Sid Meier's Civilization V

Sid Meier's Civilization V

156 ratings
Architecture changes
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.168 KB
6 Nov, 2014 @ 2:12pm
18 Nov, 2014 @ 1:23pm
3 Change Notes ( view )

Subscribe to download
Architecture changes

Description
Just righting a few architectural "Wrongs" in Civ.

The direct download can be found {LINK REMOVED}

This mod changes the architecture of certain civilizations:

India-Now use the middle eastern art.

Why?

From the Indus Valley to the Mughals to modern India, India architecture resembles the sandstone and mudbrick towns of the middle east, as opposed to east Asian architecture.

Portugal, Spain, Brazil and the Ottomans-Now use Mediterranean art.

Why?

The first Iberian towns were Greek and Carthaginian colonies, and of course used their respective architectural styles. Aside from this, traditional Iberian architecture consists of red tiled rooves and white, sandstone walls, as opposed to the Grey of regular European architecture.

For Brazil, well, Brazilian architecture, especially it's more colonial and older architecture is derivied from Portugal, and tended to use red-tiled rooves, etc.

Though alot of Ottoman/turkish architecture takes inspiration from middle eastern nations and empires, the iconic red tiles and lightly coloured stone walls of traditional mediterranean architecture are still widely used. In ancient times, the Turkish coast was dotted with Greek colonies, and later, Roman/Byzantine towns and forts, and so from a historical perspective the architecture is mostly mediterranean.

There needs to be more Mediterranean civs anyway . . .

The Huns-Now use European art

Why?

Though the Huns obviously didn't have "Cities", it seems silly to give them the east Asian architectural style, despite their central Asian origins. As many eastern Europeans will be descended from them, a European architectural style seems more realistic.

Thanks!

Check out some of my other mods

P.S. If you have any other suggestions, or you're unhappy with some of these changes I'm all ears!

83 Comments
Latescape 7 Aug, 2019 @ 2:50pm 
Thank you! Great mod!
an wolf 23 Nov, 2017 @ 4:33am 
and in like Lvl 10+ Cities, in the centre there should be like Rowhouses, and around the High urban areas, the Suburban areas have the small terraced 2 story houses.
RJ  [author] 22 Nov, 2017 @ 9:07am 
@SnowSlime

Ye, american style skyscrapers in British cities is jarring to say the least
an wolf 22 Nov, 2017 @ 5:21am 
it would be cool if there was a mod with the British cities with terraced housing
Man with No Name 21 Jun, 2017 @ 9:11pm 
Was wonderin if you could make a update where Carthage uses African architecture style?
Μολοχ 10 Nov, 2016 @ 11:50am 
Hey, can you do a mod that keeps the original city designs after you conquer them? Or at least so that it changes slowly overtime?
Zooter 4 Feb, 2016 @ 5:09pm 
the mod doesnt show on my mod list
Murderhobo 22 Jul, 2015 @ 6:52pm 
A shame this mod isn't compatible with R.E.D. ethnic units, I tried to use both but for some reason Spain reverts to the boring old units if I use it with this...Tried to see I could fix the problem in R.E.D. but he coded the art styles in sql files so I better not touch it...

About the mod itself...it's great! Thank you! A shame I won't really be able to use for what I said, but it's amazing how simple the coding is and how well it work.
L.Bennett997 1 Apr, 2015 @ 6:09am 
Thanks!,

I love Mediterranean Architecture!
decodallacorte 29 Jan, 2015 @ 3:50pm 
actually, there are no brazilian indigenous city-states or major civs