Space Engineers

Space Engineers

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Space Ace's Extreme Hardcore Survival Modpack (Survival 2.0)
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Description
APRIL UPDATE! This pack adds a multitude of mods to make the game longer and more in depth, re-balancing nearly every block & system in the game. I've used my 4,000+ hours of SE experience to curate a balanced hardcore realism beatable modpack for singleplayer or multiplayer survival.

Scenario Version "Legacy of the Forgotten" currently in development
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Latest Update: April 11 - "April Update"

Update notes & load order available here: https://steamproxy.net/workshop/filedetails/discussion/3138611210/4130430927313845805/
(Worlds created before this update may experience some visual bugs)

MASSIVE thanks to all the dedicated SE mod creators that make modpacks like this possible in the first place!

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Includes:

-An endgame task so you can "beat the pack"
-Massive amounts of re-balances and new incentives
-Jakaria's Water mod
-Realistic Wind & Grid Aerodynamics
-New block materials ranging from basic wood (usable for wooden rafts) to high tech Composite
-Basic human needs like food, drinks, and rest
-AwwScrap
-Completely reworked Industry & Progression
-Greatly improved Economy system usefulness
-New NPC animals, enemies, and grids for every planet & space
-Massive Player Suit Nerf
-Improved visuals
-Much more that you will have to find out for yourself!

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Setup/Stuff to know:

-Beating the pack will usually take 100+ hours so be prepared.
-Many blueprints will need to be slightly reworked before they can be used in this pack.
-This pack is to be specifically used on the Solar system custom preset.
-You must have vanilla progression turned off in options.
-Load order matters for multiple mods. This is the current working load order.
https://steamproxy.net/workshop/filedetails/discussion/3138611210/4130430927313845805/
-You will have to place the water yourself. Don't go crazy with the depth or you'll be building submarines when you go to complete the story. I recommend only adding water to Earth and Alien, with a height of 1.0158 on both. For help adding the water refer to https://steamproxy.net/sharedfiles/filedetails/?id=2574095672 and navigate to the "Server Settings" section.
-You must disable "AdvLift" in the Aerodynamic Physics mod, or you will only get one faction's ships spawning on planets. To do so, have an admin use Alt + F10, Then go to the top left "Mod Settings" --> Aerodynamic Physics --> Physics --> Advanced Lift. Set this value to "False"
-Be sure to check back here regularly, as the mod list receives regular additions & gameplay fixes.

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Tips:

-The first machine you make is now the "Assembling Bench" instead of the basic assembler.
-Trees can be cut down for wood. Planks are now craftable in the Assembling Bench & Extruder. (Special thanks to PepperJack!)
-I heavily recommend starting on earth, as the creatures and enemies on other planets will make quick work of you. (I tried Pertam, and quickly became food for the local fauna)
-Food and drinks can be acquired at trade stations.
-The maximum achievable ship speed is now 1000m/s.
-The suit jetpack has reduced thrust, not allowing you to fly on any planets. The most you are able to do are small "hops". Jetpacks still work in space and moons, but are sluggish.
-Oxygen consumption has been greatly increased, so make sure your spaceships have onboard O2 tanks.
-Consider "duckboat" designs in the early game.
-Hydrogen systems no longer serve as power generation, but (very efficient) power storage. For fuel-based power generation you will have to resort to other fuels or methods.
-You can place a collector in water to collect infinite ice.
-Hold Ctrl before grinding to detach a block from a grid. Click R to pick up the object (up to 1.5t, yea the Engineer's stronk) Forget merge blocks, and use Weld Pads to attach blocks to other grids.
-All planets have different atmospheric densities, as opposed to vanilla. Keep this in mind if making parachute-based landers. (Be prepared for Mars. Wind power won't work!)
-Laser antenna power efficiency is increased by 100x. Go ahead and laser link your bases across the solar system without nuclear reactors.
-Jump Drives behave quite a bit different.
-Use \ (above enter key) to toggle quest visibility.
-Type */autoore showhud false* to hide the ore pickup UI in the bottom right
-Beware the abominations...
-Skim thru the mod list. There may be some things you didn't know you could do!

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Known issues:

- [Bug] - Story mod will sometimes not trigger, leaving you stuck on the "prepare to leave the drop pod" step. If this happens, restart your game and create a fresh world. (This only applies to new worlds. You won't lose a story in progress)
- [Bug] - Admiral Suite ceilings pieces have no "in-construction" models or working hitboxes, and can sometimes cause crashes. Use at your own risk. All other Admiral Suite pieces work as intended.
- [Bug] - Wooden crafting tables are basically useless due to AwwScrap, so they are cosmetic only.

[If you are a mod creator interested in helping with compatibility & balance issues please DM me or leave a msg in the discussions]
Items (115)
[Mexpex] Hydrogen Thrusters Visuals [TFX] (11)
Created by Mexpex
Enhanced Thruster Visuals As of update 11. Renamed from Enhanced Thruster Visuals -> Hydrogen Thrusters Visuals Is now based on Thruster FX Framework which contains the logic NOW WITH INDUSTRIAL THRUSTERS! https://i.imgur.com/fVVaDCS.gif https://i.imgur.co...
[Mexpex] Thruster FX - Framework (6)
Created by Mexpex
Thruster FX - Framework This mod does not do anything by itself. It used as a framework for other mods https://i.imgur.com/3vixJny.png Thruster FX is a framework that makes it possible for modders to easily add particle effects such as flames or smoke to t...
[QoL] Mechanical Keybinds
Created by DraygoKorvan
A Quality of Life mod to bring more engineering in Space Engineers. Control your pistons, rotors, and hinges with movement keypresses! Bind mechanical blocks to control keybinds You can bind a mechanical block to the following controls (Default binds in pa...
[QoL] Production Quota
Created by DraygoKorvan
Quality of Life: Adds a quota list to the assemblers in game (basic and up). Assemblers will automatically add components to production if the grid contains less than the desired item count. If something goes terribly wrong use the Reset button. Mod is des...
[QoL] Radio Spectrometry
Created by DraygoKorvan
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel. Point your ore detector directly at a distant asteroi...
[QoL] Seismic Surveying
Created by DraygoKorvan
Frustrated with finding that Cobalt patch on Earthlike! Worry not science is here to alleviate your frustration! Clamp a thumper to the ground and with our advanced sensors you can detect far away ore spots. Designed to allow you to discover ore nodes on p...
1000ms Speed Max
Created by Minos
2024 EDIT : OUTDATED, better prefer this mod : steam://openurl/https://steamproxy.net/sharedfiles/filedetails/?id=2422592854 --- Several Max Speeds are available, 1 mod = 1 max speed You can change the mod ID number in your server config to choose the ...
ACS Assertive Bunkers
Created by Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
Add wood to IO (basic crafting fix)
Created by PepperJack
Load order doesn't matter for this mod This mod adds the wood logs and planks recipe to the workbench and extruder, that is all. Let me know if you have any issues or ideas. Come join our DISCORD Check out our other MODS and PEPONE Modpack, the full mod li...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Aerodynamic Physics Extension - Industrial Overhaul
Created by Rabid Puma
https://i.imgur.com/tX3qF8Z.gif This uses Draygo's Definitions Extensions mod to add the aerodynamic properties to the aluminum blocks, composite armor blocks, and armored glass windows in Industrial Overhaul. This mod also adds the heat settings to the IO...
AiEnabled v1.8
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.8.22 published May 14, 2024 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Ancient Astronauts
Created by Bačiulis
Intro This is a scenario mod that adds an end-goal to the game as well as reason to explore planets and interact with NPCs. Enigmatic ancient temples were discovered on planets in star system which are rumored to posses advanced alien artifacts. Players go...
Animated Buttons
Created by Krynoc
DO NOT PUSH! Adds animations to all the vanilla buttons, panels and terminals that have a pushable button. This also includes the Large Sci-Fi Button Terminal, Vertical Button Panel and Access Panel, which require DLC to build. Go ahead, push it... you kno...
Animated Cryopods
Created by Krynoc
Crypods open now. This mod adds interior, animations and effects to the vanilla cryopods of Space Engineers. Now when you climb in a pod you will see door close behind you, and open again when you exit. This is purely a cosmetic modification and does not m...
Animated Hatch Doors
Created by Krynoc
Spins the Hatch lock Adds a small animation to the wheel on the two Hatch Doors from Warfare II DLC Now Available: Animated Collection Other Mods: Cockpits Re-Animated... Again Animated Cryopods Animated Small Cryo Gone Large Animated Small Cryo Gone Large...
Animated Interaction
Created by Digi
This mod animates various player actions: - in menus, indicated by looking at their wirst LCD - clicking, typing or changing tabs in those menus - looking in the terminal of a ship, indicated with a cable - looking through a camera block indicated by holdi...
AQD - Emissive Colors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes the colors of the emissives on all blocks. Emissives are the glowy bits indicating a block's status. In va...
AQD - LCD Image Extension
Created by enenra
Current version: 1.2b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a small extension to the available LCD images in Space Engineers. The aim is to add a couple of fairly general images as the vanilla game is fairly...
AQD - Tarps & Nets
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of tarp and cargo net blocks to the game. They serve as great decorative options for your base, espec...
Archan's Medical Panels
Created by Archan79
Introducing Medpanels Compact alternative for medical room. For both Large and small grid. Great alternative for Survival kits that are used only for respawn and healing purposes. Just like Survival kit, it require only 3 medical components. But doesnt app...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Assertive Loot
Created by gruzzob
This here is a set of improved thrusters for use as loot in Splitsie's Assertive Combat Systems mod. Now with thrusters you can pickup and store in your inventory. Variants have been made of all Vanilla and DLC thrusters that produce 115% peak thrust, at 9...
AutoCloseDoors
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This mod is based on an idea of Michael Lattimore, he has published the idea on the Keen Support Page (Doors with auto-closing feature). I think Keen need a while to implement th...
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
AwwScrap
Created by Thraxus
This mod will turn any blocks that hit a grinder into scrap instead of the other base components. No more inflation of components floating around in your game / server clogging up the need to go out mining / trading with others. AwwScrap will return custom...
Better Spotlights
Created by Thorn Blackwell
This mod makes a number of improvements on spotlights, based on what exists in reality. The hazy cone effect is removed, and the light produced is cast farther than vanilla spotlights. In reality, the cone of light haze is an effect only seen in dense atmo...
Bigger Explosions
Created by Echthros
This mod is a support tool for other mods (including the "Kinetic Devastation" and "Nuclear Weapons" mods) to generate massive explosions through a shared system. The tool is also open for anyone else to make use via any scripting mods by sending a mod mes...
Binoculars
Created by Klime
Binoculars for looking at things Thanks to Chipstix for the animation and model https://i.imgur.com/zszv6tH.png Get your own high performance SE server from ServerBlend! (Sponsored) Controls - Equip and right click to use binoculars - Scrollwheel to zoom, ...
Binoculars - Industrial Overhaul Compatibility - PEP CO
Created by PepperJack
Load order doesn't matter for this mod This mod adds the Binoculars to the survival kit and assembler ("T1Tools"). Let me know if you have any issues or ideas. Come join our DISCORD Check out our other MODS and PEPONE Modpack, the full mod list can be foun...
Boosted Ore Detectors [updated]
Created by Dark_453
Updated 2021 JAN- I will be fixing the range for this again, it seems to have reverted to its prior code. Expect an update in next few days.- Thanks ::Dennis:: Boosted Ore Detectors Mod Edited from Original mod https://steamproxy.net/sharedfiles/filede...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Highlight features Config/ModMenu - Player customizable and toggleable features Most of this mods' features can be customized or turned off entir...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Button Pad - Touch App
Created by Adriano
https://i.imgur.com/fVVaDCS.gif Button Pad This mod adds an App to LCD screens that works like regular button pads but on LCDs, you can assign some terminal actions to buttons. The amount of available button depends on the screen size but can be configured...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
ConsumablesAnimated
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Ever wanted to make sure your friends can see that your eating even if your wearing a space suit? Weather it's floating gracefully while savoring intergalactic delicacies to sharing a zero-gra...
[BROKEN] Correct Eye Adaptation
Created by Vectura
This mod aims to correct the wrong implementation of eye adaptation in vanilla SE. In vanilla it works the exact opposite to how it should - looking at something bright like the sun will somehow illuminate the shadows, and vice versa. It should be placed a...
CraftableConsumables
Created by Brent Kerman
A simple mod that enables you to build the consumables you can only purchase in the stock game. Great for if you want to forgo the whole economy thing, or just want a way for players on your server to keep their safe zones up and running easily. Costs are ...
Crew Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations This adds a crew of robots and astronauts to all NPC ships. This works with vanilla cargo ships NPC mods (including MES), and the economy ships and stations. Featured in Reclamation Project...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
Deflector Shields
Created by Tiberius
https://i.imgur.com/O4zUPJq.png Presenting Deflector Shields: An advanced ion-based defense system designed to safeguard your property as you embark on your solar system adventures. Engineered with built-in safeguards against mining hazards, grinding threa...
Easy Inventory
Created by DraygoKorvan
Keen reached out to me and asked permission to borrow ideas from this mod. Permission was granted. As a consequence of the release of build planner I have ceased development on this mod. The mod will remain on the workshop as is for people running previous...
Eat. Drink. Sleep. Repeat!
Created by Bačiulis
Intro Three new stat mechanics are added to the game: Water, Food and Sleep. To restore food and water stats you have to use consumable items, like Clang Kola and Cosmic Coffee. 5 new consumable items are added: Emergency Ration, Water, Beer and two kinds ...
Economy NPC Cargo Ships
Created by fabricator77
This mod adds 7 new NPC cargo ships to the game. Ships are in the same redesigned style as in Economy update. 1. Business Trader II 2. Commercial Transport II 3. Luxury Sail II 4. Market Transport II 5. Resupply Shipment II 6. Military Arms Dealer II 7. Mi...
Elite Dangerous: FSD Supercruise
Created by specter
The must-have of every space engineer! For Known Issues check the Bug Reports discussion! The Frame Shift Drive (FSD) is a revolutionary ship hyperdrive system manufactured by Sirius Corporation. It was introduced to the market in 3297 after decades of sec...
ExcavOS
Created by GThoro
What is this? ExcavOS is an Operating System dedicated to all miners! https://i.imgur.com/FaOeYef.png Do you often wonder while mining: Is the miner already full? How much my miner can carry and not fall down? If yes, then this script is for you. Please ch...
Force Dynamic Grids
Created by nevcairiel
Ever had a static grid get stuck mid-air after an explosion or other event that split it into multiple pieces? Yes, me too. This mod will monitor all static grids for split events, and then ensure all parts of it that can be dynamic, will be. For this mod ...
FSD Supercruise - Compatibility Industrial Overhaul and other tweaks
Created by PepperJack
Must be above the parent mod: "Elite Dangerous: FSD Supercruise" NEED FSD Supercruise: https://steamproxy.net/sharedfiles/filedetails/?id=2640137506 NEED Industrial Overhaul: https://steamproxy.net/workshop/filedetails/?id=2344068716 Created for my...
Heavy Gas
Created by nevcairiel
Gas-tronomical Realism This mod adds mass to gases - in an accurate fashion. This gives meaning to the rocket equation as your ship gets lighter as you lift off in gravity and burn fuel, adding just a bit of complexity and forethought back into fuel manage...
HUD - Modern and Fancy
Created by Adriano
https://i.imgur.com/fVVaDCS.gif Description Same info with a new style. This is a modern and fancy new HUD designed to easily get used. Features All stats info still on screen Vanilla colors Works on all screen ratios Easy to get used Centralized and symme...
I Really Ought to Clean That Camera
Created by QBFreak
No static on the camera view When's the last time you went and looked at that camera you installed? Really looked at it. It's filthy! One thing it's not, is full of static. I mean come on, this is the golden age of space engineering. We've surely figured o...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Improvised Engineering (Grid Pickup/Holding/Manipulation Mod) Nicknamed: Grabby Hands
Created by mz
Description This mod enables you to Grab Blocks Carry/Drag Blocks Rotate Blocks Throw warhead Blocks at your friends. THIS VERSION WON'T WORK IN MULTIPLAYER. USE THE LINK BELOW Multiplayer/Server only in Experimental/Test Version of the mod. LINK BELOW to ...
In Depth LCDs
Created by Splitsie
This is a collection of LCD images for use on your ships and bases. I primarily made this for use with my Assertive Combat Systems mod so the images are mainly focused around giving a bit more life to those ships and bases and will hopefully do the same fo...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Industrial Overhaul - Eat, Drink, Sleep. Repeat! building Compatibility
Created by PepperJack
This MOD must be above mods listed in the required mods list This mod changes the cost of the mods blocks to use Industrial Overhaul materials! Must use one of the Plant and Cook mods such as Plant and Cook Changes from the original mod Balanced emergency ...
Industrial Overhaul - Lock & Load
Created by Clockwork168
The official weapons expansion for IO, released alongside IO v1.5. This module adds a number of new fixed and turreted weapons, which fit the themes and balance of IO. These weapons fire multiple ammunition types and use scripted projectile behaviour; shel...
Industrial Overhaul - v1.62
Created by Clockwork168
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y...
Industrial Overhaul - Water Mod Compatibility
Created by Clockwork168
Compatibility Add-On for Jakaria's Water Mod. Reduces buoyancy of Metal Wheels. Most vehicles using them should no longer float unassisted. Adds Flotation Tanks and Flotation Cells: These blocks are designed as a substitute for Oxygen/Hydrogen Tanks for bu...
Laser Antenna 100th
Created by Menos
Reduces the power cost of the Laser Antenna by a factor of 100. Which means you need about 10 MW to link from Earth to Alien planet. Because 1 GW is just ridiculous! Added a version of this with LoS check disabled: https://steamproxy.net/sharedfiles/fi...
Lemniscate Solution: Cargo Container 3x3x1
Created by Альтогор
Lemniscate Solution presents to your attention: Cargo container 3x3x1 Grid Size: Large Ready to survive Vanilla components Localization of EN and RU ...
Life'Tech-Algaetechnology (Eng/De/Es)
Created by Kuvat
Heyho, this mods adds a new technology based on Algae to the Game. One kind of Algae is found on earthlike Planets, and the other one on the Alien Planets Icelakes, or they can be bought on trading Stations for an immense Amount of Spacecredits. The Ice fr...
MA Admiral Suite
Created by AutoMcDonough
A set of hallways, rooms, and decorations to conduct space business in style. *WIP* I've worked on this on and off for over a year, it is slow going and only half done. But the hallways seemed complete enough that you guys can start enjoying this while I c...
MES - Earthlike animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Medieval Engineers deer, horse, sheep & cow NPC's for the non scripted version for daily needs use this mod instead EarthLike Animals https://i.imgur.com/5nbiNLV.png These Bots...
MES Abominations PvE Encounters
Created by TheFinalEvent97
This mod is not designed to be easy or to be generous with resources, you have been warned. It utilises MES and Rival AI to create a horrifying and hostile faction (ABOMINATION) that often travel in pairs and show absolutely no mercy ramming if they are di...
MES Lunar Engineering and Construction Corporation
Created by TheFinalEvent97
Lunar Engineering and Construction Corporation (LECC) are a normally neutral NPC faction that appears ususally in space and specialises in massive ships and stations. They are neutral but not particularly forgiving, reputation loss from being damaged is hi...
MES Mercenaries PvE Encounters
Created by TheFinalEvent97
Mercenaries (MERC) are a hostile space and lunar NPC faction, usually operating in the vicinity of the MERC-Helios-Waystation. They really don't appreciate any would-be trespassers and will prioritise players as targets. Mercenaries detect targets that are...
MES Mobile Merchants
Created by Gaz
MES Mobile Merchants is an NPC mod that adds friendly traveling merchant encounters that will come near you with randomized wares, which you can buy in their store block and also buy certain items from you (similar to Trading Stations). They will have a ra...
MES Planetary Cargo Shipments & Escorts
Created by Gaz
Another friendly NPC mod that spawns planetary cargo ships with escorts on planets. They will spawn with exisiting Builder faction tags in your survival world and contain randomized loot in their cargo. Requires Modular Encounter Systems by Meridius_IX. Up...
MES Space Pirates Enhanced
Created by TheFinalEvent97
Space Pirates Enhanced (SPRTE) are a hostile NPC faction that appears both in space and on planets/moons. The designs are either modified versions of the vanilla pirates or inspired by them. It features 4 planetary installations, 4 space stations and 5 shi...
MES Terran Heavy Industries Engineering
Created by TheFinalEvent97
Terran Heavy Industries Engineering (THIE) are a normally neutral NPC faction that appears both in space and on planets/moons. Reputation level with the faction will vary based on player actions, leave them alone and relations will improve over time. Act t...
MES Wasteland Tire Thieves
Created by V0ID
Wasteland Tire Thieves is a Wasteland themed mod which focuses on bringing small grid rover encounters. READ BEFORE USING! This mod spawns outposts and aggressive rovers around planets that have at least 0.5 G gravity and up to 1.5 G. Due to Limitations of...
MES Weyland-Yutani Corporation
Created by TheFinalEvent97
This mod utilises MES and Rival AI to create a hostile planetary and space faction (WLYC) that is partially inspired by Splitsie's Assertive Installations. It features 17 Planetary Installations and 22 Remote Stations, the ground bases have Hand Drill inhi...
MES Wreckage
Created by TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
MES-Alien Animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png The alien planet now can have something other than spiders! don't let your guard down the spiders come out at night and will attack anything that moves. Not even your grids are safe on this ho...
MES+AiEnabled Mainframe Organised Domination Systems
Created by TheFinalEvent97
Mainframe Organised Domination System (MODS) are a hostile NPC faction that appears in basically every environment. The vast majority of large grid ships and station have AiEnabled bots that will spawn to defend them. Disabling the purple remote control bl...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Moisture Vaporator
Created by SlowpokeFarm
A perfect moisture vaporator for use at dry dusty planets like this one here. Moisture Vaporator on Wookiepedia WHAT IT DOES When turned on it produces ice in small quantities with production rate depending on the atmosphere density. So don't expect it to ...
No HUD Tooltips
Created by Klime
Forces the game to be in a minimal HUD state, so block tooltips don't show https://i.imgur.com/zszv6tH.png Get your own high performance SE server from ServerBlend! (Sponsored) Important: This will force all players in the world to have no tooltips. Only a...
No Lightning Damage
Created by Jakaria
solution to those that do not want to be struck by lightning....
No More Free Energy!
Created by keyspace
Rebalances the O2/H2 generator and the hydrogen engine so that the laws of thermodynamics are not violated. This assumes the hydrogen engine produces power by means of internal combustion; if you've always thought of it as a fusion reactor, this mod is lik...
Nuclear Weapons
Created by Echthros
Normal warheads not enough for you? Blast radii start at 100m and go up from there. Original explosion system allows for proper compounding of simultaneous explosions. Added Elements Blocks: Mini-Nuke (Small) (default blast radius: 50m) Nuclear Warhead (La...
Nuclear Weapons - Industrial Overhaul Compatibility
Created by PepperJack
This MOD must be above mods listed in the required mods list This mod changes the cost of the mods blocks to use Industrial Overhaul materials! Changes from the original mod - Removed missiles and launchers - Added Enriched uranium Ore (Refine Perified Ura...
Orbital Autopilot and Map
Created by Renener
This script allows you to keep a ship in orbit around a planet and render an orbital map. Instructions: You ship will need a few components for this script to do its job. The most important is a ship controller. This can be either a remote control or a coc...
Particle Performance Optimization Pack [50%]
Created by Nikolas March
Updated, and includes weather particles 'optimisation' Plugin Loader users, this is in fact a mod, not a plugin, from how i understand it, the plugin loader can load this mod 'client side' so you can have less graphically demanding vanilla particle effects...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Planetary Derelicts [Reworked]
Created by QBFreak
A collection of abandoned structures that spawn on planets. Requires Modular Encounters System. At present it is comprised of the vanilla economy stations typically found on planetary surfaces, as well as a few buildings from the Lost Colony scenario. Othe...
Plant and Cook
Created by Bačiulis
Intro Planter and Kitchen blocks are made functional and allows to grow and cook food respectively. Bar counter blocks are made functional as containers for consumables and food products. Wheat, Soya, Vegetables, Apple, Mushroom and Herb farm blocks are ad...
Power Graphs
Created by Remaarn
This programmable block script uses LCDs to display power statistics over time as graphs. This script is not currently under active development. New features are unlikely to be added however it will still be updated with fixes if any Space Engineers update...
Power Lines
Created by SEModder4
An updated version of Darth Biomech's Power Lines Pack for everyone to use now. Has updated Block Variants code- so they once again show in the g-menu, and Blueprint Classes, so they all can be built in assemblers now! Description: Simple mod that adds dec...
Realistic Atmospheres (Industrial Overhaul Compatibility)
Created by Jamac
Industrial Overhaul compatibility version for Realistic Atmospheres. Make sure this mod has higher priority than IO. This means it should be higher in the list in-game, or if you are configuring a server, lower in the list in the config files. This won't b...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Rendering Improved
Created by SEModder4
(Since the original author has left the internet. I wanted to keep this great mod alive for you all to enjoy.) Post-Processing must be ON in your graphics settings This item includes: -Improved Post-Processing: Denser emissive lights and and SUPER bloom -C...
SandWorm
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Beware the treacherous sands, for beneath the serene surface of the desert lies a dangerous threat—the sandworms. Such serpentine creatures, these predators pose both a physical danger to trav...
Scope Framework
Created by Klime
Framework for sniper scopes. This mod is for weapon modders who want to add scopes to their hand weapons. https://i.imgur.com/zszv6tH.png Get your own high performance SE server from ServerBlend! (Sponsored) Features - Full MP support (DS included) - Smoot...
SCR Loot - Industrial Overhaul & "Eat, Drink, Sleep. Repeat"
Created by PepperJack
Only one addon per container type can be used at a time! Make sure to have this MOD above mods in the required mods list Designed around 1x cargo size but can work with more but might flip. Vanilla Loot List COMMON SpaceCredit Cobalt Ingots Iron Ingots Gol...
Seismic surveying landing gear
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Ever wanted to use high-energy, low-frequency sound waves that travel through rock layers to see what's there? Now you can! Find those difficult to see ore without digging unsightly holes. htt...
Shower Light
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Tired of showering in the dark? Fear no longer, bring the light onto your bathroom. With integrated lighting system combined with the aesthetics you love you can now see all! https://i.imgur.c...
Silent Suit - with health warning
Created by Walto
Removes suit voice warnings except for heath...
Small Helm 1x1
Created by Plineo💢
Thank you very much to everyone who rated. If anyone has any ideas or suggestions, please let me know, and remember that sharing your creations is always welcome. ⚠️Please do not edit or repost any of my mods without my permission....
Small Oxygen Tank (Counterpart to the Small Hydrogen Tank for small grid)
Created by brandon3055
This is a small grid small oxygen tank the same shape and size as the small grid small hydrogen tank. The model is a modified version of the small hydrogen tank model. There is an existing mod similar to this but it re-uses the stock hydrogen tank model. h...
Small Spiders
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Smaller Sabaroids that are even more dangerous than the regular ones! just remember to keep the doors shut! to be used in conjunction with other bot mods like Alien Animals req...
Sneaky Sounds - Quieter Tools
Created by Splitsie
This is for those people who like hearing battle sounds loud while not being deafened by their grinder, welder and most of all drill. This mod reduces the volume of hand tools, ship tools, weather, doors, placement sounds and a few others that often feel d...
Special Container Replacement - 3.0 Water Mod
Created by PepperJack
Thanks for checking out the mod! Please leave a rating! If you don't have a "SCR LOOT" addon you will only get vanilla loot! YOU CAN ONLY USE ONE "SCR LOOT" ADDON AT A TIME My current Favorite - SCR Loot - Industrial Overhaul & "Eat, Drink, Sleep. Repeat" ...
Survival Less Likely
Created by Splitsie
This is a set of modifications to various aspects of the game including but not limited to Reduced jetpack power Reduced yield of O2 from ice Refineries can't process stone various other changes that I've since forgotten but will hopefully remember to put ...
SWCS | Whip's Subgrid Wheel Control Script
Created by Whiplash141
  Description This script allows you to control steering and propulsion of wheels attached via pistons, rotors, or hinges using regular movement keys! Wheels will also emulate brake inputs as well. The acronym is pronounced like "swicks" :) This is a featu...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
The Grenade Mod
Created by jTurp
Last updated May 6, 2023 Introduction The Mk 2 grenade is a fragmentation hand grenade used by the U.S. armed forces during World War II and in later conflicts including the Vietnam War. It was manufactured with grooves in the cast iron, which gives it the...
TouchScreenAPI
Created by Adriano
https://i.imgur.com/fVVaDCS.gif TouchScreenAPI This mod adds Touch Screen feature and UI Elements to Space Engineers. It is a framework for other mods and programmable block scripts. It allows modders to add interaction with in game LCD screens like a mous...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Wood Harvesting + Wood Blocks (Update 5)
Created by spiritplumber
Finally we can harvest trees in Space Engineers! After many years of waiting for it... Cutting down a tree (by grinding it, bumping it with a rover, whatever you like) will drop wood logs. NEW: The amount of wood logs you receive will now depend on tree si...
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