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Indeed, Sphee is right :)
I replaced Shoshone with California or Sioux, cause this civ is OP and cant be implemented in Deity without screwing the game :)
Adding an unique building is always if it becomes available during the early stages of gameplay. There is always someone who labels it overpowered. However many original unique buildings are pretty powerful too, even more than this one.
Perhaps version 2 will please both sides? The Pathfinder upgrading to Horseman has been removed (a separate mod can do that if desired). Because that balancing issue doesn't need to be worried about, I can go ahead and make the Pit-house appropriately powerful for a unique. It has received an additional +1 Food.