Stellaris

Stellaris

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Additional Machine Portraits - Dark Core
   
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File Size
Posted
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2.586 MB
3 May, 2020 @ 8:44am
26 Nov, 2021 @ 9:19pm
5 Change Notes ( view )
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Additional Machine Portraits - Dark Core

In 1 collection by Billia
Additional Machine Portrait Mod and Flavor Packs
4 items
Description
Welcome to Additional Machine Portraits - Dark Core!

I’m new to modding. And, like any new modder, I am throwing things at the wall until they stick. So you may experience some hiccups and everything may not work 100% as expected. The portraits are slightly low resolution as well. I’m not good enough to make it look great.

Update 3.2.2:
Added Necroid and Aquatic Portraits

That said, here’s what the mod does:
Adds additional machine portraits under a new species class: AMPD
Portraits are animated (sometimes in a strange way because I haven’t learned to create meshes yet)

Original Mod:
https://steamproxy.net/sharedfiles/filedetails/?id=2072351802

Required:
Synthetic Dawn

Credit goes to:
Paradox - I’ve adapted many of their own assets to make these
Stellaris Modding Den Discord - Wouldn’t have got this far without them
16 Comments
Billia  [author] 18 Jul @ 8:59am 
Hey fans. I am unable to come back to the modding scene for now, but I give anyone permission to take over this mod and bring it back to life. Perhaps you have some other favorite portrait modders you might be able to convince to revive this on my behalf :D
lyndy 28 Jun @ 4:57pm 
for some reason the category that should have these portraits doesnt show up, would love that fixed, I cant find anything else that replaces machine age portraits
Maschinenmensch 24 Jun @ 10:11am 
Nice
Sadly broke as of 3.12
Truly was one of my favorite Portrait mods!
Billia  [author] 5 Jul, 2022 @ 6:12am 
@Proteus

I understand what you're talking about now.
1. If you don't like it you can just learn to mod for yourself.
2. My mod DOES add them to the buildable pops pool for all empires. There's a 50% chance of an empire using my mod or the vanilla pops when they research robotics.
Doctor Proteus 30 Jun, 2022 @ 11:22am 
@Billia
No, I mean, why can't most Robot portrait modders just add the portraits to the Robot portrait pool? Almost every such mod that has ever been made insists on making them their own race, or only selectable by players at race creation, or as part of some massive overhaul mod that is incompatible with almost every other mod in existence. How hard is it to just make them Robot portraits? Robot portrait mods are cursed. Cursed I say. I resent the suffering that Robot Portrait modders insist on inflicting on the rest of the playerbase.
Mythez 26 Apr, 2022 @ 11:20pm 
I have included parts of your mod in mine. Do you have any objections?
https://steamproxy.net/sharedfiles/filedetails/?id=2796778215
Billia  [author] 26 Nov, 2021 @ 8:52pm 
Updated to 3.2.2
Billia  [author] 2 Mar, 2021 @ 5:57am 
@Evil_Lord_Proteus
Thanks! I don't imagine it would be difficult to make a synthetic portrait. You would just go about creating the species as an organic one, but then specify that it uses machine looking portraits. Mine are machine empires because I wrote them that way, but I don;t know of any issues that would prevent what you're looking for if a modder wanted to do it.
Doctor Proteus 1 Mar, 2021 @ 3:54pm 
These portraits look great, but I am shocked at how most, if not all, modders have been unable to simply make synthetic portraits that simply operate like regular portraits and be selectable both at Empire creation and for mod templates.
Billia  [author] 16 Jun, 2020 @ 9:23am 
@Alphari
This mod doesn't do anything but add a new class of machine portraits. So what you're describing probably won't work. I think there is another mod that does what you want and allows you to change the portrait of your robots in an existing save. My mod doesn't have that functionality.