Space Engineers

Space Engineers

378 ratings
Better Spotlights
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Type: Mod
Mod category: Block, Other
Tags: NoScripts
File Size
Posted
Updated
6.050 MB
21 Aug, 2021 @ 6:19pm
30 Sep, 2022 @ 6:10pm
5 Change Notes ( view )

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Better Spotlights

Description
This mod makes a number of improvements on spotlights, based on what exists in reality.

The hazy cone effect is removed, and the light produced is cast farther than vanilla spotlights. In reality, the cone of light haze is an effect only seen in dense atmospheres, and its appearance is also a sign of why the light is limited in range. Most of the environments a space engineer will find themselves in won't do either. In space, or on the Moon, Mars, or Europa, there is little or no atmosphere to scatter or limit light. So, on half of the planets/moons, and all of space in this game there is no reason to simulate that which would not exist.

The lines in the light cast have been removed, because experiments with light show that they would not be visible beyond a few feet in front of the spotlight. In order for a shadow to be cast by objects in front of the light, much more of the light must be obscured. The glass guard that is supposed to create the lines doesn't block the central point of the light source in any significant way, and is therefore invisible at a distance from the spotlight itself.

Updated - This Mod now includes the Searchlights from Warfare 2.

PLEASE - Take the time to rate, like, or dislike this Mod.
71 Comments
andersenman 19 Aug @ 11:17am 
Getting right what Keen can't or refuses to out of some pathologically twisted sense of game design. Must-have.
Swann 3 Aug @ 12:06pm 
Thank you so much for this mod. One tiny thing that could be addressed: Currently Timer Blocks that use the "Increase Radius" command are unable to increase the radius beyond the vanilla 120.
Rysten 1 Apr @ 7:21pm 
Nevermind. It turns out server admin forgot to actually install the mod.
Rysten 1 Apr @ 12:16am 
Also seeing grids on large spotlights, hazy cones on both sadly. Longer distance is great though!
Rysten 31 Mar @ 7:06pm 
I am still seeing the grid lines (at least on small grid) spot/search lights. Do they require a rebuild to work?
kinngrimm 22 Jan @ 6:42pm 
what is the range on the spotlights and the search lights?
lord.riker 9 Nov, 2023 @ 2:36am 
Incompatible with Weaponcore, unfortunately. Makes searchlights refuse to stay on target.
BlazingImp77151 10 Sep, 2023 @ 3:39am 
What is the new range of the spotlights (is it still configurable?)? And does the hazy cone effect still appear in the atmosphere (or at least weather), or is it completely removed?
ParGellen 17 Jun, 2023 @ 1:27pm 
Oh my god THANK YOU FOR THIS!
Thorn Blackwell  [author] 11 Feb, 2023 @ 1:46pm 
@SupaAsian69 - On rare occasions light settings revert to Vanilla Standard. Usually, it is accompanied by a failure to load any number of other mods as well. I notice this when I have a very long list of mods in a saved world. Sadly, I think it is a game issue, and the best thing to do is exit as soon as you notice the change without saving. Often you can load a backup if the game has autosaved since you loaded in, otherwise it can really be a pain. I love mods, so my mod list is usually at least 40+ mods long (often more like 60+).