Total War: WARHAMMER II

Total War: WARHAMMER II

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Regiments Of Renown - Beastmen
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Tags: mod, Units
File Size
Posted
Updated
63.834 MB
23 Oct, 2020 @ 5:17am
27 Jul, 2021 @ 11:43am
8 Change Notes ( view )

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Regiments Of Renown - Beastmen

In 1 collection by Decomposed
Regiments of Renown Series (WH2)
14 items
Description
This RoR pack is included in our Regiments of Renown Compilation.

This mod adds 9 loreful RoR units to the Beastmen roster:

--> The Frederheim Inmates (Ungor Herd)
While ravaging Frederheim, one Beastmen tribe set loose the madmen from its infamous Sanatorium. Succumbed to Chaos corruption, these lunatics fight with maddening fury.

--> Ungrol's Raiders (Ungor Raiders)
One must be rejected by their own kind to end up in Ungrol's Four-Horn ranks. Needless to say, those outcast raiders still have some dirty tricks which help them survive on the battlefield.

--> Shadowgors (Gor Herd)
Dwelling in the darkest forests of the Old World, Shadowgors imbue their weapons with deadly poison to ensure their prey cannot escape.

--> The Ymgir (Bestigor Herd)
Hailing from the frozen wastes of Norsca, the Ymgir are a ferocious breed of Bestigors, crawing for their favorite delicasy - human flesh.

--> Redmaw's Pack (Chaos Warhounds - Poison)
Bred from Khazrak's pet Warhound, Redmaw's Pack is a group of unusually large and rabid Warhounds.

--> Nashara's Brood (Harpies)
A brood of Harpies of mysterious origin, these beasts have painted their bodies in such a way to mock their Wood Elf foes.

--> Toxote's Hellmounts (Centigors - Great Weapons)
When an army of darkness declares war on man or elf, there is a good chance that the Hellmounts will gallop into the camp the night before, taking a first taste.

--> Gulmoth's Bone-Eaters (Minotaurs - Great Weapons)
TLed by the infamous Gulmoth, these Minotaurs are known be so gluttonous, they devour victims without even caring about bones or even equipment.

--> The Gibberkin (Chaos Spawn)
Creatures of unspeakable horror; their gigantic, twisted bodies sporting an impossible array of spines, eyes and mouths.


NOTES

These units will be unlocked progressively through the campaign as your generals gain levels. They will appear in the RoR recruitment pool. Their stats are balanced for vanilla. Feel free to report any issues or provide suggestions/feedback.


CREDITS

- Mod creators:

Hate Criminal
Deco

- Special thanks:
  • Logos created by iAbolo6fa
  • Khazmo for his excellent list of Warhammer units and his support on this project
  • Lost2Insanity, Aexrael Dex, Vandy and Shakyrivers for the RoR recruitment script



You can find me at C&C Modding Den (#expanded_rosters):
[discordapp.com]





23 Comments
Decomposed  [author] 29 Jun @ 2:32pm 
Yes
Dee 29 Jun @ 1:37pm 
Does This Mod Still Work ?
Chomp 1 Aug, 2021 @ 11:24am 
seems that these regiment dont get the rank 7 bonuses other units get from lord traits?
Decomposed  [author] 27 Jul, 2021 @ 11:44am 
Thanks, I fixed it now. Try to resub to force the update.
Anemic Taco Dog 27 Jul, 2021 @ 11:08am 
Hey, in custom battles, I'm only seeing the new RoR's when I select the Warherd of the Shadowgave subfaction
Decomposed  [author] 27 Jul, 2021 @ 10:29am 
- Updated for the Silence & Fury dlc.
- Removed recruitment cost and upkeep.
ragnarthelonewolf 26 Jul, 2021 @ 11:09am 
are you going to do somethig big? 3 more units? 4?
John Helldiver 18 Jul, 2021 @ 12:18am 
Can confirm RoRs are costing upkeep. I'll wait until the updated arrives :)
Decomposed  [author] 17 Jul, 2021 @ 9:19am 
I will update it next week and add the RoRs to Taurox.
ragnarthelonewolf 17 Jul, 2021 @ 3:48am 
with only 3 ror on the new dlc, a update to this mod would be very useful