Sid Meier's Civilization V

Sid Meier's Civilization V

Not enough ratings
DerEider's Civilization V Mods Selection Group - America Focus
   
Award
Favorite
Favorited
Unfavorite
Description
This is a WIP aiming at creating a group of mods that work together. Selected mods tend to have an emphasis on developments in the United State of America and the Americas including European colonial period.

It is intended solely for personal use with a purpose of overcoming the destruction to the Civ5 Mod option wrought by past 2K/Firaxis/Steam patch releases. It is NOT intended for general use and any individual accessing the collection should carefully review each mod description and consider the possible effects on his or her particular game.

An earlier Firaxis patch absolutely destroyed my ability to play any game-save from before its release. It removed ALL mod selections at each individual mod [the Thumb Up and Favorite checks still are there, but the green "Subscribed" thereafter read "Subscribe" for each] and Steam has DESELECTED all mods from my rather long list of preferred mods. This seemed to be a blatant attempt to destroy the mod option by making it almost impossible to enjoy.

This was the first of several collections each centered on a particular featured mod or nation.
Items (100)
.South Korea - Toft Flags
Created by MT
Replaces the icons with flags for the following civ: Korea. This mod deactivates the coloroverlay of civilization icons on the citybanner for all civilizations, so it is advised to use a flag mod for each civilization. You can pick whatever flag you want o...
America the Beautiful
Created by Keukotis
B17 was removed and replaced with Ranch. America doesn't need a unit that comes so late-game that it doesn't matter, what it needs is a unique building that complements its panel purchase cost reduction, because normally that part of America's trait was un...
Apollo Program Wonder
Created by Pouakai
On July 20, 1969, Neil Armstrong and Edwin "Buzz" Aldrin became the first men to ever set foot upon another world, as part of the Apollo program. They spent over 21 hours on the surface, in which time they paved the way for another 140 hours by 10 more ind...
Brewery and Mead Hall
Created by isnorden
Two new buildings: * The Brewery, borrowed from a mod by EdwardB on CivFanatics. Usable by any civilization, but required for the second building... * The Mead Hall, a unique Danish building which replaces the Colosseum. It boosts Happiness by +2 like the ...
[G&K ONLY] Broadway Wonder
Created by Pouakai
Broadway is a term which has become synonomous with theatre and the preforming arts, and rightly so. Broadway itself is a road in New York City, on which approximately fourty theatres operate. These theatres are world renowned for their preformances, and h...
Empire State Building Wonder
Created by Pouakai
Long New York's tallest building, the Empire State Building was constructed over eighty years ago during a competition with two other New York skyscrapers, The Chrysler Building and 40 Wall Street, for the title of New York's tallest building, a title whic...
Hollywood Wonder
Created by Pouakai
The Los Angeles, USA district of Hollywood has long been associated with the American film industry. It began life as a real estate development named "Hollywoodland" at the start of the 20th century, with the first film studio opening just over a decade la...
Industrial Steel
Created by SamBC
Adds a new, manufactured, strategic resource, representing mass-produced industrial-grade steel, as produced from the mid-19th century by the Bessemer Process, and later refinements. This resource has been added as a requirement to a number of modern units...
Mechanized Infantry with Soldiers, Resized
Created by Tidal Resonance
This mod changes the Mechanized Infantry unit so that its unit art includes four modern soldiers and two vehicles. The mod is intended to give greater flavor to the latest infantry unit in the game, by having a formation with soldiers on foot in addition t...
Mount Rushmore Wonder
Created by Pouakai
Mount Rushmore is an iconic monument located in the Black Hills of the American state of South Dakota. It was constructed using explosives and finer carving from the Granite rock of the hills during the early 20th century - construction began in 1927, and ...
Nuclear Fission Reactor Plant
Created by swatmp5
This mod adds a NUCLEAR FISSION REACTOR PLANT building ============================================================ NUCLEAR FISSION REACTOR PLANT WORKS FOR BNW AND G AND Ks A Nuclear Fission Reactor Plant provides +8 Uranium resources and +10 Production. I...
Pioneers
Created by davii.adams
Originally included with the Government Buildings mod. Later game settler/scout hybrid that can found cities not on the same continent as the capital and build Insurgent Camps. Good for being able to settle additional cities during exploration, or explicit...
Record Label
Created by SamBC
Adds a Record Label national wonder and Popular Music luxury resource. The Record Label can only be built if you have a Broadcast Tower in every city. It produces 2 Popular Music resources, however, giving you not only a happiness boost, but the possbility...
Religion - Beliefs Expansion Pack
Created by BlouBlou
This mod largely expands the pantheon/beliefs choice for more customization when founding your religion. It adds roughly 90 new Beliefs, completly overhauling (but including) vanilla beliefs. Features: Add approx. 90 beliefs, These beliefs are mostly an ex...
RemoteMining
Created by Redox
Mine resources in the neutral territory - as expensive and dangerous as it might be! Gods and Kings, Vanilla compatible. Adds two new units: Contractor and Factory Ship. - Contractor is a worker who can build a mine, plantation or an oil well over resource...
Scout, Explorer, and Command Vehicle Units
Created by swatmp5
This mod adds a EXPLORER unit and a COMMAND VEHICLE. Additionally, the SCOUT unit now upgrades to an EXPLORER unit. The EXPLORER is unlocked with COMPASS and gets 3 movement points, 3 sight (from Sentry promotion) and can ignore terrain cost. The COMMAND V...
Teotihuacan Wonder
Created by Pouakai
Built across three centuries, one BCE and until 200 CE, Teotihuacan was the center of a large Mesoamerican empire of the same name, reaching the height of power in the middle of the first millenium. At this peak, thousands of people would have lived in the...
The Olympic Games
Created by +ChAoS
World Wonder: The Olympic Games Available at Construction - Adds 2 culture - Adds 2 faith - Adds one Great Artist slot - Counts as a Colosseum in the city it is constructed National Wonder: The Modern Olympic Games Available at Radio - Adds 2 culture - Add...
Skyscrapers
Created by SamBC
Adds two new buildings that require significant Industrial Steel, as provided in my Industrial Steel mod. The Residential High-Rise gives extra food, boosting growth or supporting a specialist economy, while the Commercial High-Rise boosts gold. You cannot...
Emigration
Created by Mk Z
Immigrants are attracted by happiness and productivity of your empire from foreign cities. Ideologies affect migration in different ways. What's new in v6: * migrants carry religion * part of conquered population escape as refugees * emigration system rewo...
Spy planes! [GnK, BNW, Vanilla UPDATED]
Created by 🙂
This MOD adds several more units which are advanced for exploring. (like expansion of scout) but the concept is air recon. *It does nothing with "Espionage" in G&K but you'll need G&K to play this MOD Every air plane has invisible promotion and see...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...
National Wonders - National Public Health Institute
Created by Envoy
National public health institutes (NPHIs) are science-based governmental organizations that serve as a focal point for a country's public health efforts, as well as a critical component of global disease prevention and response systems. Among the better kn...
Airports Plus: Travel and Leisure
Created by kingchris20
Big thanks to Jinzor! So far 4 of the building icons look like icons that could have been created by Firaxis themselves! Great Job! In preparation for the Brave New World expansion pack coming this July, this mod adds a host of late game buildings that eve...
Forts and Roads tweaks
Created by 🙂
Fort build time 800 => 400 (Including Marsh, Jungle and Forest) Road build time 400 -=> 200 Railroad build time 400 -=> 200 ========================================== I was so sad that for takes 13 turns to be constructed. We barely use Fort for tacticaly ...
City Banner Plus (G&K & BNW)
Created by hambil
Never forget to change focus back after building a wonder, or leave a city's growth locked. City Banner Plus puts all the information you need at a glance. Adds a counter to track when your next border expansion will be. Adds an icon representing what the ...
Special Force Academy
Created by 🙂
New 2 buildings are added to increase efficiency of units each buildings can be only built on one city maximum. like national wonders -------------- Jungler Academy : trained units will have woodsman promotion Marine Academy :trained units will have Amphib...
Wonders - Disney Pack (Brave New World)
Created by Envoy
The Disney Wonder pack adds the Amusement Park building, the Disneyland National Wonder, and the Magic Kingdom and Epcot World Wonders to the game. Requires Brave New World. "To all who come to this happy place; welcome. Disneyland is your land. Here age r...
Iroquian City Names
Created by Rydrwyl
Replaces the default Civ V city names for the Iroquois with more authentic sounding names. Here are the names used by this mod: Onondaga Canienga Osininka Chondote Chittenango Canadasaga Kánöwökô Ohsweken Andagaron Cahaniaga Tyóôkot Canastigaone Akwesasne ...
Helicopter Gunship
Created by Bevel Lemelisk
The Helicopter Gunship Mod makes many changes: Upgrades: All archer mounted units (Arabian Camel archer, Chariot Archer, Egyptian War Chariot, Hunnic Horse Archer, Indian War Elephant, and the Mongolian Keshik) all upgrade to Lancers. German Landsknecht an...
Terrain - Brazilwood Camp Extension
Created by BlouBlou
This mod extends the ability to build the improvement : Brazilwood Camp, to every civilization. Accordingly, a unique building has been added to Brazil civilization: the 'Jesuit Church', wich replaces the Garden. Heres some infos: 'Tomé de Sousa, first Gov...
Oglala Lakota Sioux
Created by Faustaud
Crazy Horse Leader Trait - To Scatter One's Own - Double movement on plains for military land units, military units gain +10% to combat UB - Riding trainer - replaces Stable, increases production of mounted units by 30% UU - Lakota Charger - replaces Caval...
American Ranch BNW
Created by Keukotis
Gives America a unique building, the Ranch, which replaces Granary. It allows food movement along trade routes, costs 1 maintenance, and adds +2 Food and +1 Production. It also adds +1 Food for every Banana, Bison, Cattle, Deer, Horses, Sheep, and Wheat wo...
Hunkpapa Lakota Sioux
Created by Faustaud
Sitting Bull - Leader Trait - Head of the Circle - double movement on plains for military land units, horse resources are doubled in size UU - Skirmisher - replaces Cavalry, slightly stronger can move after attacking UB - Totem - replaces Monument, +3 Cult...
Supercarrier
Created by swatmp5
This mod adds a SUPERCARRIER unit. If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to C:\Users\\Documents\My Games\Sid Meier's Civilization 5\MODS\Supercarrier (v 1)\Units Then open CIV5Units_SuperCarrier....
Lindblum Civilization for BNW
Thank you very much to all subscribers and curious people who checked out this mod. Looking forward to your comments and suggestions! = UPDATE = Version 2 released on September 8, 2013. Check out the changelog for the revisions. As with other mod updates, ...
3 Units per Tile
Created by Moo Zedong
Non-steam download https://drive.google.com/file/d/0Bw35qipU0mjDRnFuVm5fajdBUnM/view?usp=sharing&resourcekey=0-75yZH1cp8lRGe9HtQTENxA Similar to Legions mod, but only allows 3 units in a tile. I made this mod in order to make the logistics of moving armies...
Reforestation
Created by framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
National Navy Academy
Created by Bevel Lemelisk
1 Free Great Admiral. +15 XP and +15% Production for all Sea Units. Requires a SeaPort in the city Grants the Supply Promotion to each new naval unit produced in this city. --------------------------------------------------------------------------------- T...
Shoshone Pithouse
Created by Keukotis
This adds the unique Pit-house for the Shoshone, replacing the Granary. Compared to the Granary, the Pit-house adds an additional +1 Food (for 3 total) and +1 Culture. It also applies bonus food to Bison in addition to the normal Granary resource list. Oth...
Library Specialist
Created by Keukotis
When the game was first released, Libraries and Universities both had 1 Science Specialist slot. Great Scientists were too powerful though, so the Library's slot was moved to the University with a patch. But Great Scientists are no longer too powerful. The...
America Tourism Trait
Created by Keukotis
Replaces America's Manifest Destiny with a new trait. E Pluribus Unum: +2 Culture in every city until Industrialization is researched. +2 Tourism in every city after. Because this uses Tourism, it does require Brave New World. The Ranch unique building fea...
Minuteman Promotion
Created by Keukotis
Switches the Minteman's Drill I for a unique promotion, Guerrilla. This promotion is slightly stronger (25% in rough terrain) and gives the Minuteman something more unique about it, improving the unit's usefulness. It will keep this promotion upon upgradin...
Aztec Faith
Created by Keukotis
I was surprised that Gods and Kings didn't add Faith to the Aztec trait, because it makes perfect historical sense. Brave New World also did not do this. Previously, I couldn't do it myself either, but it seems the latest patch added that as a new feature ...
Amer-Asian Resources
Created by framedarchitecture
Adds four map resources; each will be automatically distributed on any random map type. *Rice Bonus resource, only found near rivers and in warm climates. *Tea Luxury Resource, found on hills in warm climates. *Maize Bonus Resource, found on flat grassland...
Smithsonian Institute
Created by Pouakai
Known the world over as the pinnacle for the field, the Smithsonian institiution is a series of museums and intellectual establishments founded 'for the increase and diffusion of knowledge'. Since then, it has spread to dozens of separate establishments, i...
The Sioux (Brave New World)
Created by Tomatekh
Adds the Sioux to the base game. The Sioux are a Native American people in North America, traditionally belonging to the Great Sioux Nation or Seven Council Fires. They can be subdivided into three major divisions based on dialect and culture: the Santee, ...
Caral - Norte Chico (Brave New World)
Created by Tomatekh
Adds Caral to the base game. This mod is also available as part of the Cradles of Civilization Pack (BNW). The Norte Chico culture, more formally referred to as the Caral-Supe Civilization, was a pre-Columbian culture that developed on the north-central co...
Resource - Granary Includes Bison
Created by BlouBlou
This mod adds the new bonus resource introduced in Civ 5 lastest patch: 'Bison' to the list of resource already improved by the 'Granary'. Features: Extends the bonus of the 'Granary' building (which already upgrades 'Deer') to the 'Bison' resource. Fix th...
Terrain - Tipi
Created by BlouBlou
This mod adds the ability to build the improvement : Tipi to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Tipi' (From the Conquest of the New World Deluxe...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Helicopters Can Fly Over Water
Created by RJ
Removes helicopter embarking in favor of being able to hover over coast and ocean. Transitioning from water to land or vice versa does not cost any extra movement points except in weird cases, but helicopters are still much more maneuverable now. Should wo...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Arecibo Observatory Wonder
Created by Pouakai
Located in the Puerto Rican municipality of Arecibo, the Arecibo Observatory is the world's largest Radio Telescope, at 305 metres (1000 ft). It was constructed in 1963 in a naturally formed sinkhole to measure the Earth's Ionosphere. Since then, it has be...
Amphibious Assault Mod - Gods and Kings
Created by Redox
Rule not only the seas, but the lands around them by carrying troops with your navy and performing amphibious landings. Gods & Kings required. Adds Amphibious Assault Ship to the game, a troop carrier able to carry up to 5 units of Special Forces (Paratroo...
Submarines Ignore Borders
Created by Ryika
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn i...
Brooklyn Bridge Wonder
Created by Pouakai
Built in the late 19th century, the Brooklyn Bridge is the most iconic and oldest major bridge of New York, and is as much an icon as the Statue of Liberty or the Empire State Building. It was built in Neo-Gothic style, much like many other New York buildi...
Special Forces upgrade for Marine
Created by Kramer
This mod adds a Special Forces unit as a late-game upgrade for the Marine, skilled in rapid amphibious assaults, and reduces the production cost of the Marine to be on par with that of the Paratrooper. Additionally, the Special Forces unit may begin with o...
Enhanced Military Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The...
Resources Expanded
Created by framedarchitecture
Adds four map-based resources and buildings that produce three additional luxury resources. Map resources will be automatically distributed on any random map type. Map Resources Coffee Trees Bonus Resource, only found near the equator. Olives Bonus Resourc...
Manifest Destiny Improved
Created by Mk Z
In addition to 50% discount, America can purchase owned tiles. Pioneers promotion for Scouts and Settlers (+1 Sight and Movement). B17 is replaced with Saloon UB (see screenshots). I recommend to use this mod with the Era Settlers mod to make late expansio...
Promotions - Ancient Ruins Choice
Created by BlouBlou
This mod extend the ability to choose the bonus you receive from 'Ancient ruins' to Scouts from all civilizations. Accordingly, The Shoshone Pathfinder receive New free promotions instead: Scouting I-II Features: Make the ability to choose the bonus you re...
The Goths (BNW or GK)
Created by Tomatekh
Adds the Goths to the base game. The Goths were a Germanic tribe of Scandinavian origins whose two branches, Visigoths and Ostrogoths, played a significant role in the fall of the Roman Empire. Although sharing common language, customs and beliefs, the Vis...
City Limits
Created by Kilandor
This mod will show the city limits when opening the city view, or clicking on a unit that can found cities. It will also show you overlapping hexs. Enjoy! --- Installation --- To get the mod you must "Subscribe" to it. From the main menu Open "Mods" after ...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Units - Starting Scout
Created by BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
Resource - Mint Includes Copper
Created by BlouBlou
This mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade G...
Soviet Union (Joseph Stalin)
Created by JFD
SOVIET UNION (JOSEF STALIN) UA: WARSAW PACTEnemy units may take extra damage in your borders, or in the borders of allied City-States, or Civilizations with whom you share an Ideology. Earn Influence per turn with City-States from which you could demand tr...
Reseed!
Created by donquiche
Preview the map. Not satisfied? Generate a new map and restart! This is a new version that fixes many problems and overcomes previous limitations. Open it from the diplo corner menu (top right) or hit Ctrl+Shift+R. Works with and without G&K, with and with...
Units - Scout to Explorer
Created by BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Soviet Russia (Vladimir Lenin)
Created by JFD
SOVIET RUSSIA (VLADIMIR LENIN) Unique Trait: Proletarian Revolution Stone Works, Windmills, Forges, and Factories may be constructed in any city regardless of their terrain or resource requirements. These Buildings grant a burst of Culture when completed. ...
Global Relations
Created by Aristos
UPDATED!!! Now compatible across the board, from Vanilla to G&K to BNW!!! If you feel that InfoAddict, robk's masterpiece, gives too much information, this is for you. Global Relations is entirely based on robk's Infoaddict, but only shows the information ...
Colored Religions
Created by MT
A quick coloring of the icons. V3 (July 3, 2012): Changed to not affect future savegames (old v1 and v2 saved games wont work with this version). V2 (June 27, 2012): Added shadows to citybanner icon, so it's easier to seperate background color from icon co...
Gibraltar, Reef, and Krakatoa Fixes
Created by Barrowulf
::::::::: FEATURES ::::::::: Prevents Gibraltar from spawning on small islands; especially single-tile ones which may render it unworkable! (special thanks to whoward69 for help) Prevents Gibraltar from spawning next to ice, which I believe looks really ba...
Champa (Brave New World)
Created by Tomatekh
Adds Champa to the base game. The Cham ruled a collection of Hindu kingdoms that controlled what is today central and southern Vietnam from approximately the 7th century through to 1832, although historical accounts place the direct predecessor of Champa a...
Xia - Erlitou (Brave New World)
Created by Tomatekh
Adds Xia(夏朝)to the base game. 包含中文版: 夏朝 (BNW) 商朝 (BNW) This mod is also available as part of the Cradles of Civilization Pack (BNW). The Erlitou culture of China's central plain marks the decisive shift out of East Asia's Neolithic period, ushering in the ...
War - Less Damaged Captured Cities
Created by BlouBlou
This mod reduce the damage to population and buildings that is instantly applied to a city when you capture it. Features: Population survival has been increased from 50% to 75% (For example, capturing a city of 10 population would leave the city with 7 pop...
Unique Cultural Influence
Created by Ryoga
Each culture is unique, and their influence on other cultures is also unique. If you think Arabia, Japan and Zulu aren't supposed to sell blue jeans and pop music, then this mod is for you. With "Unique Cultural Influence" the effect of becoming "influenti...
Great Britain (Winston Churchill)
Created by JFD
GREAT BRITAIN (WINSTON CHURCHILL) UA: PAX BRITANNICA+5% Air and Naval Unit Production for each Pledge of Protection with City-States (up to 50%). +1 Production from Lighthouses, Harbors, and Seaports. UU: ADMIRAL-CLASS (BATTLESHIP)The Admiral-class is a re...
MC's Scotland
Created by Pouakai
An ancient kingdom in the north of the British isles, Scotland has been through many political and cultural changes over the years. Though it has been part of the United Kingdom for 300 years, it has retained its status as a cultural and industrial powerho...
Sukritact's Chinookan Civilization
Created by sukritact
This mod adds the Chinookan Civilization to the game, available for anyone with Brave New World. http://i.imgur.com/TOo8YFG.png The mod comes with native support for Events and Decisions, YNaEMP, Cultural Diversity, Piety and Prestige, ExCE and Ethnic Unit...
The United States (Teddy Roosevelt)
Created by JFD
http://i.imgur.com/y86ieWd.jpg Adds the United States of America led by Teddy Roosevelt as a playable civilization. Does not replace Washington's America. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed th...
Sukritact's Three Affiliated Tribes
Created by sukritact
This mod adds the Three Affiliated Tribes to the game, available for anyone with Brave New World. http://i.imgur.com/klKE2ky.png The three tribes are comprised of the Mandans, Hidatsas, and Arikaras. Although the first two had long-established friendships,...
Republic of Texas
Created by Kramer
UPDATED 11/19/17! The long-awaited V3 is finally complete! Redid ALL art, fixed typos, fixed the Ranger upgrade bug, buffed the Ranger, and added support for other mods including Sukritact's Events and Decisions! Note: this mod REQUIRES the Brave New World...
American Frontiersman
Created by Vojuln
Adds the American Frontiersman as a new unique unit. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install...
American Saloon
Created by Vojuln
Adds the American Saloon as a new unique building. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install t...
American Mall
Created by Vojuln
Adds the American Mall as a new unique building. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the...
American Ranch
Created by Vojuln
Adds the American Ranch as a new unique building. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install th...
Americas 128 x 155
Created by Axis Sexus Satanus
A map of the twin american continents, size 128 x 155. Conversion of "America" map originally created by "Knopfdruckoffizier" for Civilization IV. Does not include any resources or starting locations (all on random)....
America (Norton I)
Created by JFD
AMERICA (NORTON I) Unique Trait: Emperor of these United States During WLTKD, Buildings provide full Happiness regardless of their city's Population size. Happiness provided by city Buildings boosts Great People generation by 10% (up to 100%) Unique Unit: ...
American Steel Mill
Created by Vojuln
Adds the American Steel Mill as a new unique building. More unique components are avaliable here: steamproxy.net/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must insta...
The Cherokee
Created by RJ
The Cherokee This mod adds The Cherokee, led by John Ross! The Cherokee are the largest federally recognised tribe in the United states. Historically one of the powerful and dominant nations of the southeast, the Cherokee created a nation state in the 19th...
America (George Washington) (Revision)
Created by JFD
AMERICA (GEORGE WASHINGTON) UA: CONTINENTAL ARMYMilitary Buildings grant a free Combat Unit when constructed. Newly trained Land Units start with +2 Moves for each one of these Buildings in the city. UU: MINUTEMAN (MUSKETMAN)The Minuteman is the American u...
Ancient Native American Civilizations (G&K)
Created by iamaplayer
WARNING FOR USERS: The Caribbean Tribes Leader shows her breast, even though it is not nudity, it has to be announced to the user. Mod updated for G&K. It should not work with Vanilla game. Ancient Native American Civilizations. From the original Modinfo f...
Advanced Air-Naval-Ground Units Megamod
Created by Fist-25
Advanced Air, Sea & Ground Units MEGAMOD Version 7 THIS MOD IS NO LONGER SUPPORTED. IT WILL NOT BE UPDATED, PLEASE DON'T ASK. This mod incorporates over 300 units from my Air, Naval and Ground Units Mods. Requires BRAVE NEW WORLD This mod is STANDALONE, ho...
Prehistoric Era (BNW)
Created by apshai
This mod adds a new era, the Prehistoric Era, with 2000 years of human history. ] v0.3.0e TEST RELEASE IS OUT! ] Current Release v0.2.10: - New Era: Prehistoric Era. - 17 new Technologies: Fire, Gathering, Tools, Numbers, and more. - 8 new buildings, 4 won...
Suez Canal Wonder
Created by Pouakai
The Suez Canal is an artificial sea-level waterway in Egypt, connecting the Mediterranean Sea to the Red Sea through the Isthmus of Suez and dividing Africa and Asia. The 193.3-kilometre-long canal is a key trade route between Europe and Asia. In 1858, Fer...
Caravans Build Roads
Created by Gedemon
A very basic mod to make caravans build roads when moving, civ6-like Note: I've been away for a while, if civ6 modding is at least as open as civ5 I will surely move to it, but I'm afraid I won't have a lot of time to check my previous mods here, I'm very ...
Linked collections (5)
Wonders of the World
Contains 87 items
Tomatekh's Utility Mods
Contains 8 items
In 2 collections by DerEider
DerEider's Civ V Mods_ACTIVE Group
277 items
Civilization V Mods Collection with focus on the Americas
121 items