Sid Meier's Civilization V

Sid Meier's Civilization V

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Really Advanced Setup - Civilization Groups Addon
   
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17.399 KB
16 Aug, 2014 @ 6:45am
18 Aug, 2015 @ 8:44am
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Really Advanced Setup - Civilization Groups Addon

Description
This mod is an addon/modmod for Really Advanced Setup and it requires Really Advanced Setup in order to work. It allows to define groups of civilizations and set maximum allowed number of civilizations for given group (implements idea mentioned here[forums.civfanatics.com]).

Usage
  • Please note that all groups has to be created manually.
  • Civilizations disabled in Map panel are still visible in CivGroups panel, but will not be used in game.
  • You can create group for one country with different leaders. For example: group "France" with Napoleon and Louis XIV and set max number to 1, then only one civilization from group "France" will be allowed.
  • You can create group "Europe" and set max number to 2, then only 2 civilizations from group "Europe" will be allowed.
  • Civilizations can be assigned to more than one group at the same time. For example Napoleonic France can be in group "France" (with max number 1) and in group "Europe" (with max number 2). In that case when Napoleon will be drawn, then no more civilizations from group "France" will be allowed and only one more civilization from group "Europe" will be allowed.

Known issues
  • List of civilization groups is not sorted. This is strange, but I cannot make this list to be sorted using the same method as list of civilizations.
  • Only English language is supported for GUI elements.
  • I have no idea how this looks like on resolutions other to 1366x768, so if you have any issues please report.

Credits
  • General Tso - for Really Advanced Setup mod
  • whoward69 - for excellent tutorials about modding

For more details please visit forum[forums.civfanatics.com]
Popular Discussions View All (1)
2
29 May, 2015 @ 10:48am
suggestions
roberto tomás
44 Comments
mscibor  [author] 18 Aug, 2015 @ 8:46am 
New version with support for RAS v15 uploaded.
If Civ Groups tab is not visible please try clearing cache.
Chrisy15 14 Aug, 2015 @ 10:38am 
RAS v15 released - support please
mscibor  [author] 8 May, 2015 @ 3:34am 
I just updated this mod to support RAS v14.
mscibor  [author] 7 Mar, 2015 @ 5:35am 
@roberto tomás: For reason unknown description of this mod dissapeared. I restored it and I hope that now it will be more clear to understand what it does :-)
roberto tomás 6 Mar, 2015 @ 9:00am 
So what exactly does this mod do? It looks like it might do something I just recently did for myself — I counted all the civs in BNW and assigned locations to each. Then I found the average count by location, and added civ mods from appropriate locations to bring them all up to average (and in europe's case I disabled several to bring it down to the same as the rest of the world).
derJJschonwieder 28 Feb, 2015 @ 1:17pm 
For all those who cant see the button "civ groups" in the realy advanced setup: You need 2 install Realy advanced setup BEFORE you install civ grups to see that thing. Try reinstall civ groups
Archon 27 Jan, 2015 @ 4:36am 
Just wanted to thank you for the update. This fixed all of the problems I was having with it. Definitely one of my favorite add-on mods. An absolute 'must have' if you're playing with lots of modded civs. I usually play with 150+ civs, and this mod--combined with the really advanced setup mod--makes it so you can play without seeing 'duplicate civs' (i.e. two french civs, three british civs, etc.) in game, which adds to the 'realism'. Thanks again! Couldn't play Civ V without it.
mscibor  [author] 28 Dec, 2014 @ 3:50am 
Version 2 was just released.
Changes:
- Group name max length changed from 15 to 25.
- Corrected bug which was breaking mod when modded civs were no longer enabled during mod selection

Unfortunatelly I still have no idea why sometimes CivGroups tab is not showing. Even if some error occurred during mod loading than (at least empty) tab still should be created...
Did anybody try cleaning cache? If somebody tried and it is still not showing, could you please provide Lua.log?
Archon 27 Dec, 2014 @ 9:21am 
Just wanted to add that I have a similar/same problem. The mod has worked fine in the past--I've had no issues with using modded civs before until recently. The civ list on the groups tab is just empty now, for some reason.
mscibor  [author] 22 Dec, 2014 @ 12:22am 
@Damsteri: Thank you for your feedback and awesome hints :-) I will correct this and release new version in a week.