Total War: WARHAMMER II

Total War: WARHAMMER II

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Tags: mod, Campaign
File Size
Posted
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182.021 KB
12 Oct, 2019 @ 4:52pm
8 Sep, 2021 @ 3:57am
10 Change Notes ( view )

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NNOBBs - Lite

Description
Due to many requests, I've made this mod which lowers the xp amount that legendary characters gain. I've tried out two campaigns with this mod and feel like it might be more enjoyable for people who find the original mod too difficult.

Let me know what ya'll think. DO NOT use this mod alongside the original. Just use the one you prefer most.

For those who are new to the mod, here's a link to the original:

https://steamproxy.net/sharedfiles/filedetails/?id=1772348679

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FEATURES:
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- Gives AI legendary lords bonus experience every four turns so they can get ahead of their regular lord counterparts. They should become more significant in your campaigns thanks to this change.

- After every 10 levels they gain gradually less experience until they reach level 30. After that they won't receive any bonus XP. This is done to make AI legendary lords more formidable in the early-mid game, but late game they'll have to do most of the work themselves.

(You can see on the screenshots the estimated level that legendary lords have on turn 25.)

- As you might have guessed, this mod only applies to the AI. Once the player confederates an AI faction, the legendary lords from that faction will stop gaining bonus XP.

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WHICH CHARACTERS DOES THIS MOD APPLY TO?
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- All base-game and DLC legendary lords and legendary heroes ( meaning Green Knight and Lord Kroak).

- Mixu's Legendary Lords

- Cataph's High Elf Sea Patrol's Aislinn

- We'z Spehul

- Cataph's Southern Realms

- Project Resurrection: Parte's Legendary

- SFO: Grimhammer

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FOR ALL SFO: GRIMHAMMER USERS
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A very light version of this mod has already been integrated into SFO: GRIMHAMMER. If you wish to play a more challenging campaign then you should keep both these mods activated. This mod will simply overwrite the light version of itself from SFO. But if you prefer a lighter experience then just deactivate it when using it with SFO.

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COMPATIBILITY
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This should be compatible with every other mod, since it's a custom LUA script that runs separately from all others.
To the best of my knowledge there's no other mod in the workshop that does the same thing as this one.

Legendary Lords and Heroes introduced the already listed mods simply gain xp over time.

As far as I know, it has only been integrated into SFO: Grimhammer and Minos' Better AI mod.

It's also save-compatible.

If you find any issues, then please let us know.

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Special thanks to
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Vandy, Blue Cat, Drunk Flamingo and all others from the C&C Modding Den who helped us finish this mod. Without their help and patience, we would probably not have finished it any time soon.

Big thanks to lc1999 as well, for compiling a ton of unique characters from other mods and adding them to this one. The unique lords they added are from the following mods:
- Cataph's Kraka Drak
- Mixu's Mousillon
- Elon's Greybeard's Prospectors
- WsF' Vampire Bloodlines: The Strigoi
- Lilaeth by Lthelis
- TDKillen's Legendary Lords
- Nagarythe Expanded by VanguardMk1
- Mixu's: Vangheist's Revenge
- Kaylica's Lahmians
- Swords of the Emperor by Xoudad
- ER: Kislev Reborn
- Skarr Bloodwrath Legendary Lord
- OVN
- Tomb Kings: Extended
- Sceolan
- Bad Legendary Lord

We initially made this mod to use it for our own campaigns, but in time we thought we might as well release it for everyone else to try out.

Hope you all enjoy!

59 Comments
Guvenoren 8 Oct, 2023 @ 7:18am 
Hello! Could I use this mod's script to tweak a version it for Troy? :)

I'll credit in the mod description and in script ofc
Guvenoren 10 Nov, 2022 @ 5:19am 
Possible to see a WH3 version? :D
Lt. Ruben (AUT) 25 Feb, 2022 @ 7:36am 
Hey, thanks for the mod but i wanted to say it doesn't have anything to do with it being "too hard". I play with recruit defeated legendary lords, and i don't want those LLs to be 10 levels above my own. With the light version they're about the same as my own LL.
M33tballa 13 Feb, 2022 @ 7:03pm 
I really love this mod, but I would honestly prefer an even lighter version. AI lords are usually 10 levels above me. I want Legendary Lords to basically match my level or be roughly close. Slightly tweaking the bonus would be a godsend
Guvenoren 18 Oct, 2021 @ 8:56am 
Yo, I just wanted to say that this mod really helped me enjoy Warhammer again! A lot of people don't show appreciation enough, so I wanna say thank you! Might be simple dimple for you, but for me it's not!

Lovely mod, a must have for veterans! Thank you!:zaggrin:
Markliuz Da Jesterly 29 Sep, 2021 @ 12:39pm 
Yeah, ive noticed it too. they're getting too much exp too fast. while i was killing and chasing down remnants of the dwarves with Grimgor,i left the high king alone for a while. once i came back for him, he somehow managed to get level 25 by turn 30! while my Grimgor was only level 16. something very wonky is going on here.
Louie04k 3 Aug, 2021 @ 8:37pm 
@Semiprogamer had to unsub from this "lite" version. At turn 40 Legendary lords were lvl 30...
johnfante 27 Apr, 2021 @ 11:29am 
Good news thank you for answer !
Automaton with a Mustache  [author] 27 Apr, 2021 @ 9:10am 
It still works just fine.
johnfante 26 Apr, 2021 @ 11:20pm 
Anyone knows if it's still working without being updated ?