Total War: WARHAMMER II

Total War: WARHAMMER II

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Bytz Expanded Heroes: Combined (Updated for S&F)
   
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Tags: mod, Campaign
File Size
Posted
Updated
549.452 KB
21 Jun, 2021 @ 7:58pm
14 Aug, 2021 @ 7:47pm
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Bytz Expanded Heroes: Combined (Updated for S&F)

Description
Updated for The Silence And The Fury
This is the compilation of mods I've made that work to give the various heroes from different races a more distinctive feeling and to add a couple more skills for them to unlock. Currently I have completed the following (go to their pages to see a bit more detail about them):

Dwarfen Engineers
https://steamproxy.net/sharedfiles/filedetails/?id=2523733284

The Thane
https://steamproxy.net/sharedfiles/filedetails/?id=2523734505

The Runesmith
https://steamproxy.net/sharedfiles/filedetails/?id=2523734359

The Handmaiden
https://steamproxy.net/sharedfiles/filedetails/?id=2523733669

The Noble
https://steamproxy.net/sharedfiles/filedetails/?id=2523733890

The Vampire Counts' Wight King
https://steamproxy.net/sharedfiles/filedetails/?id=2523758133

I've tried to keep the numbers relatively normal, but there's always a good chance that something that sounds balanced in my head is very much not.

I am currently testing for the the Empire Captain and the Bretonnian Paladin so you have those to look forward to at some point. Eventually I'd like to do all of the heroes that don't already have a second skill line (so likely no Vampires or Loremasters), but that'll take a while.

If you notice anything is functioning a little bit wonky, let me know. If you want to make this compatible with SFO or any other mod feel free to, I just ask that you give me a nod. I don't know if there's much to translate, but if you want to translate it, you have my full permission to do so.
14 Comments
Laserdream 12 Mar @ 3:07am 
+Bomb uses skills on Engineers do not seem to work on gyrobombers. Works for gyrocopters, tho. Prolly a simple fix.
f.c.sauer 27 Mar, 2023 @ 7:59am 
Ok, thank you for the answer.
bytizum  [author] 2 Mar, 2023 @ 4:00pm 
@f.c.sauer Unfortunately there is not. I never even had digital design documentation for them. To my knowledge though, no base skills were changed, and only new skills were added.
f.c.sauer 27 Feb, 2023 @ 7:29am 
Can I find anywhere how the skills have actually changed?
bytizum  [author] 19 Aug, 2022 @ 3:18am 
A port will come pretty quickly after I get around to actually buying WH3, no promises on when exactly that will be, probably after the first major patch for Immortal Empires, but we'll have to see.
👻GypsyBastard 18 Aug, 2022 @ 11:27am 
Warhammer3 import when?
cuntosaurus 31 Jul, 2021 @ 3:59am 
>VC Wight King, Empire Captain, Bret Paladin
Music to my ears. God bless and thanks for the mod mate
bytizum  [author] 25 Jul, 2021 @ 2:13pm 
Finally got around to updating it. There's still a bit of polish on some of the Dwarf stuff that I may do, but everything should be functioning correctly. I cut down pretty heavily on the Runesmith's added stuff because it's not needed nearly as much anymore, but there's still some nice things it can add. The Thane and Engineer haven't seen any of their functionality change; though I might add some more to the Engineer now that more stuff is viable on the Dawi roster.
Noir 21 Jul, 2021 @ 5:56am 
Any new info about your updates?

If you don´t have the time atm it´s fine, but could you exclude the one that cause issues right now from this mod for the time being?
bytizum  [author] 14 Jul, 2021 @ 6:05am 
@Noir I'm not sure yet. Thanes will probably stay as is (I think they only got 3 new skills which shouldn't conflict with anything); Runesmiths will probably require a hefty overhaul, but I'll have to get my hands on the new rune system to figure out what I want to do with it. I'm not sure with Engineers, I don't know what their new skills are like, so if there's not too much different it'll stay pretty similar, but I may tweak it some.

Overall, I'd say don't use the dwarf stuff for a little bit just because I can't guarantee how it'll work with the new stuff. Hopefully I'll be able to get some kind of update out (relatively) quickly, though it'll probably be the weekend.