Total War: WARHAMMER II

Total War: WARHAMMER II

1,080 ratings
The Empire - Reloaded
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Tags: mod, Campaign
File Size
Posted
Updated
448.258 KB
15 Sep, 2019 @ 6:41am
23 Jul, 2021 @ 9:24am
10 Change Notes ( view )

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The Empire - Reloaded

Description
This mod is the successor to my now obsolete "The Empire" mod (which got honourably mentioned in CA's latest patch notes) . It adds new campaign mechanics, new dilemmata and incidents to your Empire campaign. I may add some more stuff over time.

Empire Alliances (player only)
As Empire player you can now forge an alliance between you and any elector state if the fealty of this state is 7 or more. The elector states can dissolve any alliance with you if their fealty drops below 7.

Imperial Policies (player only)
Every 30 turns you have to choose between 3 random policies regarding your rule: Do you want to strengthen your military, build up your provinces, control your lands through religion, improve your army supplies, invest in alchemy or in magic powers and research? It's your choice. Every one of these policies will give you many benefits, but these have to be payed with a small amount of your tax income.

NEW DILEMMAS - 'Kislev' (player) and 'Imperial Peace (AI Setup)'
When playing as the Empire you can convince the elector counts to no longer wage war on Kislev, but it will cost you a bit of tax income. This treaty lasts for 40 turn and can get renewed. If you play a non-empire faction, you get a similar dilemma at the beginning of the game. This lasts for the rest of the campaign. NOTE: These diplomatic changes are purely optional. You can chose to apply them or not.

NEW MECHANIC - Last Stand (AI only)
Should the Empire as a whole ever lose more then half it's regions a powerful Imperial army will spawn to help save the Empire. This may also bring the Empire back from the dead.

...PLUS SOME MORE DILEMMATA AND INCIDENTS
To add more flavour to the campaign I designed several new dilemmas and incidents:
  • Trade Opportunities - Trade prestige for trade income.
  • Marienburg - Decide the fate of Marienburg...
  • Witchhunters - They offer their help but it comes with a price...
  • Mordheim - Make profit from warpstone trade...or better not?
  • Beer for the Fish - A incident on the river Reik may hurt your relationship with the dwarfs.
  • For Sigmar! - Chaos is invading your lands and the flagellants aregahtering.
  • Refugees - Refugees from lost imperial regions will show up in one of your provinces (will randomly trigger if imperial regions are lost).
  • Manoeuvres (also for Dwarfs and Bretonia) - Train your troops.
  • Skaven - Deny or acknowledge the existence of intelligent ratmen.

REQUIREMENTS & COMPATIBILITY
Can be applied to any savegame. May crash your game if you decide to uninstall the mod.

Compatibility:
  • SFO: Is already part of SFO, so you don't need this mod.
  • Radious: Compatible (no bug reports yet).

A TOKEN OF APPRECIATION
If you appreciate my work you can send me a small tip. I will use it to buy all those expensive WH DLCs :) and keep my mods up to date. Use the send money feature of PAYPAL[www.paypal.com] with this email: zarkis@online.de

Check out my other mods with many well thought out and balanced changes to campaign mechanics. And don't forget to like. :)
202 Comments
☠✠lumberfoot✠☠ 24 Nov, 2023 @ 7:40am 
not working anymore
huscarljg 20 Aug, 2023 @ 4:20am 
is this compatible with the kislev expanded mod?
رضا شاه روحت شاد 30 Jun, 2023 @ 11:23pm 
plans on bringing this to wh3?
Marcus Aurelius 23 Sep, 2022 @ 11:26am 
To clarify - No matter what option I choose for the event, it CTD crashes regardless.
Marcus Aurelius 23 Sep, 2022 @ 11:25am 
@Linkfire12, were you able to figure out a solution for the CTD when the elector count defense event pops up? I'm having the same exact issue and even after using LOOT in kaedrins mod manager it is still happening. I've disabled every mod and only had this one active and it still happens. Kind of frustrated because I was playing an empire campaign 8 days ago and this wasn't happening and I was using the same exact mod order..
Lastaul 3 Sep, 2022 @ 11:45am 
Would love to see this ported <3
Vinnie 2 Sep, 2022 @ 8:08am 
Dev of this mod, are u alive? Please port this :peace_hoi:
Lazerblader5 1 Sep, 2022 @ 4:33pm 
Please port for WH3
LWH 30 Aug, 2022 @ 6:20pm 
please make this great mod for WH3
Pear 27 Aug, 2022 @ 1:42pm 
Would love this mod for warhammer 3, looks like great work!