Stellaris

Stellaris

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Description
Will all of these mods work together? Will we all get the same checksum?
Items (168)
! Immersive Beautiful Universe !
Created by Kasako'小傘
117 New Sky Box New skybox system based on position and stars Beautify the Milky Way Spiritual sequel to Beautiful Universe v2.0 Change the appearance of the sky box according to the position of the galaxy in the Milky Way The color of the core object will...
!!!Dark UI Orbital Citadel Fix
Created by Dukkokun
Fixes the missing icons for orbital rings....
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
!GVP-Expanded Pops Patch
Created by Dukkokun
Ah! It's a patch. (makes civics not show up for private/cooperative)...
!Patch - Elegant Galaxy Purple - Yet Another Galaxy Enhancement Mod
Created by LordOfLA
Patches Elegant Galaxy Purple for the excellent Yet Another Galaxy Enhancement Mod by Ariphaos....
*Remastered Human Portraits
Created by Deadrick
Updated for version 3.4 + The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones. The secondary human race is using the new human portraits and have 30 portraits replacing the standar...
108 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and on later versions with Dirty Fix Patch ✔️ https://i.imgur.com/ugRr97n.png ⚠️ Follow this link for information regarding the 2.6.3 issue ⚠️ Just increases the buildings slots to 108, and that's pretty much it. Mod does not modify the branch...
36 Building Slots
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
~~Ariphaos Unofficial Patch (3.12)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
z Expanded Traits, Civics, Pops, and More
Created by Tovius
For Stellaris 3.12 This mod adds a large number of new traits and civics, among other things. Please see the discussion post for a full list of features. Special Thanks to Kuyan-Judith for allowing me to integrate their Trait Upgrader and Better AI Trait-M...
Yet Another Galaxy Enhancement Mod
Created by Ariphaos
Use the Elliptical galaxy shapes to navigate between densities. You will not see many new galaxy sizes unless you do this! Legacy version for 3.5 and earlier can be found here. This mod does several things for galaxy generation. Takes advantage of the new ...
Xenology : Traits Expansion Unofficial - Annex Module (3.12.X)
Created by President Memes
This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mods down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This is a relatively small mod that gives your leaders the traits they may be missi...
Xenology : Traits Expansion Unofficial - Biological Module (3.12.X)
Created by President Memes
This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do so. Check out the original here: Xenology : Traits Expansion Neo. For Stellaris 3.12.X 'Andromeda' Description Xenology aims to make every species tr...
We Require Borders
Created by MrFunEGUY
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are: - Subjugation Demands - Pledging/...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
Vassal Traditions Fix
Created by Danetta
Stellaris 3.4.3 introduced a new bug: when you release a sector as vassal, the vassal empire doesn't get the adoption and finisher effects from tradition categories. It means that an empire can get stuck with a tradition tree (that has been just adopted) w...
Ultimate Technologies
Created by breloom1994
Have you ever felt constrained by military advances and economic growth? Inalterable planets and negative modifiers. Insecure borders, pirates plunder and angry populations. Or do you just feel like the graphics could be taken up a notch and the weapons co...
UI Overhaul Dynamic - More Tradition Categories (64)
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 64. (The AI will also fully fill the new slots be...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can b...
UI Overhaul Dynamic - Dark UI
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png This is a submod for UI Overhaul Dynamic that changes the modified graphical files and style to match the one in Dark UI. Will also work with any other of my UI submods. It no longer requires Dark UI to run. 📑 ...
UI Overhaul Dynamic - Checksum Schism Version
Created by Orrie
For 3.8.X ✔️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png It does require the main mod to run. Mod has been merged into the main mod, therefore it's now unnecessary and will be abandoned....
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.12.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
UI Overhaul Dynamic - Tiny Outliner
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that changes the outliner to mimic the look from Tiny Outliner v2. ⚠️ Do not run this with any other outliner mods. ⚠️ 📑 Load Order ...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Plane...
UI Overhaul Dynamic + Ethics and Civics Classic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Ethics and Civics Classic (Previously known as Cultural Overhaul). Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Classic UI Overhaul Dy...
UI Overhaul Dynamic + Complete Colors
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png Standalone submod/patch for UI Overhaul Dynamic, that includes Complete Colors. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window ...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
Traditional Thinking (3.4)
Created by AlphaAsh
New Tradition Tree Choices This mod provides eight additional tradition trees, each restricted to particular ethics. Compassion - Pacifists Culturalism - Xenophiles Discipline - Authoritarians Introspection - Spiritualists Prowess - Militarists Realism - M...
Tiny Ship Components
Created by folk
Tinyifies the ship weapon and utility component selection in the ship designer! Compatible with 1080/1440 addons and all addons that add custom components. The addon requires a minimum Stellaris screen height of 900 pixels. I do not actually play Stellaris...
Tiny Fleets for UI Overhaul Dynamic
Created by AngleWyrm
A 3.x version of Tiny Fleets designed to work with UI Overhaul Dynamic. There's a variety of tooltips, depending on which bit is hovered over. Ironman mode and Steam Achievements compatible. Steam cloud storage has to be active for Stellaris (Steam/Stellar...
Tiny Outliner Tweaks
Created by AngleWyrm
Minor layout adjustments to Tiny Outliner's presentation of information. Civilian Ship leader level moved to be next to ship status icon Ironman mode and Steam Achievements compatible. Steam cloud storage has to be active for Stellaris (Steam/Stellaris -> ...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamproxy.net/sharedfiles/filedetails/?id=2948301103...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
The Utopian Dream (3.4)
Created by AlphaAsh
Buffed Ascension Perks, Earlier Megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation tech. Ete...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Starbase Solar System Exploitation
Created by Draconas
Starbase Solar System Exploitation (3.12) A small mod for enhancing starbases so they can provide a greater economic boost to your empire and have a greater impact on the planets in system, inspired by some of the features of Stellaris Immortal. Each one i...
Start with auto explore & research
Created by Hikistnyaicu
Adds a completely new starting technology that gives auto learning and research. The "Automated Exploration Protocols" and "Positronic AI" technologies are still available for research. Potentially should be compatible with all mods....
Smarter Ship Design [3.12]
Created by Dragatus
This mod aims to guide the AI empires to design its ship designs more effectively and adds a few ship sections I felt were lacking. If you use auto-generated ship designs those will also be improved. All the images are of ship designs the AI created with t...
! The Merger of Rules 3.12
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.12, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
Simple Traditions
Created by Drassi
For 3.8.X ✔️ What does this mod do? This mod adds 5 additional tradition trees to the base game. Industry Science Navy Government Leadership Below you will find descriptions for what each tree does. Industry This one focuses on improving your ability to ex...
Simple Leader Skill Icons
Created by !TPDespair
A simple mod that changes the leader level icons to tags with numbers on them. Supports up to level 50. This mod does not change the level cap. Ironman and Achievement compatible ...
Silfae's Portraits with updated city sets - organics
Created by Nozeminer
Just a quick compilation of Silfae's organic portrait mods. The main reason I did this was to update the cities but I guess it won't hurt if I pack in the corresponding portraits as well. I also only did the organics to make it more modular and there is al...
Signature Weapons [3.12]
Created by Dragatus
This mod aims to increase the individuality of empires while maintaining the highest possible level of compatibility with other mods and without changing how weapons work. All it does is make the first technology in every line of weapons into a rare techno...
Shut Up, We Don't Care! (3.4)
Created by AlphaAsh
Stop. It's Hammer Time. Ding ding ding. The constant ding of AI continuously changing its mind about rivalries, treaties and all that other **** I don't care about. Seriously, if I want to know, I'll look you up. Now please just STFU. Diplomacy notificatio...
Shroud Rising [3.8]
Created by LastLeviathan
https://i.imgur.com/aj8vRtJ.png Prepare to encounter a new and terrifying menace, The Eye of Terror, a challenging and dynamic mid and end game Crisis. Watch as the experiments or decadence of the Fallen Empires bring forth a progressively more challenging...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. Neutron Stars Pulsars Black Holes W...
Sensible Late Game Techs
Created by Flamgino
It's not entirely hubris. A friend asked me, "What do you even want from an end game mod?" I replied, "I don't know. Like, sensible late game techs or something," and just like that, the mod was named. Whether it lives to the title shall remain to be seen....
Robot Maids Animated Portraits
Created by Karamine de Irkalla
Robot Maids Now with improved textures - Includes new species variations with different clothing. (Maid Clothes, No Clothes, Human Clothes and Basic+Colored Eyes Maids) - Playable Species (Synthetic Dawn DLC) - "Special" Clothes for Ruler Customization (Sy...
Realistic Logistic Growth
Created by James Fire
https://i.imgur.com/daBft2H.png Vanilla logistic growth is arbitrarily capped stupid low, and has a very high minimum. This mod fixes that by doing the following: -Minimum growth is now 0.3, following the base + 2 pops. -"Base" growth is also now 0.1 -Each...
Real Machine Worlds
Created by LogicSequence
Real Machine Worlds v4.2.0 Updated for Stellaris v3.10.*! No Need for different versions anymore! Simply choose which version of RMW you want from an in-game menu at game start! Adds 25 new custom planet textures for Machine Planets introduced in Synthetic...
Psionic Species Expansion - Gigastructural Engineering
Created by jasonpepe
This is the compatible patch for Gigastructural Engineering & More. Updated to 3.9. ( Based on 3.28) --- Load Order: (Game Launcher) Psionic Species Expansion and Gigastructural Engineering & More This Mod Note 1: If UI overhaul dynamic is also used, the p...
Psionic Species Expansion
Created by jasonpepe
PSE extends the playstyle of Psionic Empire! For Stellaris version 3.11+ Require Utopia DLC for full content. ------ https://imgur.com/ON8TOzV.png https://i.imgur.com/gCvW7CF.png https://i.imgur.com/4Z8X68t.png ------ Compatibility namespace = pse global_f...
Psionic Ascension: Even in Other Empires
Created by corsairmarks
Overview Have you ever noticed that the notification events when other empires adopt the Psionics tradition group or "Great Awakening" tradition each indicate that members of the Latent/Fully Psionic species manifest abilities regardless of their current e...
Private Military Companies
Created by Donofett
Tired of mercenaries not behaving like mercenaries? Do you want your credit hired fleets to just take credits? Do you want PMCs to be helpful for literally anyone else other than the patron? You are in luck! We here at MegaCorp are proud to present... this...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Portrait Trigger Pack - Core
Contains scripted triggers for job/civic checking. For use with portrait mods. Note that this mod will do nothing by itself! This mod only makes it easier for portrait mods to support jobs/civics in vanilla and supported mods. Mod specific checking is spli...
Portrait Trigger Pack - Planetary Diversity
Compatibility patch between Portrait Trigger Pack - Core and Planetary Diversity https://i.imgur.com/4Und3QN.png...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.12.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlock...
Planetary Modifier Enhancements
Created by corsairmarks
Overview I wanted to tweak several planetary modifiers to provide more flavorful and useful bonuses. The C.A.R.E Interactive Interface is an economic optimization engine, so I wanted it to give a bonus to trade value The Extensive Moon System modifier adds...
Planetary Diversity - Unique Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - Reworked Terraforming
Created by Omega
If you're like me, then you absolutely love Planetary Diversity. There's just one problem...pop open the terraforming window and you've got 70+ planet classes staring back at you! Well no more I say! This mod redesigns terraforming and allows players to be...
Planetary Diversity - More Arcologies
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. More Demos and more details...
Planetary Diversity - Gaia Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod...
Planetary Diversity - Exotic Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Exotic Worlds Ascension Worlds Vanilla...
Planetary Decision Build Speed
Created by Sidewinder Fang
"We can always trade space for time. We have surplus space and not enough time." Vadim Kozlov, Axioms from the Minutes of the Central Directorate – Sid Meiers Civilizations: Beyond Earth This mod adds in a modifier that reduces the construction time of pla...
Overflow fleet power fix
Created by LordVisceral
A fix for the overflow problem with fleet power (Fleet Power 1) Credit to ACOT for the math involved in here; this mod simply takes their fleet power fix and isolates it. Should be compatible with every other mod as it only adds a single custom file, overr...
Origins of Civilization for 3.6
Created by kuyan-judith
3.7+ version here Adds a bunch of contents for primitives, building on Violent Beetle's Primitive Worlds If the corresponding DLC are in use, primitives now also have Mechanist, Syncretic Evolution, Necrophage, Remnants, Tree of Life, Cataclysmic Birth, Ga...
No More Exclaves
Created by MrFunEGUY
I was tired of seeing single, isolated systems that weren't attached to any part of their home nation. Pre jump drives, this is an untenable situation. How can the starbase get supplies if all connecting hyperlanes are controlled by someone who doesn't let...
More Standard Districts
Created by corsairmarks
Overview Would you like more basic districts for your colonies? Perhaps you're tired of being limited by building slots? Then this mods is for you! Adds a Research District, Trade District, Leisure District, Administrative District, and Military District f...
More Federation Names
Created by White_Drake 🐾
DESCRIPTION This mod just makes more variations of the federation names. COMPATIBILITY The mod modifies next files: 00_federation_names.txt formats_00_federation_names_l_(...).yml...
More Civic Points [S-02]
Created by Sovoeon
This Mod increases your civic points. civic picks (vanilla >>> mod): 2 >>> 4 GL & HF Sovoeon -------------------- Check out my other mods: - More Trait Picks and Points https://steamproxy.net/sharedfiles/filedetails/?id=1407329031 (v1) https://steamcom...
More AI Personalities
Created by cybrxkhan
Current Version: 3.13.b (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch Paradox Forum Thread Legacy versio...
Merger of Portraits [3.4]
Created by Dukkokun
This patch is designed to clean up and update broken code found in the required portraits mods. In addition to making them usable in Stellaris' current version, this mod condenses all portraits into the regular PDX species classes, i.e. Molluscoids, Planto...
Mercenary Megacorps
Created by Juhius
Adds two new MegaCorp civics which turn your militarist corporation into a proper mercenary company, a fantasy which was unfulfilled by the vanilla game. Defence Contractor Every Defensive Pact or Independence Guarantee grants +5% Trade Value, Militarist e...
Magnum's Mods - Resource Storage Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 50 times repeatable endgame tech to increase the storage by 5000 for all resources but influence....
Magnum's Mods - More Influence Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 8 more techs to get 10 more influence per month in total. For each technology tier one is added in conjunction with the government tech (it's also a prerequisite). And at the end added 5 times repeatable tech opt...
Origin: Resource Consolidation - Machine World Preference
Created by corsairmarks
Overview Driven Assimilators and Rogue Servitors with Origin: Resource Consolidation do not have their biological (Cyborg Species/Bio-Trophies) species's habitability preference set to machine. This mod changes that by adding an extra event before initial ...
Magnum's Mods - Megastructure Build Speed Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 10 times repeatable endgame tech to increase the megastructure build speed by 15%. You need to have researched tech_mega_engineering and have the ascension perk ap_master_builders....
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
LLX's Mods - Compiled Dimorphism (3.2 'Herbert')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a from my series of mods that merges the function of various other mods, in this case dimorphism and color mods to clean up your load order. Endorse and thumbs up the originals! Dimorphism+SF Dimorphism - Fox and Ca...
Little Green Men
Created by mnidjm
Introducing the Little Green Men, a mod that adds a new animated portrait based on the urban legends. Includes A new humanoid species with male and female animated portraits A Namelist Flying saucers A prescribed country, the Xiaoluren Empire Custom starte...
[Deprecated] Leader Traits: Synthetic Leader Traits for Machine Units
Created by corsairmarks
DEPRECATED: Paradox has applied this change in 3.6 "Orion" alongside overall changes to ascension paths - if you have that version or higher, do not use this mod. It remains listed for players who choose to play the 3.4 "Cepheus" versions of Stellaris. Ove...
Leader Traits: Scientist AI Assistant Upgrader
Created by corsairmarks
Overview Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be fr...
Leader Traits: Merge-Add Species Traits
Created by corsairmarks
Overview Beginning with Stellaris version 3.3 "Libra" it is possible to enable traits like Cybernetic and Psionic to be applied to your Pops via gene-modding! Beginning in version 3.2 "Herbert," Stellaris disallows these traits from being merged onto subsp...
[Deprecated] Leader Traits: Enhanced Randomisation
Created by corsairmarks
DEPRECATED: Due to the changes in Stellaris version 3.8 "Gemini" to how leaders gain traits (and trait "levels") as they level up, this mod is no longer applicable. It has been discontinued. Overview Frustrated that some leader traits can't be gained on le...
Leader Traits: Clone Army - All Leader Classes
Created by corsairmarks
Overview Have you ever wondered what other Clone Army leaders might be able to do, when not leading a fleet? Or maybe wondered why their (thematically-appropriate) generals don't have any special bonuses? Well wonder no more! With this mod, your Origin: Cl...
Leader Traits: All Eligible Species Traits
Created by corsairmarks
Overview This mod ensures that your leaders can have every species-based leader trait that their species makes them eligible for. Somehow managed to get a Psionic, Erudite, Cybernetic, Brainslugged species? Now your leaders can have all of the traits toget...
Landmass - Shroud Rising
Created by Icen
Description: This mod aims to apply Landmass mod scales to Shroud Rising effects. Features: - Upscaled Shroud Effects - Upscaled Eye of Terror (Untested) Mod Order: - Any other mods - Shroud Rising - Landmass - Landmass - Shroud Rising - Some other mods Fu...
Landmass - Planetary Diversity
Created by Icen
Supports version 3.7.* Description: This mod aims to apply Landmass mod scales to Planetary Diversity planets. This supports all planets added by the Planetary Diversity mod and all its official addons/extensions. Features: - Upscaled Planetary Diversity P...
Landmass - Miniatures - Gigastructural Engineering & More (3.10.X)
Created by President Memes
This is a compatibility patch for Gigastructures, Landmass, and Miniatures. While I've updated the descriptor, I still need to wait for Landmass and Miniatures to update to 3.9 before I can do anything. FAQ Q: Can you make these separate patches? A: No. Q:...
Landmass - Guilli's Planet Modifiers and Features
Created by Icen
Supports version 3.7.* Description: This mod aims to apply Landmass mod scales to Guilli's Planet Modifiers and Features entities. Features: - Upscaled Shields and Rings from GPM - Upscaled Living Planet from GPM - Upscaled GPM Planets Mod Order: - Landmas...
Landmass - Crystalline
Created by Icen
Supports version 3.6.* Description: This mod aims to apply Landmass mod scales to Crystalline mod. Features: - Upscaled Remodeled Lithoid Megastructures Mod Order: - Landmass - Any other mods - Landmass patch mods Future Plans: - Maintain mod up to date wi...
Landmass
Created by Icen
Supports version 3.7.* Description: This mod aims to upscale the stars, planets, and all celestial bodies in the vanilla game along with the DLCs. This also in turn enlarges travel time required by ships and reduces the engagement ranges for ship battles. ...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. For the purposes of this mod, an ally is anyone with a positive opinion ( > 0 ) of your empire. - In a Federation, only the Federatio...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guilli's Exploration And Expansion Tweaks
Created by Guilliman
Guilli's Exploration and Expansion Tweaks For version 3.8+ of the game. Highly recomended in combination with my Guilli's Planet Modifier and Features mod! Compatible with my Guilli's Technologies Guilli's Technologies mod! This is a small mod to add a lit...
Grand Human Namelist
Created by Ms Adequate
A namelist for a standard human power, featuring tens of thousands of names across numerous ethnicities as well as a combined 'ethnicity' made up of all the others, plus a very large number of ship and planet names. I believe I have finally excised all rog...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civics, 12 megacorp civics, and 3 "advanced" civics available to any non-gestalt empire. ...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Galactic Market Foundation Tweak
Created by nighthawk
Are you tired of small empires establishing the galactic market within their borders? - Then this is for you! Empires with higher trade income are now even more likely to host the galactic market! As of Federations, the base game included a small deliberat...
Galactic Imperial Tax
Created by 哈萨维682
Lite Version: https://steamproxy.net/sharedfiles/filedetails/?id=2982287981 Added some new resolutions to allow the Emperor to collect taxes from the entire Galactic Imperium. Almost all vanilla resources can be collected. The heavier the tax burden, t...
Forerunner+Gigastructures Patch
Created by SableDrake
Adds the possibility to unlock the Maginot World technology by unlocking both quality and deterrence tradition subtrees in forerunner....
Forerunner+Ascendant Stars Patch
Created by SableDrake
Removes the tradition requirements for Masters of Life and Masters of Death as they cannot be fulfilled with Forerunner....
Forerunner - A Traditions Overhaul
Created by idm
Compatible with 3.8 (Gemini). https://i.ibb.co/MVs1gRD/forerunnertitle.png Forerunner - A Traditions Overhaul is a complete overhaul of the game's tradition system, designed to mirror the balance of the base game while introducing brand new gameplay option...
Foreign Affairs (3.4)
Created by AlphaAsh
Overhauling and Expanding Galactic Relations BRANCH OFFICES Renamed Branch Offices to Foreign Offices and Branch Buildings to Operations. Considerably reduced requirements to be able to open Foreign Offices. It is now treaties and relationships, rather tha...
Flags, Emblems n Crests Merged - OLD
Created by Lordlony
New - Flags, Emblems and Backgrounds Merged - Due to how complex the file organisation is and consistent problems with other mods. Fixing if it causes, other than that I will not be updating this version further. I would recommend changing over to Flags, E...
Faster Federations & Galactic Community
Created by Alphasaith
Speeds up a number of time-based things concerning Federations, the Galactic Community, and Subjects. Something of an unofficial update to Tweaked Community ( https://steamproxy.net/sharedfiles/filedetails/?id=2026862680 ), but this mod doesn't do exac...
Extended Machines
Created by mute
Small mod adding additional traits for Machines. Requires the Synthetic Dawn DLC to play as a Machine Empire, but some traits will still be available for your robots should you not own the DLC. Contents A few new Traits and Origins! Check out everything in...
Extended Aquatics Compatibility Patch
Created by mute
Patch for Planetary Diversity. Effects will work with the same planet classes as the base game Aquatics trait in PD. Also Removes all planet class restrictions on traits....
Extended Aquatics
Created by mute
Small mod adding additional aquatics themed content. Contents A new Origin and five new Traits! Details in this Discussion Thread From the Depths & Deep Dwellers Your Species evolved in the deep and is highly specialized. Gain 4 Trait Points for a unique h...
Expanded Xeno Diplomacy
Created by Sir Rolin
I have manually confirmed that it works for 3.3 to 3.6, and believe that it'll work with any 3.* version. 1 New Technology, 3 Policies, 9 Edicts. All focused around diplomacy. Each "Xeno" tech, gives 1 Policy and 3 Edicts, 3rd "Xeno" tech is a custom Tier ...
Expanded Starbases
Created by Tovius
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features. General Features - New level of starbase and orbital rings - Starbases and orbital rings get additional weapon slots...
Expanded Notifications
1.1.2 - 3.*.* Compatible with (Dynamic Mod Menu) as of 1.0.4 This mod expands on the gameplay notifications to add more context to scenarios where one would benefit greatly from having more clarity to ongoing developing situations. For example, when an own...
Expanded Megastructures and Technology
Created by Tovius
A mod designed to improve the desirability of megastructures, as well as add new many technologies. Please see the discussion post for a full list of features. Main Features Include: New and improved districts for Habitats Better Gaia, Hive, and Machine Wo...
Expanded Mandates (3.7)
Created by Tovius
For Stellaris Version: 3.7 Adds additional mandates for democratic empires. Now you're not just limited to building mining or research stations. General Changes -All mandates give 10 months worth of unity -All mandates give an additional reward that lasts ...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.12 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Even More Different Human Portraits
Created by circuitedpleasure
Features This mod adds, well, even more different human portraits. To be specific, it adds 13 new phenotypes, and has 30 colour variants for almost every phenotype, with 40 for three phenotypes. Skin colours for the portraits can now range from the skin to...
EUTAB - Ethos Unique Techs and Buildings | Unofficial Update (3.12.X)
Created by President Memes
This is an UNOFFICIAL update of Dumuzii's EUTAB mod if they ask me to take this down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This mod is intended to be an expansion to the vanilla game and provide more unique content for different playt...
Ethics and Civics Classic
Created by petruxa
Now More Compatible w/ Other Mods! Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be carrying i...
Enhanced Trade Districts and Designations
Created by corsairmarks
Overview Do you wish your Trade Capital, Trade Stations, and Commercial Ring Worlds had a little more "oomph?" Or maybe you're disappointed with how far ahead Ecumenopolis Commercial Worlds got with my mod Colony Designation: Ecumenopolis Commercial. Then ...
Enclave Adjustment 3.12
Created by Dryus
3.12.4対応、実績非対応(2024/06/01更新) AI帝国が領土の隣接星系以外に星系基地を作るのを制限します。 これにより戦争や分離以外での飛び地がなくなります。 このModを気に入ってくれたなら: https://i.imgur.com/1MVQSPr.gif (DeepL Translation:  Restrict AI empires from building starbases outside of their territory's adjacent star systems.  Th...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
[3.12] Empires Expanded
Created by MadeinCanada
Empires Expanded is a mod changing your customisation of empires and paths to take. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. There is a load of options for players to choose from, sca...
Elegant Galaxy Purple for Immersive Beautiful Stellaris/Universe
Created by LordOfLA
Patches Immersive Beautiful Stellaris or Universe to the purple Pinwheel Galaxy variant. If you're using the Stellaris variant I made a patch to toggle off the "Quadrant" graphics here (Universe doesn't have quadrant graphics by default) If you enjoy using...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Dynamic Difficulty - Ultimate Customization
Created by Gratak
Ever had the problem that early game was way to hard and either you die early, or the game becomes boring very soon afterwards? Or do you think the game is too hard/easy in general and the player would deserve some bonuses/penalties? Or do you want stronge...
Diverse Prosperous Unifications
Created by BrettlesSr
Expands the basic Prosperous Unification origin with four new origins that expand on different ways to unify a planet. > Perpetual Superpower Building a slow momentum across untold centuries, this society has reached every young civilization's ambition: a ...
Dimorphic Shark Portraits
Created by Tay
Introduces dimorphism to the shark aquatic species by adding 36 new female and male shark portraits. The Portraits 6 new colorful female shark color types (18 new animated portraits in total). 6 new bulky male shark color types (18 new animated portraits i...
Deassimlated Machine Worlds
Created by corsairmarks
Overview Have you ever conquered a Machine World as a regular empire? Or perhaps you ended up with one after integrating a machine subject? The build-in Replicator job is not usable by regular empires - so this mod set out to fix that. However, instead of ...
Deassimilate Machines
Created by corsairmarks
Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also f...
Dark UI
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.8+ This mod is a UI recolour, giving it a more neutral, darker...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.12.1 (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/...
Crystalline
Created by Icen
Supports version 3.6.* Description: This mod gives the DLC Lithoid Shipset megastructures a new coat of paint. Making their megastructures more look like Crystalline structures made of crystals and rock instead of just super polished rocks. Features: - Red...
Cross Border Trade
Created by MichaelMakesGames
Borders produce trade value! Commercial pacts too static? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these questions. Borders with Commercial Pacts produce dynamic Trade Value, which needs to b...
Crisis Manager - Mid-Game Edition (3.12.¢)
Created by FirePrince
PrologThis is a continuation of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. The Unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the lat...
Colony Designation: Ecumenopolis Commercial
Created by corsairmarks
Overview Tired of your city-planets not being top-tier trading hubs? Then this mod is for you! This mod adds an "Ecumenopolis Commercial" colony designation that boosts the build-speed of commercial buildings and commercial arcologies by 25% and overall tr...
Chinese Namelist
Created by 学園長さま!
中文命名组Mod 简介: 由于群星原版游戏皆为英语命名,严重缺乏代入感,于是本人便制作了此中文命名mod。注意此mod是“中文”而非“中国”命名组,并且制作初衷是自用,因此不喜此mod命名方式的可以左上角或右上角,勿喷 本人另一个中华命名组:http://steamproxy.net/sharedfiles/filedetails/?id=1316163003 命名方式: 护卫舰以清朝,民国海军及日本海军,自卫队舰船命名,共约400个预设名称 例:海圻,致远,赤城... 驱逐舰以世界各国城市命名(中...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Building: Aquaponics Farms
Created by corsairmarks
Overview Adds an upgrade for Hydroponics Farms called Aquaponics Farms, which convert one farmer job into an Angler job. The technology to construct this building is available to all non-gestalt empires. Aquaponics is a combination of aquaculture (raising ...
Building Slot Technologies
Created by CursedAuroran
Just unlocks more building slots Recommended to be used alongside 36 Building Slots to get the most use out of it. NOTE I prefer to make content mods, but this was requested to me by a friend.Check out Grand Custodianship to get a better idea of the type o...
Breads Animated Portraits
Created by Karamine de Irkalla
-Toasts and baguettes -Custom Cities -Custom Name List -Custom Room (3) -Wheat Food...
Bigger Planet View - Building Box Dirty Fix
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png Just a dirty fix for UI Overhaul Dynamic so that you can use building slots up to 108. The sidebar will overlap the building slots, but you just have to deal with it. 🏗️ More Building Slots 🏗️ Works with normal...
Better Planet Automation
Created by Douglas Miller
Overwhelmed or bored by the number of things you have to do to keep a large empire developing its planets properly? Disappointed by the quality of the vanilla automation? Better Planet Automation is the solution! Choose how much production of each resource...
5 Times Faster Reinforcement Transit
Created by unlomtrois
Tired of waiting for reinforcements for ages? Or... has it ever happened that the country in whose territory you kept your entire fleet has SUDDENLY taken away your border access, and you wait 10 years for their return, completely defenseless? Here you are...
A Deadly Tempest [3.12.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
AA's Consortiums (3.4)
Created by AlphaAsh
Buildings For Increased Specialising Want to keep your colonies specialised? These five new buildings should help. See slideshow for the details. LOAD ORDER For best results, put it at the very end. https://i.ibb.co/t3YzYZj/donot3.pnghttps://i.ibb.co/VJq3P...
AI Game Performance Optimisation 3.12
Created by RegiZero
This is a performance mod that mostly prevents the AI from causing the game to lag due to some of its actions, among other things. The mod gets the AI under control without affecting the gameplay of players and almost not affecting (as much as possible) th...
AI-Player Exclusive Archaeology & Astral Rifts
Created by Ariphaos
This mod does for Archaeology what Distant Stars did for Anomalies. Rather than have the AI get the same sites you do, the AI gets sites only visible to it, and can't see or excavate player sites (those with an active story). Additionally, all random sites...
American namelist
Created by Balanse
This is my second mod and it adds basic american namelist for ships, leaders, planets etc.. I even made this mod to have differnet names for females and males so you won't get a richard smith for a female.. This is very simple to make it just took me a cou...
Ascendant Stars (3.4)
Created by AlphaAsh
New Ascension Perks. Extended Ascendancy Paths. See slideshow for more details. COMPATIBILITY No vanilla files are modified. Should be fine to activate on an existing save. Not ironpants cheev compatible. Load Order: Try the bottom. https://i.ibb.co/t3YzYZ...
Anime maids +
Created by Анкап
this is update of that mod + new portraits...
At War: Advanced Ship Sections (3.8.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Better Admiral Experience (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Carrier Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Defense Platform Longevity(3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Starbase Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
Avali Animated Portrait 0.5.4² (for 3.12)
Created by Latio
Hi, im just want an newer version of this Mod. I did only reupload it for Version 3.12 because im not the creator of this awesome Mod! I will Update it as long as i can ;P This version adds eyeblinking and an namelist. Ironman compatible version: https://s...
Automatic Pop Migration (3.8.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, following his expression to discontinue support. Original Mod Original Description (links culled to avoid misdirection): =================================================================...
Axolotl Animated Portrait
Created by Radabit
Fully animated, axolotl inspired portrait with custom meshes and skeleton made by me. v1.0 includes: -5 color variants -6 outfits (taken from base game files with little color tweaking)...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 2.15 (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordin...