion by Marble in the Stellaris Modding Den, this mod causes presapient species to randomly spawn and develop sapience. It also increases the variety of presapient species portraits at the expense of decreasing their typical quality. Pr...
Random Species Names - Updated
Created by MrFunEGUY
An update to make Ermedo's random species names work with 3.*. This is stand-alone, and the original does not work anymore. All credit to Ermedo. Original Mod: Random Species Names As this is just an update, there are no new Necroid, Aquatic, or Toxoid nam...
Real Machine Worlds
Created by LogicSequence
Real Machine Worlds v4.2.0 Updated for Stellaris v3.10.*! No Need for different versions anymore! Simply choose which version of RMW you want from an in-game menu at game start! Adds 25 new custom planet textures for Machine Planets introduced in Synthetic...
Real Space - Ships in Scaling Lite
Created by Annatar
Real Space - Ships in Scaling Lite v 1.7.6 This version is compatible with patch 3.8 Gemini. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod is an evolution of the Space Bat...
Real Space - System Scale
Created by Annatar
Real Space - System Scale v 1.8.1 This version is compatible with patch 3.12 Andromeda. Attention! This mod should be located in the launcher list, lower than the main Real Space mod! https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgu...
Real Space 3.9
Created by Annatar
Real Space v 3.9.5 This version is compatible with patch 3.12.5 Andromeda. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, ...
Real Space Nebulae
Created by kuyan-judith
This mod should improve how certain star classes added by Real Space interact with the vanilla nebula mechanics: - Like vanilla nebulae, collapsars and planetary nebulae block sensors and can host nebula refineries. - Stars with accretion disks, such as T ...
Realistic Species Growth
Created by danielthelaw
Check also: Archetypal Human Empires Archetypal Fantasy Empires Archetypal Space Opera Empires Archetypal Gestalt Empires Archetypal Extra Empires 3.12 Compatible Intro Have you ever noticed how your main species quickly becomes a minority as soon as you a...
Reduce Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions This mod will remove all the unnecessary graphical effects created by aura modules such as the shield dampener and shows only a faint glow on affected ships. Doesn't change how the modules work. Does not remove effect...
Relytor's Empire Governance - Redux
Created by LordOfLA
This is a fork and update of Relytors Empire Governance based around my Redux fork of Ethics and Civics Alternative. Nemesis is only required in so far as you need patch 3.0.1 Changes over the original version: * Brought in relevent vanilla changes from 2....
Relytor's True Raiding 3.2.*
Created by relytor
Making Barbaric Despoilers and Nihilistic Acquisition worth it! Faster Plunder wars, better raiding mechanics and a new retaliation war goal. New Casus Belli: Free Our People When an empire's people have been abducted by a fleet in Raiding bombardment stan...
Repeatable Trade Technology
Created by Mister Handmann
Ever felt your repeatables failed to address the monetarily profitable heartbeat of society that is trade? Well, with our latest product, you can! Introducing the Optimized Trade Networking technology, the answer to your lacking trade-focused ecumenopoleis...
Resettlement Tool
Created by Smithy
A quick mod I made to make bulk resettlement a bit more bearable and as an alternative/extension to automatic pop resettlement. Simply enact the "Resttlement Tool" decision on the planet you want to resettle pops from. A List of 15 random planets in your e...
Restored Content: Fungoids
Created by corsairmarks
Overview Do you love fungoids? Do you wish the large "mushroom" portrait came in more colors? You're in luck! The game has 8 colors plus two different spore colors available, but restricts players to only using 4 colors (with different spore colors - for a...
Retain Leaders from Integrated Subjects & Pre-FTL Civilizations
Created by corsairmarks
Overview Have you ever wondered what happened to the former leaders of your subject after you integrated them? Or perhaps where that pre-FTL leader went after you annexed their planet? Wonder no more! With this mod you will be prompted to choose what to do...
RLS + Dark UI Patch
Created by Clazex
Patch UI icons from RLS to fit Dark UI color. Compatible with UI Overhaul Dynamic. This mod is in maintanance mode and will not receive functional updates....
Ringworld Graphical Enhancements
Created by corsairmarks
Overview Have you ever noticed that the ringworld from Origin: Shattered Ring is always the same colors (black with green) regardless of your ship appearance? This mod changes that - now your starting ringworld will be the same as your empire's ship appear...
[v1.0] Insults and Injuries
Created by Devious
Insults and Injuries adds 50 (and counting!) new insults, so you that you may roast your rivals in style. Leave other rulers stammering as they try to recover from your humiliating burns, and as the entire galactic community watches in shock. Be sure to su...
Shadowgate 3.10
Created by Nardelus
Mirror Downloads (Current and Legacy Versions): Here https://i.ibb.co/hsJr3yz/shadowgate-introduction.png Welcome! This is a galactic travel mod that introduces a luxurious way to traverse vast distances with your ships. Shadowgates are a new planet type t...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. Neutron Stars Pulsars Black Holes W...
Shut Up, We Don't Care! (3.3)
Created by AlphaAsh
Stop. It's Hammer Time. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, treaties and all that other **** I don't care about. Seriously, if I want to know, I'll look you up. Now please just STFU. Diplomacy noti...
Silfae's city sets updated
Created by Nozeminer
This compilation includes updated versions of the city sets that came with Silfae's mods to use with the ecumenopolis, along with the devastated versions to be on par with the vanilla city sets. (not included are the octee-lan and shark-cities or course, b...
Silfae's Portraits: Revisited
Created by corsairmarks
Overview This mod is a compilation of my adaptations of Silfae's portrait mods. Please see the description of each individual mod for what the effects are. Individual mods update first, then changes are merged here. Bundled Mods This is a bundle of mods to...
Simple Leader Skill Icons
Created by !TPDespair
A simple mod that changes the leader level icons to tags with numbers on them. Supports up to level 50. This mod does not change the level cap. Ironman and Achievement compatible ...
Simple Traditions
Created by Drassi
For 3.8.X ✔️ What does this mod do? This mod adds 5 additional tradition trees to the base game. Industry Science Navy Government Leadership Below you will find descriptions for what each tree does. Industry This one focuses on improving your ability to ex...
Real Sol Textures
Created by Alex FRD
Warm nights be upon you, Star Travelers. Real Sol Textures was and still is my first proper mod, a passion project I started in 2016 that has grown into something much more in all that time. With the release of the 3.8 “Coop” update, many of the features t...
Sol System Expanded (Real Space)
Created by Lion
Works with version 3.6, includes English, French, German and Russian localisation. About this mod This is a version of Sol System Expanded that's compatible with Real Space. Real Space is a mod that adds new stellar classes and over 200 real systems that a...
Sol System Expanded - Real Sol Textures Patch
Created by Lion
This is a script mod that ensures that the textures from Real Sol Textures are used for the relevant celestial objects in the Sol System Expanded mod. The tags are also forwarded, so that the terraforming related events from Real Sol Textures will also wor...
Special Leadership Privileges for Battle Thralls & Bio-Trophies
Created by corsairmarks
Overview Have you ever wanted to entrust your Battle Thralls to lead on the battlefield? With this mod you now have the option to allow your Battle Thralls greater freedom to command ships and armies as Admirals and Generals. Or maybe some organic insight ...
Starborn: Improved Voidtouched
Created by Draconas
Starborn: the Improved Voidtouched Habitat Start (3.8) This mod is deprecated, it does not work in 3.9 onwards The Mod that did Voidtouched before PDX did. Start on a unique habitat - the Orbital City, built above the ruins of your original homeworld. Buil...
Starnet + Planetary Collection
Created by MonkeysInSpace
Compatibility Patch between StarNet AI and Planetary Diversity and all its sub-mods. This is just all my Starnet + Planetary patches in the same folder. Up to date as of Oct 8th 2021 Load Order: Planetary Diversity Planetary Diversity - Exotic Worlds Plane...
Start with AutoExplore *Obsolete 😢*
Created by DR_Rosen
This Mod changes that you start with the Automated Exploration Protocols Tech, it doesn't gives you any advantage from the AI Works with 3.4.* For more mods by me: ...
StarTech AI
Created by salvor
This is a fork of another AI mod, Starnet AI that is intended to create the galaxy filled with progress, expansion and technology. This mod will improve AI economy, technological choices, ship design and everything I was able to find to be moddable. The in...
[3.12.*] C6 Species Portrait
Created by MrFreake_PDX
Updated for 3.12! Charismatic, Curious, Elegant, Enigmatic, Friendly. Definitely not a fanatic purifier. This mod is brought to you by Stellaris Animator Hanna and Senior Artist Frida, from PDS Arctic. C6 was first presented as concept art in DD#231 - “Aqu...
System Scale/AOT Compatability Patch
Created by Zipzopdippidybopbop
This is a simple compatibility patch for users of Real Space - System Scale and Acquisition of Technology, which corrects the scale and positions of the Dark Matter Planetary Shields, as well as the upgraded Dark Energy, Stellarite and Phanon variants. In ...
Talking Non-Humanoid Portraits
Created by Chirumiru ShiRoz
Note : Certain voices in the sample video are louder than normal because some of the portraits in-game have lower volume setting for those voices, so if you are a headphone user, I suggest you to lower volume by a bit. Ever wish the non-humanoid species ta...
The Great Khan Expanded [3.12.☠]
Created by FirePrince
Ever felt like the Great Khan doesn't really do anything great? Then this mod is for you! Prolog This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhauled and extended, several fixes, compat, +built-in Crisis M...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
Tier Numbers: Tech
Created by Oskar
Adds tier numbers to some tech icons. Spiritual successor to https://steamproxy.net/sharedfiles/filedetails/?id=1527522376 If you find any icons I missed please leave a comment and I will add them. Ironman/achievement compatible. Check out my other mod...
Trace's Better Lithoids
Created by Trace Projectile
This mod aims to improve the Lithoids DLC in various ways like tweaked balancing, new portraits, and integrating Silfae's Silicoids mod with additional original looks and fixes. https://i.imgur.com/XmippWr.png - Lithoid portraits have more variety with mor...
Traditional Thinking (3.2)
Created by AlphaAsh
New Tradition Tree Choices This mod provides eight additional tradition trees, each restricted to particular ethics. Compassion - Pacifists Culturalism - Xenophiles Discipline - Authoritarians Introspection - Spiritualists Prowess - Militarists Realism - M...
Tiny Ship Components
Created by folk
Tinyifies the ship weapon and utility component selection in the ship designer! Compatible with 1080/1440 addons and all addons that add custom components. The addon requires a minimum Stellaris screen height of 900 pixels. I do not actually play Stellaris...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
UI Overhaul Dynamic + Ethics and Civics Alternative
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and either Ethics and Civics Alternative - FunEFork or Ethics and Civics : Infinity. Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Alternat...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Plane...
UI Overhaul Dynamic - Checksum Schism Version
Created by Orrie
For 3.8.X ✔️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png It does require the main mod to run. Mod has been merged into the main mod, therefore it's now unnecessary and will be abandoned....
Upper Limits V3.0+
Created by Guluere
Introduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking th...
Wormhole Generation (3.X)
Created by AlphaAsh
Generate wormholes with a starbase building To unlock the building requires the Wormhole Stabilization tech. A wormhole will be generated at the end of the month between two systems with a completed Wormhole Generator building on the starbase. It still nee...
Upper Limits - Planetary Diversity Patch
Created by Retheri
This mod adds mod compatibility to the Simple Testing Ground building in Upper Limits. It functions according to planet type, with this mod it would recognize modded planets as well. This mod is mainly created to work with Planetary Diversity, but the foll...
Useful Heirs
Created by MrFunEGUY
Useful Heirs: I've always thought that heirs should be more useful and interesting in this game. This mod is me trying to achieve that. With Useful Heirs, you can: - Change the leader class of your heir. - Designate any of your leaders as your heir. - Abdi...
Vassals and Tributaries - Exalted Domination [3.3]
Created by Mog Kupo
This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. See screenshots for new tradition effects. ...
Vassals Expanded and Reworked - Exalted Domination Patch
Created by MrFunEGUY
This is a compatibility patch between Mog Kupo's Exalted Domination and my updated version of Vassals Expanded and Reworked. I have slightly altered the vassal types from Exalted Domination to make them pay some taxes to bring them more in line with the VE...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
Venture Politics
Created by hanson825
Expands gameplay options for Megacorps by adding a dozen new civics. Designed to help Megacorps play up their advantages in trade value generation while remaining balanced with standard empires. New Civics You can see the ingame descriptions in the image a...
Void Dwellers Expanded 3+
Created by OldEnt
Convert your habitats to Foundry, Industrial, Research, Fortress, Bureaucratic, Refinery, Trade, Mining, Generator, Farming, Sanctuary or Storage arcologies. Habitat Captains (and gestalt equivalent) increase unity output scaling with numbers. ---------- A...
Young Leaders
Created by Meltup
Young Leaders for Stellaris v3.5.* Updated version: https://steamproxy.net/sharedfiles/filedetails/?id=928334545 I felt dissatisfaction with leaders recruitment in vanilla Stellaris and thus created this small mod to hire younger leaders (no way I woul...
Zeta / Map Modes
Created by Panda
Adds few useful Map Modes Fleet Power Economy Trade Scientific Advancement Population Empire Personality War & Peace Claims Government Type ...
Zro Lithoid Trait
Created by texashokies
Adds a new lithoid trait that produces zro just like the other lithoid strategic resource producing traits. Intended for lithoids of an a more magical orgin. Feel free to use any of this mods assets in your mod so long as you credit me....
The Dark Arts of Necromancy [3.2.2]
Created by Inksitor
This is the updated version of The Dark Arts of Necromancy, for some reason the paradox launcher deleted all my files of the mod, so i had to create a new one and here it is. ------------------------------------------------- Content -----------------------...
Lovecraft Mod - No DLC Required
Created by Trojanwarrior2332
Hi, This is an updated version of an old mod called Star-Spawn of Cthulhu. It's Lovecraft themed and my first coding project, so please report any bugs. Note: This mod says it is not up to date, however there is a bug with the paradox launcher, and I'm try...
Psionic Species Expansion
Created by jasonpepe
PSE extends the playstyle of Psionic Empire! For Stellaris version 3.11+ Require Utopia DLC for full content. ------ https://imgur.com/ON8TOzV.png https://i.imgur.com/gCvW7CF.png https://i.imgur.com/4Z8X68t.png ------ Compatibility namespace = pse global_f...
Psionic Species Expansion - UI Overhaul Dynamic Patch
Created by jasonpepe
This is the compatible patch for UI Overhaul Dynamic. Updated to 3.12. --- Load Order: (Game Launcher) Psionic Species Expansion UI Overhaul Dynamic This Mod Note: Don't put any UI mod that edited main_bottom.gui under this mod - the patch will not work....