Sid Meier's Civilization V

Sid Meier's Civilization V

83 ratings
Unique Building Collection
   
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File Size
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758.732 KB
26 Jul, 2014 @ 8:03pm
28 Oct, 2016 @ 1:14pm
5 Change Notes ( view )

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Unique Building Collection

In 1 collection by framedarchitecture
Accurate Maps
26 items
Description
Adds a Unique Building for most Civilizations that have two Unique Units. Also replaces a few Civs' Unique Improvements with Unique Buildings.

Compatibility
* Vanilla; Gods and Kings; Brave New World; all DLC
* Most mods, except those that fundamentally alter the Tech Tree.

Replacements
America: Mall ( Stadium ) replaces B-17 Bomber
Brazil: Coffee Plant ( Windmill ) **retains Brazilwood Camp**
Byzantium: Hippodrome ( Circus ) replaces Dromon
Carthage: Cothon ( Harbor ) replaces African Forest Elephant
Denmark: Trading Post ( Lighthouse ) replaces Ski Infantry
England: Cotton Mill ( Windmill ) replaces Longbowman
France: Salon ( Observatory ) replaces Foreign Legion **not BNW**
Germany: Assembly Plant ( Factory ) replaces Landsknecht or Hanse
Greece: Odeon ( Circus ) replaces Companion Cavalry
Japan: Shale Plant ( Hydro Plant ) replaces Zero
Korea: Seowan ( University ) replaces Turtleship
Morocco: Kasbah ( Castle ) replaces Kasbah Improvement
Netherlands: Dike ( Windmill ) **retains Polder Improvement**
Ottomans: Hammam ( Garden ) replaces Sipahi
Polynesia: Beach Landing ( Harbor )
Portugal: Feitoria ( Seaport ) replaces Feitoria Improvement
Rome: Forum ( Market ) replaces Ballista
Shoshone: Hunter's Lodge ( Granary )
Spain: Citadel ( Castle ) replaces Tercio
Sweden: Bollhuset ( Theater/Zoo ) replaces Hakkapeliitta
Venice: Piazza San Marco ( Circus Maximus ) replaces Great Galleas

How to Remove Buildings
Any of the replacements you don't like can be easily removed.

1. Navigate to: C:\Users\UserName\Documents\My Games\Sid Meier's Civilization 5\MODS
2. In MODS navigate to: Unique Building Collection (v 3)
3. Delete the folder with the name of the Civ you want to restore to base game settings.
4. Restore deleted files by re-subscribing.
30 Comments
Kurt998 5 Feb, 2017 @ 6:50pm 
dike
Bertdog211 13 Sep, 2016 @ 8:59am 
You shouldve replaced the minuteman not the B-17 for the US
Safiye 7 Sep, 2016 @ 5:52am 
THIS is Civ 4 mod...
DerigarsChairman 11 Jul, 2015 @ 11:01am 
I'm trying to build a 5th unique unit mod so this is perfect
[GT] »SoD« Crispy Bacon 23 Dec, 2014 @ 12:52pm 
at Netherlands, it's a "Dijk" not "dike" if you want to do it properly ;)

Awesome mod btw!
Strat 28 Nov, 2014 @ 10:53am 
*looks at america's building* MALL REPLACES B-17 WHA?
Tobias 23 Sep, 2014 @ 10:39am 
Ah thx, btw, nice mod. One of the fewer really good ones out there.
framedarchitecture  [author] 22 Sep, 2014 @ 5:07am 
@Better then your medic. Nothing is required to run this mod except, of course, Vanilla Civ 5. If you have additional expansions or DLC then those replacement buildings will be activated.
Tobias 19 Sep, 2014 @ 9:21am 
Wait, do i REQUIRE Dlc's for this or can i get it on Vanilla?
UncivilizedGuy 4 Sep, 2014 @ 9:20pm 
A request: instead of replacing unique units, etc., how about creating an additional unique building for every civ?