Total War: WARHAMMER II

Total War: WARHAMMER II

126 ratings
Lords of the Night - Konrad at start
   
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Tags: mod, Campaign
File Size
Posted
Updated
459.505 KB
20 Apr, 2021 @ 1:57pm
14 Jul, 2021 @ 3:35pm
2 Change Notes ( view )

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Lords of the Night - Konrad at start

Description
This simple mod makes Konrad available at start for Vlad, so you can have an insane campaign from start.

Your choice !

If you want to share your ideas, lore discussions or just see what we are up to, join us on Discord [discord.gg].

Everything I do is for my own use and for the community, but if you want to support my work, you can still buy me a beer via my Patreon[www.patreon.com] :)
11 Comments
Alecthelm 17 Jun, 2021 @ 3:47am 
you presume that they actually read the Readme and do take an look after needed mod/objects/ DLC. ....as Vlad would say: no matter how dump in Life, as Undead they are great Cannonfodder.
Xoudad  [author] 25 Apr, 2021 @ 11:43pm 
Not sure what you guys are asking here, it’s a submod that makes Konrad spawn at turn 1 near Vlad or Isabella
DeathPw3nz 25 Apr, 2021 @ 9:14pm 
yeah, where is it
likanzpigr 25 Apr, 2021 @ 9:24am 
how to play ?
Mortarch Of Blood 23 Apr, 2021 @ 5:34pm 
I swear no one reads anymore.

Anyway, great mount Soup! ;)
Xoudad  [author] 23 Apr, 2021 @ 2:18pm 
maybe because he's not a lord ^^
Mediyoker 23 Apr, 2021 @ 7:37am 
Cant seem to get it to work, he is never in the Lord pool and ive tried Eliz and Vlad. What am i doing wrong?
scribeuntitled 22 Apr, 2021 @ 4:23pm 
LORD NOT MOVED
Mortarch Of Blood 22 Apr, 2021 @ 7:05am 
Cheers pal!
RexJayden 21 Apr, 2021 @ 6:14pm 
Great mod idea for this interesting Lord. :Monokuma2_DGR: