Sid Meier's Civilization V

Sid Meier's Civilization V

67 ratings
Infinite Empire
   
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1.195 KB
26 Jul, 2013 @ 1:12pm
27 Jul, 2013 @ 12:26am
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Infinite Empire

Description
Do you like expanding? I do. I love building and lording over large, sprawling empires, with huge metropolises that dwarf the rest of the world. I was disappointed with the fact that in Brave New World you tech faster with 3 cities than with 15. Much faster. Expansion should be rewarded, not penalized. Hence this mod.

Currently this changes the tech-cost-per-city penalty from 5% to 1% (for a Standard size world), meaning that tech costs won't go up greatly if you settle additional cities.

In details, changes are as follows:

- for Duel, Tiny, Small and Standard world sizes the penalty is 1% per city
- for Large world size the penalty is 0.75% per city
- for Huge world size the penalty is 0.5% per city

Values can be easily tweaked in the only .xml file.
54 Comments
SirVanzeek 15 Aug, 2017 @ 2:52pm 
Main problem I have with Terra Nova map (180x94) is that I cant build some of the wonders because they REQUIRE every city to have a certain building. Hence either wait to build more cities which defeats the point of expanding. Or, ignore that Wonder until you can buy out all of the buildings you dont have yet (costly). Fix that and Im a subber.
Adun 18 Apr, 2015 @ 8:24am 
I like the idea, but tech is not the main problem in my single player experience. The most annoying part is that expanding inhibits social policy generation.
PRGRD 5 Mar, 2015 @ 5:14pm 
I like the idea, but there are other growth limitations that need to be addressed such as the culture policy increases.
gernaumkin 20 Jan, 2014 @ 6:57pm 
@azradun how about you significantly decrease the culture penalty for new cities, as well as half the happiness cost for new cities, i've notice that most of the ai is still being isolationist and focusing on culture growth, rather than border growth.
Azradun  [author] 24 Oct, 2013 @ 3:44pm 
@mzfckr sorry for response delay, had a lot of stuff to take care of IRL. I'm afraid I can't host it somewhere else right now.
Reasonable Evergreen Cat 30 Aug, 2013 @ 2:47pm 
@Azradun looks like it, would appreciate a manual install
tau112 17 Aug, 2013 @ 7:55am 
Ok then thanks very much for your reply and this mod!
Azradun  [author] 17 Aug, 2013 @ 7:28am 
@tau112

This affects all civs in the game.
tau112 17 Aug, 2013 @ 4:26am 
Great mod! I absoloutely love massive Empires! But will this make bigger ai empires overpowered or does this affect only the player?
Azradun  [author] 17 Aug, 2013 @ 12:55am 
@mzfckr

Are there problems with download?