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1) set the options in the mod menu
2) start planetary automation
I have the feeling the choice of what is being build is now controlled by the mod.
Thanks. I asked in that Q&A too, but my question got rejected, I think for being functionally a duplicate of yours.
Here's hoping they get to it in 3.12, at least.
In the Stellaris Dev Diary #322 in the comments it was mentioned by the devs that they were looking into the request to add moddable planet automation behaviour in either 3.11 or 3.12. I didn't see it being mentioned in all recent dev diary's, is this still being planned for the upcoming patch?
Answer
It's still planned, but not prioritized as we have many more features that we want to add
Answered by
@Moah [Programmer]
I emphasize that this is tentative, not guaranteed to even happen at all, and his estimate and intention to take action are based primarily on my statements that the issues are both important and simple/easy to implement. They have not yet investigated to evaluate for themselves the amount of work involved.