Total War: WARHAMMER II

Total War: WARHAMMER II

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Description
A collection of mods made to be compatible with Closer To Tabletop Overhaul.

Up to date as of 28-07-2021.
For now, disable Community Bug fix Mod and "Cataph and Vandy's: Return of the Lichemaster" and the collection will work.

This collection will generally make the game harder. The difficulty jump comes from army and global caps to all units, from CTT itself and Table Top Caps. Also, the AI gets more bonuses the stronger your faction is, so the AI may start weaker than usual to grow stronger than usual. You can disable this scaling difficulty by disabling the mod "Dynamic Difficulty - Adaptive AI Bonuses"
Some mods also affect how the AI expands, generally making sure that you have large empires to fight late game.
Garrisons are going to be bigger, and walled settlements harder to take.

There are some mods that add units, either Regiments of Renown or single units, to various factions.

Included is a 2x skill point mod, with an excess skill dump that does not increase any stats (a "useless" dump).
There are also mods that add skills to various heroes and lords, I would like to include more of these as I think some lords and heroes are a bit bland.

All of Cataph excellent faction mods for Kraka Drak, Southern Realms and Barrow Legion are included. As is his smaller mods from new heroes to sea patrols.
Similarly, all of Mixu mods compatible with CTT are in as well, from new Legendary Lords to the Unlocker.
Items (163)
(Mixu's Unlocker Support) Landmarks of the Old World
Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to r...
*Updated* New Lore Friendly Climates
Created by Brosh
This mod is now updated for the Something and the Something Else. This mod creates several new climate categories for both the Mortal Empires and Vortex campaigns (24 in total) expanding upon the original ten found in the vanilla game. Each faction has new...
2x skill points - No Bonus Stats (The Silence & The Fury Update)
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. AI priority skill choosing to be l...
You're a Wizard Garri-son
Created by John Austin
Why are garrison mages terrible? They're standing in defence of their homes, but they only learned 1 spell! This mod makes it so that if you build the higher levels of a spellcaster building, the garrison mage learns more spells. They also get their Lore's...
AI Limited Expansion - Saturated Empires
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Wood Elf Enchanted Arrows upgradable units
Created by Drakyrie
In the wood elf 8th edition army book, the glade guard, glade rider and deepwood scouts had access to 6 different enchanted arrows, three of which are currently represented in the base game but not for all three units. This mod extends the starfire, hagban...
CTT: Wood Elf Enchanted Arrow Upgrades patch
Created by Ydok4
This mod attempts to bring the Enchanted Arrow Upgrades from Drackyrie's Wood Elf Enchanted Arrow Upgrades (WEEA) mod into line with Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT) balance and design. This features: -Tweaked deepwood scout caps (hidd...
Antiqued Campaign Overview Map
Created by AtticNote
Summary This changes the Mortal Empires and Vortex campaign overview parchment maps to look more aged and inky. ✅This mod is purely cosmetic. It won't affect saves or gameplay. No databases edited.✅ Additionally You can use Toggle Fog Of War to see the who...
Ashaldar's Loreful Diplomacy
Created by Saldyn
Description This is an a variant and updated version of the original mod made by Crynsos. It was intended for my personal use but I decided to publish it. Uploaded with Crynsos permission. Compatible with SFO: Grimhammer II. The world of Warhammer Fantasy ...
Victory Conditions Overhaul 2 - Main Mod
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod introduces a major redone of the victory conditions of the Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results...
Victory Conditions Overhaul 2 - Framework
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod adds a framework to easily add custom victory conditions to the game. Modding victory conditions is notably difficult and time consuming because it requires to create a startpos.esf file each time. This...
Better Behaved Allies (Updated)
Created by DrunkFlamingo
This is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the dea...
Venerable Thane Skills
Created by Bastilean
This simple mod adds six new skills including two new passives and one new ability for the Dwarf Thane. Axes Out Lads (new ability passive) - Avaiable at level 6 They Have Wronged Us! (new ability) - Available at level 14 Kazukan Kazukit Ha! - Available at...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Better Campaign Camera
Created by kam2150
Hello, This simple mod allows both closer and further camera heights and makes changes to camera angle. Now you can really admire campaign map before switching to tactical view or take a better look at landscapes and character on zoom. Check attached pictu...
Unique Steam Tanks III
Created by ChaosRobie
This is a continuation of ZombieFlander's Unique Steam Tanks II mod. That mod has been retired. Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you...
Bloodlines: Rare Vampires
Created by IfThenOrElse
This mod removes regular Vampire Lord and Strigoi ghoul kings generals from the recruitment pool, encouraging you to use Master Necromancers until you decide to use your own powerful legendary lords and Bloodline vampires. Please don’t forget to http://i.i...
Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Created by Cataph
- On WH3. To business! - CTT aka Boyz will be Boyz is an overhaul intending to offer an alternate balance take: closer to tabletop balance, more unforgiving, with more focus on counter-play and loss management. This means stats were rebuilt on ALL units. T...
Boyz will be Boyz - Closer to Tabletop - Unit Pack
Created by Cataph
This is the optional (yet highly recommended) pack for additional units made explicitly for our CTT overhaul. Do not attempt to use in vanilla or in any other context. (archers and huntsmen base units merged with the new dlc ones) We are keeping additional...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. I based this on one of my favourite mods called Improved Border Colo...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Campaign Line of Sight Reworked (UPDATED for S&F)
Created by Flying Fox
Introduction I wasn't particularly happy with how campaign line of sight (LOS) is handled in the vanilla game. This mod makes a settlement's LOS more dependent on settlement tier, removes the effects of difficulty on LOS, and adds some nuance to the LOS of...
Cataph and Vandy's: Return of the Lichemaster 1.2 [update TBD]
Created by Cataph
This mod is based on a story that, like many in Warhammer, is about passion, honour, hope and faith in the ultimate greater go- hold up, wrong script. This is a mod about a murderous magical hobo that only wishes personal power. That is, Heinrich Kemmler. ...
Cataph's Dragon Mages of Caledor [updated for Silence]
Created by Cataph
OH OH OH! We begin our adventure on WH2 modding - that is not porting stuff already done for WH1, I mean - by adding a new Hero for the High Elves, as per title. The Dragon Mages are princes of Caledor that are known not for original names, but for a pre-d...
The Medallion of Chaqua (version 1.1.2) (Single-player) (Updated for the S&F)
Created by greyTiger
Description: The Medallion of Chaqua is a campaign mod for the Lizardmen that provides upgrades to military units as the player gains more settlements. There are 5 levels to the medallion, with the first level selected for the player based on which Lizardm...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Celestial Hurricanum
Created by ChaosRobie
"As seen on milkandcookiesTW" This mod adds in the Celestial Hurricanum, a Luminark-type unit for the Empire. Make sure you also subscribe to the effects mod! Link Description The Hurricanum can fire while moving and fires faster than the Luminark. However...
Celestial Hurricanum Effects (Requires Main Mod)
Created by ChaosRobie
Main mod here! This mod has all the effects for the Celestial Hurricanum, including the lightning ball and the projectile effects. It's kept separate because they are in a movie (yes movie) type .pack file. This is a work around for vfx files not being loa...
Skaven Master Moulders
Created by Advice
Description "Master Moulders are the senior-ranking members of Clan Moulder, a rank just above the more common Packmasters and below the insane Master Mutators. The things created by these sadistic vermins within Clan Moulder's laboratories frighten even t...
Charming Portholes (Lords & Heroes Portraits)
Created by Mazisky
INTRODUCTION This mod is the Heroes and Lords version of our "Charming Portholes" mod (which was for Units). You can use each of them as a separate mod, but if you want all units and characters in the game then use both. -More than 300 characters portraits...
Charming Portholes (Unit Portraits)
Created by Mazisky
INTRODUCTION This mod replaces the vanilla low res 2d portraits in battles with carefully crafted ones. It required a lot of work but at the end we think it was worth it. -More than 400 unit portraits have been recreated: this includes every unit for each ...
Community Bug Fix
Created by Celtik
Mod Version 2.3.8 This mod is a compilation of several verified bug fixes provided by modders. There are now so many fixes that it's impossible to list them all here in the mod description! From now on I'll provide a link to the patch notes on Trello so yo...
Console Commands (Modding Tool)
Created by prop joe
Adds a bunch of commands that help with mod making and testing. Open the text box by pressing a button on the top left (see first screenshot). Type the command into the text box, then press the button to the right. Arguments in <bold> need to be replaced w...
Control zone + 20%
Created by Xteel
Increases armies and cities control zone by 20%. Idea comes from a TWW1 mod created by RODRIGO. Witness him brothers & sisters....
Revenge of the Wicked
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Darker and Deeper Sea
Created by (WTH) Attila
As the title says, Mod' purpose is giving much more darker yet vivid and contrast sea texture for a better visual experience, (Vortex and Mortal Empires Campaigns) For the Main Mortal Empires...
Reporting For Duty - TEB Southern Realms
Created by piercebuster
Now Cataph's TEB Southern Realms gets the Reporting For Duty treatment! What this submod does ○ gives spells and abilities to your garrison heroes as you build your settlement, so your mage isn't stuck at 1 spell ○ military buildings will also contribute t...
Drink It II
Created by Wallets
Sick of clicking the eight active buffs each of your characters gets from items? This mod makes the active abilities from non-unique items and skills into passive abilities, so that your heroes can decide for themselves when to drink their potions. Changes...
Reporting For Duty - Mousillon
Created by piercebuster
Reporting For Duty for Mixu's Mousillon has arrived! This edition of Reporting For Duty goes a bit beyond my normal work, but some of you already know it means Mousillon now gets: Garrison units for military buildings & landmarks Spells & Abilities for gar...
Dwarf Nerf
Created by theimprobableone
INTRODUCTION: As you know ordertide is a thing now, and pretty much every campaign you can see Empire, Bretonnia, Dwarfs and f*cking Elves going on a rampage and taking over the entire map. It isn't that bad of a thing when you play a disorder faction, or ...
Reporting For Duty - Kraka Drak Norse Dwarfs
Created by piercebuster
Reporting For Duty is focused on making siege battles more fun by improving garrisons. This submod expands the Reporting For Duty coverage to the stunning custom faction by Cataph, Kraka Drak - the Norse Dwarfs. What this mod does - All garrison priorities...
Reporting For Duty — Garrison Upgrade
Created by piercebuster
SUMMONER HEROES UPDATE HAS ARRIVED! (If you don't want this feature, you can use Reporting For Duty Classic instead.) 한국어 https://i.imgur.com/6waYqO6.png Ever look at a military building and think "But who's training the recruits?" Have you wished defendin...
Eevi's Legendary Lord Spell Overhauls - Fixed
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Until Eevi returns to work on his mod, this one aims to fix crashes, bugs and compatibility issues. Standalone - NO original mod needed! All credit goes to Ee...
Empire Master Engineer - Mechanical Steed Effects
Created by zombieflanders
This is a submod for the Empire Mechanical Engineer mod that adds a lightning effect around the hooves of the Mechanical Steed mount (model by ChaosRobie, model modder extraordinaire). It's a separate mod due to the fact that it's a "movie" type pack file,...
Regiments of Renown - Vampire Counts
Created by Decomposed
This RoR pack is included in our Regiments of Renown Compilation. This mod adds 12 loreful RoR units to the Vampire Counts roster: --> Knockers (Zombies) Undead revenants of deceased miners, often used by Necromancers to disrupt excavations and claim resou...
Empire Nerf
Created by theimprobableone
INTRODUCTION: As you know ordertide is a thing now, and pretty much every campaign you can see Empire, Bretonnia, Dwarfs and f*cking Elves going on a rampage and taking over the entire map. It isn't that bad of a thing when you play a disorder faction, or ...
Empire forts can't (mostly) be underpassed
Created by Mitth'raw'nuruodo
Makes the empires fort provinces unable to have the underway used like ulthuan. A human player can still line up and use the underway to jump the full province but it will stop most of the AI's armies bypassing the fort entirely Should be compatible with a...
Execute (useless) Lords & Heroes
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal! Why? The longer you play a campaign the m...
Malus - Cold One reworked (with new ability!)
Created by Jero
After a long leave in modding I have returned and picked up this old mod of mine. You got what you asked for: Malus now has the ability to stop Cold Ones from rampaging (either in his own or Tzarkan form). I took the lizardmen skill: Cold Blooded as a basi...
Regiments of Renown - Bretonnia
Created by Decomposed
This RoR pack is included in our Regiments of Renown Compilation. This mod adds 8 loreful RoR units to the Bretonnia roster: --> Spearmen-at-Arms of Fauberg de Mayonne (Spearmen-at-Arms - Shields) These battle-hardened Men-at-Arms sing a rousing battle son...
Faction Unit Cards II
Created by Spartan VI
Faction Unit Cards Collection Most factions now have unit cards that match their faction's colors/regalia. FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods that modify vanilla unit cards, modify the land_units ta...
Regiments Of Renown - Beastmen
Created by Decomposed
This RoR pack is included in our Regiments of Renown Compilation. This mod adds 9 loreful RoR units to the Beastmen roster: --> The Frederheim Inmates (Ungor Herd) While ravaging Frederheim, one Beastmen tribe set loose the madmen from its infamous Sanator...
Faster End Turn Camera
Created by Vanishoxyact
Simple mod to speed up the camera used to move around the map during the end turn phase, as I found it was too slow. Should be compatible with every other mod, unless it also changes this camera. Save game compatible. If you would also like a higher campai...
Force Confederation
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Tired of messing with the diplomacy system until the AI finally agrees to confederate? So why not beat them up and force them into submission? Spare yourself ...
Ratsbane
Created by Bastilean
This little mod adds a Ratsbane skill to Belegar Ironhammer. It's just like Orcsbane, but for rats! Art by govy9807 Belegar Campaign Mods: Reinforced Citadel Halkenhaf: Son of Valaya Ancestral Grudge Ratsbane Not much else to say about this little mod vign...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
Puzzles Solutions On Screen
Created by Diaz Ex Machina
This mod simply replaces the puzzles images with new ones which have the solution visible in the upper-left corner. This isn't my original idea, all the credits go to DreamingHero for the original mod and to Wallets for the original guide....
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Preyton
Created by ChaosRobie
"Something clever, but also related to the mod, like a film or television reference. Yep, put it right at the top. And make sure you put it in quotes." This mod adds in Preytons for the Beastmen. Description A Preyton is an anti-large, single-entity flying...
Goblin Spear Chukkas
Created by Sythropo
Mork is pleased This mod adds the Goblin Spear Chukka unit to the Greenskins roster. Description Goblin Spear Chukkas are t2 artillery, recruited at the Goblin Toolbox. They are buffed through techs and skills along with the Goblin Rock Lobba. Compatibilit...
Plagues of the Liber Bubonicus (version 1.0.11) (Single-player) (Updated for S&F)
Created by greyTiger
Description: The Plagues of the Liber Bubonicus adds unique mechanics to Clan Pestilens for both the Mortal Empires and Vortex campaigns. These mechanics are not a complete overhaul, but are intended to make the campaign more interesting and to add some fl...
Guardian of the Realm (Updated for The Silence and the Fury)
Created by DrunkFlamingo
Gives the Green Knight a chance of appearing during settlement defences. This chance is based on chivalry if the Bretonnian is human, or upon how many Bretonnians remain if they are the AI. Thanks also to norse for making the other half of the mod. COMPATI...
Pierce's Better Sieges
Created by piercebuster
Better Sieges incorporates several changes in both the campaign and battle to make sieges more dynamic, exciting, and more fun. I mean, if you're into that sort of thing. Summary Towers have less range at lower levels, wider firing arcs, and less HP. Walls...
High Resolution UI Improvements
Created by prop joe
Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens lists of equippable items on characters objectives screen enemy and ally army view if there are multiple enemy/ally armies splits the abilit...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Home Region Movement Larger Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 25%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Oh Captain My Captain
Created by John Austin
You know those heroes in every garrison - the ones that don't come with a single ability? This mod gives them all the abilities that are rightfully theirs. Warlock Engineers get Doomrockets, Necromancers get Master of the Dead, Tomb Princes get Tombstrike,...
JR's Old World Skill Overhaul
Created by JerreyRough
This mod is aimed at updating all Old World skill trees for Total War: Warhammer 2, bringing them in-line with the new race's skill trees. Creator's Note: Despite CA bringing Old World lords closer to their New World counterparts with various updates, they...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/p7Fv1Z6.gif This mod adds a little flavour to your campaigns by adding text events to the game when certain conditions are met, which will tell you a little of that character's lore in a narrative form. https://i.imgur.com/ZwtaLlO.png h...
Nakai the Wanderer Upgraded
Created by Neurotoxin
This is part of my Lizardmen Tweaks and Improvements mod; https://steamproxy.net/sharedfiles/filedetails/?id=2547778430 - so no need to subscribe to this if you're already subbed to that. This is mainly a compilation of my three existing Nakai mods and...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Loreful Great Power
Created by IfThenOrElse
This mod replaces Great Power, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: The mod now supports the MCT, which allows you to select the diplomatic penalty values, as well as the hardcore mode of makin...
March Stance and Naval Speed Cost Increase
Created by Draizix
This mod makes march stance cost 100% action points. AI will no longer be able to move, sack and move again anymore. This mod also increases the Naval full speed to cost 100% action points as well. This also adds 25% extra movement(on top of the base) for ...
Miscast Mod - Big Loud Exciting Miscasts
Created by Morven
Miscast Mod - Big Loud Exciting Miscasts Miscasts will no longer be the forgotten mechanic you scroll past on character screens, or only notice in fine-tooth combed reviews of battle replays. Out from underneath the hood and on to centre stage, Miscast Mod...
Mistwalkers Benefit from Skills and Techs
Created by Phoenix
This mod rectifies the fact that Mistwalker units gain no benefits from the High Elves' tech tree, or any of the red line skills that High Elven lords have. This seemed to me like a design oversight that makes them less valuable in anyone except Eltharion'...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
More Naval Movement Range - Updated
Created by Decomposed
Updated version of this essential (IMO) mod: http://steamproxy.net/sharedfiles/filedetails/?id=1158788754 made by Tetoa. Original description: The Double Time Stance now grants +90% movement range, instead of +50% in vanilla. (Works for player and AI a...
More Useful Black Orc Big Boss / 有点用的黑兽人首领 (S&F dlc Updated)
Created by ClayChuang
Add 5 skill for Black Orc Big Boss. 为黑兽人首领添加五个技能, 中文大概不用吧,反正技能效果会是中文的。 ...
Lords of the Night - Konrad at start
Created by Xoudad
This simple mod makes Konrad available at start for Vlad, so you can have an insane campaign from start. Your choice ! If you want to share your ideas, lore discussions or just see what we are up to, join us on Discord . Everything I do is for my own use a...
NNOBBs - Lite
Due to many requests, I've made this mod which lowers the xp amount that legendary characters gain. I've tried out two campaigns with this mod and feel like it might be more enjoyable for people who find the original mod too difficult. Let me know what ya'...
Lords of the Night - Konrad & Sylvanian Levy
Created by Xoudad
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
Created by TheLoneCenturion
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES COMPATIBILITY -Save Game: Yes (It can be both added and removed at will with no issues) -Custom Units: Yes -All other mods: Yes >>List ...
Lily's Bretonnia Overhaul
Created by Zaylidin
- Greetings Sons and Daughters of Bretonnia! - This Bretonnia Overhaul is redesigns bretonnia to improve its unit cards, economy, technology, unit design, events and balance. This version is very similar to my Overhaul and Unit Pack but Only contains the m...
Lily's Bretonnia Loreful Unit Pack
Created by Zaylidin
- For Gilles le breton! - This version requires Lily's Bretonnia Overhaul and Unit Pack: Definitive Edition or Lily's Bretonnia Overhaul: Definitive Edition. https://i.imgur.com/btfGtMj.png https://i.imgur.com/NC1T9fG.png Lily's Bretonnia Loreful Unit Pack...
New Settlement, Who Dis?
Created by Groove Wizard
Ever wonder why the Dwarfs would reconquista Black Crag and just leave it with that infidelious name? Or why the Greenskins would occupy old Dwarfen holds and, out of respect for their blue brethren, continue to call them "Karaks"? Well, wonder no more! Th...
New World versus Old World - UI Overhaul
Created by drew_west
New World vs Old World UI Overhaul Mod Overview This mod that does the following: - Adds faction specific colourisation for various UI elements for major factions - Retains the New World UI style for New World Factions and Old World UI style for Old World ...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
JvJ's Boyz will be Boyz - Closer to Tabletop - Unit Patch Compendium
Created by JvJ
Description - Read This, Please? I'll keep this short, this will essentially be a collection of little compatibility patches for numerous mods, it's 100% plug and play you don't need to be subbed to all of them. This pretty much emulates Cataph's own in-mo...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Paladin Replenishment
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Adds the "Replenish Troops" hero action to the Bretonnian Paladin. Since Bretonnia doesn't have a third hero type who provides replenishment, it felt only fai...
Plagues for the Plague Cauldron
Created by 8 Hertz WAN IP
Plagues for the Plague Cauldron This mod adds a skaven plague when you create the last level of the plague buildings for Skrolk's faction: Clan Pestilens. When the building is constructed it will unleash a plague from that settlement. It will spread as it ...
Public Order: Expanded
Created by PrussianWarfare
Warning: Increases early-game difficulty! Please scroll down for the FAQ! Save game compatible! Affects both the player and the AI! Hello everyone, welcome to the last public order mod you'll ever need for your campaigns! Ever since Total War: Warhammer dr...
Regiments of Renown - Dark Elves
Created by Decomposed
This RoR pack is included in our Regiments of Renown Compilation. Check it out! This mod adds 7 loreful RoR units to the Dark Elves roster: --> Soulskulls (Bleakswords) Despite this, there was never any shortage of dreadlords wishing to take command of the...
Regiments of Renown - Greenskins
Created by Decomposed
This RoR pack is included in our Regiments of Renown Compilation. This mod adds 7 loreful RoR units to the Greenskins roster: --> Stabba's Stikpokers (Night Goblins - Spears) Uncommonly vicious and spiteful, these elite night goblins have mastered the art ...
Regiments of Renown - Lizardmen (vanilla version)
Created by Ubermorgen
This mod adds 11 lore friendly regiments of renown to all lizardmen factions for both campaigns & custom battles. You can only recruit 1 of each. All units are available in the RoR recruitment panel. Get radious version here. Get SFO version here. Recent U...
Regiments of Renown - Tomb Kings
Created by Decomposed
This RoR pack is included in our Regiments of Renown Compilation. This mod adds 6 loreful RoR units to the Tomb Kings roster: --> Zandri Eternals (Tomb Guard) These soldiers were the royal bodyguard of King Behedesh II, as they were for his father before h...
Regiments of Renown - Warriors of Chaos
Created by Decomposed
http://i.imgur.com/VIB2qa9.png This RoR pack is included in our Regiments of Renown Compilation. Check it out! This mod adds 9 loreful RoR units to the Warriors of Chaos roster: --> The Skullrippers (Chaos Marauders) The Skullrippers have sent many victims...
Regiments of Renown - Wood Elves
Created by Decomposed
http://imgur.com/bEDFch4.png This RoR pack is included in our Regiments of Renown Compilation. Check it out! This mod adds 9 loreful RoR units to the Wood Elves roster: --> Dryads of the Willowgroves Dwellers of the sacred Willowgroves, these Dryads are re...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This mod aims to complete and expand the official 8th edition Vampire Counts army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units bas...
Empire Master Engineers II
Created by ChaosRobie
This is a continuation of ZombieFlander's Empire Master Engineer mod. That mod has been retired. Emperor Magnus the Pious famously said that three things make the Empire great: faith, steel, and gunpowder. In the Total War: Warhammer games, the Empire has ...
Right Paw of Queek - Ska Bloodtail (S&F Patch)
Created by Nomad
Ska! Get over here!! Proud to introduce a new legendary hero for Clan Mors, the Right Paw of Warlord Queek Headtaker. Ska Bloodtail! Ska Bloodtail was unquestionably, Queek's most loyal rat, and bodyguard. He was even put in charge as Queek's Lieutenant of...
Ruins Settling Cooldown For Chaos, Beastmen And Norsca (And Others)
Created by prop joe
Same thing as Ruin Resettling Cooldown for the AI by Anyndel, but using new script commands added in the latest DLC. As a result we don't have to give the settlement to a fake faction. Only applies to the AI, humans can colonize things razed by chaos/beast...
Sacrifices for the Sacrifice God
Created by Groove Wizard
Sacrificial Offerings Rebalance Another small one today! This super simple mod changes the way that the Cult of Sotek's "Enslave" post-battle captive option works. I was really bothered by how long it took to get any real amount of sacrificial offerings, a...
Sensei's - Lore Friendly Climates Graphic-add-on
Created by SenseiJT92
Lore friendly climate graphical add on - updated for latest patch. I created most of these from scratch and with other assets from the game. Sadly most of them have been used in other mods without my permission. I guess the workshop is fair game. Updated...
Dynamic Difficulty - Adaptive AI Bonuses
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Singe's Full Skills Compilation
Created by Singemeister
A full compilation of all the skill mods I released. Including Singe's Skills for the Zombie Pirates of the Vampire Coast https://steamproxy.net/sharedfiles/filedetails/?id=2125926608 Singe's Skills for the High Elves https://steamproxy.net/sharedf...
Skill Colour Fix
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Changes all Lord's spell-enabling skills to their respective spell background colour. This is achieved by adding effect dummys to all Lord's spell-enabling sk...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Swords of the Emperor
Created by Xoudad
"There is much wrong in the way that the Empire runs itself, Bloch. Many who rule do not deserve to. Many who are ruled could make a better fist of it. You’re a fighting man. You’ve seen armies commanded by fools and good men led into ruin by them. But the...
THE SKAVEN
Created by Zarkis
OVERVIEW This mod adds a new Skaven related campaign mechanic (Sneaky Skaven), and many new dilemmata and incidents for ALL factions plus some other gameplay changes to both the Mortal Empires and Vortex campaign. It also rebalances the food economy and in...
Table Top Caps - Silent and Furious Edition
Created by DrunkFlamingo
This mod's description keeps being deleted by steam, so if it isn't here occasionally, that is why. This mod adds a unit capping system to the game implemented in Lua script. All units in the game are assigned a category (which are for the most part pulled...
The Empire - Reloaded
Created by Zarkis
This mod is the successor to my now obsolete "The Empire" mod (which got honourably mentioned in CA's latest patch notes) . It adds new campaign mechanics, new dilemmata and incidents to your Empire campaign. I may add some more stuff over time. Empire All...
Cut Content: Regiments of Renown All-In-One Pack
Created by Advice
UPDATED WARHAMMER 3 VERSION FOUND HERE. This mod is a combination of my prior 2 cut content mods; Cut Content: High Elf Regiments of Renown, and Cut Content: Skaven Regiments of Renown. https://steamuserimages-a.akamaihd.net/ugc/1288542267842664966/C7AA3F4...
Tomb Barque
Created by ChaosRobie
"If it ain't Barque, don't fix it" This mod adds a Tomb Barque unit and Tomb Barque mount to the Tomb Kings. Description Tomb Barques are recruitable at tier 3 ports for all Tomb King factions. They have two auras, one provides a ward save to all nearby un...
Total Unit Resize II - UPDATED
Created by Kagarino Kirie
UPDATED INFORMATION With permission from Daelin (The previous creator of this mod). I will continue his legacy by keeping this mod up to date and maintaining it from now on. WELCOME TO https://imgur.com/8v7Kfhn.png A complete resizing of all faction's rost...
Trebor's Trait Overhaul
Created by Mint
This mod adds new traits that complement different character types and expands the existing traits' effects to be more interesting and impactful. You can safely add this mod to your current campaign unless you are playing as Bretonnia or Norsca (in which c...
Turn-Time Destroyer (Vortex & Mortal Empires)
Created by shaky_rivers
Should be compatible with mods including SFO/Mixu/OvN and works for both Vortex and Mortal Empires campaigns, requires a new game to take effect and is only for single player. How does it work When you choose a faction, the mod draws a radius around your s...
Chieftain of the Deep Warrens (version 1.06) (Single-player) (Updated for S&F)
Created by greyTiger
Description: The Chieftain of the Deep Warrens adds unique mechanics to Clan Rictus for both the Mortal Empires and Vortex campaigns. These mechanics are intended to make the campaign more interesting and add some flavour to Clan Rictus. Why not check me o...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
UI Unit Markers
Created by Caligula
IMPORTANT - READ THE DESCRIPTION For this mod to work, you need to hold down spacebar and make sure that "Selection Markers" is ticked ON but not locked. https://i.imgur.com/fHlUPSX.jpg...
Valten, Herald of Sigmar
Created by Xoudad
"Forged from the other world, six treasures shall he posses....Upon his head the crown shall see all, and open eyes will prove woe to mortal kind. Then shall he ride unto the World...Then will the World know that the last war has begun" —Part of the Prophe...
Varied Monsters Compilation
Created by Decomposed
DESCRIPTION This is a compilation mod that adds colour variations to the following monsters and beasts in the game: DARK ELVES 3 variations to Kharibdyss 6 variations to War Hydras --> Varied Hydras HIGH ELVES 2 variations to Flamespyre Phoenix 2 variation...
Wardens Cage Tweaks
Created by IfThenOrElse
This mod tweaks the functionality of the wardens cage, making it a little more reliable in battles for capturing foes. What does this mod do: Instead of snaring the target in a trap, Wardens cage is now about goading your target to overextend themselves, i...
Weapon Teams on Walls (Updated for T&T)
Created by Scicotheron
Fix for weapon teams not shooting properly for skaven walls provided by Pierce, check out his better sieges mod which does more to help improve warhammer sieges: https://steamproxy.net/sharedfiles/filedetails/?id=2353617634 Don't like having your Warpl...
Wounded Leaders Matter
Created by Sam8872
Another small mod but in my opinion, something that was needed. Picture this, you just wounded Throgrim Gudgebearer, the High King of the Dwarfs, the High King, and what happens? Well nothing really, everyone goes about as normal, another lord replaces him...
XP Overhaul (SFO,Radious,CTT)
Created by D.ouble.D
I made this mod to overhaul different things arround XP for units in WH2. There were always some things I didn't liked even with the mods I've found so far. Then I thought I'm maybe not the only one ;) Compatibility It's highly compatible, should work with...
Bytz Expanded Heroes: Combined (Updated for S&F)
Created by bytizum
Updated for The Silence And The Fury This is the compilation of mods I've made that work to give the various heroes from different races a more distinctive feeling and to add a couple more skills for them to unlock. Currently I have completed the following...
Bytz Combined Dismounted LLs pack
Created by bytizum
Finally got around to actually combining all the dismounted leaders mods. This currently contains support for 9 leaders: Lokhir Fellheart Aranessa Saltspite Teclis Wulfrik the Wanderer Madame-Captain Cylostra Direfin Alastar The White Lion Crone Hellebron ...
azumi's Growth Buildings give Money (Income) ME Compatible
Created by azumi
Hello, now with ME released I remade my mod from WH1, so that growth buildings give money, to make them more useful and have an incentive to keep them around in the late game. This mod includes HRE Reptiles High Snobs Dark SM Fans Woodcuddlers (Removed wit...
Bretonnian Questing Beasts
Created by Xoudad
"Many of my fellows would say that the Pegasus is the grandest mount that any knight could ever aspire to. They speak of the Pegasi's grace, beauty and speed, extolling these as the greatest virtues to be had in any beast. But the only virtue I see in spee...
Black Ark Fleetmaster [Updated]
Created by Xoudad
It takes decades of hard-bitten villainy to earn (or usurp) command of a mighty Black Ark and its attendant fleet. Little wonder is it that Black Ark Fleetmasters are among the most intemperate and ruthless of their race, and must always have one eye on th...
Better Rookie Lords
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Better Artifacts TWW2 - Updated for The Silence & The Fury (ALL CREDITS GO TO FAUST)
Created by 金花
This mod enhances all artifacts in the game KEEP IN MIND I DIDN'T MADE THIS MOD, I'VE ONLY REUPLOADED IT. ALL CREDITS GO TO THE ORIGINAL AUTHOR: Faust And thanks to the last update Author:Matthew Hello there guys, once again I bring you updated version of ...
Bastilean's Buildings Compilation (S&F)
Created by Bastilean
This is a compilation package of ALL of the building mods I have produced for Warhammer 2 Total War. This compilation also includes Tomb God's Blessings. The intention was to make sure that each faction's campaign felt more up to date and includes contempo...
Ancestral Grudge
Created by Bastilean
This very simple quality of life mod updates the Ancestral Grudge for all your major grudging needs whether it's Thane, Lord or Runesmith grudges. Please see the attached photos for details. Belegar Campaign Mods: Reinforced Citadel Halkenhaf: Son of Valay...
Earlier Major Settlement Active Slots
Created by Bastilean
This little mod vignette packs a pretty significant punch if you are starting at a major settlement rather than a capital. You know how nice it is to get 2 active slots at tier 1 and 4 active slots at tier 2 at your capital? And you know why don't 8 slot m...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
Reinforced Citadel
Created by Bastilean
The Reinforced Citadel building chain has been improved to make Karak Eight Peaks the sparkling jewel worth recovering that it is as the nexus in Belegar Ironhammer's quest for restoration. Reinforced Citadel provides +2 obedience. Reinforced Citadel provi...
Redmaw - Favoured Hound of Khazrak
Created by JvJ
Description Redmaw; The colossal Chaos Warhound and favoured hound of Khazrak, known for his unrelenting savagery and tracking abilities, once Redmaw has your scent, escape is nigh on impossible. This mod adds Khazrak the One-Eye's old warhound companion R...
Wood Elf Upgradable Arrows Add-on
Created by Drakyrie
This mod requires you have my Wood Elf Enchanted Arrows upgradable units mod enabled ( https://steamproxy.net/sharedfiles/filedetails/?id=2325988584 ) or it will not work! This provides the 6 enchanted arrows from that mod to Warhawk Riders and Waywatc...
Unlimited Rune Crafting
Created by KonKonKing
Simple mod that removes the crafting limit for all runes....
Hydra Species
Created by JvJ
The Hydras: "Hydra are made malleable by the mutating power of Chaos. In addition, the Druchii have owned Hydra for countless years, creating new subspecies through the arts of crossbreeding and the casting of dark incantations." This Mod currently adds 3 ...
Minotaurs - Marks of Chaos [Updated]
Created by Xoudad
These marks often affect the Minotaur's appearance. Bloodbulls or Khornebulls have a reddish hide and skin, with heavy brass sheathing their horns. Plaguebulls, who serve Nurgle, are bloated with distended abdomens filled with wriggling maggots and have hi...
Better Unit Cards for Kislev Reborn
Created by ss7877
Short Description We think, that Kislev Reborn is one of the best faction mods and we hope, Better Unit Cards for Kislev Reborn will make your experience with it even better. MiniFAQ - Why can't I see the new unit cards? This mod should be above the Kislev...
ER: Kislev Reborn
Created by Decomposed
https://i.imgur.com/ZjzA0RL.png Welcome to Expanded Roster: Kislev Reborn. This ambitious project aims to complete and expand the official Kislev lore while taking some liberties and artistic licence in the process. We have created tons of content includin...
Kislev Building icons
Created by Garuk Seln
Adds icons for different tiers of buildings for the Kislev Reborn mod. Buildings that are unchanged are already covered by the excellent building icon progression mod here; https://steamproxy.net/sharedfiles/filedetails/?id=1161902443&searchtext=buildi...
Reporting For Duty - Kislev
Created by piercebuster
Now with SUMMONER HEROES update! What this submod does Gives Kislev: Reborn the Reporting For Duty treatment! ○ Awards troops to the garrison for Kislev military buildings, the town pub (kvass!), and landmarks. ○ Gives spells and abilities to your garrison...
Apprentice Packmasters
Created by Advice
THIS IS THE VANILLA VERSION OF THE MOD. SFO VERSION FOUND HERE. Description Due to the sudden explosion in demand for both Moulder monsters and Packmasters to accompany them, the lords of Hellpit have seen fit to start offering the services of entire class...
Instant Mount (Updated)
Created by RedWalrus
Howdy, I updated the tables and script to the Instant Mount mod so that it can be used for newer factions and units. The original mod was created by Venris, Drunk Flamingo, Westonsammy, and honey bunny. Along with updating it, I also set it so that all mou...