Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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VARIOUS Mods - the best improvements for ROME II
   
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Description
ENGLISH
These are many mods selected among those which I prefer and which I think the most relevant for quality and impact in the game.
All the credits for the mods are of the respective authors for their commendable work.

Now this collection also includes my mod Heavy Roman Navy & expansion with new formations, Heavy Greek Navy and Heavy Southern & Eastern Navy.
For a more restricted selection of mod completely compatible each other you can see my other collection PACK of Best Mods for ROME II (work simultaneously).



ITALIANO
Queste sono molte mod scelte tra quelle che preferisco e che ritengo più rilevanti per qualità ed impatto nel gioco.
Tutti i meriti per le mod sono dei rispettivi autori per il loro encomiabile lavoro.

Ora questa collezione include anche le mie mod, tra cui: Heavy Roman Navy & expansion with new formations, Heavy Greek Navy e Heavy Southern & Eastern Navy.
Per una selezione più ristretta di mod completamente compatibili tra loro si può vedere la mia altra collezione PACK of Best Mods for ROME II (work simultaneously).
Items (681)
MacklesMod: BoW Bugs as Artillery Ammo Types (instead of Standalone Units)
Created by Caratacus
For those of you who have purchased the Beasts of War DLC yet think that the new artillery ammo should have been added as another option for existing units rather than as new units in their own right, I present you my latest mod! As per the DLC description...
MacklesMod: Barbarians can Ram (Again)
Created by Caratacus
With the most recent patch barbarian ships lost the ability to ram other ships. While this makes good sense from a realism perspective, as such ships were never built to ram in the same way as their Mediterranean counterparts, this change means that barbar...
MacklesMod: Loading Screens
Created by Caratacus
Does what it says on the tin! A bunch of new loading screens for you to enjoy, all of which are taken from the Starz Spartacus series. I hope you like them and will be looking to add a few more in over time. **Compatability: This mod is only incompatible w...
MacklesMod: Rome II Loading Screens
Created by Caratacus
This mod replaces the vanilla loading screens, which may have become a little tired after so long, with more than double the number of the high-quality pre-release screenshots. I hope you like them and will be looking to add a few more in over time. Credit...
MacklesMod: Loading Screens + Original Eagle Background for Main Menu
Created by Caratacus
Does what it says on the tin! A bunch of new loading screens for you to enjoy, all of which are taken from the Starz Spartacus series. I hope you like them and will be looking to add a few more in over time. Also includes a return to the original red eagle...
Promotional Loading Images (ROME II)
Created by Benjin
Replaces and adds a lot of new ingame-style loading screen images used by CA when promoting the game. https://i.imgur.com/p7Fv1Z6.gif INTRO Are you finally bored of the 12 default, concept art loading screen images in ROME II? Do you wish for some ingame-s...
Loading Screens HD
Created by Minion-J
20 Additional high quality loading screens which integrate seemlessly with the vanilla game. I took a lot of time to make sure these additional loading screens matched both the quality and the artwork style of the vanilla screens. With this mod you'll have...
Cast in stone (UI MOD) + Full screen HD background menus & loading images
Created by AveMetal
A new User Interface with a Carrara marble look and full screen HD background menus and loading images, based on the finest artwork designs for this game... enjoy! - Compatible with saved games (no need to start a new campaign) and with patch 20 (Ancestral...
Faithful Pack - Loading Screens
Created by dotvhs
This pack of Loading Screens is based on vanilla loading screens, they are using exactly same, 13 artworks that were created during developement of Rome 2. They belong to SEGA and Creative Assembly, I don't own graphics themselves, I only made some post-pr...
Main Menu Original Eagle / Red Punic Load Screens
Created by jorel91023
Compatible with Rome 2: Emperor Edition....
[Updated] Better Colored UI
Created by Dominus
Friends, Romans, countrymen, lend me your ears! The current work is a personal update to the original mod created by Noif1988, which should be accessible to all ROME II™ players from now on. ...
Praetoriani UI
Created by Dominus
Friends, Romans, countrymen, lend me your ears! Rome, the Eternal City. Its people consolidated the foundations of our civilization, expanding its values and authority to all corners of the known world. Rome brought steel to those who defied its laws and s...
Ryse - Son of Rome Loading Screens
Created by Dominus
Friends, Romans, countrymen, lend me your ears! This loading screen pack adds to Rome 2 a variety of artworks primarily based on the game Ryse - Son of Rome, made during it's development. http://img.ibxk.com.br/2014/08/12/12090159739021-t1200x480.jpg ...
Veni Vidi Vici Ui
Created by Menumorut
This is the ❝𝕍𝕖𝕟𝕚 𝕍𝕚𝕕𝕚 𝕍𝕚𝕔𝕚 𝕌𝕚❝ mod, a graphic mod that changes the game ui elements with custom skins for different factions and cultures of the game Add to all the game factions new Ui skins https://i.imgur.com/84dOc5E.png If you like this mod, then plea...
ED-based UI
Created by Skidvar
UI for all campaigns. The politics UI and faction tabs are mostly focused on the Romans for now, but the intention is to make it more culture-specific in the future. For those who are interested in something more faction-specific, I have added a Government...
Government Overview UI for Vanilla
Created by Skidvar
This mod only features the power bar. It makes the Government UI more culture-specific. It can be used with my UI mod of which you see the effect in the added images. I did not add it to that mod for compatibility reasons and also so that it can be used as...
Replace Emperors Eagle
Created by Daruwind
Patch 18 compatible Replace Coin with Eagle for Emperor´s background theme. (You can still choose other campaings background for main menu) (this problem is solved with patch 18 - Plus I had really strange white lines in clouds in main menu. Looks like my ...
Eagle Emblem + Emperor Edition Background Main Menu and Custom Battle Loading Screen
Created by Gordon Fabman
Just a quick fix for the main menu and custom battle loading screen background. Exchanged coin with eagle, select the emperor background theme in the bottom right corner Now works with beta patch 17....
Blood Eagle Emblem + Emperor Edition Background Main Menu and Custom Battle Loading Screen
Created by Gordon Fabman
Just a quick fix for the main menu and custom battle loading screen background. Exchanged coin with bloody eagle, select the emperor background theme in the bottom right corner Now works with beta patch 17....
Imperium Romanum Main Menu
Created by SilentResident
⭐ Welcome to the Imperium Romanum Main Menu Mod! ⭐ Fully compatible with all game versions and patches, both current and future ones! ----------------------------------------- http://cloud-4.steampowered.com/ugc/451795117773217605/CD3065356B53131CDFC938F66...
Main Menu Background Mod for Rise of the Republic
Created by Shuo
I replaced the backgrounds of each DLC with fantastic pictures.Hope you like it ! THE ORIGIN PICTURES ARE FROM: www.lacedemon.info/galeria/ Please don't forget to rate it if you like it !!!...
MAIN MENU
Created by WHIT3 BROTH3R
replaces one of the main menu background images Check out the other one http://steamproxy.net/sharedfiles/filedetails/?id=672027254...
MAIN MENU 1.1
Created by WHIT3 BROTH3R
Well I took another attempt at this beautiful image. This version has more colour and is brighter....
MAIN MENU 2
Created by WHIT3 BROTH3R
replaces the WRATH MAIN MENU image The art was made by Mariusz Kozik On this site you can see all the other amazing stuff he made. http://www.lacedemon.info/galeria/ For all of you who want the original image: http://postimg.org/image/e9m4we1el/full/...
New Main Menu Background
Created by Gonzalo Sosa
Uses one of the Rome 2 Wallpapers to replace one of the Rome 2 Total War background. ENJOY Also check out some of my other mods in my workshop ;) http://steamproxy.net/id/GonzaloSosa2544/myworkshopfiles/ ...
Iconic Total War Rome 2 background
Created by bloodtoothX
Hey legionaries, this mod brings you the maybe most iconic background picture for TW Rome 2. You have to switch your menu theme to ORIGINAL to make it work. Enjoy and have a good day. :D PS.: If there are questions or problems, simply write in the comments...
[Alpha] Haegemonia Interface
Created by Gunther [Ja]
Description en français et en anglais. English and french description Il s'agit de la partie UI du mod Haegemonia. Vous devez également vous abonnez aux trois parties du pack Release. Partie 1 Partie 2 Partie 3 This is the UI part of the overhaul mod Haege...
Ultimate UI
Created by Steerpike
This is a compilation of all the best UI mods out there. This is mostly for players who want a vanilla Rome 2 experience...but with nice UI! This covers vanilla Rome 2, as well as all the DLC's. ...
R2TR CCLXXII.BC v. 2.1
Version: 2.1011515a **Check out our 4 turns per Year version of R2TR CCLXXII.BC v. 2.1 here!** Introduction I'd like to wish you a warm welcome on behalf of the Rome 2 Total Realism Team. After weeks of hard work, we are proud to release a new version of o...
Historical and Double Units REDUX
Created by Torax Outlaw
It changes the Roman unit sizes in game to reflect their historical accuracy and doubles everything else. It does not reskin them. In the screenshots that I have taken to showcase my mod, I am using a mod called Bloody UI Mod, it's changes your interface t...
Ammunition mode (for 2x unit size mode)
Created by Severpost
Important: this is mode version for my '2x unit size mode' only. If you are fan of artillery/ranged infantry or player who is insufficient standard amount of ammunition this modification - for you:) This is a simple mod that changes numbers of ammunition f...
Ammunition mode (for original game version)
Created by Severpost
If you are fan of artillery/ranged infantry or player who is insufficient standard amount of ammunition this modification - for you:) This is a simple mod that changes numbers of projectiles for some units: Unit Default value Mode value Archers 15 30 Sling...
2x unit size for all
Created by Biocarbinol
Disembark bug persist. All naval units have 2 ships. If you have the 160 men starting campaigns, and everything is correct, I would recommend ESF and setting the unit count to 3. Like described in this link: http://www.twcenter.net/forums/showthread.php?62...
2x Unit Size For Rome Only
Created by Biocarbinol
Only Rome has larger units, the rest have normal size, unfair, just for fun (its a game). As a result all naval units have 2 ships. Thats also for land units going to sea. Naval landings work, naval battles are tricky/clumsy your manouvers after first enga...
3x Unit Size (480) Actual Cohort Size! For all factions!
Created by Biocarbinol
Reduced movmentspeed to half. Unfortunetly the naval bug persist. The largest ships can take 238 men. When the game states otherwise its not a actuall count, the game show the number that its told and can only substract the dead from that number. Either we...
3x Unit Size (480) Actual Cohort Size! For Rome Only!
Created by Biocarbinol
Like it says, so HF steamtrolling. Or GL standing against the crushing weight of Rome. 3 ship per unit for Rome, to not get naval disembark bug. Cant get around it. AI will still mess up 3 ships per unit. If you have the 160 men starting campaigns, even th...
4 Turns Per Year
Created by Stealth4Health
You need to start a new campaign with the mod active to have it work....
Nordo's Faction Unlocker: 2 Turns per Year Add-On
Created by Nor Dogroth
Simple 2 turns per year version This mod sets the turns per year for my faction unlock mod to 2. You need the main mod to play with this add-on. For more information please visit the main mod page in steam workshop following the link above. –––––––––––––––...
Nordo's Faction Unlocker: 4 Turns per Year Add-On
Created by Nor Dogroth
Simple 2 turns per year version This mod sets the turns per year for my faction unlocker to 4. You need the main mod to play with this add-on. For more information please visit the main mod page in steam workshop following the link above. –––––––––––––––––...
Nordo's Faction Unlocker: 12 Turns Per Year Add-On
Created by Nor Dogroth
Simple 2 turns per year version This mod sets the turns per year for my faction unlocker to 12. You need the main mod to play with this add-on. For more information please visit the main mod page in steam workshop following the link above. ––––––––––––––––...
Nordo's Faction Unlocker: 24 Turns per Year Add-On
Created by Nor Dogroth
Simple 2 turns per year version This mod sets the turns per year for my faction unlocker to 24. You need the main mod to play with this add-on. For more information please visit the main mod page in steam workshop following the link above. ––––––––––––––––...
1 Year 12 Turn
Created by kadaju
- 1 Year 12 Turn * General, Admiral, Agent - long life, can be use for a long time ------------------------------------------------------------------------------- I've been using a language translator, so I can't give an exact answer ,( Strangely translati...
1 Year 24 Turn
Created by kadaju
- 1 Year 24 Turn - * General, Admiral, Agent - long life, can be use for a long time Fall of the Samurai - 1Year 24turn, This mod is the same time ------------------------------------------------------------------------------- I've been using a language tr...
24 Turns Per Year (Grand Campaign) (9+ Years)
Created by Ka-Ching
Dylan's 24 Turns per year mod for the Grand Campaign in Rome II. Continuously updated for 8+ years....
All Campaigns 24 Turns Per Year
Created by JohnnyG1823
This mod makes All Campaigns 24 Turns Per Year...
All faction unlocked (outdated)
Created by Mr. White
For those who need a new UPDATED faction unlock mod try this one: http://steamproxy.net/sharedfiles/filedetails/?id=1333791437 This mod will able you to play with every faction in the game, (its just my test) this mod will (i'll create an update) able ...
Aztec Graphics 2.1
Created by Tyrir
This is the no-campaign version of Aztec Graphics 2.1 (Aztec 2016 Graphics * 20/6/2016 Release Date). Works best with GEM mod from http://steamproxy.net/sharedfiles/filedetails/?id=187199741 This is a steam workshop upload of the mod from http://www.tw...
Aztec Graphics 2.1 with optional campaign mods
Created by Tyrir
This is the Aztec Graphics 2.1 mod with the campaign mods (Aztec 2016 Graphics * 20/6/2016 Release Date). The version without the campaign mods is available at http://steamproxy.net/sharedfiles/filedetails/?id=791241034 Works best with GEM mod from htt...
Gerula Graphics Enhancement
Created by Menumorut
This is the ❝​𝔾𝕖𝕣𝕦𝕝𝕒 𝔾𝕣𝕒𝕡𝕙𝕚𝕔𝕤 𝔼𝕟𝕙𝕒𝕟𝕔𝕖𝕞𝕖𝕟𝕥 𝕄𝕠𝕕❝ a graphic mod that changed the game visuals into an image more realistic view Re-worked: http://i.imgur.com/uOvOP.gif Better blood textures Permanent blood on the floor Better smoke textures Better dust textur...
ReShade - SweetFX Digital Vibrance
Created by Menumorut
ℝ𝕖𝕊𝕙𝕒𝕕𝕖 - 𝕊𝕨𝕖𝕖𝕥𝔽𝕏 𝔻𝕚𝕘𝕚𝕥𝕒𝕝 𝕍𝕚𝕓𝕣𝕒𝕟𝕔𝕖 𝕄𝕠𝕕 is a new shader collection (SweetFX ) with a new injector ReShade 3.8 to improve the look of Total War Rome 2 game. Note: https://i.imgur.com/lpkiAeG.gif This screenshots are(from left to right: modded to vanilla) tak...
Original faction colors for Emperor Edition
Created by DMDR
Mod restores all faction colors back to what they were before Emperor edition That includes uniforms, unitcards, banners, etc in both Imperator Augustus and Grand Campaign. Not compatible with other recolor mods, for obvious reasons. Compatible with pretty...
Better City Names
Created by SilentResident
⭐ The first City Rename mod for Rome Ⅱ on Steam Workshop! ⭐ 20/09/2023 Update! Mod updated to the latest version of the game. ----------------------------------------- https://steamuserimages-a.akamaihd.net/ugc/451795117773217605/CD3065356B53131CDFC938F667...
Better Region Names
Created by Thomahawk2k
This mod gives settlement regions their own name. The names of the Settlements won't change. For example: Athens is in Attica now, which is in the province Hellas. Before, Attica was just named Athenai, same as the city. Also, islands will get their own na...
Better region names + Arretium
Created by Thomahawk2k
I made this version becaus Manius Julius Prime asked for it in the description of the casual Better region names mod, but feel free to subscribe if you like it....
Better Region Names HatG
Created by Thomahawk2k
http://i1015.photobucket.com/albums/af275/RadiousPhotobucket/Rome%20II%20Total%20War/Mod%20-%20Classic%20UI/mod_info_zps9493a643.png The better region names mod, now for Hannibal at the gates. Region Names are once again changed, but... In the Grand Campai...
Ancient City Names
Created by Thomahawk2k
Have you noticed it too, there are some modern names in Emperor Edition Please Help: There is a city named Melgunov, I can't find anything about it. If anyone knows where they got it from please tell me. Grinev too, no information to be found, seems to be ...
Imperial Region Names
Created by Thomahawk2k
The Better Region Names, now for Emperor Edition campaign. Just the same as the others but for the EE campaign. Other Versions Standard Better Region Names HatG Better Region Names SilentResident's Better City Names If you find any problems or historical i...
Whole world map
Created by Thomahawk2k
For everyone asking for it. I was planning to make it already, but here it finally is. The whole map to wilderness. This also includes HatG and CiG, Prologue coming. Compatible with (I guess) everything except for the partly edited map. To be precise: ever...
Civilized World Map
Created by Thomahawk2k
This little mod changes the big map of the grand campaign, Caesar in Gaul and the map for historical battles to a new one (the picture). Link for the full map changes is below: The map without the old map components On this map the civilized world at 272 B...
Cloud Removal
Created by Steerpike
Removes clouds from the campaign map, which speeds up your FPS. Keeps weather-related clouds for rain storms, snow, sandstorms, etc....
ANS4's Battle Camera
Created by ANS4
Another battle camera, just with my personal preference. I just thought i make one, since i almost never autoresolve and i wanted mostly to watch the battles as closely, or as far as it looks good to me. It's zoomed out higher than the vanilla and zoomed i...
Roma II: Total War Camera Mod
This is a simple mod that edits the land battle camera, sea battle camera, campaign camera, and unit camera. It increases the max and min zoom distance in the battle and campaign maps. It also lowers the unit camera in the mix position and lets you raise i...
Extended Camera Minimod
Created by daniu -TLG-
Mod extending the battle camera, allowing much more zooming out for better overview....
Lower Campaign Camera
Created by Ø76923
Sorry folks updates not possible due to uni work piling up. Check the comments, someone has taken up the job of keeping an up to date camera mod :) I messed with the levels of the camera heightmap, making the lowest camera angle show the sky above land. It...
Eagle eye cam ( even Empire Devided and RoR)
Created by neoiq5719
Includes all campaigns ( even Empire devided and RoR). Zoom for battle cam added with min and max Other mods: http://steamproxy.net/sharedfiles/filedetails/?id=458844755 http://steamproxy.net/sharedfiles/filedetails/?id=461143886...
Normal's Rome II Units Icons mod v2.1
Created by Rafkos
| I have permissions from Normal to post his mod on SW | Rome II Units Icons is a graphical mod developed by Normal which changes your in-game unit cards to realistic ones. The mod is still WiP, but you can already choose among the huge variety of the supp...
MM_Inofficial_Update_Normals_Units.pack
Created by Musculus Maximus
18.08. UPDATE with Daughter of Mars 15.08. Updatet with new Units from last CA Update 01.08.2014 added Iberian Roster Expanded 29.07.2014 missed mask added 28.07.2014 All Vanilla-Cards updated incl. briton Agent Cards, only some Ship-Cards missed. I upload...
ROME II UNIT CARDS MOD (with Normal's Unit Icons)
Created by Skidvar
INCOMPLETE - USE THIS MOD AT YOUR OWN RISK, BUT DO NOT DOWNLOAD THIS MOD IF YOU OWN WOS DLC (I DO NOT OWN THIS DLC AND ITS UNIT CARDS ARE NOT INCLUDED. APPARENTLY, IT CAUSES SERIOUS PROBLEMS WHICH ARE NOT SOLVED AFTER REMOVAL !!! Updated 02/12/2014 for pat...
UI_units_wich_not_used_in_ILOR.pack
Created by No Name
UI for some units. Who dont use any UI mod - this icons little better then vanilla icons, but in the same style (black-white-color mask). All changes you can see in change list. P.S. - Background (dark-yellow) in review pictures - is imitation of unit icon...
Rome2 + DLC´s (vanilla) unit cards+buildings+technology+pips
Created by neoiq5719
Remember this is only for vanilla game and vanilla DLC´s. Should you have any mod added to your game is your business. In case that I missed any card pls let me know and I´ll update it. Cam mod here: http://steamproxy.net/sharedfiles/filedetails/?id=12...
ATTILA-Style Building Icons
Created by Benjin
Replaces all building icons with ones in the style of Total War: ATTILA's (made through a mixture of ingame screenshots and digital painting). TOTAL WAR: 2015 Mod Awards - BEST GRAPHICAL FINALEST A big, big thank you to CA for nominating my mod as a best g...
Bloodshed Campaign Map
Created by Deus_0101
Darker, Grittier, and a Little Bloody. All campaign maps!...
Grand Campaign Map - Modern Theme
Created by Idreaus
11/21/2014 Updated: - ANNOUNCEMENT: - A version of this map will be ported to Imperator Augustus campaign soon. ONLY if it gets 700+ Likes! --------------------------------------------------------------------------- Extended & Edited Campaign map layout Gr...
Imperator Augustus Campaign Map - Latin Theme
Created by Idreaus
11/21/2014 Updated: Extended & Edited Campaign map layout Inspiration from Attila: Total War Imperator Augustus Campaign mode Only. --------------------------------------------------- This is a Latin theme edited map made by me only for Imperator Augustus ...
Grand Campaign & Imperator Augustus Map - Attila Theme
Created by Idreaus
2/22/0215 This is for both Grand & Imperator Augustus Campaign --------------------------------------------------------------------------- Extended & Edited Campaign map art UI layout Grand & Imperator Augustus Campaign Only. ------------------------------...
Wrath of Sparta Campaign Map - Greco Theme
Created by Idreaus
12/21/2014 Released: Merry Christmas and Happy new Year! Extended & Edited Campaign map layout Wrath of Sparta Campaign Only. --------------------------------------------------- This is a greek theme edited map made by me for Grand campaign Map interaction...
Wrath of Sparta Campaign Map - Modern Theme
Created by Idreaus
12/16/2014 Don't forget to rate <3 --------------------------------------------------------------------------- Extended & Edited Campaign map layout Wrath of Sparta Campaign Only. --------------------------------------------------- This is the Original edi...
Special Effects Enhancement Mod 1.5 by Mech_Donald
Created by Mech_Donald
Here it is now on Steam! The full version of my mod SEEM 1.5 for Rome 2 Enjoy! (Changes for Blood DLC) You must own the Blood and Gore DLC to see blood effects!!!: - better blood textures on bodies and floor - many thanks to LuciferHawk for testing!! - blo...
Textures HD: Celtic Helms
Created by Celticus
Decided to upload some textures I had sitting on the drive. Will reskin the vanilla helmets to slighty higher quality and retextured versions. This will not overwrite any modded helmets which use their own rigid model. Helmets are all about 512 resolution ...
Maybourne's Textures (Segmentata & Gladius)
Created by Maybourne
The mod is compatible with the patch 19 (Desert Kingdoms)! Description This little mod offers new textures for the roman Lorica Segmentata armour and the roman Gladius sword. I created this mod because I don't like the vanilla texturing of my favourite rom...
Celtic Sword Retexture
Created by Leadbelcher Bill
Reskins a bugged Celtic sword model with a new one from Attila; a fix for its terribly low LoD. Compatible with everything. Now included in the "Community Patch for ROME II"...
PdguruRomansPlus 9/24 and Link to Version 4.4
Created by Pdguru
Romans, Horses and Good Weed... - Greater variation in height and size of the men (Romans's only) - MANY new shields - New base colors - Armour - Cingulum - Helmets - Gladius - Faces - Eyes and teeth - Cleaner skin with scars added (men no longer look like...
Shoes for Sparta
Created by DMDR
Returns sandals to spartan units in Grand Campaign. CA has removed them with the release of WoS, the change I did not welcome because what the hell CA ? !!! WARNING !!! Enabling this will make sandals appear on some WoS spartan units, and this will look ug...
Greek_elephants.pack
Created by Pedrotum
Armoured elephants for all greeks (Sparta, Epirus, Athenes and Macedon) For Rome and Carthage http://steamproxy.net/sharedfiles/filedetails?id=959295992...
Punic_Wars_Elephants.pack
Created by Pedrotum
Elephants for Rome and Carthage...
Better Building Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Better Skill and Trait Icons - Emperor Edition
Created by Deus_0101
Traits and Skills icons are colored based on what they are. SAVE GAME COMPATIBLE Uses vanilla Emperor Edition Icons Skill icons now have a roman numeral that represents what level in the branch they are. Agent actions are consistent with the colors of the ...
Better Ability Icons
Created by levoy1
"Better Ability Icons" changes all ability/attribute icons of units and generals to coloured variants, so they can be differentiated more easily. There are also newly added additional icons so you can quickly visualize the side effects of these abilities (...
Cohort Advisor Re-skin
Created by Nerva | Eggmond
This is another little advisor re-skin mod, to add choice. This makes your advisor, an eagle cohort looking fellow, good for playing rome. Choose between this, or my other advisor re skins, the hellenic skin, the spartan skin, and now the cohort skin. Feel...
Hellenic successor advisor re-skin
Created by Nerva | Eggmond
Hello! Sir Eggmond here again, and i give you another mod, this time another advisor re skin by request. It makes the advisor, a Hellenic successor looking fellow. Good for playing successor states. He can show up wearing many different things, he might ha...
Greek Advisor Re-skin
Created by Nerva | Eggmond
Hello! this is a quick little mod i made for myself. I have released it if you want to use it. You know that annoying advisor that's always telling you how shameful your men are? I made him look greek, as in he now has a corinthian helmet, a bronze plate a...
Lion Champion Advisor Re-skin
Created by Nerva | Eggmond
A simple reskin to make the advisor a lion pelt wearing champion looking fellow. He works for both roman and greco factions looks. You could pretend he is hercules, or a hero of some sort. He overwrites my other reskins, so you have to pick one and sub to ...
Christos's advisor reskin to senator
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible event if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This simple mod will reskin your advisor to a...
Christos's advisor reskin to heroe of Sparta
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible event if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This simple mod will reskin your advisor to a...
Legionaries Unified Helmets and Shields
Created by Leidy
Just a small simple change I made. I was tired of for example legionaries using the oval scutum as used by the hastati and principes, instead of only using the rectangular type of scutum. And also the...
Legionaries Unified Helmets, Armour and Shields
Created by Leidy
This is the same mod for Total War Rome II as my previous one. Except that this one also changes all the legionaries armour into one type. So the regular legionaries all have the lorica hamata with the "type 1" scutum. And the legionary cohorts all now hav...
Corinthian Greek Helmets
Created by Hephest
Hello guys. I am a big fan of the corinthian helmet used by the ancient greeks and, personally, I think it gives a respectable look to a soldier on the battlefield. However, Rome Total War II happens at a time when most of the greek armies abandoned this h...
Corinthian Helmets for Greeks, except Sparta
Created by Hephest
Hi guys. This is the same mod I made "Greek Corinthian Helmet". The only differance is that it does not change units of Sparta. So, you can use your own Sparta's mod with greek factions using the corinthian helmets. Hope you guys enjoy it....
Maf's Improved Garrisons Less Plebs
Created by maffers
Same as Maf's Improved Garrisons but with less plebs/mobs*. This mod adds more garrison units to higher tier capital and settlement buildings. The higher the tier, the more units are added and the higher the quality of the units. This creates a progressive...
Infinite ammo
Created by Zeues
...
Cataph's - UI: Ammunition shown for melee and spear infantry
Created by Cataph
Title says it all, pretty much. UPDATE: version with melee cavalry as well is HERE. I thought this would come handy to instantly recognize which ones of the melee or spear guys we are about to face are going to shower us with javelins, like Iberians and Th...
Fight Like A Man 1.1e: HARDCORE Realism + AI (patch 16)
Created by IVYS4UR
http://cloud-4.steampowered.com/ugc/546390293361515945/F85C676B4FFA85E37B12D61254F53BD7628927ED/ Version: 1.1e (1.1e New AGGRESSIVE battle and campaign AI + new battle and campaign cameras! Also a detailed GDP remastering.) Short desription: This is a batt...
Even More AI Armies
Created by Thunder Bagel
This is the second iteration of my "More AI Armies" mod. The first version just removes the cap on how much the AI can spend per turn on its armies. This mod not only removes this cap but gives all factions double the income. The goal of this mod is to cau...
A More Aggressive AI
Created by Thunder Bagel
OVERVIEW______________________________________________ So I made this mod because I hate how passive the AI is. It makes for a very boring game. They never want to declare war and never really challenge your expansion. This mod aims to change that. The way...
A Very Aggressive AI
Created by Thunder Bagel
The screenshots above are from a very difficult campaign I played as Athens. I ultimately lost after quite the struggle for survival and dominance. Check out the details of this campaign here: http://forums.totalwar.com/showthread.php/143526-Any-Hope-Left ...
Books Make U Smart
Created by Minion-J
+1 Exp upon recruitment per research building level for all dignitaries. save game compatible ...
No Minimum Age Promotions
Created by Minion-J
This mod removes the age requirement for promotions. This is especially useful when using a 12tpy / 24tpy mod as characters may never reach the required age for advancement. Compatability: edits the cursus_honorum_level_requirements tale and is compatible ...
General Abilities Overhaul
Created by Minion-J
This mod adds 15 new general special abilities (1 for each culture) to the grand campaign. It also reworks and GREATLY increases the duration and usefulness of vanilla abilities. Contains an updated version of my “Better General Abilities Icons“ mod. GRAND...
Meaningful_Unique_Provinces.pack
Created by Phalangitis
This mod adds realistic and historical accurate bonuses to provinces so that every territory has a unique role on your empire.. WORKING WITH LATEST PATCH-SAVE GAME COMPATIBLE WHAT THIS MOD DOES.. Lets say that you play as Rome and you conquer Sparta.You ma...
Lgdng_Emblem_Roman_Republic.pack
Created by lugdunumgone
Hello to all A new banner for the Roman Republic Good game Lugdunumgone...
Lgdng_Emblem_Roman_Empire_With_Aquila_Eagle.pack
Created by lugdunumgone
Hello A new banner for the Roman Empire At the same time, this mod will transform all your legions emblems (on the campaign map) with an aquila eagle You can give a note if you wish Good game Lugdunumgone...
Lgdng_Emblem_Roman_Republic_v2.pack
Created by lugdunumgone
Hello A new banner for the Roman Republic (version 2) You can give a note if you wish Good game Lugdunumgone...
Lgdng_Emblem_Roman_Empire_And_Aquila_Eagle_v2.pack
Created by lugdunumgone
Hello A new banner for the Roman Empire (version 2) At the same time, this mod will transform all your legions emblems (on the campaign map) with an aquila eagle You can give a note if you wish Good game Lugdunumgone...
Rome Eagle Emblem
Created by Chief
*** Update 07.01.2015 *** Rome Eagle Emblem (only Rome and the Etruscans) Back to the true eagle for all roman armies and fleets on the campaign map!!! Alternative twcenter.net http://www.twcenter.net/forums/showthread.php?639636-Rome-Eagle-Emblem P.S. Thi...
Universal Diplomacy
Created by scottfree001
This mod opens all vanilla options to all factions regarding settlements and diplomacy. All factions can Occupy, Sack, Loot and Raze. All factions can have Client States and Vassals All factions can form Confederations including new confederations ...Itali...
MansaScott Imperium
Created by scottfree001
More armies, navies and agents per imperium level imperium lev 0 1 2 3 4 5 6 7 armies allow 2 5 8 12 15 20 25 30 fleets allow 2 3 4 6 8 10 13 15 edicts allow 1 2 5 8 10 15 18 20 champions 1 2 3 4 5 6 7 8 dignitaries 1 2 3 4 5 6 7 8 spies 1 2 3 4 5 6 7 8 Al...
Mansa Scott All Edicts
Created by scottfree001
A simple mod availing all edicts to all factions with the exception of Romanisation (that's still only for Romans and Etruscans). *Now available in: An Even Better World...https://steamproxy.net/sharedfiles/filedetails/?id=1667911856...
Expensive Agent Actions
Created by scottfree001
*Now available in: An Even Better World...https://steamproxy.net/sharedfiles/filedetails/?id=1667911856 Do you like to train your armies to perfection, but sick of them getting stalled by agent spamming. Maybe you like saving money on army upkeep or up...
Sell Your Slaves - Desert Kingdoms Update
Created by scottfree001
This is a submod/temp update of the fantastic Sell Your Slaves mod. I don't know what's taking so long for creator to update this baby, but it is sorely missed by all. That being said, I'm asking for forgiveness rather than permission and releasing an upda...
No Imperium Requirements
Created by Mr. White
This mod removes the limit for armies, fleets, edicts, and agents... Mod Features: *Unlimited armies *Unlimited fleets *Unlimited edicts *Unlimited spies *Unlimited dignitaries *Unlimited champions If you like it, please rate!...
Reduced Corruption Emperor Edition (Obsolete)
Created by Sir Noi Crezant
A "cheat" mod that causes corruption to max at 15% instead of 95%. Pretend that you're not cheating because the starting corruption is the same! Compatible with most other mods, but not all of them. Save game compatible. May not function in the current ver...
No Civil War Emperor Edition (Obsolete)
Created by Sir Noi Crezant
Very simple, small mod that removes civil war by upping the minimum imperium levels required for civil war to above the max imperium level. For Patch 15 Emperor Edition. Not compatible with Radious. Save-game compatible. You will be able to tell whether it...
Civil War Removal
Created by Spinxo
This Mod basically makes it to where you can't reach enough Imperium to cause the Civil War. So it technically REMOVES THE CIVIL WAR!!!. I just had to capitalize that. Updated to latest patch. Not Save-Game Compatible. It changes the Imperium Level at whic...
No Civil War
Created by Javatar
Removed the Civil War Event for every faction. *** IMPORTANT *** Not latest patch compatible - As i have no money left to buy the DLC i cant mod and test it. Feel free to support me with a DLC - Steam Gift. After getting it I can guarantee to update this m...
Higher Edict Cap
Created by Sarge
Updated 02/12/2017 This mod increases the number of Edicts per level of Imperium to double the amount of the vanilla game to, 1/2/4/6/8/10/12/14 It is save game compatable and works with all DLC Expansion packs, Radious's mods, Does not work with Hegmonic ...
New Edicts Mod with Higher number of Edicts
Created by Sarge
Updated 02/12/2017 This mod increases the number of Edicts as well as adds some new Edicts. 1/2/4/6/8/10/12/14 It is save game compatable and works with all DLC Expansion packs. New Edicts Cultural Development Adapt or Die +5% corruption +4 owning faction'...
Imperium level changes - Build the full might of all Roma's Legions!
Created by BECKETT1994
Hey there, this is my first attempt at a mod for any game so bare with me. Also on another note this mod is simply for a bit of fun, so please be considerate. Anyway, I was playing Rome 2 and was becoming frustrated at the chapter objectives that require x...
Chapter Objectives Overhaul for Rome.
Created by BECKETT1994
Hey there, this is my second mod and its building upon my first. This mod changes the number of units required to complete the chapter objectives in the Roman Grand Campaign. Are you tired of raising your troops in the first and sixth chapters only to roll...
250 Armies, 57 Edicts & no AI agents
Created by Rickster Roo
Tired of seeing nearly your entire army annihilated by your opponent's agents' vile sorcery before they even reach the opposing forces? Feel so restricted with the number of armies allowed in vanilla it doesn't fulfill your dictatorial needs? This simple m...
250 Armies, 57 edicts & no agents
Created by Rickster Roo
This simple mod raises the army and fleet cap to 250, number of edicts to 57, and removes those pesky agents which the AI loves to spam so much. This doesn't get rid of the agent each faction starts the game with, however. Other version, which disables the...
More Armies & Edicts
Created by Michael
Have an idea for a modifcation, want a faction customized for your liking or want to turn the grand campaign into something of your choosing? Join our new steam group and post a request : http://steamproxy.net/groups/totalwarmodifications _____________...
More Edicts Per Imperium Level *NO LONGER SUPPORTED*
Created by Uncle Slam🔰
**PLEASE NOTE** As of 12/20/14, I am unable to continue support to this mod. White it is relatively simple to create, keeping it maintained is quite low on my list of things to do right now. After starting college and working part time, it is hard for me t...
More Armies Per Imperium Level *NO LONGER SUPPORTED*
Created by Uncle Slam🔰
**PLEASE NOTE** As of 12/20/14, I am unable to continue support to this mod. White it is relatively simple to create, keeping it maintained is quite low on my list of things to do right now. After starting college and working part time, it is hard for me t...
More Armies Per Imperium revived
Created by HarryHungwell
This is simply the same tweaks "hihilow56" made in the original "More Armies Per Imperium", just updated for the current version of Rome 2. As such, all credit goes to him. -Changes as follows: Amount of Armies allowed for imperium level increased (1,2,3,4...
AVE_24_armies.pack
Created by REGNATOR
24 ARMIES ALL FACTIONS THIS MOD GIVES YOU MORE ARMIES ON EACH IMPERIUM LEVEL, 24 ON HIGHEST IMPERIUM LEVEL together with an improved economy to suport these armies more agents (7 on highest imperium level) THIS MOD IS PATCH-17 COMPATIBLE ONLY FOR USE WITH ...
AVE 24 ARMIES (ED COMPATIBLE)
Created by REGNATOR
24 ARMIES ALL FACTIONS THIS MOD GIVES YOU MORE ARMIES ON EACH IMPERIUM LEVEL, 24 ON HIGHEST IMPERIUM LEVEL together with an improved economy to suport these armies more agents (7 on highest imperium level) THIS MOD IS EMPIRE DIVIDED PATCH (LATEST PATCH) CO...
One Agent Only
Created by FranzZ
Simply sets the maximum Spies, Dignitaries, Champions at 1 for both AI and player, so no more having massed Agent wars! (This means it allows you and the AI to have one of each agent type) Works with current save games and is updated to latest patch. Works...
Two Agents Only
Created by FranzZ
Simply sets the maximum Spies, Dignitaries, Champions at 2 for both AI and player, so no more having massed Agent wars! (This means it allows you and the AI to have one of each agent type) Works with current save games and is updated to latest patch. Works...
No Agents for AI
Created by Javatar
SPECIAL THANKS TO INSENSUS who supported this mod by donating the "Empire Divided" DLC so that i was able to update the mod. Let his fame be eternal. Mod Description Set the value the AI is willing to spend for agents each turn to zero. Agents that already...
no_agent_action.pack
Created by SaltaN
This mod removes the ability to perform all acts of agents against armies, agents and provinces (Agents can only make exploration and support armies and provinces)....
no_poison.pack
Created by SaltaN
You and the AI can't deal damage when poisoned the army....
erik no agents mod
Hi, this is my Version of a no agent mod. Its the same like my other no agent mod, just without tinkering with the generals and armies. 1.: No one can recruit additional agents 2.: Agents fail and get wounded everytime they try to do something. 3.: Agents ...
erik rebalanced agents mod
Hi, this is my Version of an rebalanced agent mod. Its disabling anything but the passive skills and buffs. So they can, for example, join armies or passively convert a region to your culture. I think this is a more realistic aproach, since it wasn't happe...
erik no agents just military mod
Hi guys, If you, like me, just wanna clash army against army, then this mod is for you. This mod does change two things: 1.: Agents can't be recruited (neither by the AI nor you) and the starting agents can't level. So they won't be much of a problem. All ...
BLuB: Spies
Created by BLuBMuZ
This mod almost removes from the AIs the willing to spend their money on spies and such and highly reduces their dangerousness to the human. On the opposite, human spies are almost invincible. Enjoy it and remenber that it's part of my Blub Mod, the greate...
BLuB Rome II Mod
Created by BLuBMuZ
Better garrisons for any Faction Buildings: reduced cost, squalor penalty and food consumption Research: almost halved Agents: improved human/AI chances and worsened AI/human chances Increased armies and agents cap for the higher Imperium levels, Unlimited...
Reduced AI agent usage
Created by iRoygbiv
NOTE: There are now two versions of this mod, this one which reduces AI agent actions to a reasonable level and another which completely cuts AI agent actions. I've been suffering from a bad case of agent spam in my Caesar in Gaul campaign so I put togethe...
Zero AI agent usage
Created by iRoygbiv
NOTE: There are two versions of this mod, this one which completely cuts AI agent actions and another which reduces AI agent actions to a reasonable level. I've been suffering from a bad case of agent spam in my Caesar in Gaul campaign so I put together th...
STOP WITH THE AGENTS.
Created by Pinny
So, I love epic clashes in semi-historical settings, this convinced me to play a capaign as the Seleucids on hard difficulty (meh) with the "A More Aggressive AI" mod and "Even more AI armies". While at the start it was pretty cool, by the time I had taken...
No army limit for grand campaign/DLC campaigns
======================================================================== This mod changes some of the imperium options: The army limit size has been changed to 10000 The navy limit size has been changed to 5000 The edict size has been changed to 100 This s...
More Recruitment Slots
Created by Michael
Have an idea for a modifcation, want a faction customized for your liking or want to turn the grand campaign into something of your choosing? Join our new steam group and post a request : http://steamproxy.net/groups/totalwarmodifications _____________...
City Sack & Liberation Mod by Dresden
Created by Dresden
This mod allows all factions to Sack, Liberate and Loot cities. Compatible with all patches and all mods. Occupation Options Sacking a city gives you money and you don't take the city over. Buildings are damaged 25% and public order is lowered by 40 on the...
Dresden's Sack, Liberation and Diplomatic Options Mod
Created by Dresden
This mod gives all diplomatic and occupation options to all factions: Sacking, Liberating, Looting, Razing, Subjugating, Confederating, Forming Satrapies and Forming Client States. Patch 20 compatible. Click here for a version that is compatible with Divid...
Research Buildings Reduce Corruption
Created by Algebraist
Research buildings reduce corruption by -5, -15 and -25% faction wide for levels 2, 3, 4 of the building as well as providing a small boost to happiness. Updated version of: http://steamproxy.net/sharedfiles/filedetails/?id=406455453 so that it works w...
Building Cost Lowered
Created by Spinxo
This is a simple mod that lowers the Building cost of all buildings in all Factions to only 300 Denarii. That it!!! Again, this applies to all factons. Please tell me of any bugs. Updated to latest patch. Please report any feedback of your concerns....
Mercenary economy
Created by Cajo Mario
little mod that change recruitment and upkeep cost for all land mercenary units: tripled and quadrupled recruitment cost and halved upkeep cost. that's all :) ...
Max Public Order
Created by Spinxo
This Mod makes the Buildings with a Negative effect on Public Order to change to a Positive effect.. I just changed most of the Buildings Public Order to positive, so that you won't have to deal with rebellions. Updated to latest patch. Please give Feedbac...
No Food and Squalor
Created by Broodilicious
Removes all food usage and all squalor from buildings....
No Food and Squalor
Created by ScorpionariusDK
Greetings, I took the liberty with permission from Icdan, to update and release his No Food and Squalor mod, so that people once again can enjoy it's contents. This mod disables the need for Food and Squalor management, as all buildings have been zeroed ou...
Less Squalor and Less Food Requirement for beta 15
Created by Big Sausage
Raises food & happiness production by 2 for all buildings that produce food and happiness. Lowers food consumption and squalor by 2 for every building that consumes food and produces squalor....
Resources Revived
Created by ArgonOwl
Resources Revived By Azar Hi, you all! After several months of watching the “Meaningful Resources” mod for signs of updating I finally broke, downloaded the Pack File Manager, and began creating my own version of the mod. This is the result of my work… • N...
Resources Revived - Skeleton
Created by ArgonOwl
Hello Modding Community! This is my final revision of my Resources Revived mod for people who are interested. This version is the skeleton crew of my original mod for those who want a resources mod, but not so many that the economics tab in the game become...
Longer Campaigns
Created by Andrew Boyarsky
20.08.2022. Update: Increased the time to replenish losses in a group of units. The number of slots for recruiting units has been reduced by one slot. Hello everyone. I don't know if you've ever noticed, but after a few dozen turns in the main campaign, it...
More loyalty, less secession
Created by Andrew Boyarsky
Update 12/08/2018: This mod is adapted to the new DLC Rise of the Republic ------------------------------------------------------------------------------------------------- Hello everyone! The frequency of secession and civil wars is something that upsets ...
More bonuses for the three cults in the ED campaign
Created by Andrew Boyarsky
Hello everyone! As you can see, three new cults in the ED campaign have too many negative effects that make further development of these cults unprofitable. This simple mod corrects this injustice and adds extra bonuses to every religious cult. Christianit...
Medieval 2 Total War - Classic Combat
Created by {Δ} Achilles
- - This is a variant of my "Rome Total War Classic Combat" mod. This one includes kill-moves, which have a moderate chance of triggering, and also includes projectile inaccuracy. All of the features of this mod, reproduce a very similar feeling of Medieva...
ATTILA Battle System
Created by Leadbelcher Bill
Play ROME II with the ATTILA battle system upgrades! Features: ~ATTILA morale: units will rout and come back to the fight instead of routing completely off the map. General deaths also trigger harsher morale shocks. ~ATTILA unit spacing ~ATTILA fatigue sys...
Massive Shield Mod (Notitia Dignitatum 2.0)
Created by Thunderbolt II
This mod contains more than 200 unique shield patterns. Yes, you read that right, 200! I lost count at some point. It modifies the shields of many vanilla units - hoplons, thueros, hex shields etc. Many are embossed, but now improving upon my older mod, ma...
Notitia Dignitatum 3.0
Created by Thunderbolt II
This massive overhaul reworks the appearence of almost all vanilla units. It is the latest incarnation of my mod Notitia Dignitatum. It is so large in fact, that file was originally too large to upload to steam. So I had to split it up into two sections. T...
Notitia Dignitatum 3.0 (part 2)
Created by Thunderbolt II
This massive overhaul is the latest incarnation of my mod Notitia Dignitatum. It is so large in fact, that file was originally too large to upload to steam. So I had to split it up into two sections. Almost all vanilla units have been totally reworked. It ...
Notitia Dignitatum 3.0 (part 3)
Created by Thunderbolt II
This massive overhaul is the latest incarnation of my mod Notitia Dignitatum. It is so large in fact, that file was originally too large to upload to steam. So I had to split it up into two sections. Almost all vanilla units have been totally reworked. It ...
Notitia Dignitatum 3.0 (part 4)
Created by Thunderbolt II
This massive overhaul is the latest incarnation of my mod Notitia Dignitatum. It is so large in fact, that file was originally too large to upload to steam. So I had to split it up into two sections. Almost all vanilla units have been totally reworked. It ...
Ed's Augustus Roman Centurion Reskin Mod
Created by Ed (Optio82)
+++++++++++++++++++++++++++ o 8 Feb 2014: Updated Mod to current Game Patch. o 20 Dec: with Patch 8 and beta 8.1 o 15 Nov: Updated for my mods and patch 7 checked and DLC checked. +++++++++++++++++++++++++++++ Not my mod. I just re-packed it to work with a...
Rome reskin 2 + Centurion Mod
Created by [R]uammitr®
----------------------- Dick the Ripper Rome reskin 2 ----------------------- This is an addition to my other reskin of certain Roman units. This mod works for all the Roman factions in the new IA campaign of the Emperor Edition! This part includes: -Legio...
The Best Centurion EVER MADE!
Created by ThePupPeTmAsTeR
This mod will guarentee that you will have the best looking centurion on the battlefield! Out of all the centurions uploaded on steam this is the best one. Credit to this mod goes to ArtStudio but unfortunely this user left the mod broken and unfinished. I...
Roman Centurion Mod
Created by F1endish
============================================================================ This mod adds new uniforms for centurions in the Roman units after the Marian reforms and adds more variety to the armor used by other Roman units. I designed a new centurion cres...
Roman Auxiliary Reskin for Vanilla
Created by F1endish
============================================================================ This mod adds new uniforms for some of the Vanilla Roman Auxiliary units to make them look more "Romanized". It also replaces the Auxiliary officers and banner carriers with Roman...
Akuru Praetoriani
Created by Akuru
Compatible with patch 8.1, 9 and 10 beta 6 new units for rome. New general unit -Praetorian Cavalry with emperor character, Equites Praetoriani +3 praetorian guard units + urban cohort. The Shield pattern of praetorians is from Cancellaria relief, his colo...
Roman Archer Units Classic
Created by Chief
*** Information for this mod Roman Archer Units Classic *** Update: 07.01.2015 1. Levy Archers Recruitment: Roman military main aux 2, Roman port large military 2 Technology: Roman military management training reforms Upgrade: Roman Archers Abilities: Rapi...
Unit Cards BullGod style for Roman Archers Classic
Created by Chief
*** Update 07.01.2015 *** CREDITS: Some existing unit cards were changed by me after my models. I have simply complemented different parts (cut out and insert) and have changed some colors. Something is still improved. All credits go to the creators!!! ***...
Akuru Roman Marines
Created by Akuru
This mod replace vanilla roman naval land units to Roman Marines. Add 3 garrison units to Trade and Fishing Ports....
Assault Triremes
Created by ImpMontezuma
This mod adds assault triremes to all Roman factions. units: Trireme with hastati Trireme with legionary Trireme with legionary cohort Scorpio Trireme with hastati Scorpio Trireme with legionary Scorpio Trireme with legionary cohort The units can be update...
Historical Praetorian Mod
This mod changes the Praetorian Guard, Praetorians, and Praetorian Cavalry to be more historically accurate. I hope you enjoy! Full changes: NO changes in stats, this mod is purely for appearance. Praetorian Guard: -added 5 variants of chest armor form EE ...
TW Arena Unit Reskins
Created by Not Canadian
Takes the units from the Total War Arena Alpha and gives their skins to their corresponding units in Rome 2. Units affected: Auxillary Cavalry Agrianian Axemen Light Peltasts Rhodian Slingers Greek Slingers Spartan Youths Tarantine Cavalry Telesilla's Argi...
Golden Guard
Created by Sallasven
******************************************************WARNING************************************************* These units are "Cheater units" and are meant to remove the challenge on the battlefield. Please dont come back here with comments like "these un...
McShooterz's Rome Bonus pack
Created by McShooterz
This mod adds units and buildings to the Roman Faction. Balance is based on vanilla. *This mod is designed for post patch 15 games, and will not properly work in campaigns started before patch 15. This mod only adds new items, so there is very little chanc...
No building effects 17 patch.
Created by Karl Kori
Мод возвращает эффекты зданий из 16 патча, а то эти "закрома родины" уже достали. Список удалённых эффектов из 17 патча: Янтарь: доход от торговли (фракция) Пурпур: счастье (все провинции) Зерно: пища (все регионы). Кожа: производство (все регионы). Железо...
Rome: Total War Music
Created by Caratacus
=== Rise of the Romans Compatible ===================================== Confirmed working with the latest release of the Rise of the Romans Campaign DLC and Ancestral Update - 09/08/2018 ======================================================= This mod, the...
Epic Battle Music
Created by Agrippa
This is a mod music for TWR2 version 1.00 ( Last Update- 23/05/2018) Compatible also with new mods ( new units for example) but not with other soundtrack mods. Credits : - Europa Barbarorum Team ....in particular Nick Wylie and Morgan Casey for awesome mus...
AJ's Epic Music Mod -=[Re-Uploaded]=-
Created by AJ
AJ's Epic Music Mod This mod replaces all vanilla music to Rome II with more powerful, and epic tracks. You ever felt like the music of Rome II was lacking a little bit? This music will solve that problem delivering a ground breaking cinematic experience. ...
Roman Music mod
Created by Vitallion
So, after a long time Ive decided to make music mod influenced by movies about Roman empire. This mod includes songs from movies like Ben-Hur (1959), Gladiator (2000), Centurion (2010) and The Eagle of the Ninth (2011). You can find there also music track ...
Alexander Music
Making these mods costs me a lot of time (I have over 2000 hours) without getting anything in return. So please feel free to support me ($1 is enough) So that I will be able to finish at least the Xenephon campaign. Which will be a beast! https://www.patre...
Hegemony Music
Making these mods costs me a lot of time (I have over 2000 hours) without getting anything in return. So please feel free to support me ($1 is enough) So that I will be able to finish at least the Xenephon campaign. Which will be a beast! https://www.patre...
Cyrus Music
Making these mods costs me a lot of time (I have over 2000 hours) without getting anything in return. So please feel free to support me ($1 is enough) So that I will be able to finish at least the Xenephon campaign. Which will be a beast! https://www.patre...
SPQR_music.pack
Created by Dicanio
Welcome. This mod will appeal to those who were fans of the old SPQR mod from original Rome as it contains a lot of the music from that as well as some new additions inc music from Gladiator, Spartacus (new and origional) HBO Rome, Ben Hur and Rise son of ...
Total War: Attila Soundtrack for ROME II
Created by Leadbelcher Bill
If you enjoy my mods, please consider donating (no matter how small the amount), it is very much appreciated :)! <3 Click to Donate ~THE BEST OF BOTH~ This mod blends the music from Total War: Attila with ROME II to forge the ultimate soundtrack for your R...
ROME II music mod (Reuploaded)
Created by $-Freddy-$
DISCLAIMER: This is a free mod,I don't own any copyrights to these music pieces! Music is taken from games and from movies, looked for something in other sources. You will find Sample from mod on My YouTube channel. WARNING: THIS MOD IS NOT COMPATIBLE WITH...
Eras of Rome: Music Pack
Created by Flavius Stilicho
New Music pack to be used in conjuction with the Eras of Rome mods, or any mod that you'd like to play with. Compatible with any mod as it only changes the music. This mod is completely optional and not required to play either Eras of Rome mod. Credits: Fi...
Total War Saga Music Medley (Featuring Jeff Van Dyck)
Created by Sapienite
This includes music from the popular Rome Total War music mod, but goes far beyond that, including many of Jeff Van Dyck's compositions from ALL Total War games. Medieval II's soundtrack competes with Rome's for his best composition in my opinion, but Medi...
Conqueror Music Pack
Created by WhyXelsink
***WARNING!*** Goose skin may appear during the gameplay! ...
music_rtw_UPDATE.pack
Created by .
...
R2TR I MUSICA
http://i.imgur.com/IqOPr39.png Rome II Total Realism Music Mod R2TR I MUSICA is a conversion of the RTR 6 music mod which was composed by Vlad Kuryluk. It was first released as an optional music mod for RTR 6.1 around September-October 2005 . The pack incl...
R2TR II MUSICA
http://i.imgur.com/IqOPr39.png Rome II Total Realism Music Mod R2TR II MUSICA is our second music mod which was composed by Alex McGery and the late Alejandro Rodriguez. It was first released accompanying music for RTR VIII : The Iberian Conflict. This mod...
Increased Tower Rate of Fire (Realistic)
Created by Peel
Decreases the base reload time of arrow towers and scorpion towers to about half their original values. The image is of my insane version, as it is almost impossible to show with a screenshot the effects of this mod. This is my first mod, and my first use ...
Fatigue Adjustment
Created by aBunchofScience
This mod makes two slight adjustments to how levels of fatigue affect units. This mod gives a small buff to performance of units in the "active" fatigue state. It also has fatigue affect melee defense, not just melee attack, weapon reloading, and movement ...
Realistic matched combat. Now with rare battle animations.
This mod changes some visual aspects of the battles to make them more realistic and historically accurate. 1.When at least one of two units that fight against each other is keeping its formation there are only short choreographies, not matched combat. It i...
Realistic City Defense
Created by Prime
Reworks all world city defenses to make them more qualitative and realistic without adding free extra difficulty. City walls on demand. Places traps and bastion artillery. ** You need to end turn to see the new garrisons! Update v5.1.2 - Historical Artille...
Volcano Battle Mod
Created by Volcano
For: All campaigns If you use this, then you don't need to activate my other battle mods as they are included here (Longer Battle Time Mod, Real Skirmisher Ammo, Naval Battle Mod). Also, if you use this mod then you should disable all my other battle mods ...
Realistic Legionary Tactics
Created by abel1717
NEW!!! 1) You can build (recruit) ballistae and scorpions in any of your territories providing there is a military building (Roman soldiers were engineers and could build them on site, so it does not make sense than when far from home you have to keep send...
Realistic Roman Garrison & Barricading
Created by abel1717
THIS IS A BETA RELEASE (For feedback) In real life the defending army has the advantage. Thats why the attacking armies will try to greatly outnumber the defenders. In Vanilla Rome II is the other way arround. In ancient times Romans excel at building defe...
Realistic Land & Naval Battles
Created by abel1717
More strategy less arcade In vanilla everything happened so fast that there was no room for maneuver. I used to rush my units into an enemy unit clicking over here and then over there to keep up with the arcade pace of the game. Everything happened so fast...
Cinematic Combat Animations
Created by Leadbelcher Bill
This mod completely removes unmatched combat, leaving the battles much more visceral and cinematic. It is a slightly modified version of the "More Bloody Animations" mod....
cinematic_kill_(Animation_Mod)
Created by Kyle
Rearrange the animation files,now every kill is cinematic...
cinematic_kill_v2.pack
Created by Kyle
This is an animation mod which makes the battle combat more cinematic and bloody 1. better charge kill 2. better matched combat in formation 3. every kill is bloody 4. if a soldier is killed by missile attack, he has half chance to get into wounded and die...
Improved Roman Animations and Formations Mod
Created by drahz94
NOTE: compatible with other mods, ask for overhauls This mod adds a NEW roman 'shield wall' (with improved animations) ability/formation, called 'roman formation'. 'Roman formation' improves the organisation/cohesiveness of troops in combat. See the screen...
Testudo Fix - Emperor Edition Compatible
Created by The Professor
New Version 09/10/2014 - Fixed an issue where mod may have caused some other special abilities stat boosts to not function correctly. My bad. - Added both types of infantry testudo to all testudo-capable units. - Added cavalry testudo to Auxiliary Cavalry ...
Loose Formation for All Units
Created by Dresden
This mod allows all units to use the Loose Formation ability. Updated to Patch 20. Not compatible with most overhaul mods and unit pack mods. It will give loose formation to vanilla units only. Custom Mods, Previews & Feedback: http://i.imgur.com/Lc4OTTA.p...
Realistic Charge Impacts - Rome II Version [DEI compatable]
Created by Hiysta
Following on from the mod I created for Atilla. I have made a Rome II version. The fix. 1. Apon impact units will no longer hit that brick wall and will mesh together slight better. 2. The units behind the front rank will continue to charge, stopping the p...
ROME 1 Unit Spacing
Created by Leadbelcher Bill
This simple mod changes the spacing between soldiers to their ROME: TOTAL WAR values. This mod is useful for those who want to go retro back to the old RTW days, or perhaps just feel like the units are too close together in Rome II. Should be compatible wi...
B.A.M. : Better Arrows Mod
Created by BlueMt
USE BMMII INSTEAD! Are you tired of your archers getting one volley off before they get charged by hoplites? Do you hate that your archers can only shoot a foot in front of their faces? Do you want arrow clouds to block the sun more than anything? Do you w...
B.M.M. II (Better Missiles Mod 2)
Created by BlueMt
B.M.M. II After 4 months of hard work, I willingly present to you, the missile mod to end all missile mods, my final mod for Rome 2. (probably) The reason I even considered creating this mod is because I wasn't happy with my last B.M.M., I felt like i coul...
B.C.S. : Better Cavalry Speeds
Created by BlueMt
Is it a snail?! Is it a tortise?! Nope, it's TW:R2 Cavalry. In this game, Cavalry moves so slow that those spearmen can keep up with them in a battle. Now where's the fun in that? Description: This mod is a simple solution for a big problem. It makes cavar...
Kill Animation Battle Overhaul
Created by Swissbob
IMPORTANT NOTE: This mod is currently outdated with the recent patch 18. You can still use this mod if you opt into the patch 17 beta, but I believe it will crash if you don't. I am currently working on fixing this and should hopefully have an update out s...
Sebidee's Minimal Battle Advisor
Created by Sebidee
Sebidee's Minimal Battle Advisor - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This small and very simple mod removes most of the advisor speeches. We love you Mark Strong, but over the past year your voice has become i...
Christos's Spartans Strategos (Generals) V2.0
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible event if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This mod will change skins for all Strategos ...
Christos's Diádokhos Strategos (Generals) for all hellenic factions* V2.0
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible even if you have the yellow triangle and if the mod manager say it's outdated (only use "activate outdated mods") because it's only cosmetic, so n...
Christos's Suffet of Ba'al Hammon (Generals) for Carthage
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible event if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This mod will change skins for all Suffet (Ge...
Darth Ruthon Greek Unit Pack(Patch 20)
Created by Darth Ruthon
Hey this is my greek unit pack: Poseidon's Lancers Poseidon Trident Marines Poseidon Trident Cavalry Greek Swords All recrutable on Military 3,4,5. For Athens,Epirus,Sparta,Macedon and Syracuse. Save compatible! Please report any bugs!!!...
Getae Roster Expanded (without pikemen)
Created by Drelas
This mod features 4 new units for the Getae faction, balanced around similar units of the vanilla game. All of them have a new custom made unit card and they are all visually cohesive with the rest of the faction. The units added are: - Dacian Swords: new ...
Stronger Cataphracts for Bactria, Seleucid and Parthia & other Increases.
Created by cattus_malus2017
So, this is my first mod and I made it for personal use, but I thought there might be others out there who are annoyed by the fact that CA weakened Cataphracts so much that they´re not worth the money any more. I wanted to see the cataphracts slaughtering ...
MacklesMod: Roman Officer Corps
Created by Caratacus
A limited re-skin pack, this mod aims to diversify the look and equipment of Roman officers and standard bearers. This is both for units of different periods (Marian as opposed to Imperial) and for between units of the same period (Principes vs Hastati). M...
Awesome Roman Mod (Pre Marian Custom Battle Units only) (New mod is out for patch 19)
Created by Potato Soup
Mods that are recommended with this Mod http://steamproxy.net/sharedfiles/filedetails/?id=616211653- Recommended mods in a collection. Optional mods http://steamproxy.net/sharedfiles/filedetails/?id=766611688 -Total War: Attila Soundtrack for ROME ...
Awesome Roman Mod ( Late Republic Custom battle units only.)
Created by Potato Soup
Mods that are recommended with this Mod http://steamproxy.net/sharedfiles/filedetails/?id=616211653- Recommended mods in a collection. Optional mods http://steamproxy.net/sharedfiles/filedetails/?id=766611688 -Total War: Attila Soundtrack for ROME ...
Awesome Roman Mod (Imperial Custom battle units only.)
Created by Potato Soup
Mods that are recommended with this Mod http://steamproxy.net/sharedfiles/filedetails/?id=616211653- Recommended mods in a collection. Optional mods http://steamproxy.net/sharedfiles/filedetails/?id=766611688 -Total War: Attila Soundtrack for ROME ...
Kaziel's Romans - Version 4.0
Created by kaziel
Roman Faction Pack by Kaziel. ------------------------------------------------------------------------------------------------------------------------- WARNING: This mod is currently bugged (Centurions, Officers missing texture files etc.). I don't have ti...
Kaziel's Romans: Early Republic
Created by kaziel
This is a Unit/Faction pack specifically for the Romans of the Early Republican era. It contains all the work I've done in Kaziel's Romans 1.0 to 4.5. Also contains many things that have been refined and many new things as well (see below). Overall, I thin...
Kaziel's Romans: Early Republic Unit Icons
Created by kaziel
New Unit Icons made from scratch specifically for the Kaziel's Romans: Early Republic pack. Design is a fusion of vanilla style, and a more dynamic/realistic style. Download the main Unit/Faction Pack these Unit Icons were made specifically for here: Kazie...
Kaziel's Romans REBORN
Created by Galax
You all probably heard of THE one unsupported mod for Rome II total war. That mod being the glorious work of Kaziel. Well i made it work for the final form of Rome II Total War. LATEST UPDATE: Just added original (a lot better) officers to all pre and post...
Kaziels Romans REBORN (no generals)
Created by Galax
Its a simple change to my other mod "Kaziels Romans REBORN" only this time without general meshes so its compatible with mods that change appereance of generals as requested. link to my "original" mod: https://steamproxy.net/sharedfiles/filedetails/?id...
Kaziels Romans REBORN (without custom unit cards).pack
Created by Galax
As requested alternate version for my other mod Kaziels Romans REBORN : http://steamproxy.net/sharedfiles/filedetails/?id=810939822...
Athens Anonymous Roster Expansion v103 (AARE)
Created by V3
AARE is a simple roster expanding mod, working in conjunction with 2 other mods, to expand the level of detail for the Greek States. They are divided by each faction so you can pick and choose which one you want to use. The mod was also made with other mod...
Sparta Anonymous Roster Expansion (SARE)
Created by V3
NEW RELAUNCH FOR PATCH 14 SARE, or Sparta Anonymous Roster Expansion, has been a long time on the workshop, but has sat unupdated and relatively unharmed by many patches since around patch 7. The out of date table has been rebuilt, stats rebalanced, unit a...
Epirus Anonymous Roster Expansion (EARE)
Created by V3
Much simpler in scope than its brothers, EARE is another roster boosting pack working in conjuction with 2 others in order to expand the greek states. Epirus is slightly different from the other 2, in that it is a successor kingdom, not a city state. Pyrrh...
Anonymous Carthaginian Roster Expansion (ACRE)
Created by V3
This is an extremely robust roster expansion, rebalancing and reskinning of the faction of Carthage. The initial version is limited to the roster expansion and reskinning, but further changes will come to vanilla unit balance as well as further reskinning ...
Baktrian Roster Expansion (BRE)
Created by V3
BRE is a roster expanding, reskinning, and rebalancing mod aimed solely at the faction of Baktria. Europa Barbarorum was used as the primary source for the new units and reskins, and the current total of additions is around 10. Reskinned and/or rebalanced ...
Rise of Hayasdan (ROH)
Created by V3
ROH is a roster expanding and reskinning mod for the faction of Armenia. Taking inspiration from EB and Classical Age as well as utilizing their research, all credit goes to them for their work. The initial version of this mod adds 8 new units to the roste...
Mithridates Pontic Roster Expansion (MPRE)
Created by V3
This is a rather robust roster expansion for Pontos, adding 17 new units as well as reskinning some vanilla ones. All additions are meant to be as authentic as possible, as well as balanced, and useful alongside the vanilla roster. This unit pack is also m...
IMPERIAL LEGIONS OF ROME (core pack 1 0f 2)
Created by LEONARDO THE GREAT
updated for empire divided DONATION LINK https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LEDCCLXSG4P58 custom batlle mode: Imperator Augustus only campaign: Grand only PRESENTING THE IMPERIAL LEGIONS OF ROME This mod covers the early i...
Imperial Legions of Rome (core pack 2 of 2)
Created by LEONARDO THE GREAT
MOD IS NOW 2 PARTS Core pack 1 Core pack 2 Core pack 1 ( the orignal mod you were subscribed too) core pack 2 ( new addtional subscription pack) https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LEDCCLXSG4P58 http://cloud-4.steamusercont...
GREAT ROMANS 2.0
Created by LEONARDO THE GREAT
GREAT ROMANS AND CAMPAIGN GENERALS PACK 11 notable Roman generals for custom battle mod 41 new custom Roman general models for campaign mode Notable generals scripted to appear randomly throughout the campaign Gnaeus Pompeius Magnus http://cloud-4.steampow...
ROMAN CAMPAIGN GENERALS PACK
Created by LEONARDO THE GREAT
31 unique generals for the roman campaign DONATION LINK https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LEDCCLXSG4P58 REQUIRED ITEMS This item requires all of the following other items IMPERIAL LEGIONS OF ROME (core pack 1 0f 2) Imperi...
Gaius Julius Caesar
Created by LEONARDO THE GREAT
Gaius Julius Caesar, the next new character for the Imperial legions of Rome series inspired by the HBO series ROME. Allegedly, a descendent of Trojan prince Aeneas, Julius Caesar's auspicious birth, c. July 12 or 13, 100 B.C., marked the beginning of a ne...
Maximus and Marcus campaign
Created by LEONARDO THE GREAT
This mod allows you to start off with Maximus Decimus and Marcus Aurelius as characters on the Regular Grand campaign map. Maximus 18 Marcus 29 12tpy YOU MUST BE SUBSCRIBED TO IMPERIAL LEGIONS OF ROME AND THIS CAMPAIGN MOD *will not work with other mods th...
AUGUSTAN EXPANSION PACK
Created by LEONARDO THE GREAT
Are you ready for the next addition to the Imperial Legions of Rome experience? I present to you an optional expansion pack covering the mighty Romans during the time of Augustus. Initial release units: Legionnaires Legionary cavalry First cohort Veteran l...
Castra-Recruitment System
Created by LEONARDO THE GREAT
ARE YOU TIRED OF WAITING TO CONQUER HAVE THE MAP TO GAIN ACCES TO YOUR FAVORITE LEGION? THEN MY FRIEND THE NEXT STAGE OF UNIT RECRUITMENT IS HERE. Instead of using the old and frustrating AOR system, ILOR now uses a recruitment camp system or "Castra" whic...
IMPERIAL LEGIONS OF THE THIRD CENTURY
Created by LEONARDO THE GREAT
Unit pack for Empire Divided. Aurelian faction only Replaces vanilla models only New Icons Replaces Campaign generals No stat changes ...
CAESAR IN GAUL UNIT PACK (ILOR)
Created by LEONARDO THE GREAT
THE IMPERIAL LEGIONS OF ROME CREATOR PRESENTS A New pack covering the legions of Julius ceaser Avialable in CIG custom battle CIG campaign Grand campaign includes core game units plus four of Caesers legions: legionaries veteran legionaries First cohort pr...
Aquilis Praetorianis --Faction based Uniforms--
Created by Nerva | Eggmond
--This unit is being tweaked. It is safe for all save games and compatible with anything, and always will be. Should work with any DLC, i hope. Please report issues. Quality is my goal.-- Hello! i am Sir Eggmond, and i have been gone awhile but i want to g...
Purpura custodes
Created by Nerva | Eggmond
--This unit was made for my own use, for my Rome 2. Though i thought others might like it. It is safe for all save games and compatible with anything, and always will be.-- Hello! i am Sir Eggmond, and here is a new unit I’ve been baking, and now comes fre...
Agema of the Archon -Unit Request-
Created by Nerva | Eggmond
Hello! Sir eggmond here, with a Unit made by request. They are a Hoplite unit, made to order by the user Germanicus Julius Caesar . Their stats, faction, colour and look were guided by him. It is for macedon from the military buildings. This unit was made ...
Hellenic Attendants --Faction based uniforms--
Created by Nerva | Eggmond
--This mod is subject to slight tweaking. Though is and always will be compatible with all mods, DLC, and save games. I am working on a unit card--- Hello! I am sir Eggmond, and behold my newest unit, Hellenic attendants! This is a heavy sword unit, in the...
Thespian Hoplites
Created by Nerva | Eggmond
Hello and behold, my newest unit, thespian hoplites! an elite spear unit. they are pretty well balanced, and reliable, and have all the abilities a spear unit needs, phalanx, steady, square and so forth. they number 160 men on ultra, and can be recruited f...
Theban Sacred Band
Created by Nerva | Eggmond
hello and behold my third unit mod, by request, the theban sacred band. Very reliable heavy swordsmen, who will fight to the end for their commander. As was requested by ioanniskotsi, They are in custom battle and in campaign, for the factions of athens, s...
WoS/Vanilla Blades for Sparta -Four unit Pack-
Created by Nerva | Eggmond
Hello! And behold my newest unit pack, the Blades of Sparta four-unit pack! When the DLC came out, people seemed disappointed at a lack of Spartan Swordsmen, or melee units in general. Well Eggmond has come back for awhile, to provide just that! And it's m...
Spartan Panoplia Hoplites
Created by Nerva | Eggmond
--Work in progress--Subject to change---Safe for all save games--- It now has a video thanks to papa lannister! Hello! and behold, by request my newest unit, Spartan Panoplia Hoplites! Custom made for a friend of mine. A new unit for sparta, for custom bat...
Spartan Panoplia Hoplites -450 man version-
Created by Nerva | Eggmond
This is a unit variant request, i made this to order. It is the same unit as my Spartan panoplia hoplites, but with 450 men, so that it is compatible with mods that increase unit number. Spartan Panoplia Hoplites -450 men version- This is the original mod ...
Golden Age Sparta -Decorative Spartan Reskin-
Created by Nerva | Eggmond
--This is my first reskin. It is subject to tweaking, but will always be safe for your game.-- Hello! and behold my very first re-skin! this one is a skin of my favorite faction, Sparta. I made it to my taste, but if you like it you are more than welcome t...
Unnamed Spartans -Sword unit/Spear unit-
Created by Nerva | Eggmond
Hello! this unit was a request, and was made to order. It adds the Unamed spartans as a hero unit, with the unamed spartan himself at the head. As general, and a unit. In both custom battle and campaign. They come from military barrack tier 3, 4, and 5. Al...
The Brave 300 (Classic version)
Created by Nerva | Eggmond
Hello! and behold my newest unit, steaming fresh out of the modding oven, and ready to serve. An elite commander's guard, the brave 300. --When he was asked why he had come to fight such a huge host with so few men, Leonidas answered, "If numbers are what ...
Royal Macedonian Guard
Created by Nerva | Eggmond
Yes, as strange as it is, macedon diden't always wear black. Hello! and behold my newest unit, by request, the Royal Macedonian Guard. An elite unit based off the royal guard of Great Phillip of macedon. it's a fully new unit. Fully compatible with mods. I...
Alexandrian Guard
Created by Nerva | Eggmond
Hello and behold, my newest unit, the Alexandrian Guard! installment one in a series of alexander based units. These men follow the legacy of Alexander the great, an elite swordsmen unit, that are heavily armoured and very reliable. They fight for the alex...
Successor Assault Infantry
Created by Nerva | Eggmond
Hello! I am sir Eggmond, And behold, my newest unit, Successor Assault Infantry! This mod is subject to tweaking and editing. *it will always be safe and compatible.* This is the first unit in a long time that I made for “myself” I guess you could say. I m...
Royal Mollosian Guard
Created by Nerva | Eggmond
Hello! and behold, my newest unit, straight out of the modding oven, The Royal Mollosian Guard! The pyrrhic victors themselves, They are a heavy defensive hoplite unit that is available for Epirus. I thought epirus needed a good royal general unit, so here...
Captain Alexos, and his Mollosian Kingsmen
Created by Nerva | Eggmond
Hello! i am sir Eggmond, and i have made a new hero unit. Captain Alexos, and his Mollosian Kingsmen. Previously the guardians of generals, these fellows have struck out to become mercenaries for hire, under their beloved captain alexos. This unit is a kin...
Sacred band of Ba'al hammoun
Created by Nerva | Eggmond
By request, i give you my second ever unit mod! a brand new unit of heavy infantry, this time for Carthage! These noble sons of the goddess Anathe in carthage, have been trained and honed since birth, and will fight to the end for you, and for their homela...
Arkadian Mercenaries
Created by Nerva | Eggmond
-SUMMARY- My very first unit. Arkadian mercenaries! Hard and veteren men that hail from the harsh black mountains of great arkadia! they shall fight to the death, with but a bit of coin to push their blades forward. This unit is a quite powerful, yet quite...
Arkadian Mercenaries SMALLER UNIT SIZE
Created by Nerva | Eggmond
this a duplicate of my arkadian mercs unit, but smaller, about vanilla sized, as the original is about DEI sized. here you go. as it was requested. not compatible with the bigger version. the original mod ---> http://steamproxy.net/sharedfiles/filedeta...
Viking Raiders
Created by Nerva | Eggmond
--Work in progress-- I am working on fixing their buildings, so any help on where they should come from would be well needed :D Hello and behold next in line for my dark ages units, and to go with my Northumbrians unit. Fresh out of the modding oven, VIkin...
Germanic Tribes
Created by Ryan
Germanic Tribes adds unit variety and new units to the Germanic factions, recruit-able by conquering German provinces. For that it requires its own ESF and with it divides a year into four turns. Mods that require an ESF, too, might be incompatible. Versio...
Germanic Tribes - Just Tribesmen
Created by Ryan
Just Tribesmen contains the units from the Germanic Tribes mod for Germanic & Celtic factions for campaign and custom battles. Description Version: 2.8 (Emperor Edition) / works till Patch 'Rise of the Republic' Just Tribesmen is the slim version of the Ge...
KLA's new Celtic Generals Mod (for campaign)
Created by KLAssurbanipal
This is a reskin all Gallic generals. In Vanilla version of the game Gallic generals aren't unique. They look like ordinary soldiers (helmets like poor Montefortino). I decided to change it. My Gallic generals have changed helmets (new textures & added win...
KLA's new Roman Generals Mod (ALL campaigns)
Created by KLAssurbanipal
This is a reskin all Roman generals. In Vanilla version of the game Roman generals aren't unique. They look like ordinary soldiers (helmets like Montefortino, Thracian). I decided to change it. My Roman generals have changed helmets, armors and clothes, ma...
KLA's new Eastern Generals Mod (for campaign)
Created by KLAssurbanipal
This is a reskin all eastern generals. In Vanilla version of the game eastern generals aren't unique. They look like ordinary soldiers (helmets like poor Spangenhelm). I decided to change it. New eastern generals have changed elements (especially helmets a...
KLA's 'Sons of Mars' - historical ROMAN SKINPACK Patch 15 / Emperor Edition
Created by KLAssurbanipal
My newest work - KLA 's 'Sons of Mars' Roman Skinpack is a comprehensive reskin of Roman units. I have worked a long time. I did most of all units more historic and far more diverse than the base game. You will find here lots of new helmets and armor. It's...
KLA's 'Gold Pack I' Roman, Hellenistic and Celtic units
Created by KLAssurbanipal
KLA's 'Gold Pack 1.0' is a full pack of my Roman, Celtic and Hellenistic units skins. There are my 3 skinpacks (LoA + SoM + Celts) in the one pack. I have worked on the basis of historical sources. You will find here lots of new helmets, shields, clothes a...
KLA's 'Legacy of Alexander' - HELLENISTIC SKINPACK Patch 15 / Emperor Edition
Created by KLAssurbanipal
My newest work - KLA's 'Legacy of Alexander' Hellenistic Skinpack is a comprehensive reskin of Hellenistic units. I have worked a long time. I did most of all units more historic and far more diverse than the basic game. You will find here lots of new helm...
KLA's 'Legacy of Alexander II' - MACEDON (skinpack beta)
Created by KLAssurbanipal
There is preview and beta of Macedonian units. My Macedonians have changed helmets, armors, shields and clothes based on historical sources. Beta included: - Foot Companions - Pikemen - Shield Bearers - Companion Cavalry - Sarissa Cavalry Special Thanks fo...
KLA's 'Men of Sparta II' - full unit reskin - version A (Hellenistic period)
Created by KLAssurbanipal
This is full reskin of Sparta. All units have been changed to more historical and various. This is version 'A' with hoplites of the Hellenistic era. I did an another version 'B' with hoplites of the classical era - in the Corinthian helmets. It is also ava...
KLA's 'Men of Sparta II' - full unit reskin - version B (Classical period)
Created by KLAssurbanipal
This is full reskin of Sparta. All units have been changed to more historical and various. This is version 'B' with hoplites of the Classical era. I did an another version 'A' with hoplites of the Hellenistic period. It is also available on Steam. http://s...
KLA's better Roman Legionaries Mod (Empire Divided)
Created by KLAssurbanipal
I made the mod of Roman legionary units for the Aurelian Empire. The mod changes units fighting in the traditional Legionary mode: Legionaries, Cohors, Levies, Evocati Cohors, Praetorian Guards, Ioviani and Herculiani. Units that looked very bad in the bas...
@Happy's Empire Divided Roman Reskin
Created by Happy Gilmor
Hello, and thanks for checking out my mod! So if you are like me, then you were really disappointed by how lazy the vanilla Roman units looked in the Empire Divided dlc. I decided that before I could sit down and play a campaign that I would need to addres...
[Patch 20/Rise of the Republic]Historical Roman Units and Reskins (For Vanilla)
Created by Murray222
Sister Hellenistic/Greek mod: http://steamproxy.net/sharedfiles/filedetails/?id=325113741 *Please Please Please Please rate this mod or no new players will know this mod soon! *Please read change notes for new features in each update and possible new c...
Hellenic Heavy Horse Crest Removed
Created by Murray222
As Title. And please check my new unit pack, almost 20 new units now! http://steamproxy.net/sharedfiles/filedetails/?id=325113741...
[Patch 20/Rise of the Republic]Hellenistic/Greek Unit (and shield) Pack for Vanilla(Sparta, Carthage, Macedon...)
Created by Murray222
Sister Roman Mod: http://steamproxy.net/sharedfiles/filedetails/?id=365745386 *Please Please Please Please rate this mod or no new players will know this mod soon! *Please read change notes for new features in each update and possible new content in th...
Spartan King Guard
Created by Lord Buio
more information later..... New historic Corinthian helmet,shields,greaves and much more..... The mod is a beta version ... statistics, patterns and textures are subject to change...more information soon...enjoy it.. I created and reshaped new models and t...
Spartan Elite Assault Infantry (patch 15)
Created by Zaskar70
This Mod adds one new Elite unit to the Sparta Faction, "Ares Disciples", an Elite Spartan Assault Infantry. To recruit this unit in campaign mode you must research remuneration reforms and build a royal barracks, there is a unit cap of 12. This Mod should...
Spartan Elite Royal Guard (patch 15)
Created by Zaskar70
This Mod adds one new Unit to the Sparta Faction, the Spartan Elite Royal Guard. This Mod should be compatible with every other Mod as it is a brand new unit so there is nothing to conflict with. To recruit this unit in a campaign game you must research re...
The Lions of Carthage Elite Sacred Band (redesign)
Created by Zaskar70
This is a complete redesign of a unit I did a while ago, the Sacred Band of Carthage. This time around I have included a heavy cavalry version of the unit as well, both units can be recruited after researching remuneration reforms for Carthage. I hope you ...
Elite Silver Shield Pike and Swords. Seleucid.
Created by Zaskar70
I have been wanting to do a pike unit for a while and so here they are ;), the Silver Shield pike of Seleucid are a famous group of men who were originaly a feared phalanx in the Macedonian army, later under the Seleucid empire they began the transformatio...
MyMiniMod: Tarantine Cavalry Reskin
Created by El Frenzo
this is my first mod. A little proof of my new skills. As the name says, I've modified just the Tarantine Cavalry. It isn't much, but I hope it is the first step of a long journey. I owe a big thanks to Sebidee for is tutorial. 29/08/2018: total rework of ...
Auxiliary Reforms + Roman Archers
Created by =(e)= Lemonater47
This mod makes Auxiliary Infantry and Auxiliary Cavalry change their appearence during the different periods. At the moment in vannila they Look like imperial troops in the early game. I replace them with other units that change with research. Polybian, Ma...
More General variation: Iberian Generals
Created by =(e)= Lemonater47
Im gonna make a bunch of Mods that Will Add more variation to the appearence of generals in the campaign and in campaign battles. As many of them look the same. This one Adds Variation to Iberian generals. You can turn it off and on any time during your ca...
Ancient Egypt
Created by [ESP] Lucio Boreno
Hi everyone, im here with a new mod, this time for Egypt. I miss the Egypt of Rome: Total War, less hellenic, and more egypcian, so i decided to do this mod, not historically, only make for myself, for fun. IMPORTANT NOTE: in the game date, egypt was a hel...
better_iberia_extra_units.pack
Created by Vinilly
New units for Iberia: - Iberian Bowmen - Balearic Archers - Balearic Skirmishers - Cantabrian Chariots - Noble Chariots - Iberian Pikemen New Naval Units! - New! 1,2,3,5,6 Rate ships! ------------------------------------------------------------------------...
better_iberia_garrison.pack
Created by Vinilly
Better Iberian Garrison: Govenors and Deployables! - Introduces 2 new Govenor units. - Chiefs ( Found in Town Garrisons) - Elder Chiefs (Found in City Garrisons) Also General recruitable. --------------------------------------------------------------------...
better_iberia_reskin.pack
Created by Vinilly
Reskinned all Iberian and Celtiberian units: - Presents a more imperial feel for Iberian factions. -------------------------------------------------------------------------------------------------------------------------------- Try my other better_iberia m...
better_iberia_vinilla_units.pack
Created by Vinilly
Better Iberian formations and naval: What this mod does: - Presents a more imperial feel for Iberian factions. - Formations for most units. - Naval Ships are actual vessals not a viking boat. - Audio language has all been changed to Celtiberian, from afric...
Hellenic Units for Illyria
Created by Javi_Wan
This is a simple mod that allows you to build some existing hellenics units for the illyrian factions and enables more General's unit. It doens't add new units, just enables existing ones. It also pretends to give a more unique looks yet remaining historic...
Native Phalangites
Created by Javi_Wan
This mod allows you to recruit different levy pikemen, depending on the base culture of the province you want to muster them. This is achieved taking advantage of the auxilia system for the roman faction. They are recruitable by every Sucessor States and i...
Footmen of the Steppe
Created by Javi_Wan
This is a simple mod that allows you to build the vanilla foot units of the nomads factions, enables some basic tier nomads unit to other factions, and enables more General's unit. This mod should be compatible with any vanilla (Desert Kingdoms) and "Playa...
Desert Armies
Created by Javi_Wan
This mod pretends to give a more proper and historical look to north african factions units. It changes the skin of various units to achieve it. It also tries to increase these factions' roster, to make them a more challenging enemy or a more interesting c...
Temples of Desert Cultures
Created by Javi_Wan
This mod aims to give their own temples to the forgotten african kingdoms. IMPORTANT: Currently only berber factions and arabs has their religion represented, Althought all temples are available to all african and arabs factions to solve the eastern cultur...
New units for Egypt
Created by AlexRoss
This mod adds 3 new units for Egypt fraction. More will come soon.Aetla_Many thanks for your help! Units currently in this mod: Ptolemaeus infantry (240n/men) (recruited from city /town and military barracks 1-4lev.) Ptolemaeus hard infantry (240n/men) (re...
Graham's Unit Pack
Created by Not Canadian
This is a unit pack mod that adds some 50 units to the game. These units are recruitable in campaign and usable in custom battle. I tried to give every playable faction some sort of flavor/ unique feel. New Units: Armored Thracians - armored rhomphia units...
SGL70's Elite Units All In One Mod (patch 15)
Created by Zaskar70
Uploaded the mod once again, it can be found here: https://steamproxy.net/workshop/filedetails/?id=3155718598 This Mod contains all of my custom units. Rome: Praetoriani Praesidi (Praetorian Guard) Sparta: Assault Infantry Ares Disciples Sparta: Royal ...
champLoo's Gold Unit Compilation
Created by cedi
http://i.imgur.com/lT4cM8f.jpg Battle Of Gaugamela Machinima - by Wolfman and Kaisa88 http...
ALEXANDER THE GREAT (by champLoo)
Created by cedi
http://i.imgur.com/CVrBTa5.jpg Update 2014/08/30: unit size increased to 100; abilities added (draco and form wedge); new imposter models added so that the unit will be visible in very far distance. Enjoy This mod adds Alexander Of Macedonia, also known as...
Attila' Ancient Armies
Created by (WTH) Attila
PACK FIX UPDATE / 24.03.2018 / ADDED PATCH 17 VERSION / CHECK THE DESCRIPTION FOR THE LINK INSTRUCTIONS AND CREDITS ARE NOW IN CHANGE NOTES SECTION Salve friends, citizens, Romans! As the title says purpose of this mod is giving characteristic look to all ...
Ado's Soldiers of Argos
Created by Adopotato
Updated for Empire divided patch! :) Greetings Friends! i present to you another unit pack! based on the 2010 movie "clash of the titans" i bring you the Soldiers of Argos! they will be added to the spartan unit roster (i know its not historically correct ...
Ado's Units of Troy - UPDATED 30/06
Created by Adopotato
Has been updated with new helmets BIG THANKS to Air head who allowed me to use the helmet model created by Choges Craft, which AH brought in to rome 2 for his Troy mod. I also changed pergamon faction colour so that the lod wasnt so jarring when you zoom o...
Trojan Army for Hellenic City States
Created by aa
This mod adds 45 Trojan Land Units & 15 Naval Units to: Sparta Athens Epirus Pergamon (also custom battle) Macedonia (also custom battle) (new) Massilia To recruit these units you just have to build 6 trojan buildings in a major city Trojan City: militia t...
Empire of Amazonia
Created by Shannon
First did NOT make orignal mod. It was done buy the very creative setrus86 can find it here http://steamproxy.net/sharedfiles/filedetails/?id=301344514&searchtext=amazon. All stats are the same. I just changed the look of it. Try his mod first and then...
Ardiaei Amazons
Created by Khornelia
FOR THE FORESEEABLE FUTURE I'M DONE WITH ROME 2 MODDING SO THIS WILL NO LONGER RECEIVE SUPPORT. If you're here to complain about "muh historical inaccuracy" or women in general, kindly **** off. Thanks This is pretty much my second attempt at an Amazon fac...
ASSOSSIATION UNIT PACK
Created by A.E
This mod add more than 200 NEW units to EVERY playable faction(and some other factions currently unplayable).Please read the whole description!(It's worth seeing all sceenshot and reding the whole desc.) The mods were combined,the description was written,t...
Conflictus Antiquarum Culturarum (CAC) version 0.9.0.2
Created by alchristensen1972
This version is now outdated!! Find latest released version 1.1 here: http://steamproxy.net/sharedfiles/filedetails/?id=540141806 Announcement 2015-03-03: The CAC manual is now updated to reflect the 0.9 implementation. The CAC User Manual is expanded ...
Conflictus Antiquarum Culturarum (CAC) version 1.4
Created by alchristensen1972
Conflictus Antiquarum Culturarum: Welcome Welcome to the world of Conflictus Antiquarum Culturarum (CAC) or Clashes between Ancient Cultures, which it loosely can be translated to in English. Conflictus Antiquis Culturarum is a major overhaul of Rome 2 tha...
Campaign Pack for Conflictus Antiquarum Culturarum (CAC) version 1.2.4
Created by alchristensen1972
We are happy to announce the release of version 1.2.4 Campaign Pack for Conflictus Antiquarum Culturarum (CAC), which consist of custom made campaigns for the Rome 2 game: Alexander Campaign starting in 332 B.C and a Four Emperors Campaign starting in 69 A...
4 Turns-per-year Submod for CAC version 1.2.4, Grand Campaign
Created by alchristensen1972
This is a submod for Conflictus Antiquarum Culturarum (CAC), which changes the Grand Campaign (272 B.C.) from 2 turns-per-year (TPY) to 4 turns-per-year (TPY). Technology research time and building construction time/cost are doubled compared to CAC version...
Heavy Roman Navy - OLD VERSION
THIS IS THE OLD VERSION OF MY NEW MOD Heavy Roman Navy & expansion with new formations. This version will be kept updated and active, but I would recommend to use the other mod for greater completeness. If you are using this mod, you can continue the campa...
Heavy Roman Navy & expansion without formations
Works with the latest Patch. This mod is the light version of "Heavy Roman Navy & expansion with new formations". I strongly recommend the use of the full version for a better playing experience. In this version I deleted the formations of the Roman units ...
Heavy Roman Navy without formations - for DeI
Works with the latest Patch. This mod was made at the request of some players; in this version I deleted the formations of the Roman units for those who might like without them. This mod is the light version of "Heavy Roman Navy with new formations - for D...
Eras of Rome: Res Publica
Created by Flavius Stilicho
Patch 17 Compatible Requires Hannibal at the Gates DLC. Based on the old Italian Wars mod. Don't play other campaigns while this mod is activated. Make sure that it downloads properly as the download is large. Don't forget to give us a thumbs up if you lik...
Grand Campaign on Imperator Augustus map
Created by Thomahawk2k
General Info Hello everyone. I am glad to be able to introduce to you all this mod that will allow you all to make use of the following features: - Play the Grand Campaign on the map of Imperator Augustus, allowing you for instance to play with walled syra...
Rome 1 Inspired Campaign Map - PATCH 17
Created by Lex38
Updated version for current patch can be found here https://steamproxy.net/sharedfiles/filedetails/?id=2285136146 Hello! This mod aims to create a different experience than that of the base game. I have massively reduced the number of factions from 117...
Rome: Total War Complete Overhaul by Cody38 - PATCH 17 ONLY
Created by Lex38
MUST BE ON PATCH 17 TO PLAY! Patch 18 broke this mod, and I can't fix it. Go to your library, right click Rome 2, Properties, use the drop down menu to select patch_17 I've reached out to multiple people and even tried updating this myself, but I can't fig...
No AI Agents in Campaign - Cody38
Created by Lex38
This mod removes agents for the AI, but still lets the player use them. It was made for my campaign overhaul but will work even without it as it's own standalone....
No Fog for Campaign Battles - Cody38
Created by Lex38
This mod was made for my campaign to be used in co-op where the "wait" function doesn't exist, so you can't escape annoying fog. It will work as it's own standalone and doesn't require my main mod....
No Fog of War
Created by Michael
Have an idea for a modifcation, want a faction customized for your liking or want to turn the grand campaign into something of your choosing? Join our new steam group and post a request : http://steamproxy.net/groups/totalwarmodifications _____________...
No Fog of War
Created by Peter
This mod removes the fog of war from the campaign map so everything is visible. It works by changing the line of sight of a spy to 1,000,000. It does not seem to work for the spies that are present at the beginning of a campaign so to remove the fog of war...
Half Map Visible
Created by Peter
This mod works in a similar way to the no fog of war map but instead makes around half of the map visible. It does not seem to work for the spies that are present at the beginning of a campaign so to remove the fog of war by around a half, disband your fir...
The Last Stand of Greece Patch 17
Created by Gyrosmeister
!!!Patch 17 version!!!!! Patch 20 version is here The year is 150 BC. Andriskos, a man claiming to be the son of king Perseus seeks to reinstate the Kingdom of Macedon. A new war over the control of Greece has just begun. Will Andriskos succeed? Will the R...
The Last Stand of Greece Patch 20
Created by Gyrosmeister
https://i.imgur.com/p7Fv1Z6.gif The year is 150 BC. Andriskos, a man claiming to be the son of king Perseus seeks to reinstate the Kingdom of Macedon. A new war over the control of Greece has just begun. Will Andriskos succeed? Will the Romans stop the upr...
Real Experience Mod (REM)
Created by Starsmil
Move this mod on 1st place in Mod Manager! Also subscribe on 2 unit packs to play REM Gold Edition! Check my Collection above! Hi Rome II fans! Want to play ultimate and exciting campaign where you have to survive more than think about expansion on the map...
Smaller garrisons for REM Gold
Created by Starsmil
This mod for gamers who don't like 20 units' garrisons from the beginning of campaign in REM Gold Edition. So it simply makes garrisons smaller to let both player and AI expand faster! Link to my collection: http://steamproxy.net/workshop/filedetails/?...
PAX ROMANA- Startpos ROME
Created by Akuru
If you will start new campaign with PAX ROMANA series - this mod is for you. Starting Data for roman campaign with PAX ROMANA (Optional). Requires all PAX ROMANA parts. Patch 11 compatible. 4 turns per year Extra starting money for recruit army with new un...
PAX ROMANA- I- main
Created by Akuru
Battle and Campaign economy Mod. Require other PAX ROMANA parts. Patch 10 compatible Barbarian and nomadic factions can recruit siege weapon in roman/ hellenic regions only and is limited, but all factions now have more chance to capture siege equipments N...
PAX ROMANA -II -units
Created by Akuru
20 roman named legions + some upgrades and tons of named auxillia troops replace vanilla roman units. BullGod Unit Icons style. Is one of modules of PAX ROMANA Project. This mod work without others PAX ROMANA parts also. Patch 11 compatible Include: Caesar...
PAX ROMANA III units upgrade
Created by Akuru
44 new units with historically accurate upgrade system from Servius Tulius Royal Romans and continues with all important Roman military reforms to the end of first century AD. It also features Roman Marines. Requires all PAX ROMANA parts. Patch 11 Compatib...
PAX ROMANA- IV -garrison
Created by Akuru
Reinforced garrisons for all factions. Garrisons for specific buildings. New garrison troops. Basic garrison units was revamped with new weapons and stats. Defence deployments for all garrison armys. Later Praetorian upgrading units was included. Is a part...
Larger Font for 2k/4k
Created by Brado
This mod simply scales up the font to be more visible on HD screens. Should be compatible with every other mod out there. Also posting a version on the Attila Workshop. Keywords: Font, UI, Scaling, Larger, Bigger, Visible...
Larger Font VIII: CAPS Edition
Created by Brado
This mod changes all the fonts in the UI to be more visible on higher resolution screens. This version changes all text to CAPITAL letters but does not scale, in order to preserve visibility of smaller menus. Enjoy....
New Culture Styles User Interface
This mod had been created for personal use but now I decided to make it public to share it with steam users. The graphic interface in the vanilla game seems to me too uninteresting with the monotonous black background and all the same for the various subcu...
Grudge's Total User Interface
Created by GrudgeTheDutchman
Now compatible with the latest patch (as of 17-3-2015) First time modding Total War and loving it! This humble mod replaces your User interface for almost all playable factions. Note that some hellenic factions will get the eastern user interface because o...
Ancient Empires User Interface (UI): VANILLA
Created by UMCenturion
Ancient Empires is pleased to present you it's User Interface submod. Ancient Empires is pleased to present you it's User Interface submod for Divide et Impera. This is a spin off of the overhaul mod: Ancient Empires for Total War Attila. I want to thank t...
Romani UI
Created by Melcor
This mod is compatible with all mod doesn't change the UI. - Divide et Impera is compatible. Français : Bonjour à tous! L'une des premières choses qui avait posé problème à là communauté fut l'interface. Autant son style épuré et minimaliste que ses cartes...
Beautified Design – Improved User Interface
Created by Nor Dogroth
This mod is no longer part of my Better Rome II Compilation. Subscribe here if you still want to use it. Mod Directory: steamapps\workshop\content\214950\1835581463 –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Welcome to...
Faction UI Overhaul
Created by Aquilax15
Updated for Rise of the Republic Final version of the popular Faction UI mod. The colors were once again tweaked and should result in a more readable text whilst fitting nicely into the game. This UI mod replaces user interface for all playable factions in...
Golden Emblems
Created by MobJay
Major faction emblems with golden details to resemble Total War Attila....
Nordo's Faction Unlocker (All factions playable)
Created by Nor Dogroth
Dear Steam Community This mod is an update of the old All factions unlocked mod. It makes all 115 factions of the Grand Campaign playable in campaign as well as in custom battles. Of course, credit goes to the authors of the original mod. Note: You won't h...
Nordo's Faction Unlocker: Imperator Augustus
Created by Nor Dogroth
News Familiy Tree unlocked! All minor factions will now have a familiy tree. The faction leader is also the leader of your royal family. His gravitas has been increased to enable marriage at campaign start. Enjoy politics! Note: Somehow for unlocked factio...
Nordo's Faction Unlocker: Caesar in Gaul
Created by Nor Dogroth
Caesar in Gaul: All factions playable After months of works it's done. This new mod makes all minor factions from the DLC campaign Caesar in Gaul playable for human players in singleplayer and multiplayer as well. You will now be able to choose from 48 fac...
All Factions Playable - Imperator Augustus Campaign
Created by Ermanarich
Hello, dear steam-community! I'm back, found some time to mod again (because I've got holidays), and now there's the result. This is a mod which unlocks all factions in the Imperator Augustus Campaign for Campaign and custom battles. The speciality in this...
Wrath Of Sparta Campaign Faction Unlock
Created by ToonTotalWar
As the title states, Unlocks All Factions in Campaign Game with Victory Conditions added with Athens, Sparta, Persia, Korinthos, Boitioa and Thracians available in Custom Battles. Will work with Vanilla game and any mod that does not use the greek Starpos,...
Custom Battle Crash Fix
Created by Ryan
Simple fix to circumvent unit roster cap in Custom Battle. Description What it does: This is a simple fix that disables the AI calculation of armies in Custom Battle, so that you are able to have (theoretically endless) unit-mods enabled. This was tested w...
New lighting and environments mod from "Aztec's Environments and Lightings"
This mod is updated to the latest version released by the Aztec 20/06/2016 Works both with the latest Patch 18 Power & Politics and with the previous pach 17. This mod is to Aztec and all merits are his. Not existing in Steam Workshops, I've only taken by ...
Rome II: Campaign HD Textures and Lighting
Created by Celticus
This is the sequel mod and successor to the original Terrain HD. This mod was separated from the WIP Orbis Terrarum as many seemed to enjoy the original Terrain HD as a standalone mod. Screenshots taken with default brightness and gamma and Cities HD by Ph...
Improved environments
Created by AveMetal
This mod includes a selection of the grass/bush textures of Attila and custom details to better represent the five major climates involved in the the game: : Atlantic, Continental, Desertic, Eastern and Mediterranenan. - Compatible with other environment m...
R2:TW GEMFX - Graphic Enhancement Mod 1.0.9
Created by Ganossa
http://i.imgur.com/FbekGvx.png http://i.imgur.com/efH5Xrb.png GEM - Graphics Enhancement Mod is a new shader collection (GEM) & a new injector (GEMFX) I implemented. GEM also utilizes the SweetFX shader stack and is inspired by SweetFX/Enbseries to improve...
No HDR Mod - for a homogenious picture
Created by Mech_Donald
This mod removes the sometimes annoying High Dynamic Range (HDR) Effect. HDR provides automatic brightness adjustment in relation wherever you look. If you look to the sky or sun, the brightness will be reduced. This is although a nice effect, but in Rome ...
A world to explore
Created by AveMetal
This mini mod erases the city icons that shows all the locations in the campaing maps through the fog of war. Now you can bring back the exploration function to your agents... or armies ¬¬ - Compatible with saved games (no need to start a new campaign) and...
Biggus' Better Campaign Camera
Created by splen
Campaign camera's maximum zoom limits. It'll be compatible with... most mods. Maybe. This mod requires a new campaign to take effect....
Better Water III HD
Created by SIX
** Up to date ** The mod improve the water rendering in the game. The water will be darker and closer to the actual real ocean color. Seasons filters will also affect the color, darker in some regions during winter vs summer etc. _______________ -New textu...
Rome II: Ocean HD (OBSOLETE)
Created by Celticus
This mod combines my own edits to Rome II's ocean texture files and Attila's files to produce a newer looking HD ocean effect. This mod is purely graphical and only edits the textures. I don't know if there is a performance hit but I didn't notice anything...
Rome II: Terrain HD (OBSOLETE)
Created by Celticus
This is a terrain edit of the campaign map texture files. I used the Attila files and modified some of them slightly to fit better with the aesthetic of Rome II. Screenshots taken with GEM default settings and Gamma set to 16 or 18 and Brightness set to 20...
Rome II HD: Environments II (1.1)
Created by Celticus
Screenshots: These were taken with Flora HD + Pdguru's Legal Weed activated as well as Environments II at 1440p resolution (downscaled), default brightness and gamma. Welcome to Rome II HD: Environments II. This is a refinement and sequel to the original R...
Lighting from Empire Divided
Created by Boicote
This mod brings campaign lighting from Empire Divided into the Grand Campaign and Augustus campaign. _______________________________________________________ - No DLC necessary - Save game compatible - Compatible with 99% of the mods (as long as they don't ...
Tree Removal Mod
Removes the majority of trees from the campaign map to help improve framerate. In my 4 tests It averaged anywhere from 0.5 to 2.5 fps increase, any gain is better then no gain. Minor trees and vegetation will still exist, like swamp area. Works on all camp...
No Campaign Clouds
This mod removes the intermittent clouds that would appear on the campaign map....
[Updated] Enhanced Particles
Created by Philip
Ladies and gentlemen, allow us to present to you Enhanced Particles, a modification offering a cinematic experience ín Total War: Rome II battles. Although simple by its nature, Enhanced Particles offers far more dynamic and, dare we say, exciting battlefi...
Extended Particles
Created by Petellius
IMPORTANT: If the particles aren't working you need to go into the mod settings in-game and enable movie pack mods. Welcome my friends to extended particles. This mod is pretty simple in its ideas. Myself and Philip both worked a long while on Enhanced Par...
Special Effects Enhancement Mod v1.6 "Insane Edition"
Created by Mech_Donald
Special Effects Enhancement Mod v. 1.6 Insane Edition! (For high performant PC's!) No more sterile battles. The Insane Edition adds dust to marching, running and fighting units. The floor will be covered with dust when units fighting each other. In additio...
Ancient Colors 2019 (EMPEROR EDITION update)
Dear TW fans, This is my first mod and an attempt to get rid of the over saturated vanilla uniforms. Preview screenshots taken with Pdguru Roman Shields (v3) and GEM Environnement enabled ==> both are highly recommanded ! All feedback/suggestion will be ap...
Uniform Colours Remastered
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
Uniform Colours Remastered Patch 17
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
Uniform Colours Remastered Patch 18
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
Historical Praetorian Helmet
Created by Hloeric
This is a historical Praetorian helmet that i modelled from a stone relief and historical replica that was made. I used some existing models provided by CA in Rome 2 couple with new assets I modelled myself. The textures are my own work mixed with CA textu...
Realistic Ship Colors
Created by Steerpike
This mod removes all player colors from ships. Now your ships will look like they would in real life....
Maybourne's Textures (Gladius only)
Created by Maybourne
The mod is compatible with the patch 19 (Desert Kingdoms)! Description This is the Gladius only version of my little texture mod. You can find the complete version (Segmentata + Gladius) of this mod here: Maybourne's Textures (Segmentata & Gladius) This mo...
Wood Hilt Celtic Sword, Shiny Rhomphaia & Falx.
Created by Venturer
Default Celtic Swords have poor Level of Distance.If Camera is moved away some far, then Celtic Swords are invisible. (Celtic daggers, Celtic axes are no problem) It seems that CA developers missed LOD 4, LOD 5 blade textures out. So I made new two swords....
Mainz Gladius Model Resource Pack
Created by Stealth4Health
Made with 3ds Max, Substance Painter and Marmoset Toolbag. 3D Viewer About This Content Mainz Gladius Model Resource Pack I created this Gladius based on one of Albions Swords' reproductions (The Allectus). The short sword itself is a Roman Mainz style Gla...
Tunica Model Resource Pack
Created by Stealth4Health
High Poly created in Marvelous Designer. Retopolgized and unwrapped in 3D-Coat, baked and textured in Substance Painter + Substance Source, rigged in 3ds Max and rendered in Marmoset Toolbag. 3D Viewer Coming Soon Improved rig (Sleeves) About This Content ...
Roman Cardiophylax Model Resource Pack
Created by Stealth4Health
https://cdnb.artstation.com/p/assets/images/images/007/662/623/large/bela-csampai-s4h-cardiophylax-render-mt-01.jpg?1507682737 Made with 3ds Max, ZBrush, Substance Painter and Marmoset Toolbag. 3D Viewer About This Content Roman Cardiophylax Model Resource...
Armoured Horses Mod
Created by Magnar
New armour for cataphract, half-cataphract, cataphract elite horses, eastern heavy and hellenic heavy horse. Read more here: http://www.twcenter.net/forums/showthread.php?670771-Armoured-horses-mod...
Pikemen start battles with pikes
Created by Boicote
This modification gives a pike to every pikemen right in the beginning of the battle. As a long time fan of the TW series, sometimes it's inevitable to me to compare Rome:Total War with Total War: Rome II. One of the features from Rome 1 that I miss in Rom...
Pdguru's Legal Weed Mod
Created by Pdguru
Improved grass textures. A fundamental change (and hopefully an improvement) in the look of the game. "Put that grass in your pipe, and smoke it", Colorado and Washington. Jealousy, well intended. Thousands of users here and on twcenter, and adpted by Toon...
Fresh Flesh - Scarred for Life
Created by Pdguru
Tired of the odd, inky marks on the skin of the men? Want to see some scars of these warriors? These are the skins/scars changes (only) in the PdguruRomansPlus pack. - New faces and diversity - New eyes and teeth - Cleaner skin with scars added (men no lon...
Elephant Add-Blade&Crest Mod
Created by Karasis
Hi everyone! I think most of you remember this picture.And remember tusk blades.But we can not see this tusks in game So I decided make this mod. This mod gives İndian armored elephants nice tusk blades :) Enjoy :) -----------------------------------------...
Realistic Destructible Objects - Realistische zerstörbare Objekte
Created by wolphyx
Graphic mod that causes the objects on the battlefield not to fall apart immediately when you look at them. Updated for the latest patch. Original mod by Shayologo, all credits go to him! Original Mod Description "Improves the durability of destructible it...
Realistic destructible objects
Created by shayologo
Improves the durability of destructible objects and ground during battle. Now objects are not destroyed when your army starts to climb over it or walk through it. Objects are still destroyed if a large army walks/runs over it or through it. Durability depe...
Burn And Destroye Building
Created by shayologo
Change HP from building in battle for make them easiest to burn and destroye All wood building can be burn easily, now you don't need 1 millions of fire arrow to burn wodden building. Tower are few affected by this mod, it's mainly for barbarian tower can ...
Better Deployable
Created by shayologo
If you think deployable item are little useless and you don't see utility to give general deployable item ability. This mod is for you changelog is given for one unit of deployable item - increase number of fire ball 6 to 8 - increase number of pallissade ...
Siege Defence
Created by Karnil Vark Khaitan
Hey This mod allows a proper defence of a city 8 barricades 2 brimstone 2 spike stones 2 caltrops 4 spikes 4 stakes same goes for forts now, defending forts now has been made 20% more easier now! bugs: you can deployed defences then attacked out side a cit...
AVE: Fortifications
Created by REGNATOR
THIS MOD IS PATCH-17 COMPATIBLE. A new sub mod, "AVE: Fortifications (Empire Divided sub-mod)" is available. To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select BE...
AVE: fortifications part 2.pack
Created by REGNATOR
THIS MOD IS PATCH-17 COMPATIBLE ONLY To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select BETAS in the pop-up screen. In here you can select 'patch_17'. This mod ad...
AVE: Fortifications (Empire Divided sub-mod)
Created by REGNATOR
This is the sub-mod for the "Empire Divided" campaign You need to have the "AVE: Fortifications" as well. You can find this mod in my workshop items. This mod enables fortifications in the region the buildings are placed in for all forces in this region an...
Field Works / Deployable Fortifications Mod
Created by Volcano
For: All campaigns Improved Fortifications. This mod does the following: -When Roman units fortify in the field, they now have much more fortifications at their disposal. The reason for this is because the Romans were masters of field fortifications, and t...
Better Building, Skill and Trait Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Agent Action Icons
Created by Deus_0101
Agent Action Icons now match the attribute icon color....
Color List View Icons
Created by Deus_0101
Army and Agent list view is now easier to use....
Brighter Active Unit Color
Created by Deus_0101
Now it is easier to see which units are selected....
Karl skills icons
Created by Karl Kori
Новые иконки армейских традиций, способностей полководцев и агентов. New icons of army traditions, abilities of commanders and agents....
Karl message icons
Created by Karl Kori
Небольшой модик на новые иконки сообщений. Small mod on new icons of messages....
Cataph's - UI: Ammunition shown for melee/spear infantry AND melee cavalry
Created by Cataph
Title says it all, pretty much. Same thing as the original version, but this one also shows the melee cavalry ammunition line. Which should be almost always 0 or 2, with 40m precursor javelins. Quoting from the previous version (spear and sword infantry on...
Better Stat Box
Created by Laharah
Mod changes the normal displayed stats to the stats shown in the pic. This mod does not change stats of any units, it only changes which stats are shown in the their stat box...
banner.pack
Created by Olympia005
This is a compact mod but highly functional as well. One of the problems was not a banner in Rome 2 is suitable for groups of troops. Archer ride and infantry as same if you want to see from a long distance or while skirmish together have noticed. This mod...
UI Fix for the Military Emblems
Created by SilentResident
⭐ All military emblems now have proper color tones! ⭐ Fully compatible with all game versions and patches, both current and future ones! ----------------------------------------- http://cloud-4.steampowered.com/ugc/451795117773217605/CD3065356B53131CDFC938...
Agent Cards Redone
Created by Guy D
This mod changes all agent cards. As far as I'm concerned, there shouldn't be any compatibility issues. The portraits are taken from Strength and Honour 2 by Magitech (A big thank you to them)...
Bullgod-Style Unit Icons, All Completed
Created by Steerpike
All vanilla Rome 2 games (minus Empire Divded) now have their unit cards in the style of Bullgod....
BullGodesque icons pack COMPLETE
Created by haeressiarch.inc
complete bullgodesque style UI pack. works with latest DeI 1.2.2 (+submods like Ancient Empires units pack, DeI campaign packs etc.), vanilla and radious. compatibile with kaziel's romans and legions for DeI (main campaign and caesar in gaul). enjoy....
Normal's Rome II Units Icons mod v2.3
Created by Karl Kori
| У меня есть разрешение от Автора мода, для публикации его на SW | "Rome II_Units Icons" является графическим модом меняющий ванильные карточки-иконки. Ссылка на форум Империал: http://imtw.ru/topic/27982-rome-ii-units-icons/ Все права на графические изоб...
Wuestenkriegers "Uniticonmod" feat. Normal/MM - (all Vanilla incl.)
Created by Wüstenkrieger
Dieser Iconmod baut auf die Iconmodifikationen von Normal und Musculus Maximus auf, ergänzt diese unter Nutzung der durch diese Modder erstellten Iconmods. Ich habe "nur" die aktuellen DLC eingebaut und verschiedene Icons angepasst, um diese autentischer i...
NordoPic: 3D Unit Cards
Created by Nor Dogroth
>>> Working with every game version <<< It doesn't matter if you're playing with the current game version or an old beta patch. Make sure it has higher priority than any unit mod when using the new launcher. >>> Rise of the Republic completed! <<<< All the...
All unit cards and DLC´s (Vanilla only)
Created by neoiq5719
Let me know about any missing cards....
Improved Event Pictures
Created by 1stEPI Gunny
A lot of the event pictures included in Vanilla are just that: vanilla. Many more are used poorly. What does a man being threatened with a knife have to do with famine? Why is the Poison success image used for almost every agent action? These questions hav...
Grand Campaign Map - Greek Theme
Created by Idreaus
08/05/2014 Updated: Extended & Edited Campaign map layout Grand Campaign Only. --------------------------------------------------- This is a greek theme edited map made by me for Grand campaign Map interaction and mini-map This edits the campaign layout ma...
Christos's advisor reskin to centurion
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible even if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This simple mod will reskin your advisor to a ...
Christos's aquila (eagles) emblems for all romans legions
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible event if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This mod will transform all your legions embl...
Roman Eagle Standard by Drazan
Created by CN_Vandal☣
Uploaded with friendly permission of Drazan, who created this mod This Mod changes the bearer of the Eagle Cohort, he is now standart + Lionpel, adds eagle and stuff... See Screenshot for more Infos. Oh and ignore the officer, only focus on the bearer, sin...
Eagle for First Cohort
Created by Ø76923
A little mod that gives the first cohort an eagle standard bearer. Enjoy! This goes well with: Historical Eagle Cohort (double size) also try: More Dust Better Spacing Smaller Projectile Trails Badass Units Badass Unit Faction Add-on Double XP City Names P...
Guaranteed Major Faction Empires
Created by Mitch
Compatible with 100% of other mods! Save game compatible! DESCRIPTION Does it annoy you that in your campaigns you never get to face the legions of Rome, having arrived at Italy only to find they've been destroyed by a minor faction early on... Do you get ...
Minor factions are minor
Created by Metro
.. at least economically. If you, like me, are tired of minor factions stomping the major ones, running around with huge armies and generally disrupting factions that should be well above them then this mod might be for you. What it does is reduce the amou...
Major Factions
Created by Darick Skarr
Grand Campaign, Hannibal at the Gates, and Caesar in Gaul This mod adds a bonus income to the capital of Carthage and Rome with a small increase to Egypt and Seleucia. The aim is to increase the survivability and expansion of the major empires. Major Facti...
Minor Factions
Created by Darick Skarr
Grand Campaign and Caesar in Gaul This mod removes the hidden bonus minor factions receive. It also lowers minor faction base income. Previously all factions had the same base income. It does not affect any playable factions in the Grand Campaign or Caesar...
It's a Small World After All
Created by Dresden
This simple mod does two things. It makes it so that small AI factions can only field 2 armies and takes away the hidden income bonus for minor AI factions. Any AI faction with 2 regions or less will only be able to field 2 armies (rather than 4). This pre...
Experience levels for armies&fleets
Created by Severpost
This simple mode just changes experience threshold for armies/fleets (values halved):  Level  Default value  Mode value  2 level  20 points  10 points  3 level  60 points  30 points  4 level  120 points  60 points  5 level  200 points  100 points  6 level ...
Double Experience (Units)
Created by Ø76923
This modifies a single file, halving the amount of experience required to gain an echelon. It is only incompatible with mods that change what experience point thresholds units gain echelons at. It will work with "Traits, Talents and Toadies". Goes well wit...
Double Experience (Campaign)
Created by Ø76923
This mod simply doubles the experience your agents and generals recieve. It is great for 1-tpy games or if you find that you are not producing enough high-level characters. Goes well with Double XP (units) also try: Eagle for First Cohort Historical Eagle ...
REVOLUTIONARY MOD II
Created by BM
ONLY MOD OF THIS KIND Before to this mod the armies or the generals could use only 9 levels of exp, if you will, completing just 3 slots in the game. This change, unique in its development, unlock the empty slots with regard to the experience of armies and...
Valuable Veterans
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes ...
Idle Traits Removal
Created by wesloo
This simple mod removes the randomly generated traits your generals receive just for being garrisoned in a settlement. I can understand developer’s intentions (to stimulate player’s activity and to provide some counterbalance to the positive public order e...
Ranged units more realistic
Created by Sanmaya
Ranged units made more realistic. Slingers get 100 instead of 25 stones (running out of stones? i think not!) Slingers had the best range in ancient history, so they get + 50 range, outranging archers slightly Archers get 25 more range, slightly less then ...
Better AI Recruitment
Created by Litharion
Better AI Recruitment for Rome II Rome II Emperor Edition patch 20 :) compatible This mod enhances the Campaign AI by building better melee based armies as well as improving the faction specific recruitment behavior.The AI will for example recruit Pikemen ...
Maf's Improved Garrisons
Created by maffers
This mod adds more garrison units to higher tier capital and settlement buildings. The higher the tier, the more units are added and the higher the quality of the units. This creates a progressively stronger garrison for upgrading the main settlement chain...
Better garrison
Created by Andrew Boyarsky
Update:20/10/2019 The mobs have been redone and reinforced for all factions. Icons for Greek and Roman plebs have also been changed. If you noticed, development of the cities and towns, doesn't increase quantity of garrison units and their number from 1 to...
Double Size Garrisons
Created by Itchian Scratchi
Sick of auto-resolving settlement battles against garrisons of 6 or 7 units. Not worth your time to enter battle with them. Then this mod is for you. This mod simply doubles the sizes of garrisons. So now when you come across that little backwater village,...
Guard Dogs
Created by Minion-J
In any city you're sure to find a few guard dogs. This mod adds war dogs as garrison to all cities Level 2 and above for appropriate factions. Roman cities - 1 unit of war dogs Carthaginian / Greek - 1 unit of molossian dogs Celtic cities - 1 unit of celti...
41 units in army + Custom banner (Patch 18)
Created by IVYS4UR
>>>>>> Version: 1.2 (Update: Compatible with Patch 18.) Hey guys! I know there are a lot of you who are sick of using only 20 units in one army. It is proven that using 40 units for army and 20 for navy works without CTDs. I've finished a game with 361 tur...
No Army Limit + No Civil War + No Imperium
Created by Shogun
No civil wars. No army limit. No navy limit. No Imperium penalties. No edict limit. NOTE: Patch 16+ compatible. This will basically remove Imperium system for the player. All this does is determine how many armies you can recruit and when a civil war can t...
New Edicts Mod
Created by Sarge
Updated 02/12/2017 This mod adds some new edicts and changes the base edicts as well. It is save game compatable and works with all DLC Expansion packs, Radious's and Hegemonia mods. New Edicts Cultural Development Adapt or Die +5% corruption +4 owning fac...
Political Impact
Created by scottfree001
Popularity has its benefits. This mod gives your faction extra bonuses according to how politically powerful you are. It also makes playing the political mini-game a little easier so that you have more control over your power/influence. This mod was design...
Faster Research
Created by CN_Vandal☣
This mod adds a little additional research points for every City Building in your Kingdom! It always bothered me, that small little states search pretty much exactly as fast as big ones, whereas the large ones should be able to research more effectively th...
Roads Increase Movement Range
Created by Thunder Bagel
UPDATED FOR ANCESTRAL BETA You know how you could upgrade roads in Shogun 2 and it would increase your movement range in that province? Well this is the same idea. Everytime you upgrade your city or town, it also upgrades your armies' movement range as wel...
Wonders of the Ancient World
Created by Minion-J
Overhaul for the wonder system of Rome 2. Wonders were something that always had great potential but in vanilla were more of an afterthought, this mod seeks to bring them to the forefront. Mod Features: - Event Message with artwork for each wonder detailin...
Better economy
Created by Andrew Boyarsky
This small mod improves an economy. I have made the changes which seem to me more logical The profit of the cities and provinces with special resources is increased. And loss even one of them will reduce your budget. Trade agreements brings more profit to ...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 0.75 to 2.5. Makes trade a bit more important to keep hold of. ...
Base income 1000
Created by GreenJKing
Base income halved to 1000 for Minor factions and the vanilla value for Major factions is unchanged. This should allow major factions to grow a little easier. This reduces the amount of armies that minor or single settlement factions can produce. Save game...
Improved Gold Mines
Created by GreenJKing
Improved gold mines for Rome 2. - Reduced food consumption - Increased mining gdp (income from mining) Save game compatible Compatible with Radious and most other mods! Not DEI compatible. Base income 1000: http://steamproxy.net/sharedfiles/filedetails...
Realistic Roman Economy
Created by abel1717
Real Slave Economical system +slave trade (boosts industry and agriculture) see 2nd screenshot, part of the bonus % comes from slaves. This mod represents the impact of slaves in the Ancient Roman economy. You need to have slave trade building to unlock th...
Slavery & ancient economy
Created by daubert86
Ancient economy was based on slavery, not on capitalist investments in industry, agriculture and infrastructure. Main effects : - Slaves' income has been multiplied by 4 - Trade with other factions makes twice the money it did (now it is important to searc...
Roma Victor! +3000 gold Rome
Created by Sanmaya
Roma Victor! You like building huge armies as Rome? Or you hate never to see a big roman empire in your campaign to battle? With this mod you can! This mod gives Rome + 3000 gold baseincome for Grand Campaign, Punic Campaign and Gaul Campaign Credits to mi...
Huge Income
Created by Zeues
...
Doubled Tax Rates
Created by Lucius Confucius
I made this mod to balance the upkeep cost when using a high unit per army modification. Recommend using this: http://steamproxy.net/sharedfiles/filedetails/?l=swedish&id=318420643 And to simply have an increased treasury! The mod affects all factions,...
More Income
Created by Emperor Nuclear
Note: This mod only changes the amount of income for every playable faction. This effects both player and AI. This mod simply changes the amount of income that every playable faction gets. So far only the Grand Campaign, Hannibal at the Gates, Imperator Au...
No Corruption Emperor Edition (Obsolete)
Created by Sir Noi Crezant
Ever feel like you just want all the money? This mod executes all your bureaucrats and gives all the gold to you instead. A "cheat" mod that removes all corruption. Compatible with most, but not all, other mods. May not work with the most recent patch....
No Expansionism Emperor Edition
Created by Sir Noi Crezant
A "cheat mod" that removes all diplomacy penalties related to being a huge fat conquering jerk. Save game compatible. Not compatible with some other mods....
No Besieging Attrition
Created by ANS4
Does what it says in the title, no attrition for the besieger, plus to be fair it reduces the besieged attrition by one third and it also reduces the desertion and disease attrition by half. That's just my personal preference, as i think attrition is a bit...
No Squalor Mod
Created by Broodilicious
This mod will remove negative public attitude from squalor effectively removing squalor from the game, this will remove it for all factions in game, whichever one you choose to play as well as all computer controlled factions. It allows for keeping a highe...
No squalor, a lot more farms.
Created by Florian
Squalor from buildings generally didn't make much sense to me, with the exception of slums, so I've changed this. As someone asked: How does squalor from buildings not make sense? More people=more waste=worse conditions. That is why cities are dirty Here's...
Major city farming for the developed world
Created by Florian
Part of my two mods for Rome II. The first mod changes squalor costs on the various buildings to food costs. With the exception of buildings that provide food, those have their squalor flat out removed. The aim behind this mod is to allow a bit of freedom ...
Tempus Attritio
Created by Steerpike
With this mod, anytime an army is in an enemy region during certain seasons, that army will automatically suffer attrition. The seasons that will make you or AI armies suffer attrition in enemy territory are: winter, harsh winter, extreme winter, extreme s...
Eagle Cohort 600 Men
Created by Koalabaer
You have to have the unit size to the largest to get the actual 600 Men. Enjoy :D...
First Cohort 600 Men
Created by Koalabaer
You have to have the unit size to the largest to get the actual 600 Men. Enjoy :D...
Heavy Roman Navy & expansion with new formations
Works with the latest Patch. This mod is the new version of my other mod "Heavy Roman Navy", revised and enhanced. The old version will be kept updated and active, but I would recommend to use this mod for greater completeness. In any case, the two works c...
Heavy Greek Navy
Works with the latest Patch. This mod adds some new naval units to four factions of the greek culture: Sparta, Athens, Epirus and Syracuse. After the success of my other naval mods, which greatly increased the naval power of Rome, I have created, on reques...
Heavy Southern & Eastern Navy
Works with the latest Patch. This mod adds some new naval units to five great Mediterranean kingdoms: Carthage, Egypt, Pergamon, Pontus and Seleucid. After the success of my other naval mods, which greatly increased the naval power of Rome and of Greek fac...
Best Roman Formations
Works with the latest Patch. This mod was created at the request of noniac and concerns the extracted part of the Roman formations included in my other mod Heavy Roman Navy & expansion with new formations. Everyone knows that the great military power of th...
Heavy Roman Navy with new formations - for DeI
Works with the latest current version of DeI and the last Patch. This mod is the new version of my other mod "Heavy Roman Navy & expansion with new formations", revised and made totally compatible and rebalanced for DeI. With this mod, also naval battles w...
Heavy Greek Navy - for DeI
Works with the latest current version of DeI and the last Patch. This mod is the new version of my other mod " Heavy Greek Navy ", revised and made totally compatible and rebalanced for DeI. Similarly to the base-mod, this mod adds some new naval units to ...
Heavy Southern & Eastern Navy - for DeI
Works with the latest current version of DeI and the last Patch. This mod is the new version of my other mod "Heavy Southern & Eastern Navy", revised and made totally compatible and rebalanced for DeI. Similarly to the base-mod, this mod adds some new nava...
Best Roman Formations - DEI version
Works with the latest current version of DeI and the last Patch. This mod is the DEI version of my previous Best Roman Formations for vanilla (now also updated with the addition of cavalry formations; I recommend use if you play vanilla). In addition to fo...
Commanders Remastered
Created by Caligula
Welcome to the redone version of my "Commanders in Action" mod. This mod takes the Commanders from the game Total War Arena such as Scipio Africanus, Alexander the Great and Boudica and places those custom officers into the game, along with custom soldiers...
Ancient Generals
Created by Menumorut
DISCONTINUED: I'm really sorry to inform you that this mod is not going to get updated anymore. If you want to continue this mod you are free to use everything or contact me if you need source materials. http://i.imgur.com/kdt5x.png This mod takes the Comm...
Miltiades Hoplites
Created by Menumorut
This mod takes 𝕄𝕚𝕝𝕥𝕚𝕒𝕕𝕖𝕤 ℂ𝕠𝕞𝕞𝕒𝕟𝕕𝕖𝕣 from the Total War Arena game and places his officer into the game as a full elite unit of hoplites with similar stats as vanilla Royal Spartans unit. http://i.imgur.com/kdt5x.png Credits:http://st.deviantart.net/emoticon...
Added More General Units.
Created by Zeues
Some Factions lack proper General unit selection, this simple mod add more unit options to some factions, Rome: Preatorains - Preatorain Guards - Preatorain Caverly - First Cohort (also to roman Faction in emreror Augutus campagain) Carthage: Sacred Band (...
Alpha Centurion Reskin
Created by Akuru
Replace vanilla marian and imperial centurions skins. Patch 8, 9 and 10 beta compatible DeI compatible Marian centurion -Lorica Hamata - Small Phalerae set ( from Set of silver Phalera from Lauersfort) - crista transversa - ocrea - armillae Imperial centur...
Roman Culture Reskin by agrez
Created by agrez
Full Reskin of Roman Culture RATE AND FOLLOW TO BE TUNED AND SEE THE NEW RELEASES!!!:D All Roman generals and units are reskinned Hope you enjoy :P JOIN THE GROUP FOR MORE NEWS http://steamproxy.net/groups/AandCMods WORKS WITH ALMOST ALL MODS CREDITS T...
Vanilla Roman Reskin Mod
This mod changes the Roman unit Roster while still respecting the vanilla's design. Changes are minor, and vary from change in colors, to uniform frequencies, to compelte reskins. If the video isn't working for you, you may view it here: https://www.youtub...
Legatus with Musculata Armor & Reskined Campaign Generals
Created by ⳩ AQUILA
I got very bored with the generic looking legatus unit. Supposedly these guys are the bodyguard to the head of a legion, yet they look like auxiliary cavalry with their current Hamata. This mod changes them to have an Iron Muscle Curiass with shoulder tass...
Legatus Praetorianum - General's Bodyguard (patch 15)
Created by Zaskar70
This Mod adds a new General Unit to the Roman Faction as well as 6 recruitable Cavalry Units Legatus Praetorianum Comitari - General Unit Legatus Praetorianum - Cavalry Unit The Comitari are available when you raise an army in the campaign game or in custo...
Praetorian Reskin - Gladiator Movie style Praetorian Guard and Praetorian Cavalry
Created by Zaskar70
This mod reskins the following two units as well as adding a custom officer: Praetorian Guard Praetorian Cavalry It was inspired by the Praetorian's in the movie Gladiator. Special thank's to Kaziel for the use of his beautiful General cuirass for the offi...
Praetoriani Praesidi (Praetorian Guard) for Rome (patch 15)
Created by Zaskar70
This Mod adds one new unit to the Rome faction. The Praetoriani Praesidi, or Praetorian Guard. This Mod aims to be Historically accurate in it's portrayal of Rome's feared Praetorian Guard, The colours are as accurate as I could find after a lot of researc...
Praetorianum Evocati (patch 15)
Created by Zaskar70
This was a personal Mod I decided to throw up, I created them as Veteran Evocati of my Legatus Praetorianum unit. If your familiar with my mod's the Legatus Praetorianum are general bodyguards as well as a heavy cavalry element. These Praetorianum Evocati ...
Rome Imperial Heavy Cohort (patch 15)
Created by Zaskar70
These legionary's are your bread and butter heavy troops as Rome, they are slightly more powerful than the vanilla armoured legionaires, but they look a whole lot better as well as having a proper imperial centurion to lead them. I didnt have enough time t...
Legionary_Equites by Drazan
Created by CN_Vandal☣
Ave! This mod was uploaded with friendly permission of Drazan, who created this mod. the romans were known for their superior tactics,and their fast deployment options. these legionary equites,who use a sword instead of spear, are your best option for when...
Legionary Spearmen by Drazan
Created by CN_Vandal☣
Update 29.1. Since all of you hated drazan's very nice, extremely orange unit card, I now replaced it to a more decent one... to be serious, it now looks just like the normal roman unit cards, but with a different shield pattern. Tell me whether you prefer...
Legionary_Sagittarii by Drazan
Created by CN_Vandal☣
Ave! This mod was uploaded with friendly permission of Drazan, who created this mod. According to Vegetius, recruits for the sagittarii were selected from the fittest third or fourth of new recruits and trained contininuously in archery from the legion's m...
Roman Archer Units Imperial
Created by Chief
*** Information for this mod Roman Archer Units Imperial *** Update: 07.01.2015 1. Levy Archers Recruitment: Roman military main aux 2, Roman port large military 2 Technology: Roman military management training reforms Upgrade: Roman Archers Abilities: Rap...
Unit Cards BullGod style for Roman Archers Imperial
Created by Chief
*** Update 07.01.2015 *** CREDITS: Some existing unit cards were changed by me after my models. I have simply complemented different parts (cut out and insert) and have changed some colors. Something is still improved. All credits go to the creators!!! ***...
Navy Tweaks
Created by Daruwind
Patch 17 compatible - CA removed campaign cap for elite ship so do I, multiplayer/custop battles cap matched. There is plenty of naval overhauls, mods, compilations.. I have tried all of lower mods and after produced one mod with almost all meaningful thin...
Total War: ROME II - Reinstated
Created by Stealth4Health
Coming Soon New Lorica Hamata model with high definition texture New high definition roman shield pattern Roman scabbards Coolus helmet Phalerae More balanced stats Recent Updates Update 3 Now Live Update 2 Now Live Update 1 Now Live About This Content Rei...
Kill Animation Overhaul (No Battle Changes) PATCH 17 Version
Created by Swissbob
NOTE: This mod is intended for those who have opted into keeping Patch 17 version of Rome 2. If you have Patch 18, I reccommend using the version of this mod linked below. This is a requested version of my Kill Animation Overhaul (No Battle Changes) mod, v...
Kill Animation Overhaul (No Battle Changes)
Created by Swissbob
This mod is a requested abbreviated form of my "Kill Animation Battle Overhaul" mod, which you can see and download here: http://steamproxy.net/sharedfiles/filedetails/?id=682220674 PATCH 18 (Empire Divided) UPDATE NOTES: With the introduction of Empir...
Combat Animation Variety Restored - an almost official Blood&Gore DLC perfect fix
Created by Leadbelcher Bill
This mod fixes the currently broken kill animations (dismemberment and beheading over and over and over again). It took me an entire Sunday afternoon to do it, but I've managed to narrow down the two offending animations and replace them with the non-blood...
Return To Glory (Animations Mod)
Created by Petro
I create a new page because I'm experimenting the error 8 on updating the mod in the old one https://steamproxy.net/sharedfiles/filedetails/?id=1302481081 if someone know how to fix this error please write it in the comment. Description This mod improv...
Rome Total War Classic Combat
Created by {Δ} Achilles
This is the 'Combat' overhaul section of my larger mod 'Roma Invicta', which can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=412666551 Note: This mod does not add the formations, unit changes, weapon changes, units, factions, camp...
No More Heart Attacks.
This mod simply removes the secondary attack animations. These are the attacks that make the soldiers look like they are hitting the air which make their enemies fall dead as if they had a heart attack. So, no more heart attacks. The only downside is that ...
REVOLUTIONARY MOD
Created by BM
ONLY MOD OF THIS KIND This simple revolution will make you live a more real experience of battle. SPACING: This mod makes it less homogeneous formations. Now, each formation is closer to the reality of battle. There are people who think that this mod is go...
Battle mod
Created by Andrew Boyarsky
Update: 06.10.2021 New animation has been added. Now you do not need to install additional mods with animation I am proud to present to you, my battle mod. I have tried to make the battles more spectacular and bloody and I've made ​​some changes that I thi...
ravens_legionary_tactics.pack
Created by HeartoftheWild
Welcome! Ive updated abel 1717 Legionary tactics for emperor edition. Everything is working centurian formation and all is fixed and ready to give your campaign battles a more historical experience or how the romans fought there battles. You all who had th...
Correction recruitment
Created by Andrew Boyarsky
Hello everyone! I'm not sure if you have noticed but, the recruitment of some units in the game, is not historically accurate. For example, the Roman auxiliary infantry and cavalry can be recruited before researching the technology "Cohort Organization". M...
Seleucid Roster (outdated)
Created by Arthalion
NEW VERSION (not updated by me) https://steamproxy.net/sharedfiles/filedetails/?id=1662678767 Seleucids units reskined without adding new for a maximum compatibility with other mods and overhauls. With this submod seleucid faction is more varied, more ...
Ancient Sea Empires Unit Pack - Patch 17 Only!
Created by Radious
Ancient Sea Empires Unit Pack Overview - This pack adds 106 brand new units for Bithynia, Cyprus, Cyrenaica, Massalia, Trapezos, Cimmeria and Syracuse. Each unit is unique with plenty new custom textures on armors, helmets and shields. They offer unique va...
Sand Empires Unit Pack - Patch 17 Only!
Created by Radious
Sand Empires Unit Pack Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Our mods take hundreds of hours, and with your p...
Sebidee's Unit Roster Overhaul
Created by Sebidee
Sebidee's Unit Roster Overhaul - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Sebidee's Unit Roster Overhaul Hi guys, I proudly present Sebidee's Unit Roster Overhaul! This is my final mod for Rome 2 and a compilation of...
Sebidee's URO removed units submod
Created by Sebidee
Sebidee's URO removed units submod - Updated for Empire Divided http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This is a sub-mod for Sebidee's Unit Roster Overhaul which returns 12 removed units back into the mod. Units include: PARTHIA Nise...
Sebidee's URO Notitia Dignitatum Compatibility Patch
Created by Sebidee
Sebidee's URO Notitia Dignitatum Compatibility Patch - Updated for Empire Divided http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This is a patch for Sebidee's Unit Roster Overhaul which makes it compatible with Notitia Dignitatum 2.0. Both N...
Sebidee's Roman Roster Expansion
Created by Sebidee
Sebidee's Roman Roster Expansion - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys, here we are with my final standalone roster expansion for Rome 2, this time for Rome! This mod adds 14 new units to the Roman roste...
Sebidee's Nomad Roster Expansion
Created by Sebidee
Sebidee's Nomad Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png I strongly recommend using Avetis' Armoured Horses Mod with this roster expansion. It reskins vanilla horse armour models and really improve...
Sebidee's Black Sea Roster Expansion
Created by Sebidee
Sebidee's Black Sea Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys! Here's my new mod for the Black Sea factions, Armenia, Cimmeria and Colchis. Check out the discussion pages below for the full ...
Sebidee's Successor Kingdoms Roster Expansion
Created by Sebidee
Sebidee's Successor Kingdoms Roster Expansion - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys! Here's my new mod for the Sucessor Kingdoms: Baktria, Macedon, Egypt, and the Seleucids. Please watch the video to see...
Sebidee's Greek Cities Roster Expansion
Created by Sebidee
Sebidee's Greek Cities Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys! Here's my new mod for the Greek Cities, Athens, Massilia, Pergamon, Sparta and Syracuse. There is a lot in this one, infact ...
Sebidee's All Factions Auxilia
Created by Sebidee
Sebidee's All Factions Auxilia - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png If you would like a mod that adds tons of new units to the auxiliary system them please subscribe to Job 4 a Cowboy's mod :) Job 4 a Cowboys E...
Sebidee's Carthage and Iberians Roster Expansion
Created by Sebidee
Sebidee's Carthage and Iberians Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys! Here's my next mod for Carthage, the Lusitani and the Arevaci. Sorry for the delay, but there is a lot in this one!...
Sebidee's Linothorax Unit Reskin
Created by Sebidee
Sebidee's Linothorax Unit Reskin - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys, This mod, plus Macklesmod Hoplons fixed, plus Notitia Dignitatum 2.0 (with patch) makes hoplites perfect! get all three for the ess...
Sebidee's Mercenary Warfare
Created by Sebidee
Sebidee's Mercenary Warfare - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys, this is a small and simple mod that aims to make mercenaries more useful and abundant in the campaign. This mod does two things, makes m...
Sebidee's Gallic Roster Expansion
Created by Sebidee
Sebidee's Gallic Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys, sorry for the long wait between mods. I've got a new one, this time for the Gallic factions - the Arverni, Boii, Galatia, Nervii a...
Sebidee's Pontic Roster Expansion
Created by Sebidee
Sebidee's Pontic Roster Expansion - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This large mod for Pontus adds 19 new units and 3 reskins. As always this mod aims to add some much needed variety to the game and improve ...
Sebidee's Balkan Roster Expansion
Created by Sebidee
Sebidee's Balkan Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys, I'm back with my largest roster expansion yet, this time for the Balkan factions - The Getae, Odrysian Kingdom and Ardiaei. This e...
Sebidee's Iceni Roster Expansion
Created by Sebidee
Sebidee's Iceni Roster Expansion - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This large mod includes 15 new units and one reskin. These units include low, mid and upper tier units along with a couple of elites, all fr...
Sebidee's Suebi Roster Expansion
Created by Sebidee
Sebidee's Suebi Roster Expansion - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png The Suebi are a fantastic faction, though their roster is pretty basic in the vanilla game. Working on them has been a pleasure as their uni...
Sebidee's Epirus Roster Expansion
Created by Sebidee
Sebidee's Epirus Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This large mod significantly beefs up the Epirote roster by adding 19 new units, and 2 reskins. Translations for this mod and dozens of oth...
Sebidee's Parthian Roster Expansion
Created by Sebidee
Sebidee's Parthian Roster Expansion - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This large mod significantly beefs up the Parthian roster by adding 19 new units, and 3 reskins. Translations for this mod and dozens of ...
Sebidee's Missile Knockdown
Created by Sebidee
Sebidee's Missile Knockdown - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This mod is based on one thing: When you get hit by a missile it hurts I've never been hit in the chest by an arrow or javelin, but I'm pretty su...
Sebidee's Cavalry Standard Bearers
Created by Sebidee
Sebidee's Cavalry Standard Bearers - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This is a sub-mod for Sebidee's Unit Roster Overhaul which returns 12 removed units back into the mod. Units include: Hi guys, This is a s...
MacklesMod: Two Hander Maniacs Unit Pack
Created by Caratacus
Introducing my first full unit pack - I give you the Two Hander Manics! These are a collection of units which consider shields are a burden for brave men, preferring to concentrate all their fury through their weapon of choice. There are a mixture of sword...
Mackles Mod - Germanic Single-Edged Swords
Created by Caratacus
With the August Suebi update, CA sneakily included new unique weapon models for the Germanic factions - the hiebschwert. However, currently only two units are using these brutal looking weapons. This mod replaces the Celtic swords of other Germanic swords ...
MacklesMod: Hoplons Fixed
Created by Caratacus
This mod applies the fix to hoplons brought in the Wrath of Sparta DLC to hoplites in all other campaigns. The newer models are larger than the originals and slightly rotated so as to reduce the occurrences of spears clipping through them while the unit is...
Double Sized Roman Generals
Created by Will
This simple mod doubles the Size of the Roman Legatus, Roman General and Bodyguard, and the Cathaginian General, from 40 horsemen to 80 horsemen, making them the same size as a regular cavalry unit. This solves the slight disadvantage you get from having t...
Double Size Scorpions
Created by Will
This mod doubles the amount of Scorpions, Polybos, and Cheiroballistras in a unit, from 4 to 8. This gives these units more firepower making them a more desirable option when previously they weren't worth the army slot over infantry or cavalry etc. Doesn't...
Barbarian Linebreakers Unit Pack
Created by Will
Please rate this mod. --------------------------------------------------------------------------------------------------------------------------------------------------- This unit pack contains 4 new units for the Barbarian factions of Briton, Celtic, Germ...
Briton Archers Unit Pack
Created by Will
In Rome 2 British factions lack archers for some strange reason, maybe archers were not used or unpopular, but even so, it's a bit crazy and not very historical to assume they never ever used bows. So this simple unit pack adds one unit to all British fact...
Etruscan Unit Expansion Pack
Created by Will
Don't forget to thumbs up! MOD SUMMARY This is a unit expansion pack for the Etruscan League faction in Total War: Rome 2. The default Etruscan roster is quite bare, and more importantly, all Italian, which is very historically inaccurate, as the Etruscans...
North African Unit Expansion Pack
Created by Will
Please give this mod a thumbs up so that others can find it. --------------------------------------------------------------------------------------------------- About the Mod ---------------------------------------------------------------------------------...
African Aethiopian Unit Expansion Pack
Created by Will
Please rate this mod so that others can find it. ----------------------------- This is a unit expansion pack for the Aethiopian factions in Total War: Rome 2. It adds 15 all new units to the factions of Axum, Blyemmes, and Meroe. As well as these new units...
Arabian Units Expansion Pack
Created by Will
Please rate this Mod. ====== Overview. ====== This unit pack adds 12 desperately needed new units to the Arabian factions, in the Grand campaign and Custom battle. The units are recruitable by the AI. The default Arabian roster is extremely lacking, and pl...
Forgotten Factions Unit Compilation
Created by Will
Please give this mod a thumbs up, it really helps. ============================================================== This mod is a compilation of my four major unit mods, which fill out the rosters for the forgotten and ignored factions of Total War Rome 2. I...
Heralds of the Ptolemaic-Pharaohs [ 2015 Imperator Augustus Compatible]
Created by Snorri Nosebiter
Hallo, just another personal mod ~ Full credit for generating an olive skinned female model (+countless answers to questions, problems and advice) goes to Kane, may he reign forever. Thanks to Lucio Boreno for use of the egyptian ankh flag from his egyptia...
Egyptian Chariot Archers
Created by Price
After a little fiddling I managed to make chariot archers. They're not perfect but they look pretty cool. See my other chariot mod for javelinmen. http://steamproxy.net/sharedfiles/filedetails/?id=188540856&tscn=1382717095 Egyptian Nile Spearmen http://...
Egyptian Chariot Mod
Created by Price
It annoyed me that there were no ranged chariots for egyptians. I added a cheap chariot skirmisher to the egyptian faction. Can also be used as a general unit. Should not conflict with any mods since It's a new unit. Any problems or issues, please tell me....
Egyptian Nile Spearmen
Created by Price
You know what Egypt needs? More crappy levies! These nile spearmen are a cheaper alternative to nubians. Good for swarming cavalry with pointy sticks or using as missile fodder (which they're quite good at being) Also see my egyptian chariot archers http://...
Egypt Reskin Pack
Created by Price
This mod changes a few of the egyptian units It changes the appearance of: Karian Axemen Egyptian Infantry Egyptian Pikemen Egyptian Cavalry Galatian Swords Galatian Royal Guard Ptolemaic Cavalry Nubian Archers Nubian Spearmen It leaves the professional gr...
Egypt Expanded (new units+reskins)
Created by gl3b
The fertile lands of egypt, ruled by dynasties of pharoahs have been taken by Ptolemy I and converted into the hellenistic culture, but dont you ever think that the hellenic military is abit TOO hellenic. After being years in egypt the hellenic soldiers ar...
Media Atropatene Expanded (New units+reskins)
Created by gl3b
COMPATIBLE WITH NEW PATCH The ancient kingdom of atropatene. An independant powerful state finally freed from seleucid oppresion, with its military it can take over the world! wait what? the most elite unit they have is persian cavalry? what? You heard rig...
Big Bad Wolf and Moeshin's Horde of the Steppes FIXED
Created by Ki Adi Hoontang
ITS FIXED AND PLAYABLE! The Horde of the Steppe has awoken and with it comes 49 new units! These units aim to be historical and are split between the 3 steppe subcultures, the Scythians, the Sarmatians and the Saka, with each faction having atleast 2 uniqu...
BigBadWolf's Rise of Arabia Unit Pack - Now With Judean Units! (BROKEN)
Created by Ki Adi Hoontang
SORRY GUYS BUT IT'S CURRENTLY BROKEN AND I DONT KNOW HOW TO FIX IT Feedback and Suggestions Appreciated :) The warriors of the desert ride forth to take the world!. This unit pack adds a total of 26 new historically based units including 9 universal units ...
Forests of Germania Unit Pack (FIXED)
Created by Ki Adi Hoontang
From the dark forests of Germania comes 32 new units on a historical basis including 8 universal units and 24 unique units! This mod also includes a reskin for Night Hunters, Germanic Standard bearers and all 30 Germanic Generals! The units are as follows:...
BigBadWolf's Shadows of Iberia Unit Pack (FIXED)
Created by Ki Adi Hoontang
ITS FIXED! I FIXED IT! In the shadows lurk the fearsome and savage warriors of Iberia! This mod adds 43 historically based units to the Iberian factions including 8 universal units split between the Iberians and Celtiberians and 35 unique units. These new ...
Germanic Gameplay Overhaul
Created by Ki Adi Hoontang
“Without being armed they transact nothing, whether of public or private concernment.” - Tacitus From the forests and swamps of Germania come ferocious warriors armed with spear and axe. These men are lightly armed but excel at skirmishing and cavalry enga...
Roman Cataphracts by Darth Ruthon
Created by Darth Ruthon
Now i bring you my Roman Cataphracts. I know that they are Rome II period is not close to the roman cataphracts but i dont care. Please tell me if you want me to add them to my Rome Unit Pack. Please report ANY bug. Hope you enjoy. By Darth Ruthon. Cheers!...
Darth Ruthon Carthage Unit Pack
Created by Darth Ruthon
Hello now i bring you: Lion Band :Military 4 and 5. Sacred Warband:Military 4 and 5. Sacred Royal Cavalry:Military 4 and 5. Sacred Royal Lances:Military 4 and 5. Armored Bakeric Slingers:Auxiliary 3 and 4. Carthagenian Heavy Archers:Military 4 and 5. Carth...
Sparta Elite Units by Darth Ruthon(Patch 20)
Created by Darth Ruthon
Hey guys I bring you another unit mod and now it for Sparta: Elite Royal Hoplites Elite Royal Swords That's it. Check my other mods in the collection above!!! Like and Rate if you Enjoy this Mod!!!...
AoR system units
Created by Andrew Boyarsky
Update: 27.10.2019 New unit “Tarentinoi Thorakitai “ has been added. Hello everyone! I am happy to present to you my brand new units pack. This mod adds an additional 32 new units to the game. These units are based in the AOR system (Area of Recruitment) a...
Roman historical reskin
Created by Andrew Boyarsky
UPDATE 10.09.2018: New models of armor and helmets from Celticus Magnus and Nonaic have been used in this update! Update: 07/04/2018 Full reskin of all Italian units This mod reskins vanila roman units. I tried to do it historically accurate. For this purp...
Roman Auxilliary Troops
Created by Andrew Boyarsky
UPDATE 25.09.2021: The appearance of many units has been changed by using new models from Celticus and Nonaic. Now most of the units appear in the game after learning the technology "professional army". I think this is more historically accurate. UPDATE 09...
Named Roman Legions
Created by Andrew Boyarsky
UPDATE 25.09.2021 UPDATE 25.09.2021: The appearance of many units has been changed by using new models from Celticus and Nonaic. The recruitment area of some legions has been changed Hello everyone! I am proud to present to you the second part of Roman uni...
RES GESTAE DIVI AUGUSTI
Created by Andrew Boyarsky
Hello, friends! UPDATE: 30.10.21. This mod is intended for the Emperor Augustus campaign. I decided to replace the vanilla legionnaires of the Marian era by the legionnaires of the Augustus era. Changes in the armament and equipment of the Roman legionarie...
Caesar in Gaul: Roman Expansion
Created by Andrew Boyarsky
Hello everyone! I’m happy to present my new unit pack for the campaign "Caesar in Gaul". Modders do not pay much attention to the CIG campaign, so I decided to make this campaign far more exciting and historically accurate. This mod adds 10 legions compris...
Empire Divided: Roman Expansion (+reskin)
Created by Andrew Boyarsky
Update: 17.10.2021 In this mod I used a belt model made by Leonardo the Great. He is gone ... but his memory will remain in his fantastic models, which should not be forgotten. 06.10.2018 Full reskin all roman units of all Roman factions, including the Gal...
New units for the RotR campaign (+reskin)
Created by Andrew Boyarsky
14.11.2019 Update: Reskins of the Iapyges units have been added. The stats and icons of some Iapyges units have been fixed. 13.11.2019 Update: The appearance of some Roman units has been redone. New units " Latin hoplites", "Oscan warriors", have been adde...
Eastern and African Units Reskin
Created by Andrew Boyarsky
Hello everyone! After the release of the last dlc, new models of ammunition and uniforms were introduced to the game. Unfortunately, the appearance of many eastern units remain the same as when the game was released. I think it's time to update and improve...
Eastern Faction Units Pack
Created by Andrew Boyarsky
I am proud to present my new units pack for Eastern factions. I have created 6 new units for Pontus, 5 for Bactria, 8 for Armenia, 4 for Сimmeria, 2 for Colchis, 1 for Arab factions and 1 for Scythia. I tried to make the units historically accurate as much...
Barbarians: Units pack (patch 17)
Created by Andrew Boyarsky
This is a copy of my mod "Barbarians: Units pack" especially for those who use patch 17 The basic version for the 18 patch only, here: http://steamproxy.net/sharedfiles/filedetails/?id=680137512...
Barbarians: Units pack
Created by Andrew Boyarsky
UPDATE: 2.09.21. The appearance and stats of some units have been changed. Now there are no more overpowered units Hello everyone! This is a global unit pack upgrading the roster of units available for all barbarian factions. While working on this mod, I r...
Reskin barbarians
Created by Andrew Boyarsky
Update: 2.09.21 The appearance and stats of some units have been changed. This mod reskins barbarian units of all barbarian factions from iceni to getae, including generals and officers. I used some models of clothes from Attila, I think it will give more ...
New units for Iberians, Carthage and Numidia
Created by Andrew Boyarsky
UPDATE 03.11.2021: The appearance, stats and characteristics of many units have been redone. Linothorax added to the Libyan hoplites. Libyan late hoplites converted into tureophores. The Elite Libyan infantry was abolished and converted into the Carthagini...
Greek Reskin (without Corinthian helmet)
Created by Andrew Boyarsky
UPDATE 07.12.2019 The icon for the perioikoi hoplites has been changed, now it more closely matches their appearance UPDATE 30/08/2018: The Greek generals have been reskined I am pleased to present to you my latest mod, a reskin of the Greek units. I decid...
Hellenistic Factions: Greek Expansion
Created by Andrew Boyarsky
Update: 27.10.2019 New unit "Hypaspistai Machairaphoroi" has been added. Thureos hoplites has been fixed. I had rewrote characteristics of defense and armor as they have thureos instead of hoplon and now they can throw a javelins before the attack. Also, t...
FLA Alexander´s Army (ANCESTRAL UPDATE)
Created by [ESP]FLANAgAN
This mod adds 25 new units to macedonian faction, and I tried create units like the Alexander´s age, more playables, even. With the vanilla units and these one, everyone can test another experience in campaign game, like macedonian army in 334-323 b.c. It ...
FLA Ancient Etruscan Units (UPDATED FOR DLC RISE OF THE REPUBLIC )
Created by [ESP]FLANAgAN
This is my Etruscan units compilation. I tried to show the ancient age about Rome origins. the units are available in campaign map, if you have the "Playable Factions and Custom Battles" mod. Updates: 14-07-14 Added 2 units "Volterra Etruscan Axemen" and "...
FLA Ancient Samnite Units (UPDATED FOR DLC RISE OF THE REPUBLIC)
Created by [ESP]FLANAgAN
The Age: 4th Century B.C. Rome is an insignificant town yet, surrounded by powerfull italian countries: lucanians, etruscans, volscians, sabinians, greek colonies... and the samnites. In the first Rome Total War, I always remember when you select the "ital...
FLA Ancient Lucanian Units (UPDATE FOR DLC RISE OF THE REPUBLIC, PLAYABLE WITH TARAS FACTION))
Created by [ESP]FLANAgAN
The Age: 4th Century B.C. Rome is an insignificant town yet, surrounded by powerfull italian countries: samnites, etruscans, volscians, sabinians, greek colonies... and the lucanians. Lucanian land was in the south of Italy, and the lucanians have in samnn...
Germanic Generals Redone
Created by Drelas
Hello all. I' ve made this mod by request. It basically changes the appareance of the germanic generals both in campaign map and in battle, to give them more character and variations....
Thracian Roster Expanded and reskin
Created by Drelas
Hello all I've made this mod for myself as I started an Odryssian Kingdom campaign but decided to share it with the community because I'm having fun battling with these units and they have given me a lot of flexibility in my thracian armies composition. Th...
Illyrian Roster Expanded!
Created by Drelas
Welcome to my fourth unit pack, this time for the Illyrian factions. I've added 5 new balanced units with custom unit cards: - Illyrian Nobles: Highly armored nobles with swords. To recruit them you will need a lvl 4 blacksmith. - Illyrian Swords: Sword ar...
Tylis Roster Expanded!
Created by Drelas
Welcome to my second unit pack, this time featuring Tylis. I' ve added 4 new balanced units, each with it's own custom unit card. I like this faction because it offers an interesting mix of cultures such as celtic, thracian and hellenic, and I' ve made eac...
Getae Roster Expanded!
Created by Drelas
Welcome to my second mod and first unit pack. :)) It features 4 new units for the Getae faction, balanced around similar units of the vanilla game. All of them have a new custom made unit card and they are all visually cohesive with the rest of the faction...
Iberian Rosters Expanded!
Created by Drelas
Welcome to my third unit pack. It features 6 new units, 2 common to all iberian tribes and 4 exclusive to the lusitani and arevaci factions. The 2 units in common are: - Defenders: Spearmen with heavy armour and great melee defence. I made this unit in tri...
Iberian Hoplites
A unit of Iberians trained in the ways of the Phalanx, available for the Arevaci, Carthage and the Turdetani. The Turdetani were themselves an Iberian tribe who were heavily Hellenised by their Greek and Punic neighbours. Recruitable from the Punic Auxilia...
Additional Illyrian Units
This mod adds 16 new Illyrian units, based upon historical information: Illyrian Archers Illyrian Chariots Dalmatian Lancers Illyrian Footmen Light Hoplites Sica Warriors Noble Cavalry Raiding Axemen Skirmisher Cavalry Raiding Horsemen Noble Sica Warriors ...
Additional Carthaginian Units
This mod adds 24 new Carthagnian/Auxiliary Carthaginian units, based upon historical information: African Infantry Auxiliary Celtic Swordsmen Auxiliary Oscan Spearmen Auxiliary Scutarii Caetrati Cavalry Carthagnian Lancers Celtic Spearmen Citizen Militia C...
Additional Units (Emporion)
This mod adds 9 new units for Emporion and two reskins, based upon historical information; Reskins: Hoplites Thorax Hoplites New units: Citizen Militia Greco-Iberian Cavalry Greco-Iberian Swordsmen Light Axemen Phocaean Lancers Phocaean Noble Hoplites Raid...
Additional Lucanian Units
This mod adds 14 new units for Lucania, and adds some vanilla units/mercenaries to their custom battle roster. New units: Armoured Swordsmen Chosen Hoplites Light Horsemen Light Thureos Spearmen Lucanian Heavy Archers Lucanian Heavy Cavalry Lucanian Heavy ...
Additional Epirote Units
This mod adds 17 new units for Epirus, as well as some reskins of existing units. A few (of the new units) are also given a naval version. Reskins: Hellenic Royal Cavalry Hoplites Levy Pikemen Light Peltasts Peltasts Pikemen Thorax Hoplites Thorax Pikemen ...
Additional Iberian Units
This mod adds 35 new Celtiberian/Iberian units, as well as a few reskins of some vanilla units. New Units: Armoured Iberian Swordsmen Armoured Lancers Asturian Horsemen Axemen Carpetanian Raiders Celtiberian Horsemen Celtiberian Javelinmen Chieftain's Body...
Additional Etruscan Units (fixed)
This is essentially a fixed version of this unit pack - http://steamproxy.net/sharedfiles/filedetails/?id=496930066 , as I am unable to update it due to the a bug. Feel free to unsubscribe from the old one and install this pack instead, if anyone's sti...
Additonal Cisalpine Units
This mod adds a variety of units for the Cisalpine factions (Insubres, Liguria, Raeti, Veneti) and also adds some vanilla units to their custom battle roster, naval units will be included soon. The cisalpine factions are also made playable (custom battles ...
Additional Syracusan Units
This mod adds 18 new units for Syracuse (including cataphracts, akragantine pikemen and light thorax swords), as well as some reskins of existing units. Naval versions may appear later. Feel free to report any bugs/balance issues or suggestions in the comm...
Additional Massalian Units
This mod adds 14 new units for Massalia (a mixture of Celto-Hellenic soldiers), as well as some reskins of existing units. Naval versions may appear later. Feel free to report any bugs/balance issues or suggestions in the comments. ...
Additional Samnite Units
This mod adds 14 new units for the Samnites (who are playable in custom battles), as well as some reskins of existing units. Naval versions may appear later. Feel free to report any bugs/balance issues or suggestions in the comments....
Smarmy's Roster Expansions ; SARE/EARE/AARE/BRE/MPRE/ACRE/ROH
Created by V3
This is a combination of all roster packs I have released to date, to address the issue of the mod limit as many of you have requested. The mods in question are AARE, EARE, SARE, BRE, ACRE, MPRE, ROH. That is the expansions for Athens, Sparta, Epirus, Bakt...
C&D's Persian Factions: Rosters Expansion
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Got a thing for screaming hordes waving their wicker home furniture? Do you ...
Cataph's - Imperator Augustus: new units for eastern factions (add-on for Persian Rosters Expansion)
Created by Cataph
For now this adds the units from our previous Persian Rosters Expansion to the parthian satrapies and the other eastern/iranian factions in the Imperator Augustus Campaign. Namely, from Palmyra to Paradene. Not Armenia. Here's a quick list of the new units...
C&D's Pergamon and Sardes roster expansions
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Tired of playing hellenic factions? Bored by your thorax swordsmen that wipe...
C&D's GREEKS: roster expansions and megapack
Created by Cataph
== Updated for RoR patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Greeks going "Yarr!"! Other Greeks possibly going "Yo!"! Greeks with moustaches...
C&D's Pergamon: add-on for Greek pack and Pergamon&Sardes mod
Created by Cataph
== Updated for RoR patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Hi there. Yeah, that’s deep. While we let that sink in, I present to you this a...
C&D's Bithynian Overhaul and Cappadocian Expansion
Created by Cataph
== Updated for Rise of the Republic patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ If you’re like me, you think Thracians are the coolest guys ev...
Threadoflength's Bosporan Kingdom - UPDATED
Created by Cataph
Hello folks, I decided to take over in this awesome mod and to update it for everyone. I tried contacting threadoflength here without success, but should he come back I will tear it down in a moment. I tried to keep the personal impact at the very mininum ...
Threadoflength's Scourges of the Desert - UPDATED
Created by Cataph
Hello folks, I decided to take over in this awesome mod and to update it for everyone, like I did with the Bosporan Kingdom. Again, I tried contacting threadoflength here without success, but should he come back I will tear it down in a moment. I tried to ...
Cataph's - Gladiators In Garrison
Created by Cataph
A new movie starring Rob Someguy. I've often thought about this and now I'm using a request as excuse to do this. Basically, all gladiator units are removed from active recruitment and moved into garrisons. Same buildings they were recruitable from, one sw...
Cataph's - Imperator Augustus: Rising Levant (rosters expansions)
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Welcome to this pack. I’m Cataph and you may remember me from such serial mo...
Cataph's Syracuse 2.0 (unit expansion)
Created by Cataph
A few of you might already know this stuff, this being a revamp of an old mod of ours already part of our GREEK pack. Allow me to introduce it with a quote: "But I am ready to help you by offering 200 triremes and 20000 hoplites and 2000 horse(hippeis) and...
Cataph's - The Berbers: unit expansion
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ “It's gonna take a lot to drag me away from you There's nothing that a hundr...
Cataph's - the Black Sea
Created by Cataph
So, uhhh, this is my latest piece. ‘s called Black Sea and Revelations. It goes like this: WUB WUB WUB WUB WUB WUB WUB. As you might have guessed this is yet another roster expansion or slight overhaul and NOT a dubstep parody of Muse. Sorry not sorry. Mor...
Cataph's Mauryan Empire - faction overhaul
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Here we go with another faction overhaul! Are you excited? No? That’s ok, ju...
Culture Identity Units - East
Created by Avetis
Latest Update: CIU is now covering all Eastern part of the map, except Galatians and Cyprus (Ptolemaic satrapy) Culture Identity - is complete reskin for all unit rosters depending to the faction history, culture and ethnic aspects. The main goal is to mak...
Culture Identity Units - WEST
Created by Avetis
Hi, mates! As you can see the file sizes make us to do separate parts of CIU. Lets call them East and West. Eastern part is already out but will be updated soon with some little tweaks and fixes Western part have started with this Dacians and Bastarnae ove...
Blameless Aethiopians 4
Created by scottfree001
This mod strives to be a historically accurate (or as accurate as the given graphics and engine allow) presentation of the 3 Aethiopian factions in the game. This mod was originally begun to make playing as the Aethiopian factions a better and more histori...
Black Sands
Created by scottfree001
NOTE: You will need a separate mod to unlock these factions. I suggest this one... http://steamproxy.net/sharedfiles/filedetails/?id=187373962 This is a massive compilation of campaign changes and roster overhauls for the Aethiopian (Meroe/Axum) and Af...
TuranianGhazi Nomadic Tribes Expansion
Created by Turan Khan
EMPEROR EDITION UPDATE: Expands the remaining non-DLC minor Nomadic Tribes with unique units. Features: 25 TOTAL new units - includes 5 brand-new Amazonian units spread across both Sarmatian and Sakan military groups, not just Royal Scythia anymore - inclu...
Kings of East - Eastern Expansion
Created by ᛇᚹᚫᛉ
And the Kings of East said: "Those Romans think they own the world... those hellenes think they're so cultural. Sparta, Athens... Rome... They seem to forget the gods that was before them... But no matter... now will they remember..." - Just joking not a r...
Tylis-Byzantium pack (reskin and new units)
Made by: Suomen-SuurRuhtinas This mod reskins units and generals of Tylis and adds a few more units to it. Because there isn't Byzantium city state in game so I have made Tylis to be a combination of these two. Info about Byzantium: Byzantium was the ancie...
Cimmeria_reskin.pack
This mod reskin units of Cimmeria so they get unique looking. Pictures: http://www.twcenter.net/forums/showthread.php?636100-Cimmeria-reskin&p=13520955#post13520955 You need all factions playable mod if you want play with Cimmeria....
Pontus Euxinus units (New units for Pontus, Athens, Cimmeria, Scythia and Breuci)
This mod gives new units for Pontus (5 units), Athens (3 units), Cimmeria (5 units), Scythia (3 units) and Breuci (3 units). Units are: Pontus: -Pontic Elite Infantry -Pontic Heavy Cavalry -Pontic Spearmen -Pontic Light Infantry -Pontic Hoplites Athens: -H...
Pontic Elephants and Female Guards
This mod adds two "what if" units to Pontus. Pontic Elephants and Female guards. Both of them are campaign and custom battle compatible, Pontic Elephants: You need tier 4 military and you are only allowed to train them in Syria. Female Guards: You need tie...
Pontic Cavalry and random units reskin
Created by El Frenzo
here some random reskin: Pontic Royal Cavalry. Bronze Shield Pikemen. Parthian Swordsmen. Galatian Swordsmen (egypt). I also added to this mod my reskin for Tarantine Cavalry. For the armour of the horses I use the mod of Magnar: Armoured Horses Mod 29/08/...
Better (looking) Iberian Generals
Created by Leadbelcher Bill
Hey you, Do you feel like the Iberian generals/politicians are bland and same-looking? Me too. Enter Better Iberian Generals! WHAT DOES THIS DO? It does one thing and one thing only: greatly increases the variation of the Iberian generals to get you more a...
New Unit: Germanic Long Axes
Created by Leadbelcher Bill
The two-handed axe lacks grace, but is brutally effective. Introducing Germanic Long Axes! Recruitable from Artisans level 2 and above; unleash these ferocious warriors on your enemies and earn Wodan's favor! Balanced for vanilla Savegame compatible Availa...
HCP's Ardiaei: Reskins, New Units and Fixes!
Created by Leadbelcher Bill
Pirates! Raiders! Shock Infantry! Oh my! The Illyrians, specifically the Ardiaei, were total badasses. When they weren't fighting each other they were raiding the Adriatic for plunder and conquering neighboring kingdoms (I'm looking at you Macedon). Renown...
HCP's Odrysian Kingdom: Reforms, Upgrades and More!
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate Prepare for battle! Welcome to the new and improved Odrysian Kingdom roster! FEATURES 5 brand new units for the Odrysian Kingdom, recruitable in camp...
HCP's Boiotian League Rework: Wrath of Sparta
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate "Occupying a position of strategic importance on the Gulf of Korinthos, Boiotia has strong frontiers and trade connections across the region. Thebai,...
HCP's Athenai Rework: Wrath of Sparta
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate "Its prestige at an all-time high, Athenian military hegemony, as well as trade and cultural supremacy, now seems likely, and with it a chance for re...
HCP's Sparta Rework: Wrath of Sparta
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate "An entirely militarised culture, the Spartans are truly a force to be reckoned with." Welcome to the Sparta Rework, part of my Wrath of Sparta rewor...
HCP's Korinthos Rework: Wrath of Sparta
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate "Unified under an oligarchical system of government, Korinthos has become rich from trade due to its geographical position, using the wealth to launc...
HCP's Mainland Greeks: Wrath of Sparta
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate Welcome to the Mainland Greeks Rework, part of my Wrath of Sparta rework collection! The minor factions of WoS needed some love, so Gyrosmeister and ...
HCP's Trebizond Archers (THROWBACK UNIT!)
Created by Leadbelcher Bill
Ladies and gentlemen, please welcome Trebizond Archers to the fray! These Composite Bow/Sword and Board wielding BAMFs from the Greek colony of Trapezos were recruitable in Medieval: Total War and Medieval II: Total War!! Balanced for vanilla gameplay and ...
HCP's Persia Rework: Wrath of Sparta
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate "The Achaemenid Empire, also called the First Persian Empire, was an empire based in Western Asia, founded by Cyrus the Great, notable for including ...
HCP's Wrath of Sparta Revamped Texture Pack (ESSENTIAL)
Created by Leadbelcher Bill
This mod contains all of the textures for the Wrath of Sparta REVAMPED series mods (Sparta, Athens, Korinthos, Persia, etc) and is REQUIRED to play the mod. If you do NOT subscribe to this mod you will not see any of the new units. Special thanks to Sebide...
HCP's Minor Faction Traits: Wrath of Sparta
Created by Leadbelcher Bill
This simple mod adds unique faction traits to all of the minor factions in Wrath of Sparta. It requires ToonTotalWar's faction unlocker to work. Works great with my "Wrath of Sparta: revamped" unit packs!...
Culture Matters: Wrath of Sparta
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate In Wrath of Sparta, CA disabled culture, essentially removing a core aspect of the game and hampering flavor, difficulty, and replayability. This mod...
(06/10)V1.2 Caesars.Legions.Shield.Retexture.Project. (Vanilla)
Created by Centurion
I can't be the only one that loves the work that XIIICaesar has done with 'Franky235's original mod. However, i couldn't help but dislike how some legions have shields that i am not used to from other mods and games. With this mod i plan to create new shie...
(C.L.S.R.P.ADVERT)Legio I Minervia Pia Fidelis
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio III Augusta
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio III Cyrenaica
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio IIII Macedonica & Flavia Felix
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio IIII Scythica
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio V Macedonica
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio XI Claudia Pia Fidelis
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio XII Fulminata/Antiqua
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio XVI Gallica/Flavia Firma
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio XVII Germanica
Created by Centurion
More of a "What if?" unit, this is one of the 3 legions exterminated in the Battle of Teutoberg Forest. (Germanica is an estimated name) -----------------------------------------------------------------------------------------------------------------------...
(C.L.S.R.P.ADVERT)Legio XVIII Gallica
Created by Centurion
More of a "What if?" unit, this is one of the 3 legions exterminated in the Battle of Teutoburg Forest. (Gallica is an estimated name) ----------------------------------------------------------------------------------------------------------------------- T...
(C.L.S.R.P.ADVERT)Legio XVIIII/XIX
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio XX Valeria Victrix
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio XXI Rapax
Created by Centurion
If you don't think that a legion named "Predator Legion" is cool, you should re-evaluate your life (but still subscribe!). ----------------------------------------------------------------------------------------------------------------------- THIS IS AN AD...
(C.L.S.R.P.ADVERT)Legio XXII Deiotariana
Created by Centurion
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(C.L.S.R.P.ADVERT)Legio XXII Primigenia
Created by Centurion
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TWH Bonus Unit Pack Syracuse Patch 17
Created by KoultouraS
TWH unit packs have come a long way since the early release , and this is the way we would like to thank the tens of thousands that have subscibed to the packs , all of them or one of them..., and to close with this pack our circle. These thousands of fans...
TWH Unit Pack M.E.P. Patch 17
Created by Galilaios
The Current MEP (Macedonia, Epirus, Pontus,(Seleucids) pack includes 9 new units for Macedon , 9 for Epirus , 10 units for Pontus and 8 for the Seleucids. The Pack is save game and Patch 16 compatible. Total War Hellas Unit Packs aims to add apprx. over 10...
TWH Unit Pack S.A.P. Patch 17
Created by Galilaios
The Current SAP (Sparta / Athens/ Ptolemeans) pack includes 9 new units for Sparta ,9 for Athens ,8 for the Ptolemies & 8 for Bactria. The Pack is save game and Patch 16 compatible Total War Hellas Unit Packs aims to add apprx. over 100 historical accurate...
TWH Unit Pack M.H.F. Patch 17
Created by KoultouraS
This is the third and last Unit Pack of the TWH unit pack series. The current version is implementing 6 units , all equipped with new skins, into the rosters of the Minor Hellenistic Factions of: Rhodes: Full Preview HERE Pergamon: Full Preview HERE Massal...
Alexander The Great as Advisor (From Total War Arena) - By NEZ
Created by Jett
This is the most simple mod i ever made Let the most great Greek general and the most great general of all times to be your advisor I reskin the advisor model with the model of Alexander the Great from Arena total war I hope to enjoy I got a mod Greek tran...
Greek Generals Reskin - By NEZ
Created by Jett
Hello Guys Black See Colonies Reskin!!! I dont reskin any General in my reskin mods So i do that now This mod reskin all Greek General on Grand Campaing Map - Hannibal At the Gates Map - Emperor Augoustin Map Generals looks like defferent that elite units ...
Historical reskin for Sparta
Created by agrez
I tried to make it as historical as i can so did my best and i will try to update it when i can. The reskined units are the following: Heroes of Sparta(Updated new armors all bugs FIXED) Royal Spartans(Updated now they look real awesome and more real + New...
Hellenic Culture Reskin by agrez
Created by agrez
Full Reskin of Hellenic Culture RATE AND FOLLOW TO BE TUNED AND SEE THE NEW RELEASES!!!:D After 3 days of hard work ,rage quits,100 tons of coffe i release you this reskin of hellenic culture when i say hellenic culture i mean all greek related factions fr...
Hellenic Roster - By NEZ & Agrez
Created by agrez
Hi, people We made this mod for more historical armies Some factions had very few units and we boosted them up Succesor armies are now more realistic (could be a litle bit overpowerd but thats the point), it was always bad to see big factions e.g Seleucids...
Gallic Culture Reskin by agrez
Created by agrez
Full Reskin of Gallic Culture RATE AND FOLLOW TO BE TUNED AND SEE THE NEW RELEASES!!!:D All gallic generals and units are reskinned and have 2 generals looks like Asterix and Obelix for fun :P Hope you enjoy JOIN THE GROUP FOR MORE NEWS http://steamcommuni...
Carthage Punic Culture Reskin by agrez
Created by agrez
Full Reskin of Carthaginian Culture RATE AND FOLLOW TO BE TUNED AND SEE THE NEW RELEASES!!!:D All Carthaginian generals and units are reskinned Hope you enjoy :P JOIN THE GROUP FOR MORE NEWS http://steamproxy.net/groups/AandCMods WORKS WITH ALMOST ALL ...
LOTR Gondor Units Pack
Created by Admiral Vivec
Attila Version now up please check here: http://steamproxy.net/sharedfiles/filedetails/?id=924001975 Hello friends and welcome to a relatively small mod that I have decided to share from my collection of mods I make for myself. The mod currently adds a...
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Heavy Navy
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Pack of Best Mods for ROME II (ex-work simultaneously)
316 items
Heavy Navy
11 items