Space Engineers

Space Engineers

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Improvised Experimentation
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Type: Mod
Mod category: Other
File Size
Posted
Updated
309.972 KB
20 Nov, 2022 @ 5:31pm
29 Apr @ 6:52pm
27 Change Notes ( view )

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Improvised Experimentation

Description
BUFFED VERSION FOR CREATIVE MODE USE.
Improvised Experimentation CREATIVE MODE BUFF

Progress on IE-2 here
Trello[trello.com]

Description
This is the Experimentation Section of my mod. Here is the main version. Improvised Engineering (Grid Pickup/Holding/Manipulation Mod)

"/mz Mods" for commands

Multiplayer works in this version!

Controls

Controls
Default Key
Action
Reload
R (press)
Grab or Drop blocks
Use tool / Fire weapon
LMB (hold)
Stop free rotation and
enable block placement rotation
Secondary mode
RMB (press)
Toggle Holding Position
(Grap Point / Center of Mass)
Use tool / Fire weapon + Secondary mode
LMB (hold) + RMB (press)
Throw Blocks forward
?
Mouse Scrollwheel
Move Blocks away from or closer to you

Latest Changelog
Fixed bug with NPCs. (Games tried to uses a NPC Head as your Head. -> Block flies towards NPC)

Switched from Vector3 to Vector3D for higher percision. (better behaviour at large corrdinates.)
---
> THANK YOU, for telling me Vanake14 ^~^
---

Added a Option in the Config to enable/disable the debug messages (also errors) [default=off]

Changed Raycast to a List. If the first thing can't be picked up, it will try to pick up the thing behind it.
(for example a Block behind a Wolf)
Popular Discussions View All (10)
10
5 Aug @ 7:16am
Mod potentially broken again? (I have a case I swear)
StuntPuppy
1
18 Jun, 2023 @ 11:04am
Error log
Into
0
12 Aug @ 5:43am
Hold mouse left button make objects spinning
Morthur
173 Comments
StuntPuppy 31 Jul @ 12:50pm 
@Abisius Xarvenius Carbensius

That did it!!! Interestingly, I noted that there were several copies of 2891367014.sbm_mz_0056, each in distinct numbered folders, contained in workshop/content/244850/. One of them had a "last modified" date in June of 2023.

Not sure if the redownload did it or deleting those extra config.xml copies did it but it works now!

Thanks for your help and @mz for making this glorious mod possible
Abisius Xarvenius Carbensius 22 Jul @ 10:08pm 
@StuntPuppy
did you already try deleting all files related to improvised experimentation from the main storage folder, world specific storage folder and the workshop folder of the steam library in which yo udid install space engineers before resubbing to it to trigger a redownload of the files?

if not try if it helps cause it kinda sounds like a case of file corruption.
telling steam to check the file integrety of space engineers might also help.
StuntPuppy 22 Jul @ 7:22pm 
Loaded a fresh world with only this mod, checked debug menu (F11), and there are no errors there, sadly. None in my logs either.

I wish there were so it would be easier to chase this down!

I've removed all other mods and plugins from the equation, I've tried rebinding my reload key, I've set secondary keys, nothing seems to help. Reloading my gun works, but my hands have stopped working :(

I haven't played Space Engineers since this stopped working a couple months ago... such is my need to have hands in my engineering game.
mz  [author] 10 Jul @ 7:36am 
probably yes, sadly.
test if you can reload a gun with "R"
open the f10 menu, (alt+f10 i think) and then in the bottom right there should be a text area where SE writes a not if a mod failed to compile
also look in your appdata at the latest log file and look if you find some error in there.

you could also try to load the mod alone in another world and check if it works there
Having trouble getting this to work with scrapyard survival, I press R and I can't grab anything? IS there something wrong on my end?
mz  [author] 9 Jul @ 5:55am 
use as in "f" no that shouldn't do anything
Noble117 8 Jul @ 7:00pm 
Thanks, should the use button be a second grab? or has my modding homunculus gone rogue?
mz  [author] 8 Jul @ 1:48am 
you can rebind the key used for reloading a weapon, that will then also change the mod
Noble117 7 Jul @ 7:09pm 
Is there a way to rebind the keys to this mod? It's interfering with the tank treads builder tool mod.
mz  [author] 5 Jun @ 9:09am 
LMB (hold) to stop rotation.
PageUp/PageDown/Insert/Delete/Home/End to rotate