Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem










I wouldn't strictly say its overpowered, you still need them in various places and possibly a lot of them for big things. However I'll try the current version. I'm balance testing some other things right now, and found the sponsored CAMP mod to be way overpowered with no configs to make it better so now I gotta remove it from my world. :P
Have you seen the hover mod? It has an option for auto balancing in it. It still requires a few properly placed units but once you have enough spaced apart to overcome improper balance, they can auto balance you.
So you could do something similar, requiring at least four of these on your ships spread apart to act as balancers. My idea was to add them to my ships as a way to enter and exit atmosphere safely, having a ballast tank that can slow my ship down and let me float till I find a place to land.