Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Ancient Egypt
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Tags: mod, Units
File Size
Posted
Updated
4.542 MB
28 Jun, 2014 @ 11:09am
29 Dec, 2018 @ 7:10am
5 Change Notes ( view )

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Ancient Egypt

Description
Hi everyone, im here with a new mod, this time for Egypt.
I miss the Egypt of Rome: Total War, less hellenic, and more egypcian, so i decided to do this mod, not historically, only make for myself, for fun.

IMPORTANT NOTE: in the game date, egypt was a hellenic faction, rule by Ptolomeo, Alexander general, macedonian, this mod its think about the OLD egypt, before the Alexander empire, before Persia invaded and conquered Egypt, its a PHARAONIC EGYPT, the glorius days of Egypt, so the mod its a little historically accurate, but not to the game, is made for a PHARAONIC EGYPT, only made because i like this ancient empire, only for fun, for this people who prefer the ancient egypt like me, the new units, a few are historically, based on pictures of the egyptian army, others just my imagination.

What cahnges? Many thinks.

-Reskin all egyptian vanilla units, to looks more egypcian, only Royal Peltast an Ptolemaic Cvalry have hellenic details. The rest units are totally change.

-Garrison, i ampliated a little the garrison of egypt, also add two new units to garrison (pikemen and hoplites) in many buildings.

-Change recruitmen priorities, im tired to see armys full of egyptian infantry and javelinmen, so i change this, now egypt recruit more units, more variety.

-Stats. egypt infantry now have more attack and defense (still a basic and poor unit)

- All egypcian units (infntry, archers, cavalry, pikemen...) have custom officers, more egyptian. Also galatians units have a gallic officer, not an hellenic like vanilla.

- Galatian Sword and Galatian Royal Guard now are only recruitable in Galatia et Cappadocia province.

- Change the naval units, now the ranged units have nubian archers, all naval ranged. Melee naval units have a new custom unit, Anuket Guard, with sword.

- Change factions colours to the Rome: Total War yellow, and change the emblem too.

- Added 10 new generals to campaign, with egyptian skin.

- Added 13 new units:

Egyptian Shield Bearers, heavy hoplites (barracks lvl 3) Half hellnic, half egyptian
Pharao's Guard, heavy pikemen (barracks lvl 4, only in Aegytus province)
Horse archers, (aux barracks lvl 3)
Egyptian Chariots, javelinmen in chariots (barracks aux lvl 3)
Nile cavalry, sword cavalry, (barracks lvl 2)
Nile pikemen, ligth pikemen (barracks lvl 1, and main barracks 2 and city major 2). Added like garrison.
Egyptian Armoured Elephants, close to mercenary syrian armoured elephants (barracks lvl 4)
Egyptian Hoplites, hoplites (barracks aux/main lvl 2 and city maor lvl 2). Added like garrison too.
Horus son's, swordmen (barracks lvl 2 and city major lvl 2)
Anuket Guard, swordmen (military port 3 as land unit, added in all mele naval units too)
Ra Cavalry, cataphracts (barracks lvl 4)
Bastet's Heralds, spearmen (barracks lvl 3)
Anubis Warriors, falxmen (barracks 3)

Horus son's, Anuket Guard, Ra Cavalry, Bastet's Heralds and Anubis Warriors are recruitable in temples lvl 3 (only in province capital, each unit are recruitable in a different temple) and the five units are recruitable in temple complex.

All units have custom cards

- Know issues:
In campaign map, when you selected one army with my custom generals, in the miniature face, still appear a greek face, but in custom battle and campaign map appear the new egyptian generals with no problem.
Note: when you load (or start) a campaign, the new garrison dont appear, you must end turn, and they appear.

- Compabilitie:
The mod must be compatible with any mod that not make the same, i personally tested with Radious and Dresden Hegemonia, and it's compatible with both of them.
Must be compatible with save game.

Any problem or bug, please tell me

Special thanks to Sebidee's for tell me how to created the custom shield that i use in this mod, thanks!!


I hope you like. Enjoy :)


Little information:
- Anubis, god of Embalment and Mummification
- Anuket, godness of water and Nile
- Ra, god of the sun
- Bastet, godness of the mon
- Horus, god of the sky
178 Comments
Alpharius 29 Oct, 2023 @ 4:02pm 
"b-but muh historical accuruseh and reelulisum!"
Du'u no Dewae 21 Sep, 2023 @ 8:45pm 
i dunno... these soldiers look awfully GREEK not Egyptian
n.pedrazalis 21 Feb, 2022 @ 11:24am 
HEY COULD YOU MAKE THIS MOD FOR DEI PLEASE ?
John52364789201 7 Mar, 2021 @ 12:54am 
hi i love this mod of yours and it still works i stil use it allot the only 2 things i would love for a change in this great mod is the units who are almost naked and have like palmtrees on there back if you would remove that they would look just better and 1 more bigger thing the navy the land forces in this mod are just great but the navy not really i enjoyed more playing with the standerd units of the navy atleast try to give these units a shield that would make it already better all and all this is just my ideas for the future of this mod i like it allot and hope you keep it updated for the future bye ;)
Bratushka Atan 2 Dec, 2020 @ 4:39am 
Update please
MF Shroom 27 Nov, 2020 @ 10:54am 
any chance you could make a version of this that doesnt reskins the vanilla units?
lord1312 8 Nov, 2020 @ 6:40am 
whats the name of the mod in pack manager cause i want to try and change the tracian sword with a normal one
Jajabinks94 19 Jun, 2020 @ 4:38pm 
Not DEI compatible?
Karza 11 Jun, 2020 @ 7:29am 
The culture is still hellenistic. Is it possible to fix that?
Ostrogoth2299 27 May, 2020 @ 4:26pm 
hello I figure how to somewhat make my own unit for rome2 using the sh*tty pfm program. My question how do i add "looks" like could i use the assembly kit for the what i want then paste that into the unit i have? and if so how do i do so?