Sid Meier's Civilization V

Sid Meier's Civilization V

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Description
A small collections of addons I made to use share with some of you people to make the Civilization 5 experience a whole lot better.
Items (123)
Ethnic Units
Created by Pre Vizsla
Adds new unit skins for many of the Civs Thanks to danrell, bernie14, JTitan, Snafusmith, Wolfdog, hangman and Patum333 for the unit skins. Also to Gedemon for his tutorial and R.E.D Modpack which was used as a reference. Gedemon's Tutorial link http://for...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
TSL Giant Map Gedemon (Cookie's version)
Created by CookieMagic
Cookie's improvements and fixes to the True Start Location Giant Map by Gedemon. I have been tweaking with the Giant Map for over 10 years now. This is a collection of files within Gedemon's TSL mod that I think personally would improve the gameplay experi...
Buildings - Upgrade System
Created by BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
Civilization IV Diplomatic Features
Created by Putmalk
Current Version: 11.0.0009 Savegame Compatible: 11.0.0 and up (Version 10 available in "Alternate Download Links" section) Last Update: March 26th, 2016 This mod adds new diplomatic features as they appeared in Civilization IV. Sharing Opinions: The AI wil...
Yet (not) Another Earth Maps Pack
Created by Gedemon
Earth maps with True Starting Location and custom options featuring advanced setup screen, optional realistic resources placement and hotseat. Compatibility: Civ5 vanilla, Gods+Kings, Brave New World and all DLC Installation ===============================...
Ynaemp City States for BNW
Created by Gedemon
A selection of City States for Yet (not) Another Earth Maps Pack with Brave New World: Sutaio, Lakota, Kinshasa, Harappa, Dakar, Reykjavik, Riga, Samara....
Hyper Europe for Brave New World
Created by TRusheeRush
This version of Hyper Europe is for use with the Brave New World Expansion. A supersized Europe map with true start locations and some degree of accuracy! Better play as Attila because you're going to need some serious RAM to run this monster. This map str...
Pontoon Bridge (Brave New World)
Created by Tomatekh
The Pontoon Bridge allows land units to cross a single coastal tile without embarking and may be used to form (Road) City Connections. Land Units suffer a combat penalty versus Naval Units while on a Pontoon Bridge, and the Bridge has the same maintenance ...
1900 World Redux
Created by lonesome.dove
project moved; see http://steamproxy.net/sharedfiles/filedetails/?id=261874069 1900 WORLD REDUX IS BACK, NOW WITH MORE: -BETTER MAP(S) >>>https://imgur.com/a/jJku2 >>>https://imgur.com/a/ROJ3J -(NO) CRASHING -HISTORICAL ACCURACY -FULLY INDEPENDENT MOD ...
Reform and Rule (BNW)
Created by Machiavelli
This mod alters every Social Policy and Ideology Tenet. More than a mere "balance patch" most policies include effects that are unlike any existing policies and a few are unlike anything else in the game. These unique effects enable all new strategies that...
Civ Names by Policies
Created by Lex
For BNW only. If you are going to ask a questions about the mod algorithm, name specific, localization, etc., read the full description before. Special thanks to SaintDaveUK for many additions to naming system. Localizations. Write your name here. Spanish ...
Race for Religion (BNW)
Created by Machiavelli
Race for Religion is more than just additional beliefs. Experience a new dynamic around religion while still being compatible with other mods, even those that add new religions. Don't get left behind in the Race for Religion! Every pantheon belief provides...
Historical Religions (BNW or GK)
Created by Tomatekh
This mod is compatible with both the Brave New World and the Gods and Kings expansions. An edited down version of the mod which only includes religions which the official civs have a preference for (13 new religions) can be found here: Historical Religions...
Christian Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It splits Christianity into: Catholicism Protestantism Anglicanism Church of the East (Nestorianism) Oriental Orthodoxy (Monophysitism...
Islamic Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It splits Islam into three denominations: Sunni Shia Ibadi The mod updates the religious preference for Muslim civs and includes new r...
Buddhist Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It splits Buddhism into three denominations: Theravada Mahayana Vajrayana The mod updates the religious preference for Buddhist civs a...
Hindu Denominations (Historical Religions)
Created by Tomatekh
This mod works either stand-alone or as an add-on to either my Historical Religions mod or the Historical Religions Edit. It splits Hinduism into four denominations: Vaishnavism Shaivism Shaktism Smartism And adds the historical predecessor of modern Hindu...
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
The World in Year 1900
Created by Korra, obviously
Hello, everyone! I would just like to say thank you for reading this, and I hope the following information can help you! Instructions for setting up the map: Click the green button, Subscribe. This downloads the scenario onto your computer. Go to the direc...
Amer-Asian Resources
Created by framedarchitecture
Adds four map resources; each will be automatically distributed on any random map type. *Rice Bonus resource, only found near rivers and in warm climates. *Tea Luxury Resource, found on hills in warm climates. *Maize Bonus Resource, found on flat grassland...
Corporations (Brave New World)
Created by Envoy
Adds Corporations to Civilization V, Brave New World. This mod provides an alternate way for your civilization to amass a fortune in Gold, including: - 8 new Buildings, 1 enhanced - 7 new World Wonders - 7 new Luxury Resources - 3 new Religious Beliefs - 3...
Corporations - Fuel the World
Created by Envoy
Adds two new Corporations: Cereal Mills and Standard Ethanol. Requires Brave New World. Requires both the Corporations and Amer-Asian Resources mods. - Corporations: http://steamproxy.net/sharedfiles/filedetails/?id=171044751 - Amer-Asian Resources: ht...
Corporations - American Domination Plugin
Created by Envoy
Corrects the trait description for Washington when using the American Domination mod with the Corporations mod. Requires Brave New World. Requires both the American Domination and Corporations mods. - American Domination: http://steamproxy.net/sharedfi...
Cities of Marble (BNW)
Created by Machiavelli
There are many cities of brick but can you build a city of marble? With new and modified National Wonders you'll be able to specialize your cities like never before, raising the small and obscure city to glory and greatness! Features: National Wonders no l...
City-State Diplomacy Mod (CSD) for Brave New World - no DLL
Created by Gazebo
This version is the same as CSD-BNW v.14, except that it does not have a DLL and therefore lacks a few DLL-exclusive features (such as new World Congress Resolutions and advanced AI behavior). This mod is a complete overhaul of the city-state diplomacy sys...
Uprising
Created by zenek
Uprising allows some units to spawn when the independence of your country is threatened. So far the following units might appear (depending on your technological advance): -Musketman -Rifleman -Infantry Uprising may happen only when you lose the city. Prob...
Quick Turns
Created by Krzyzyk
Intelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant...
UI - EditUnitNames 3
Created by Kalurak
Right-click a unit's name to edit it at any time - not just after a promotion. Uses UnitPanel.lua - not compatible with any other mods that modify that file. To get this functionality with other Unit Panel mods, insert the following into the mod's UnitPane...
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Easy Promotions
Created by Civitar
Lowers the XP cost of promotions by half, allowing more customizable units. Recommended for use with mods from the Unit Customization collection. Compatible with both expansions and all DLC....
Terrain - Tipi
Created by BlouBlou
This mod adds the ability to build the improvement : Tipi to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Tipi' (From the Conquest of the New World Deluxe...
R.E.D. Xtreme
Created by Gedemon
Extreme Small Scale for R.E.D. Modpack, more and smaller models per unit and adapted formations. This mod MUST be installed AFTER the R.E.D. Modpack, else the formation won't be shown correctly. If you update the R.E.D Modpack, you'll have to remove and re...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Resources Expanded
Created by framedarchitecture
Adds four map-based resources and buildings that produce three additional luxury resources. Map resources will be automatically distributed on any random map type. Map Resources Coffee Trees Bonus Resource, only found near the equator. Olives Bonus Resourc...
Unique Trait Collection
Created by framedarchitecture
Replaces 13 base game Unique Traits. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC Replacements Alexander: (Hellenization) Captured and founded cities receive a free Amphitheater. Great Generals can found cities. Receive a free Great Ge...
Colonization
Created by plainoldandrew
This is the (hopefully now working) updated version of my Colonization mod for Civ V. Inspired by the Colonization of take offshoot series of games, you take charge of one of 5 european or 5 american civilizations during the early days of American coloniza...
Really Advanced Setup - Civilization Groups Addon
Created by mscibor
This mod is an addon/modmod for Really Advanced Setup and it requires Really Advanced Setup in order to work. It allows to define groups of civilizations and set maximum allowed number of civilizations for given group (implements idea mentioned here). Usag...
Accurate Europe
Created by framedarchitecture
This large map of Western Europe, North Africa and the Middle East has accurate geography and resource placement. Cities will be named automatically based their location and the founding Civilization. Requirements * Brave New World and Gods & Kings * Denma...
Quiet Diplomacy
Created by Krzyzyk
Replaces some of the annoying leader screen popups (where decisions don't have any effect on the game) with notifications above the minimap. This results in much faster AI turns since you don't have to click them to resume turn processing. Direct download:...
Historical Religions Complete (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Resource Buildings
Created by DJSHenninger
Requires the Brave New World expansion. I've always wondered why Gold and Silver get the Mint as a bonus building while most other Luxury resources do not. This mod adds various bonus buildings to the game that improves Luxuries in the same manner as the M...
Civ Advanced .1
Created by Hugh
The Advances Civ Mod expands on the Civ V themes by adding additional buildings to the Economic, Scientific, Happiness, Production and Growth building chains and adds new resource improvement buildings. Some new resources have been added as well as resourc...
Closer Cities
Created by Cosayen
Very simple mod thad reduces the minimum distance between cities to 1....
Fantastical Map Script
Maps with not much bearing on reality. Vast jungles next to icy wastes, etc. Mountains tend to divide regions of differing terrain. Number of deep oceans (requiring Astronomy to cross) is controllable. The map is a rendering of a polygonal world--a smaller...
Fantastical Place Names
Names map regions. Dependent on the Fantastical Map Script mod. Both mods must be enabled and the game must be set up with the Fantastical map script. Names are revealed once the tiles they name are explored. Names persist through savegames. Sometimes, whe...
One-Color Civs
Created by jptrrs
NOTE: This is no longer under development. Aims to clean the game interface a little bit by assigning one and only unique color to each civilization. Foreground on most icons is set to either black or white. If it's a color on foreground, then background i...
Scouts ignore Borders
Created by Ryika
A simple mod that gives Scouts (and Pathfinders) a promotion that allows them to enter the borders of other Civs without having to get open borders first. And... that's it. Simple, huh?...
Submarines Ignore Borders
Created by Ryika
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn i...
Z-UI_Recoloring Assets_BNW
Created by Zyxpsilon
Displays a new interface recolored with GreyScale+Greenish elements such as the usual Icons, Menus, Grids, Progress Bars, PopUps. Frames, Trims, many customized overlays of Notifications and some additional Buttons, etc. - Also includes a somehow darker Mi...
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...
The Anglo-Saxons (BNW + Denmark DLC)
Created by JFD
This mod adds the Anglo-Saxons under Alfred the Great to the game. http://i.imgur.com/kxsGG2R.jpg Please read the description before commenting! The Anglo-Saxons The Anglo-Saxon Chronicle Golden Age progress is impeded by 33% less Unhappiness. Social Polic...
Bison Resource
Created by Ryoga
This mod enables the Bison resource from the "Conquest of the new world - deluxe" scenario in the main game. *** You need to have the "Conquest of the new world deluxe" scenario for this mod to work! *** What this mod do is replacing cow resources with bis...
Small Expansion 2.0
Created by Ultrabanana™
This mod requires Gods & Kings and Brave New Worlds. Alos this mod is pretty much incompatible with most big modpacks This is a pretty large project I have been working on since june 2014. The main goal of the mod is to add new Units, Buildings and Won...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Unique Cultural Influence
Created by Ryoga
Each culture is unique, and their influence on other cultures is also unique. If you think Arabia, Japan and Zulu aren't supposed to sell blue jeans and pop music, then this mod is for you. With "Unique Cultural Influence" the effect of becoming "influenti...
Policy Unlocked Units
Created by Ultrabanana™
All of the social Policy trees unlock a unique world wonder, so how about unique units? This mod adds new units to the game that can only be unloked by adopting certain social policies. Requires Brave new worlds and Gods and Kings If the new units have the...
GAIA for Civilization V
Created by Fledermaus
https://farm4.staticflickr.com/3666/20131312061_a02f6d0a24_o.png GAIA for Civilization V - Brave New World beta (v. 8) - 06.10.2015 - 00:00 Uhr (CET) https://farm4.staticflickr.com/3665/19503801304_1e506a96b7_o.png GAIA - epic: new goals, new opportunities...
Emigration
Created by Mk Z
Immigrants are attracted by happiness and productivity of your empire from foreign cities. Ideologies affect migration in different ways. What's new in v6: * migrants carry religion * part of conquered population escape as refugees * emigration system rewo...
Better City State Capture
Created by Keukotis
Also available on Civ Fanatics This requires at least one of the expansions. Either one or both works. Makes City States more valuable to capture, or to marry/buy as Austria or Venice. Upon founding, city-states gain a unique building based on their type. ...
Infinite Empire
Created by Azradun
Do you like expanding? I do. I love building and lording over large, sprawling empires, with huge metropolises that dwarf the rest of the world. I was disappointed with the fact that in Brave New World you tech faster with 3 cities than with 15. Much faste...
Reseed!
Created by donquiche
Preview the map. Not satisfied? Generate a new map and restart! This is a new version that fixes many problems and overcomes previous limitations. Open it from the diplo corner menu (top right) or hit Ctrl+Shift+R. Works with and without G&K, with and with...
More Luxuries
Created by Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
Tactical Nuclear Missile
Created by swatmp5
IF YOU WANT A REGULAR SUPER-LONG RANGE, ICBM, SCROLL UP AND CLICK ON MY WORKSHOP, THEN CLICK ON 'ICBM Nuclear Missile' MOD Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods +++++++++++++...
Legendary Earth Mod
Created by Exmachina
Legendary Earth Mod (v.7) STABLE Updated: 5/16/2014 ----------------------------------------------- Author: Dark_Jedi06/ExMachina Homepage: http://forums.civfanatics.com/showthread.php?t=386128 Updating to new versions of this mod WILL break saved games fr...
Global Relations
Created by Aristos
UPDATED!!! Now compatible across the board, from Vanilla to G&K to BNW!!! If you feel that InfoAddict, robk's masterpiece, gives too much information, this is for you. Global Relations is entirely based on robk's Infoaddict, but only shows the information ...
Strategic Resource Buildings
Created by Kel
Tired of owning half of the planet, being allied with all of the city-states, and still being the only Civilization without coal? Want to start a game in the information era and ensure that everyone has nukes and giant death robots? This mod adds buildings...
Foreign Trade Routes
Created by Gedemon
Foreign Trade Routes allows one trade routes per city with another civilization's city if they are connected by road, river, coast or ocean and you have an open border agreement (or at least friendly relation for a city-state trade route) , and correspondi...
Fallout - City States
Created by Masterhummel
Despite the screenshots, this mod works with all languages. Vanilla, GK and BNW compatible. MULTIPLAYER: The mod is multiplayer "compatible" if you use Gedemons amazing MP Mod Builder. However, MP comes with absolutly no warranty.Multiplayer requireds Brav...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Krakatoa Fix
Created by Barrowulf
This mod fixes the placement requirements of Krakatoa to increase its chances of being a workable tile. This one has bugged me for a while. In the default game, Krakatoa usually spawns out in the middle of the vast ocean and wastes a good natural wonder sl...
The Olympic Games
Created by +ChAoS
World Wonder: The Olympic Games Available at Construction - Adds 2 culture - Adds 2 faith - Adds one Great Artist slot - Counts as a Colosseum in the city it is constructed National Wonder: The Modern Olympic Games Available at Radio - Adds 2 culture - Add...
City-State Diplomacy Mod (CSD) for Brave New World
Created by Gazebo
City-State Diplomacy Mod (CSD) is a complete overhaul of the city-state diplomacy system. It eliminates the importance of the 'Gifts of Gold' mechanic and introduces a new, unit-based system of influence. Players are now encouraged to build and use diploma...
Big Earth TSL + BNW
Created by Mongothania
Civs: Spain Portugal Morroco Rome Egypt Saudiarabia Sweden Poland Indonesia America Maya Brazil China India Zulu Carthage The Ottomans Greece England France Germany Inca...
Big Earth TSL + BNW
Created by Mongothania
A world map with true start locations. Civs: Spain Portugal Morroco Rome Egypt Saudiarabia Sweden Poland Indonesia America Maya Brazil China India Zulu Carthage The Ottomans Greece England France Germany Inca...
Africa Asia and Oceania Scenario
Created by sgrk
Africa Asia and Oceania Scenario 1.6.2 Remember to PLAY THROUGH MODS and "LOAD SCENARIO" If you want to SUPPORT ME, please DOWNLOAD the mod from here: http://adf.ly/uauPm and INSTALL TO: C:\Users\YourUser\Documents\My Games\Sid Meier's Civilization 5\MODS ...
New Beliefs Pack
New Beliefs (43 Total) Pantheon Beliefs (8 Total) Deism: +3 Science from Natural Wonders Goddess of Knowledge: +1 Science in cities with a population of 3+ Goddess of Wealth: +1 Gold in cities with a population of 3+ Heavenly Blessings: +2 Faith for each D...
Alej's Maps of the World (Earth Maps and Continents)
Created by Alej
TWO NEW EARTH MAPS 128*80 and 80*52 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! FOR BRAVE NEW WORLD ONLY. Collection of maps of the world with TSL, realistic resources and natural wonders. The goal is to have playable maps with balance and flavour in mind. Tested t...
Special Forces upgrade for Marine
Created by Kramer
This mod adds a Special Forces unit as a late-game upgrade for the Marine, skilled in rapid amphibious assaults, and reduces the production cost of the Marine to be on par with that of the Paratrooper. Additionally, the Special Forces unit may begin with o...
Useful Oil Mod
Created by swatmp5
This mod makes OIL USEFUL. It adds 5 new buildings (including 1 national wonder) and 1 new world wonder. Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods BNW and Gods and King COMPATIBL...
Small Continents Deluxe
Created by Barrowulf
Includes my other mods: Less Ice on Maps Optimized World Sizes This script adds an entirely new map script, Small Continents Deluxe. Small Continents has always been my favorite map to play on (with a bit of tweaking). The maps are varied and I think they ...
Hormigas Enhanced Map Pack (43 Civs)
Created by Shield Hero V
With Gedemon's awesome help and quite a bit of XML editing and testing, I was finally able to exceed the 22 Civ limit of PtWE and at the same time provide a setup menu for all 4 of my maps. This mod allows you to select gameplay elements like barbarians, v...
Extended Eras (Beta)
Created by Pastry
Release Status: Beta Compatability: Should work with Vanilla, Gods and Kings, and Brave New World **IMPORTANT NOTE** In order for this mod to function correctly, you must select the game speed Historic. This mod uses a new game speed entitled Historic (the...
Unique Building Collection
Created by framedarchitecture
Adds a Unique Building for most Civilizations that have two Unique Units. Also replaces a few Civs' Unique Improvements with Unique Buildings. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC * Most mods, except those that fundamentally al...
Early Production Conversion
Created by RJ
Sometimes you just don't want to build anything in a city, and in the early eras you're prevented from doing so until you research Education or Currency. This simple mod unlocks the "Convert to Research" and "Convert to Wealth" city build options at Agricu...
Map Pack Collective: BONUS!
Created by Jamie
Contains 6 Bonus Maps! Think of this as a map DLC for Civiliazation! Give any suggestions for new places, regions and continents. Please recommend any changes and those changes will be made. The Map Pack Features: Bering Strait British Isles Caribbean East...
WW2 Map pack
Created by Carl
This adds several ww2 maps to civilization 5. Maps in the pack right now -World War 2 -Giant World War 2 -D-Day -Stalingrad -The Pacific -Invasion of poland -Italian Campiagn -Invasion of North America Things to come Mod is dead until further notice, but I...
Shuffle More
Created by Frostem
"Shuffle More" is an improvement of the basic script "Shuffle" that allow a greater number of map types to be shuffled. Features: - Up to 10 types of map can be the result of the script - Each map script can be enabled/disabled, giving you the possibily to...
Architecture changes
Created by RJ
Just righting a few architectural "Wrongs" in Civ. The direct download can be found here This mod changes the architecture of certain civilizations: India-Now use the middle eastern art. Why? From the Indus Valley to the Mughals to modern India, India arch...
(3UC) - 3rd Unique Component
Created by mikeburnfire
Gives every The 3rd Unique Component Project is a mod that gives every civilization a 3rd unique unit, building, or improvement. For a detailed list of each civilization's new components, please check the CivFanatics page: http://forums.civfanatics.com/sho...
[BNW] Confederate States of America
Created by Kramer
http://i.imgur.com/ywtMwgC.png This mod adds the Confederate States of America to the game, under the leadership of Jefferson Davis! Rebel Yell: Infantry units receive a random, unique promotion upon entering combat for the first time (like in the Civil Wa...
Map Pack Collective: Domination
Created by Jamie
Contains 8 Maps! Think of this as a map DLC for Civiliazation! Give any suggestions for new places, regions and continents. Please recommend any changes and those changes will be made. The Map Pack Features: Antarctica Austrailia Americas Earth Europe Hawa...
No Per City Modifiers
Created by Rataerix
A simple mod that removes the increase in cost for science and culture when you found a city....
Trafalgar Square Wonder
Created by Pouakai
Located in the heart of London's City of Westminster, Trafalgar Square is a royally-owned public space. Constructed under orders from King George IV from 1820 to 1845, Trafalgar Square was built upon an earlier public space known as Charing Cross; the mode...
Advanced Air-Naval-Ground Units Megamod
Created by Fist-25
Advanced Air, Sea & Ground Units MEGAMOD Version 7 THIS MOD IS NO LONGER SUPPORTED. IT WILL NOT BE UPDATED, PLEASE DON'T ASK. This mod incorporates over 300 units from my Air, Naval and Ground Units Mods. Requires BRAVE NEW WORLD This mod is STANDALONE, ho...
1066 - Year of Viking Destiny Deluxe
Created by JFD
Overview: The Denmark - The Vikings was a DLC released on 3 May 2011 for Civilization V. It added the Danish civilization and a scenario which focused on the conquest of England by the Viking powers of Europe, or its defense by the Anglo-Saxon King: Harold...
Units - Starting Scout
Created by BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
War - Less Damaged Captured Cities
Created by BlouBlou
This mod reduce the damage to population and buildings that is instantly applied to a city when you capture it. Features: Population survival has been increased from 50% to 75% (For example, capturing a city of 10 population would leave the city with 7 pop...
Units - Scout to Explorer
Created by BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Music Changer
Created by Matta Leão
This minimalist mod adds a simple button at the top right corner of the screen that allows you to skip the current music playing as many times as you like. The next song is random, based initially on your civ's ethnicity and peace / war status. If you skip...
Lake Victoria Fix
Created by Calypso
A simple mod that makes a couple of XML tweaks to boost the functionality of the Lake Victoria natural wonder. The purpose of both changes is to cause it to behave like other inland lakes in game, while retaining its unique status as a natural wonder. - Az...
More City-States Luxuries
Created by CapitãoRolinho
Requires G&K Compatible with BNW Adds 13 new City-States luxury resources Beer Champagne Cheese Chocolate Cigars Furniture Glass Honey Infusions Manuscripts Olive Oil Paintings Statues Also updates yield changes for Jewelry and Porcelain Special thanks to ...
Ancient Building Pack
Created by thecrazyscotsman
Alternate download here. This Building Pack adds 3 additional economic and growth buildings to the Ancient Era. Credit to Kwadjh for the Weaver icon. The building yields are below. --------------------- Bakery (New) +1 Food +1 Food from Wheat Requires Whea...
Enhanced Military Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The...
Improved Caravansary
Created by thecrazyscotsman
Alternate download here. This mod improves the Caravansary to be more useful. Now Food and Production trade routes are enabled with the Caravansary instead of the Granary and Workshop. The Caravansary now provides: Food and Production Trade Routes +1% Gold...
Ancient Building Pack 2
Created by thecrazyscotsman
Alternate download here. This mod adds an additional 3 buildings to the Ancient Era: Palisade Wall, Potter, and Smelter. The building yields are below. ---------------------------------------------- Palisade Wall: +3 Defence +25 City HP Unlocked with Agric...
Classical Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds 3 buildings to the Classical Era: Agora, Inn, and Herbalist. The new building yields are below. --------------------------------------- Agora: +1 Culture +1 Artist slot +1 Gold from Spices and Marble 1 maintenance Unl...
Medieval and Renaissance Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds 5 new buildings to the Medieval and Renaissance eras. The buildings are below. -------------------------------------------- Apothecary +1 Food +1 Science +5% Food Requires Metal Casting Alchemist +2 Science on Gold re...
Industrial Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep,...
Unique Policy Buildings
Created by thecrazyscotsman
Alternate download here. This mod adds a unique building unlocked by each policy tree. Each building is unlocked by the policy opener. Compatibility: REQUIRES Brave New World. All other DLC optional. Will work with any mod that does not alter the Policy Op...
Greatest Cities
Created by framedarchitecture
Adds a city ranking system that is displayed in a new Greatest Cities screen (available via the Diplo Corner pulldown menu). At the dawn of each new era, the highest ranked world city becomes a World's Greatest City, which allows that city to build a Trium...
Move Capital
Created by framedarchitecture
Allows you to move the Capital to any of your cities. Features * Move your capital as often as you like. * Increases in cost with each owned city, like other National Wonders. * Plunges Empire into a short period of anarchy. Compatibility * Vanilla, GnK, B...
Faster Plot Expansion
Created by Krajzen
Cultural cost of gaining new plot is reduced by 1/3. Now 'holes on the map' fill faster, borders looks better, and this is yet another buff for originally underpowered wide empires....
XP From Forts
Created by Labby
Ever wish that Forts and Citadels had some use beyond the defenseive bonus? That they were useful even when not at war, instead of taking up space that could be used for more useful tile improvements? Disappointed that your existing units have no way to ga...
Capture Great People
Created by RJ
Moving a military unit onto a Great Person (excluding Generals and Admirals) will capture them instead of killing them as the game normally would. Great Prophets from Gods & Kings can already be captured by default, so only Great People from Vanilla and Br...
Composite
Created by Bear
This DLL component for my mods, putting it into single modes for compatibility between my separate projects. Subcriple or download and manual install. Compatible with Vanilla, G&K and BNW. Include: 1. PlotIterators.lua (thx WHoward) 2. UnitPanel.lua (Modul...
Real science
Created by Bear
Reqiured Composite mod Compatible with G&K and BNW. Non-compatible with mods modify TopPanel.lua Features: 1. Tech saving: Research of technologies is optional. 2. Research storage: Points science are accumulated and can be spent later. 3. Completed eras: ...
Cloak and dagger
Created by Bear
Killers look like this: Compatible with G&K and BNW. Features: 1. Add invisible killer (max 3 for player) and kill mission. 2. Players are not responsible for the killing on their territory. You can kill all the great people, archaeologists, diplomats (wit...
Wars of religion
Created by Bear
Reqiured Composite mod Or use old version 13 (without Composite and for manual install) This mod changes the distribution mechanism of faith points. Compatible with G&K and BNW. (G&K-version without new beliefs - thx Civ5 developer for uncompatable religio...
Medic infantry (BNW) (G&K)
Created by MrMikpik
My second mod! Hope you enjoy it! This will crash with vanilla, you require G&K or BNW. I made the icon, but you can re-use it without asking me. (but you have to cite me) This is a unity that can be built in the WW2 period, after the discovery of "Penicil...
Improvement - Lookout Towers
Created by artisanix
This mod adds forest/jungle wooden improvement - Lookout Towers. Available from Construction Tech. It improves forest/jungle yield of food by 1. New model, new texture. Special thanks go to Deliverator for his Nexus Buddy 2 (editor/converter of .gr2 files)...
PROMOTIONS PACK (no DLL required)
Created by Valery
80 new promotions, you will mostly never run out of choices. Some might be OP, it is possible that if you seek for perfect balance, this will not fit. But if you want to give to AI deity a hard time, feel free to butcher it. Some classes as Melee and Arche...
Civic And Reform
Civic Reform and Rule is designed to bring back the old experience of enacting civics in the previous predecessor of Civilization V at managing a nation's domestic and foreign affairs. This mod requires everything about the Community Patch and Community Ba...
Linked collections (10)
JFD's Civilisations
Contains 148 items
Accurate Maps
Contains 26 items
Fallout Collection
Contains 5 items
Basic tools for Naval game
Contains 10 items