Stellaris

Stellaris

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MSC - Stellaris - [NEMESIS] - [MP5]
   
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Description
Mod Storage Container - Stellaris - NEMESIS

This is a special NEMESIS DLC setup containing tested and confirmed mods for the '♥♥♥♥' version.

Items (272)
Better Civilian Ships
Created by Seelenschwarz
Just a simple mod to design civilian ships, there are also auxiliary slots and new components for civilian ships. Colony Ship & Transport: 3x Auxiliary slots Science Ship & Constructor: 2x Auxiliary slots Diverse Components: Improved speed algorithm I - II...
UI Overhaul Dynamic
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.12.53.11.3Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can b...
36 Building Slots
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
Expanded Colours [180 Colours]
Created by Veegi
3.8.* Compatible Are you tired of Stellaris' tiny selection of flag colours? This mod adds a bunch of colours all across the spectrum, for all your customization needs. Vanilla colours are also included. The AI has also been given 17,102 different colour c...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
ASB Ironman
Created by Chickenhunt
Compatible with Stellaris V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This is the Ironman version of ASB (Amazing Space Battles) meaning it is fully achievement compatible. THIS DOES MEAN THAT YOU WILL LOSE A LOT OF THE FEATURES THAT ...
UI Overhaul Dynamic - Dark UI
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/txc9Oaf.png This is a submod for UI Overhaul Dynamic that changes the modified graphical files and style to match the one in Dark UI. Will also work with any other of my UI submods. It no longer requires Dark UI to run. 📑 ...
Nice Text
Created by Jamie
Achievement & Ironman compatible Changes most of the text in Stellaris to look a bit nicer. Works and looks great in combination with the UI overhaul mods, or just by itself. The mod uses Apple's San Fransisco font which is designed for very small text, of...
Dark Skies
Created by mzilli
"Space is disease and danger wrapped in darkness and silence!" -- Dr. Leonard McCoy This mod changes the skybox in most solar systems to be darker and more realistic. The vanilla skybox, which is filled with colorful gas clouds, will now only appear in sys...
UI Overhaul Dynamic + Expanded Colours
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/txc9Oaf.png Compatibility patch between UI Overhaul Dynamic and Expanded Colours. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window sizes that...
RA2 Advisor
Created by _OAO_
Welcome back Commander 此mod添加了来自 红色警戒2 中的副官语音 共有4种语音副官: ·同盟国联军 ·苏维埃联盟 ·尤里(厄普西隆) ·焚风反抗军 (来自红色警戒2mod- 心灵终结) This mod adds the advisor voice from Red Alert 2 There are 4 voice assistants: ·Allied Nations ·Soviet Union ·Yuri(Epsilon Army) ·Foehn Revolt (from R...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.13.0 (Released 9/12/24, Compatible with 3.13) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/...
ASB Addon: Shorter Battles
Created by Chickenhunt
Compatible with Stellaris V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This addon reverts space battles back to be very short, like in vanilla. Personally I dont recommend this addon but this is especially intended for the people who d...
Amazing Space Battles
Created by Chickenhunt
Compatible with V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space battles. It improv...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
!MicroMod - Mono-Resource
Created by [Z] Dezert [V]
Compatible 3.11 Changes every unowned system at the start of the game to have only one type of resource in all of its planets, which makes systems far more strategically valuable. Black hole systems will always be Dark Matter Neutron Star systems have a mu...
Trait Upgrader and Better AI Trait Modding for 3.x
Created by kuyan-judith
(Because someone asked me to split off the should-be-vanilla bits of my main Trait Mod. This mod's content is also contained in that mod.) Makes the AI do trait-modding in a only partly random manner. Also includes my Trait Upgrader. With this mod, the AI ...
Rapid Evolution for 3.7+
Created by kuyan-judith
Inspired by a suggestion by Marble in the Stellaris Modding Den, this mod causes presapient species to randomly spawn and develop sapience. It also increases the variety of presapient species portraits at the expense of decreasing their typical quality. Pr...
Improved Mars
Created by csrr
Mars is boring.No, not in real life, but the Stellaris version has no unique deposits, no unique events, and no acknowledgment of the tremendous accomplishment teraforming Mars would represent.This simple little mod attempts to fix that.Upon starting a new...
Improved Origins 01: Two Worlds
Created by csrr
Improved Origins 01: Two Worlds Ever wanted to continue your Surviving Mars game into Stellaris? This mod can help! WHAT IT DOES: This little mod adds one new Origin, Two Worlds. A species that chooses this origin will start with a second habitable, recent...
Splinter Colony ver 3.0 patch
Created by FebHare
IMPORTANT: I created "Splinter Colony Ver 3.4", a mod about Splinter Colony on Stellaris Ver 3.4. I will update that mod, not this mod no longer. Thank you for subscribing this mod! Updated with Stellaris ver 3.3. It is an update patch for "Splinter Colony...
LLX's Mods - Compiled Dimorphism (3.2 'Herbert')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a from my series of mods that merges the function of various other mods, in this case dimorphism and color mods to clean up your load order. Endorse and thumbs up the originals! Dimorphism+SF Dimorphism - Fox and Ca...
Vassals and Tributaries - Exalted Domination [3.3]
Created by Mog Kupo
This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. See screenshots for new tradition effects. ...
Worker's Unions - Stellaris Hard Mode
Created by TopLain
>>> WORK IN PROGRESS <<< Preface Is Stellaris too easy and the AI too weak, but do you hate just giving the AI a bunch of free stuff, by playing on a higher difficulty than Ensign? This might be the mod for you. I believe one of reasons the AI is weak in S...
LLX's Mods - Bio Reactors and More (3.0 'Dick')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Unlocked the Bio Reactor for everyone and made varients the convert others, ie: Food to Energy Minerals to Energy Consumer Goods to Energy Alloys to Energy Energy to Food Minerals to Food Consumer Goods to Food Alloys to Fo...
StarNet Mixed Fleet
Created by salvor
This mod is an optional add-on to my AI mod, Starnet. It will also work with fork of it, Startech. By default, Starnet/Startech are trying to build what, I believe, is the most efficient AI fleet composition. Unfortunately this has some side-effects in tha...
Hypertraversal Manipulation CLASSIC
Created by Vauthil
(This is the classic version of the mod that uses megastructures. A new ship-based version that does all this and also lets you mess with hyperlanes in general is available as Hypertraversal Manipulation 2) INTRODUCTION Hypertraversal Manipulation is a mod...
Tiny Fleets for UI Overhaul Dynamic
Created by AngleWyrm
A 3.x version of Tiny Fleets designed to work with UI Overhaul Dynamic. There's a variety of tooltips, depending on which bit is hovered over. Ironman mode and Steam Achievements compatible. Steam cloud storage has to be active for Stellaris (Steam/Stellar...
The Automated Guardian: A Stellaris Origin Mod
Created by Commander Vex
Welcome to The Automated Guardian! This mod intends to bring an interesting origin to Stellaris, similar to the Ancient Juggernaut mod, where you start with the Automated Dreadnaught as well as a large debuff. TODO: Make the Automated Dreadnaught Leviathan...
UI Overhaul Dynamic + Lots of Traditions - PT, EST, & ST
Created by Thane-Stus
Compatible with 3.0 Compatibility patch for UI Overhaul and Lots of Traditions - PT, EST, & ST. Also works with LoT - PT, EST, & ST - 126 Ascension Perks Required Mods Plentiful Traditions Expanded Stellaris Traditions Simple Traditions Universal Modifier ...
!Lots of Traditions - PT, EST, and ST
Created by Thane-Stus
Compatible with 3.0 This is a version of Lots of Traditions that only requires Plentiful Traditions Expanded Stellaris Traditions and Simple Traditions. Required Mods Plentiful Traditions Expanded Stellaris Traditions Simple Traditions Recommended Mods adv...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra Districts (addon) Extra perk spots Civics Advanced Ascensio...
Simple Traditions
Created by Drassi
For 3.8.X ✔️ What does this mod do? This mod adds 5 additional tradition trees to the base game. Industry Science Navy Government Leadership Below you will find descriptions for what each tree does. Industry This one focuses on improving your ability to ex...
!Lots of Traditions - PT, EST, and ST - 126 Ascension Perks
Created by Thane-Stus
Compatible with 3.0 This is a version of Lots of Traditions that only requires Plentiful Traditions Expanded Stellaris Traditions and Simple Traditions and 126 Ascension Perk slots. Required Mods Plentiful Traditions Expanded Stellaris Traditions Simple Tr...
Robot Rights
Created by Ratzfatz
This simple mod allows xenophobic empires to give their robots full citizenship and allow them to participate fully in the armed forces. They no longer consider their own creation as "too alien". This mod affects the following files under Stellaris/common/...
Origins Expanded
Created by Askil
Compatible with Stellaris 3.11 but should work with previous version too Have you ever felt like there was not enough origins? Tired of choosing Prosperous Unification again and again? Maybe you feel like roleplay takes a hit because default origins are ve...
APSR: Anomalies, Planetary and Space Resources
Created by Dimuch62 [RUS]
Does the galaxy seem boring and monotonous? Are the planets different from each other? Do you want variety? Then you found what you need! https://i.imgur.com/MUb3S6e.png This mod adds a lot of unique for the whole galaxy and very unusual resources, excitin...
[TNG] Factions Matter
Created by TheNextGuy
Factions Matter adds dozens of truly dynamic events to factions, making them far more dangerous and engaging. No more can you set factions and forget them. Now, factions build momentum and if they become powerful and angry, they will slowly unlock more des...
[TNG] Moderates and Radicals
Created by TheNextGuy
Moderates and Radicals adds Radical Factions and Moderate factions that more accurately depict government politics. Changes Factions whose ethics are opposed to your governing ethics spawn as Radicals As long as you aren't fanatical, moderates factions occ...
The Spymaster
Created by Ribs
We couldn't believe they didn't release a new advisor to come with this expansion... Fine, we'll do it ourselves! If you've enjoyed the mod please give it a rating, that would mean a lot to us. https://i.imgur.com/p7Fv1Z6.gif So what's the deal with The Sp...
[Deprecated] Improved Font
Created by Clazex
Deprecation Warning This mod is deprecated and will not receive further updates, please consider using UI Overhaul Dynamic - Improved Font or UI Overhaul Dynamic - Improved Text instead. Original Description Get rid of the vanilla eyesight-destroying bitma...
Galaxy Bank
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys, with Stellaris Megacorp we have the possibility to make has much profit as we want. But sometimes our resources will reach the limit of our capacity not allowing us to make mor...
Galactic core systems
Created by VS-lockon
you ever played Stellaris and think i wish there was a Galactic core systems like in Star Wars and Mass Effect. ...
ECON 101: Enhanced Vanilla AI
Created by Nombre
Welcome to ECON 101! ECON 101 is a small, simple vanilla AI enhancement mod that forces AI empires to prioritize alloy production and research during the game. This mod is not an AI overhaul, but a small fix to make the vanilla AI more competitive. The mod...
UI Orange
Created by acideiffel
https://imgur.com/XBQiD7c.png https://imgur.com/yk6WCmB.png https://imgur.com/YDiC9tV.png 3.12. "Andromeda" Ironman compatible! https://imgur.com/vvEaGXY.png Comments or suggestions are always welcome! https://imgur.com/YDiC9tV.png My Other Mods Blurry Fix...
UI Cyan
Created by acideiffel
https://imgur.com/TL9wQey.png 3.12. "Andromeda" Ironman compatible! https://imgur.com/vvEaGXY.png https://imgur.com/8id3dvs.png Comments or suggestions are always welcome! https://imgur.com/YslsD3y.png My Other Mods Blurry Fixes Colored Icons Colored Map I...
Advanced FTL
Created by Anthro
Aerospace RnD brings you: Advanced FTL - a warp drive mod. This mod reintroduces Warp Drives back into the game. To start off with, you will need Hyper Drives II and an ascension perk slot. The techs are expensive, but worth it. Thanks to Paradox removing ...
Stellaris Creative Mode.
Created by xxmachdxx
Choose memoralist civic, build temple of repose. Creative mode....
More Aggressive Personalities
Created by TechSY730
Tired of Devouring Swarms not devouring much? Tired of Determined Exterminators being lazy about exterminating. In general, empires that are supposed to be scary being mostly a roadblock of blocked borders and not much else. This mod attempts to fix this. ...
[Deprecated] The Zenith of Fallen Empires 3.0
Created by Kolyn
The Zenith of Fallen Empires 4.0 is now LIVE They were promising once. The big-eyed, fluffy primitives that pleased our ancestors were uplifted, in hopes they would contribute to galactic community that we built. But all things must end. Our ancestors were...
[Deprecated] The Zenith of Fallen Empires: ASB Patch
Created by Savitar
The Zenith of Fallen Empires: ASB Patch aims to fix an odd issue regarding strike crafts, when used with ZoFE. It works by resetting the ASB strike craft behaviours back to their vanilla engagement/return range. It should be loaded after ASB. Thank Kolyn f...
Auto-Rename Systems AI Only
Created by ArbitorFallen
AI Only Version The first time a planet in a star system is fully colonized, renames star system and starbase to the same name. Adds a bit of personality to map with AI empires stamping their preferred names on their territory. AI and Player Version: Auto-...
Jumpn't Strategy
Created by GonDragon
This mod makes a few thing to make the player less dependent on Jump Drives to subjugate its enemies, without entirely removing them from the game. I designed it around a Multiplayer that I am planning. * First, it removes the normal Jump Drive from the re...
Real Space - New Frontiers
Created by Annatar
New Frontiers version 3.2.12 This version is compatible with patch 3.13.0 Vela. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png The purpose of this mod is to diversify the planets an...
Tech Tiers Revealed
Created by StreamlineX
Tech Tiers Revealed This small little mod displays the tech tier after the technology name. This should make it easier to keep track of how many technologies of a specific tier you already researched. The tiers are displayed in roman numerals ranging from ...
[OUTDATED, Please try BSB] BSW 3
Created by BaBoFantasy
BSW 3 : Balanced Space Warfare BSW 3, total battle balance mod with vanilla taste, enhanced once more. While maintaining the characteristics of vanilla-like weapon systems, balance and has been enhanced. Notice Please try my new mod BSB for Stellaris 3.6 O...
StarTech AI
Created by salvor
This is a fork of another AI mod, Starnet AI that is intended to create the galaxy filled with progress, expansion and technology. This mod will improve AI economy, technological choices, ship design and everything I was able to find to be moddable. The in...
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
Immersive Galaxie - Planet Variety Reborn 2k
Created by TTV/COFFENATION
https://i.imgur.com/c65MtHl.png https://i.imgur.com/MHQvkfj.png Nearly 3 Years ago Dwaine uploaded the last update for his famous mod "Immersive Galaxy - Planet Variety" and additional submods. Now today I upload this as its direct successor, taking all th...
White-Gold Humanoid
Created by Antonio
Naves utópicas para humanoides Ficou melhor do que eu imaginei kkkk aperte o joinha se quiser mais...
(-United Better Map-)
Created by Fugasas
The mod gives more flavor to the game. It allow significantly better display of empires in the map. It applies colors from Spectra Flag Colors mod and uses properly both colors to display empire. All credits for colors goes to author of "Spectra Flag Color...
Kosha's Clothing Fixes
Created by Nettle
A collection of fixes for various errors in vanilla clothing. In addition, it also diversifies clothing for the various races. No longer will all specialists, rulers and workers wear the same set of clothing! Instead some jobs have unique clothing, soldier...
Technology Sharing
Created by Osariusz
NOT IRONMAN COMPATIBLE Technology sharing mod Ever felt tired of vassals or allies falling ages behind in technology? Now you can gift them your technology! You'll get an event that will give you choice of knowledge sharing when AI or a player accepts your...
UI Overhaul Dynamic + Complete Colors
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/txc9Oaf.png Standalone submod/patch for UI Overhaul Dynamic, that includes Complete Colors. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window ...
Merged Leader Levels
Created by jasonpepe
4-in-1 merge mod of leaders. For Stellaris version 3.11+ ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/dIRB1s9.png https://i.imgur.com/4Z8X68t.png This is a merge mod of RLS, ALS, SLE, and GLE. Binding them all into one. ------ Why does this m...
More Building Slots (30)
Created by Semaphore
Updated for Stellaris v.3.8. Increased from 28 to 30 slots to fit vanilla UI changes since v2.3, because this way it arranges neatly as 5x6 slots. 24 slots version: https://steamproxy.net/sharedfiles/filedetails/?id=2976259536 18 slots version: https://...
Evolution Traits - 1.1.7 [OUTDATED]
Created by NukaBoy
EvolutionTraits 1.1.7 I always found the selection of species traits in Stellaris lacking in variety and as I really enjoy the species editor and sometimes spend hours just creating new species for my next playthrough I wanted to spice things up a little b...
Gene Modding Window Expander
Created by NukaBoy
# FEATURES Are you like me and use several species trait mods because the vanilla option are not enough for you but it's breaking your gene modding window? This mod is the solution you have been searching for! Even with hundreds of traits more they will al...
Crisis Manager - End-Game Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - End-Game Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the la...
Starbase Solar System Exploitation
Created by Draconas
Starbase Solar System Exploitation (3.13) A small mod for enhancing starbases so they can provide a greater economic boost to your empire and have a greater impact on the planets in system, inspired by some of the features of Stellaris Immortal. Each one i...
ST: New Horizons
Created by G-Man
http://i.imgur.com/fVVaDCS.gif ST: New Horizons 3.13.* Compatible https://i.imgur.com/mB2j6x9.png For TNG Era Start subscribe this additional submod: https://steamproxy.net/sharedfiles/filedetails/?id=3120172153] Official Discord QR code (scan or click...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.13 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Ruler Level System
Created by jasonpepe
RLS let every Ruler has their level system! For Stellaris version 3.13. ------ https://i.imgur.com/gCvW7CF.png http://i.imgur.com/hNR5DyA.png https://i.imgur.com/4Z8X68t.png This is the rework mod, if you are looking for the classic one, click Here. If you...
Planetary Assault Army & Ship
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png This mod adds exclusive ship types which can invade planets automatically. It also adds a component which let military ship to invade planet by ...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. Updated for Stellaris 3.12 (Vela) New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civics, 12 megacorp civics, and 3 "advanced" civics ava...
Superstrucutre for Real Space v2.0
Created by ma_ko
This mod adds 10 Superstructures. Why only “super”… because they're the beginning of the megastructure engineering of your species. "Everyone has to start small" But the the advantage is, superstructures are available at earlier stages of the game. This ai...
Stellaris Killcounter
Created by Exakan
This is a simple but effective killcounter for Stellaris. Please read the description before you ask, thanks! Player statistics Ships: all ships you have lost or killed in any form of combat (versus other ships, starbases, guardians..) Pops: all pops you h...
AA's Some Other Origin (3.4)
Created by AlphaAsh
A Collection of New Origins https://i.ibb.co/mb2gtwB/origins.png Ten new origins. See the slideshow for the details. LOAD ORDER For best results, put it at the very end. FILES OVER-RIDDEN common/component_templates/00_utilities_drives.txt common/edicts/02_...
Engineers of Life Updated - 3.4
Created by peetey897
This is a semi-unofficial update to NukaBoy's excellent Engineers of Life , uploaded with his permission. The original ideas and code are NukaBoy's, I have only made some small balance changes, fixed a couple of bugs and updated the mod to. Detailed notes ...
Smarter Hyper Relays: Improved AI (shrimpAI)
Created by MichaelMakesGames
Smarter AI for building hyper relays Does the AI seem a little haphazard when building hyper relays? And then builds them more-or-less everywhere? This mod fixes that. With this mod, AI empires build proper networks starting at capitals, branching to secto...
Under Siege
Created by MichaelMakesGames
Adds siege warfare to Stellaris! Have you wondered how that ecumenopolis feeds itself when you control the skies above it? How does that besieged forge world get all its minerals? This is the mod for you! When a starbase is controlled by a hostile country,...
Ethics & Civics: Bug Branch
Created by Bug Behemoth
This mod has now been updated to Stellaris 3.13 "Vela"! https://i.imgur.com/VKeSAvb.png Ethics and Civics: Bug Branch is a continuation of the everpopular Ethics and Civics Classic (2.8) by Petruxa, but with a number of additions such as gestalt-specific e...
Rise and Fall
Created by Bugses
Experience the Cycles of History As we know from history, the decline of a powerful Empire can often be just as, if not more interesting than it's rise. This mod seeks to implement such interesting scenarios into Stellaris, which previously did not have th...
Primitive Worlds for 3.x
Created by kuyan-judith
An updated and debugged version of Violent Beelte's Primitive Worlds Adds Hive Mind, Machine Intelligence, Postapocalyptic, and Void Dweller primitives to Stellaris. https://i.imgur.com/4Und3QN.png...
[ABANDONED] Human Diaspora
Created by specialk51288
*********Updated for 3.6.1********* Features: - All default empires, advanced empires, fallen empires, marauder empires, and primitive civilizations as well as enclaves and caravaneers will be Human. - All Humans will belong to the same species, but will h...
[ABANDONED] Human Atrocity
Created by specialk51288
Inspired by this post on reddit. This mod makes all species using a Human portrait appear as the same species with different subspecies. You will also be able to change the citizenship rights of subspecies to your own empire's dominant species. Please see ...
[ABANDONED] Purge/Enslave Your Own Subspecies
Created by specialk51288
*********Updated for 3.6.1********* Be the genocidal maniac you've always wanted to be! This mod allows you to change the citizenship rights of subspecies to your own empire's dominant species. You can purge them, enslave them, or make them residents. My M...
Primitive Galaxy
Created by Dark
Primitive Galaxy aka Faster Primitives or Advanced Player or Headstart This mod aims to enhance primitives in Stellaris by making them much more likely to become spacefaring empires and join the galactic community over time, to supplement or even replace t...
Pre-FTL Conquest & Infiltration: Enhanced
Created by corsairmarks
Overview In default (unmodded) Stellaris, when a player conquers a pre-FTL planet (or ringworld segment), he/she is given free districts based on the number of Pops conquered. The city districts are the wrong type for machine and hive empires, and players ...
Rise and Fall - Flavour Patch
Created by ==FANATIC==
This is for people who want to play with Rise And Fall but want to have a more grounded and roleplay consistent experience with the flavour text. Malthusian Crisis is a placeholder until I find out how to edit the actual effects, I tried to work within the...
Savage Primitives
Created by ElMurlocElegante
Savage Primitives Savage Primitives is a mod in Alpha State. Adds an Origin unlike any other encountered, trough the eras of this curious specie, strength was the main sign of recognition and power, the lack of intelligence made this specie evolve unlike a...
Diaspora: Return Home (WG+CB)
Created by charon
For v3.11.1 This adds a new war goal and casus belli. Non-gestalt empires can declare war for the return of their primary species pops that may be living in the target's empire. This allows you to "free" those pops so that you can pursue the stars together...
Just Name Lists (3.4)
Created by ontoclasm
Just Name Lists (3.4) This is a port of Just Name Lists by EdFromEarth, updated for version 3.4. Please see the original mod page for details on the mod. All credit for the lists goes to the original creator, EdFromEarth. Stellaris' name list format was ch...
Zellith's Habitat Demolition
Created by Zellith
Stellaris ver: v.3.7.* What does this mod do?: This mod is a rework of a now depreciated version. Originally created for v.3.4.* however it will likely work forever unless they make drastic changes under the hood. This mod adds a decision to your habitats....
[ABANDONED] Regress Colony
Created by specialk51288
*********Updated for 3.6.1********* This mod adds a decision to colony worlds that allows you to regress them to a primitive stage of your choosing. My Mods: Purge/Enslave Your Own Subspecies Custom Fallen Empires Human Diaspora Space Rome Make Any AI an A...
[ABANDONED] Space Rome
Created by specialk51288
*********Updated for 3.6.1********* What if Rome never fell? Note: This is an extremely OP mod. Screenshots are out of date. Check below for features and stats. Features: Four New Origins Pax Imperia: Begin with at least two colonies and control of ten sta...
Acalians Civics
Created by Sir Acalian
Acalians Civics & Origins This will add in a number of new Civics and Origins to your game and should be compatible with pretty much everything though please let me know if you find any issues. In my games I use the "Ethics & Civics: Bug Branch" mod, and s...
Stellaris Evolved - Alpha
Created by Rodahtnov
Updated to 3.12.* This is an Alpha, treat it as what it means; errors can appear, features can be changed or be missing Join the discord for news, updates and feedback! https://discord.gg/bH5XTGVDPZ If you find a bug, report it on the Discord or in this St...
[OUTDATED] !PD - Planet View + Stellaris Evolved - Alpha
Created by borsk
Updated to 3.6 I can't be bothered updating it, so feel free to do it yourself if you feel like suffering through UI modding lol This is a compatibility patch that allows features from Planetary Diversity - Planet View and Stellaris Evolved - Alpha to work...
Become an Ascended Empire
Created by Cabal
С данным модом вы сможете вознести свою империю, что в свою очередь откроет доступ к особой гражданской модели с солидными бонусами, а также зданиям и технологиям угасших империй....
Nation Spreader (overlord)
Created by ThatTallSteve
This mod simply increases the distance empires spawn from each other to try and prevent getting stuck between several nations with no room to expand....
Lunar Prospecting
Created by Sidewinder Fang
"At Deep Rock Galactic, we pride ourselves on having obtained practical dominance of the most lucrative belts of the Outer Rim. While our foolish and cowardly competitors generally regard these systems as too volatile or high-risk, to us they are home. " D...
Space Elevators
Created by Sidewinder Fang
"The ocean of stars in our galaxy is finally within our reach... The universe lies ahead of us, waiting to be discovered. And now, at last, we have a gateway to ascend to it. Over and over again." Kei Nagase - Ace Combat 7 Introduction This mod is based up...
Orbital Ring + Habitat
Created by Sidewinder Fang
"This installation's research facilities are most impressive! Perhaps we'll have time to see them later." 343 Guilty Spark – Halo This mod enables the building of orbital rings around planets with habitats and the building of habitats above worlds with orb...
UI Overhaul Dynamic + Bug Branch
Created by Bug Behemoth
https://i.imgur.com/VKeSAvb.png This mod is a compatibility patch for Ethics and Civics: Bug Branch and UI Overhaul Dynamic This mod must go after both mods in your load order, or it will not function correctly....
Planetary Bugversity (PD + BB Patch)
Created by Bug Behemoth
This mod should go BELOW Planetary Diversity and Bug Branch https://i.imgur.com/VKeSAvb.png - Edits PD Unique jobs to work with Bug Branch Civics - Edits PD Deposits for the PD Arcology Submod to work with Bug Branch Governmental Civics - More Edits to com...
! The Merger of Rules 3.13
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.13, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
Hypertraversal Manipulation 2
Created by Vauthil
Why expand your space when you can shape and extend it? Stellaris Version Compatibility Current version downloaded here works with Stellaris from version 3.8.1 to 3.12.1+. Archive versions (available on my workshop page) are created whenever a compatibilit...
Fresh Start Civics
Created by Male Maldives
Overview 40 fresh ciivcs from Stellaris Fresh Start. Compatibility Do not use with Stellaris Fresh Start Built in support for Fresh Start Traditions and Ethics & Civics: Bug Branch This mod should go below Bug Branch Credits jasonpepe for Universal Modifie...
Fresh Start Traditions
Created by Male Maldives
Overview 32 fresh traditions from Stellaris Fresh Start. Split into two tiers where tier 2 traditions are eligible based on tier 1 picks. Currently the tradition selection icon looks wonky with my traditions because I wanted to support vanilla and other tr...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
[Old Version] Ruling Class: Customize Your Society
Created by NoMolester
THIS IS AN OLD OUTDATED VERSION, FOR THE NEW UPDATED VERSION GO HERE: https://steamproxy.net/sharedfiles/filedetails/?id=2844533998 Introduction This gives more government types but also... Creates a new logic behind government type assignation based o...
Ruling Class: Customize Your Society
Created by NoMolester
Introduction This gives more government types but also... Creates a new logic behind government type assignation based on both, Political Science, History and Science Fiction. Creates a tangible difference between governments by creating a new civic type: ...
Forerunner - A Traditions Overhaul
Created by idm
Compatible with 3.8 (Gemini). https://i.ibb.co/MVs1gRD/forerunnertitle.png Forerunner - A Traditions Overhaul is a complete overhaul of the game's tradition system, designed to mirror the balance of the base game while introducing brand new gameplay option...
Civic Pack I
Created by idm
Compatible with 3.3.* but should work regardless of version as this makes no direct changes to the base game, only to files added by this mod. Mod Features Five (5) new civics High quality custom icons Each civic was designed to seamlessly fit into the bas...
Uncivic: New Mechanics for Vanilla Civics
Created by MichaelMakesGames
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
Stellaris Texture Pack - Planetary Diversity 4K
Created by Protodeus
https://i.imgur.com/GhHIB0f.png ACHIEVEMENT COMPATIBLE This mod has a large file size and is only meant for higher end computers. The textures can slow down your game dramatically if your computer cannot handle it. If you have a lower end computer please d...
Large unhabitable galaxy
Created by Tenemo
- Adds "Extreme", 2000-size, galaxy generation setting with severely decreased amount of habitable planets. - The base amount of habitable planets for the "Extreme" galaxy is 20%, meaning if you select 0.25x habitable planets game generation setting, the r...
Slow expansion
Created by Tenemo
Increase some base influence costs for both the AI and the player. Slows down expansion considerably. - Starbase base cost 75 -> 225 - Starbase cost added per hyperlane jump away +75 -> +150 - Claim base cost 50 -> 100 - Claim cost added for upgraded starb...
[AI] Economy and Research
Created by ぷれ
Economy and Research (3.6.1) This mod focuses on strengthening AI's economy and research power. warning : You should load on top. Pacth Ancient Cache of Technologies: Features Super enhancement AI Don't add any baff to AI Specifically, AI places research l...
TZ's Earth 21
Created by ZT
This mod depicts a near-future scenario for Earth, as envisioned by the author. It is neither a utopian nor a dystopian vision; Earth around 2070 is a technologically advanced but messy place that is ruled by competing superpowers, is going through major e...
ZT's Earth 21 Mid-Century
Created by ZT
An alternative version of my ZT's Earth 21 mod. The game starts not only before proper planetary unification but also before Human presence on other planets had truly been established. No starting ships, no research and mining stations (only some primitive...
Planetary Diversity + Guilli's Planet Modifiers and Features
Created by sommio
Removed duplicate Terraforming and increased the cost of the Terraforming option added by GPM to bring it closer to the cost of Terraforming in PD. and merged a modification to event colony.107 so that species with the irradiated preference trait will not ...
War Report
Created by raiden55
War Report : Get more information on a war Compatible with version v3.8.x. This is my first published mod. I've used it myself on multiple games since months on its previous iterations. This mod allow you to easily visualize which systems you need to take ...
Soviet Union Symbol
Created by Jay101
Adds the Soviet Hammer and Sickle no star version emblem to the flag designer....
ZT's Earth 21 Addendum
Created by ZT
This mini-mod is an addendum to my ZT's Earth 21 mod with 11 more pre-set empires. Updated for Overlord & new patches. Let me know if you find any issue. A couple civics have changed. Original mod required! 11 new empires The original mod depicts a late 21...
ZT's IRL Human Namelist
Created by ZT
Some miscreant had the idea to plagiarise the Human namelist from my TZ's Earth 21 mod, and present it as a separate mod. Well, an excellent idea sir! You claim not to have soul but are at least an honest thief, and some people may indeed like the namelist...
UI Overhaul Dynamic + Ruling Class
Created by NoMolester
Compatibility patch between UI Overhaul Dynamic and Ruling Class: Customize Your Society. Load Order: 1. UI Overhaul Dynamic 2. Ruling Class: Customize Your Society 3. Ui Overhaul Dynamic + Ruling Class Discord https://discord.gg/A8zQ89pm...
Ethics & Civics: Bug Branch - Megacorp Fix
Created by Mal'Dun
This is a little patch to allow megacorps to release their subjects as non megacorps in alignment with their authority....
Astro's Complete Empires - Alliance-Union
Created by AstronomerWithAGun
Astro's Complete Empires - Alliance-Union This mod is meant to provide you with empires from C.J. Cherryh's Alliance-Union universe. ***NOTE*** This mod requires my Astro's Stellaris Overhaul - Empire Creation mod. Recent Updates - 3.13.x compatibility. Fe...
z - Astro's Stellaris Overhaul - Space Exploration
Created by AstronomerWithAGun
Astro's Stellaris Overhaul - Space Exploration This mod is intended to make exploring space more fun and interesting, and maybe also a little more mysterious. Note: Should be compatible with virtually any other mod that doesn't edit vanilla anomaly/precurs...
BSB : Better Ship Behaviors
Created by BaBoFantasy
BSB : Better Ship Behaviors BSB is a vanilla-flavor mod that improves the ship behaviors in Stellaris and solves some problems in space combat. Please check the update log! UPDATE 20240918 Updated for Stellaris v3.13 update. Improved Ship Combat Computers ...
No More Moustaches
Created by Fountain
All moustache graphics have been edited, so they won't be visible in the ruler screen screen, nor will they appear on your pops. Beards have also been edited to remove the part of the moustache that curls upwards....
Planet Name Colour Picker
Created by Draconas
Planet Colour Picker A simple mod that lets you set the colour of your planet name to one of the games pre-defined colours. Also add a selection of icons to your planet name. It's a simplified verison of Planet Name Editor as that mod is now abandoned and ...
Just Star Names (Continued)
Created by Zipzopdippidybopbop
This mod is a continuation of EdFromEarth's fantastic Just Star Names Mod, now updated to account for Stellaris' new localisation changes. Tested and running fine on Stellaris 3.6.* You can find the original mod here; https://steamproxy.net/sharedfiles...
Species Modification Unchained
Created by Riddle 78
Species modification, without numerical limits. The game has three entire Ascension Paths dedicated to species modification; Genetics, Cybernetics,and Synthetics. Since the vanilla game allows us to empower our ships and economies into infinity, given enou...
No Default Empires (3.10.x)
Created by Mura
Updated for 3.10.* and Astral Planes. Should work with earlier versions just fine. Should also be achievement compatible. Simple mod that removes all default empires, many of the ones found in the workshop are no longer updated. If you are still getting de...
Gestalt Restore Ecumenopolis
Created by Sidewinder Fang
“Banished from humanity, the machines sought refuge in their own promised land. They settled in the cradle of human civilization and thus a new nation was born, a place the machines could call home, a place they could raise their descendants, and they chri...
Civic: Organic Zealots
Created by corsairmarks
Overview Are you looking to end the pernicious threat of artificial intelligence? Maybe play the inverse of Determined Exterminators, or the slightly friendlier cousins of Fanatic Purifiers? Look no further, this is the mod for you! Play as the Organic Zea...
Galactic Politics
Created by mute
This mod focuses on external Politics and Diplomacy, adding more content and flavor to the interactions between Empires. The aim is to enhance some of the mechanics introduced in Federations, Nemesis and Overlord as well as introducing some mechanics of it...
Galactic Ambitions
Created by mute
Where Origins represent the Past of a civilization and Civics represent the inner workings and current state of a civilization, Ambitions represent what a civilization is striving for, or also: the Future of a civilization. Ambitions are supposed to add mo...
Buildings and Districts Overhaul and Expansion
Overview For version 3.7. No DLCs required, although compatible (and some modified, but not necessary for the mod to function) UI Overhaul Dynamic is required, or else districts may not show up on the planet UI. Attention! The mod has undergone a bit of a ...
AI Personalities+Bug Branch compatch
Created by Maty83
A Compatibility Patch for More AI Personalities and Ethics & Civics: Bug Branch This mod aims to provide compatibility between both More AI Personalities and Ethics & Civics Bug Branch as the additional AI personalities were getting overwritten by the much...
The Belt ver 3.7
Overview For version 3.7 No DLCs required. UI Overhaul Dynamic is required, or else districts may not show up on the planet UI. An update to The Belt Help from any talented artist would be appriciated, as the old background pictures are small, and not all ...
District Overhaul 3 ver 3.7
Attention! This has now been merged into Buildings and Districts Overhaul and Expansion! It would be great if you switched over to it, or at least took a glance to decide if it's for you. Overview For version 3.7 No DLCs required, although compatible (and ...
Improved Planetary Districts (3.13)
Created by Clairelenia
Hey Guys! =) This mod boosts Planetary Districts a little bit to make planets stronger and offer a nice-to-have bonus for them. <Improved Planetary Districts> adds these additional values: - Housing for City Districts +2 - Housing for Generator/Mining/Farm...
Resolutions Expanded
Created by Gordon_CMB
Have you ever thought the amount of resolutions in the game is too underwhelming? Never fear, this mod adds around 50 new resolutions, ranging from simple cultural changes to extending your grip over megastructures! The mod includes 5 new categories with a...
More Precursors
Created by kroun
This mod adds 3 new precursors: The Ixardian Corporation, The Werediran Signal and The Ezentian Combine. Each Precursor comes with their own relic, secrets and precursor technology. The Ezentian Combine A broken planet has been found, and all evidence poin...
Intergalactic Sports
Created by |-Z-|Reformed
INTERGALACTIC SPORTS What would sapient life be like without sports? With Intergalactic Sports, you won't have to find out. This mod adds event chains where colonists on one of your planets invent a new sport. Follow the ebbs and flows of the sport's popul...
Borg Shipset
Created by walshicus
https://i.imgur.com/fVVaDCS.gif Star Trek: Borg Shipset Stellaris 3.12.1 compatible Description This standalone shipset uses content from Star Trek: New Civilisations. It is intended to be used vanilla Stellaris and should not be run alongside STNC, which ...
[3.12] Mass Driver Rebuilt - Fear the Dark
Created by Toaster
Version 3.12.* Fear of the Dark is a really interesting origin, but one of the endings of the chain can be a little underwhelming. Even then, you end it in possession of the Fevorian Mass Driver... and not able to do anything with it. This mod adds a small...
No More Megacorps
Created by OPB
Megacorps should have a toggleable setting to disable AI spawning in with it because Megacorps might as well be one of the most annoying government types in the game. They do not. This mod just makes it so that the AI cannot be a megacorp....
Sensible Primitive Interactions
Created by Feztis
This mod makes some of the interactions and mechanics involving pre-FTL civilizations a little more sensible, in my opinion. - Makes the Infiltrate Government pre-FTL espionage operation able to target Atomic Age primitives as well, not just Early Space Ag...
Anti-Robot Uprising Firewalls for Primitives
Created by Epimus
While Nuclear Armageddon may have been mostly averted with the inclusion of several new events, our dear Primitives have encountered yet another roadblock at the halfway point of Early Space Age: A Robot Uprising can, and will fire after 5 years if the eve...
Stage a coup & assassinate ruler UNLIMITED
Created by stars
Compatible with version 3.* LIMITED VERSION allows only ONE coup for each empire Use the two new espionage option to stage a coup in the target country or assassinate the tagets ruler. The Rebellion has the same ethic and authority as you unless you are ge...
Obsolete - Stop Terraforming Candidate Spam
Created by forbiddenlake
Obsolete in 3.8.3 3.8.3 added an option to turn the notification off. It seems you'll get two notifications with "auto open once" on, but none after that. https://i.imgur.com/uzZ4L9S.png About Have you ever surveyed the L-Cluster and got a dozen popups say...
The Zenith of Fallen Empires 4.0
Created by Kolyn
Ten millennia ago, the galaxy had glimpsed apocalypse when Ascended Empires waged war and brought death to a mighty civilization. Convinced of the righteousness of this Great Crusade, each Ascended Empire pushed the limits of science, fielding massive flee...
Specialist Subject: Mercatorum
Created by corsairmarks
Overview This mod adds a brand-new specialist subject type - the Mercatorum! As an overlord, you can now charter one of your subjects as your very own megacorporation. Unlike other other specialist subject types, overlords are limited to a maximum of one M...
Civics and Origins
Created by sonoruscar9
A mod that adds News Civics and New Origins and some traits for the Admirals and Governors. The Civics are: -Theatrical Society -Supreme Court -Duels of Honor -Private Clinics -High Centralization -Order of Prosperity -Globalists -The Choosen Race -Imperia...
Ground War Doctrine
Created by Roseru
Ground War Doctine Choose one of four Ground War Doctrines resembling real-life doctrines but space-ified. I am not the best at balancing stuff, so if you think some modifiers should be changed leave a comment and I will do my best to improve. Doctrines un...
WP's Army Attachments Revived - 2.0
Created by WP 🥔
Background: You probably remember that at launch Stellaris included an army "Attachment" system. This let you upgrade armies with cool things like mounting them as cavalry or deploying swarms of killer drones. In version 2.2 the system was removed due to p...
Decision Origins - Play with Multiple Origins
Created by Destiny Phoenix
Want to pick more than one origin? Actually - want to play with every vanilla origin at once, at the same time, with minimal mod conflicts? Then this mod is for you! --- There are excellent mods in the workshop that turn other attributes of Stellaris into ...
Influence Cap+ (3.13)
Created by Clairelenia
Hey Guys! :) Are you also sometimes annoyed, when you are in mid- or lategame and your Influence is instantly capped at a mere 1000 all the time? Not anymore! With this mod, your influence will get a cap-increase to a whole whopping 2500! If you want to bu...
Less Uniform Galaxy
Created by phidinh6
A simple mod which modifies all galaxy shapes to produce more natural looking galaxies by reducing the minimum distance between neighbouring stars Note: This mod updates the galaxy shape assets and so may not work with achievements! Apart from this no othe...
NSC2 + E&C Bug Branch
Created by CoruptedUsername
Compatibility Patch between NSC2 and Ethics and Civics: Bug Branch...
Forgotten History 3.7.4
Created by kroun
Forgotten History is a mod that adds Origins, Civics, Precursors, Archeology Sites and more. It is meant to be a bit like a story pack, and the theme is archeology and the ruins of ancient civilizations. Due to me not being good at drawing, most custom ima...
Hidden Fleet & Army Power [3.9.*]
Created by [kk_Leg] kRIEGER
This mod is an extension of the Hidden Fleet Power https://i.ibb.co/2ZhzSDs/2.png This mod does two thing : Hide the fleet power of everyone Simply establishes a number based on the amount of ships in the fleet does work for Ground Armies https://i.ibb.co/...
Giant Sectors
Created by Gordon_CMB
With the release of 3.8 and new sector management mechanics, the players now have the ability to customize their sectors as they seem fit!... Or so we thought. While the update itself is a step in the right direction, the max sector limit still stays at ar...
Fog of War Redux - Wogga Customizations
Created by Demonchild
A Redux of the many dead fog of war mods. You will only be able to see as far as your ships can scan, the rest of the galaxy and its lanes will have to be explored. THis mod was designed for play with the Wogga gaming group mod pack setups. It should work ...
Enhanced Gene Modding [3.8]
Created by FirePrince
This is a continuation of Enhanced Gene Modding by ParasiteX. This mod provides you with a menu of additional customization options that pop-up after successfully gene-modifying a species. These options include: Rename species. Change appearance of species...
Same species Federation [3.8]
Start Hegemony or Common ground origin as local federation of your former colonies. https://i.postimg.cc/yxxVY1MW/rate-favorite.gif...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
Leader Capacity Agenda
Created by weird moth creature
Mod is no longer being updated. English / Español (DeepL) / 中国 (DeepL) For version 3.9. Mod adds a single Agenda available to all empires that increases the maximum leader cap permanently by +2 on launching, and +1 while it is progressing....
Celestial Bureaucracy Name List
Created by rad
Inspired by Jade Empire Leader names follow the following format: Adjective or descriptive word + Chinese surname. - The adjectives used in these names convey positive or auspicious qualities, emphasizing virtues or blessings (e.g. Smiling Bao). For rulers...
Lesser Leaders
Created by colorlessness
Paradox, trying to sell you Galactic Paragons: "... blah blah leaders should be more important blah blah ..." Me, and all similarly right-thinking people: "NO AHHHHH! Leaders should be weak and cheap and plentiful and you shouldn't give too much of a shit ...
Superstates
Created by Gordon_CMB
The Galaxy is a prosperous and innovative place that serves as a home to thousands of unique species. But what if things were to change dramatically? Every prospering state needs a central government, and the Galactic Community risks to become too lenient ...
Pop Based Leader Cap
Created by Lucy
Seeing as the only other mod I could find that did this last updated for 2.1, I saw fit to revive that concept. Well, that and I feel like this feels more natural than the heavy handed mods I've seen just blindly increasing the cap. Gives 1 additional lead...
Galactic Market Deterministic Location
Created by tazksav
Make the galactic market positioning process deterministic. Changes - "Galactic Market Hub Nomination" Decision Increase the rating by 1 for every 50 intra-system trade value. Eliminate randomness. If the empire has very few resources, the AI will not adop...
Trade & Research Arcologies [3.12]
Created by Dragatus
This mod pretty much does what it say on the tin. Instead of Housing and Entertainment Arcologies you will be able to build new Commerce and Research Arcologies. Also provides special new arcologies for gestalts. WHAT IT DOES Normal empires will have the f...
Ethics and Civics: Bug Branch and Organic Zealots compatibility Patch (3.8.4)
Created by Cosmoros
This is my compatibility patch between Bug Branch and Organic Zealots Mods. This patch effectively addresses issues concerning AI policies, closed borders, AI modifiers, and pop policies – essentially, all elements that require synchronization between the ...
Organic Zealots and Expanded Events Patch (3.8.4)
Created by Cosmoros
This is my compatibility patch between Expanded Evenets and Organic Zealots Mods. This patch effectively addresses issues concerning FE actions to Organic Zealots, event being different for Organic Zealots when they meet robotic anomalies or events. To cre...
Full Tiny Outliner
Created by Harain
https://i.ibb.co/Yc9HsfJ/steam-like-award-favorite-subscribe.gif https://i.ibb.co/CVYKWrD/rmg-animation.png This is a fork and merge of the 3.6 versions of the Tiny Outliner v2 and Tiny Fleets mods by Ivam. Lots of improvements over the original version, i...
Full Topbar
Created by Harain
https://i.ibb.co/Yc9HsfJ/steam-like-award-favorite-subscribe.gif https://i.ibb.co/CVYKWrD/rmg-animation.png This is a topbar for Stellaris based on the topbar from Star Wars: Legacy of the Old Republic, which i find very simple and intuitive. It keeps all ...
Hyper Relay - Thinner Hyperlanes
Created by Harain
https://i.ibb.co/Yc9HsfJ/steam-like-award-favorite-subscribe.gif https://i.ibb.co/CVYKWrD/rmg-animation.png For those like me who get annoyed at how THICK the Hyperlanes between Hyper Relays are. Compatible with version v3.13.x. Compatible with multiplayer...
More Traditions
Created by kroun
This mod adds many (47) new traditions! These range from simple stuff like Archeology, which helps you excavate archeological sites, to more specialized ones such as Insurgency, a tradition tree meant for vassals who want to reclaim their independence. Thi...
Forgotten Empires 3.13
Created by Inny [The Merger]
Embark on a cosmic odyssey with this mod, where a tapestry of interstellar narratives unfolds for your science team amidst the boundless realms of the galaxy. Delve into the forgotten tales of ancient precursor empires, their legacies lost in the starlit v...
Extra Events 3.13 Continued
Created by Inny [The Merger]
This is an updated version of Extra Events by Bürgermeister (followed by neptunehs' unofficial fix) updated for Stellaris 3.13+. It's a continuation and a rewrite of their work to keep this mod alive. About the mod Extra Events is a mod that adds over 70 b...
Fatal Foundations Story Pack [3.10]
Created by FirePrince
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? This mod is a continuation of the great Fatal Foundations Story Pack by TFL - compat with curre...
Ancient Empire 1.9 [Stellaris 3.13]
Created by AetherGhost
Stellaris 3.13.* Compatible 1 Introduction Ancient Empire Mod is a late-game/end-game event mod that introduces the story of an ancient civilization that was once mighty but eventually fall for unknown reasons, a series of related technologies, ships, and ...
Organic Devouring Swarm
Created by Surumon
9/15/2024 -- v. 3.13.X -- Added a version wildcard to this mod. In theory, this means the mod should need less maintenance and be more reliable through incremental Developer patches -- i.e. -- Should only need to be looked at with version 3.14. Gnashing ja...
天体战舰 Celestial warships
Created by 小松岗
The mod revolves around celestial warships and fortresses, with special ships and fortresses built through megastructures/dockyards, etc. Once the ascension is completed, technology can be used to build Celestial Warships and Celestial Bastion. Celestial B...
Legacy of the Sun
Created by Alex FRD
Warm nights be upon you, Star Travelers. Stellaris is a game that can take place in any given moment. As you know, it's possible to encounter Earth in 4 different stages, Medieval, WWII, Early Space Age, and Star Nation. This mod aims to add even more ambi...
More Authorities - Deprecated in Favor of Ethics and Civics Alternative FunEFork
Created by MrFunEGUY
These authorities have been integreated into my other mod: Ethics and Civics Alternative - FunEFork. 3 New Authorities: Democratic Autocracy: - This system of government democratically elects a dictator for life. When your ruler dies, a new one will be ele...
Viable Feudalism and Imperialism - Empire Federation
Created by MrFunEGUY
Have you ever wanted to play as a feudal/imperial empire, but found that Stellaris was lacking quite a bit with that play-style? This mod aims to fix that. This mod edits the game so that you're allowed to form federations with your subjects. It then utili...
We Require Borders
Created by MrFunEGUY
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are: - Subjugation Demands - Pledging/...
Civil Wars
Created by MrFunEGUY
Civil Wars: So you thought you could just build a galaxy-spanning empire and never have to worry about internal strife? Wrong. This mod makes it so that certain political operators and unstable planets will try to rebel against your authority. You can choo...
No More Exclaves
Created by MrFunEGUY
I was tired of seeing single, isolated systems that weren't attached to any part of their home nation. Pre jump drives, this is an untenable situation. How can the starbase get supplies if all connecting hyperlanes are controlled by someone who doesn't let...
All These Worlds - Lite
Created by Lex Peregrine
This is a stand-alone mod for Stellaris 3.13. Not intended to be used with Planetary Diversity or any of its sub-mods unless a proper compatibility patch becomes available. https://i.imgur.com/diOwYyp.png Patches: Gigastructural Engineering (Not updated) h...
Ancient Empire - UI Overhaul Dynamic Patch
Created by AetherGhost
Compatible with ANY VERSION of Stellaris Compatibility Patch for Ancient Empire and UI Overhaul Dynamic. Ancient Empire: https://steamproxy.net/sharedfiles/filedetails/?id=2389589691 UI Overhaul Dynamic.:https://steamproxy.net/sharedfiles/filedetai...
Yet Another Galaxy Enhancement Mod
Created by Ariphaos
Use the Elliptical galaxy shapes to navigate between densities. You will not see many new galaxy sizes unless you do this! Legacy version for 3.5 and earlier can be found here. This mod does several things for galaxy generation. Takes advantage of the new ...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. As of 3.13, it also reduces sensor ...
Expanded Stellaris Traditions 2 - The Sequel
Created by MrWacko
Expanded Stellaris Traditions 2 - The Sequel Updated by MrWacko. This is my first real attempt at maintaining a mod. Hopefully nothing explodes. Originally created by Girion. This mod is theirs, I am just a caretaker. Please make sure to give your thanks t...
All These Worlds 2.0
Created by Lex Peregrine
All these worlds ... are yours! This is a stand-alone mod for Stellaris 3.13. I started this as an update to my Lite version, but was so satisfied with the progress that I expanded it to include almost all the content I had on the larger mod, in a way that...
Flags
Created by Riot
Flags for Friends...
Asnoll StoryPack
Created by ✝露卡洛斯✝
The module is currently in the development stage, and the testing environment includes both the module and the original version. If you encounter any bugs while playing in other environments, please provide timely feedback. Additionally, -Note: This module...
Starbase Strong
Created by Darh
/i.imgur.com/f1atWfH.png Starbase It improves all the starbases, they are a little more resistant than the original base and are updated according to their technology, although you must be "more skilled" with your business decisions since these stations r...
Gauntlet's Orbital Structures
Created by Gauntlet
Welcome to Gauntlet's Orbital Structures! The purpose of this mod is to bring you more megastructures, generally built around your colonies and generally during the mid-game, additionally this mod increases the maximum level of your Orbital Rings. ORBITAL ...
! Immersive Beautiful Universe !
Created by Kasako'小傘
117 New Sky Box New skybox system based on position and stars Beautify the Milky Way Spiritual sequel to Beautiful Universe v2.0 Change the appearance of the sky box according to the position of the galaxy in the Milky Way The color of the core object will...
All These Worlds 2.1 Clear Textures
Created by Lex Peregrine
This is a Sub-mod for All These Worlds 2.0: https://steamproxy.net/sharedfiles/filedetails/?id=3120240811 https://i.imgur.com/qg9as9k.png It consists of a very small change: removes the atmospheric haze effect from the planet textures of habitable worl...
Ai, Use Custom Shipsets!
Created by [Phönix] Xaneas
Ever wondered why the AI only uses Vanilla Shipsets despite having 10 Mods with new Shipsets activated? This mod solves the problem. Features: - Enables the AI to pick custom Shipsets from mods that are activated. - Adjustable chance for every AI to pick a...
Directed Panspermia: A Terraforming Candidate Mod
Created by Temde
This mod introduces one new decision, Direct Panspermia. Begin a biosphere to induce an environment conducive to life. Directed Panspermia Decision mod for Stellaris 3.10. No DLC required. Compatibility Not achievement compatible. Overwrites no vanilla fil...
Slower Exploration and Expansion
Created by Riyaad
Summary: This mod tries to make the early game feel somewhat longer by slowing down the speed of exploration and border expansions of empires. Should be compatible with other mods. Features: Slower Survey Speed Slower Anomaly Research Speed Higher Influenc...
Hyperdrive Rework Update
Created by Marcus Arabela
Hyperdrive Rework Update This mod is an update to BobGrey's Hyperdrive Rework @ Steam Workshop to be compatible with the Stellaris Andromeda v3.12.5 release. This is currently under test and as such, if you encounter any problems with it, please leave feed...
The Expanse Technologies
Created by Excalibur643
This mod is in the very early stages of development, so is most suited to more casual games where it is not a problem if you need to correct bugs which leave you at an unfair disadvantage: the origins added by this mod may not play nicely with all other ci...
Realistic Interstellar Travel
Created by ThE CuLtIvAtOr
So I was thinking, "Hey, isn't Stellaris just such a FUN game?" Of course, fun is subjective, but it certainly seems like too many people are having fun playing this game. So, uh, no fun allowed. This mod makes ship travel speed slightly more realistic, an...
Galactic Campaigns
Created by mute
Adds new Galaxy Shapes, Sizes, Win Conditions, Sudden Death Mechanics and more! Galactic Campaigns focuses on customizeability, granting the player additional tools to shape the game to their liking for a unique experience each run. Contents Five new Galax...
Patch NSC3 - Evolved - Alpha
Patch mods Stellaris Evolved - Alpha ((( NSC3 - Season 1 ))) Patch NSC3 - Evolved - Alpha Fixes problems with space bases...
Soldier Traits
Created by Hann3o
https://i.ibb.co/029Z6HP/previewww.png https://steamuserimages-a.akamaihd.net/ugc/471016511618349287/1539C3DC429AA8ABF227C3868D6848D89E0802BD/ ⚔️Soldier Traits Mod ● Around 50 positive traits inspired by Soldiers, Pirates, Fighting Styles etc. for Biologic...
(Outdated! See Description) Wolfs Shattered Origin
Created by Wolf478
Important! This mod has received a major update and I am no longer developing it solo. I have put together a programming team to help realise the setting that we share a passion in. For the updated version of the mod, please go here: https://steamcommunity...
Leonard Nimoy Civ VI Advisor
Created by echopapa41
In need of a more civilized, more logical advisor? This mod adds Leonard Nimoy as an advisor voice. Most of the clips are his tech quotes from Civilization IV. The mod has been padded out with a synthesized Nimoy voice reading tech quotes from other Civili...
No Space Race 3
Created by 🆂🅷🅸🅾
No Space Race 3 Supported version: 3.12 Increased ship size , build time, upkeep and more - for valuable ships. A side effect is better performance. Due to the reduced number of ships. Ship size means the size of the ship class used in naval capacity. (Com...
Before The Light Xtreme - STL
Created by 🆂🅷🅸🅾
Before The Light Xtreme - STL Supported version: 3.7+ This Mod isn't part of No Space Race 3, but you can combine them. Xtrem increases the travel time from around 700 to 4500 days per trip compared to BTL . This mod adds two STL Hyplerlane drives and sets...
Before The Light - STL
Created by 🆂🅷🅸🅾
Before The Light - STL Supported version: 3.7+ This mod is actually part of No Space Race 3. But if someone just wants the drives... This mod adds two STL Hyplerlane drives and sets the starting date to 2150. As an example, BTL increases the travel time fo...
Before the Light - STL - Travel Time Submod
Created by Hagamablabla
I like the idea behind Before the Light, but I personally think it makes more sense to increase travel time instead of windup time. This submod changes it to that....
Capture Ships
Created by mzilli
This mod adds a mechanic by which warships can be disabled in combat rather than destroyed. How does this work? When a ship is disabled, both the original owner and the empire that disabled it will gain a special project to recover the ship with a Construc...
Improved Hyperlanes and Fog of War - Standard
Created by Audie
Compatible with 3.x+ Summary Makes the fog of war completely opaque. Makes hyperlane generation more strategic. Lane generation is more branch-like rather than web-like. Reduces hyperspace travel speed. New Galaxy sizes designed for use with this mod. Deta...
EG* - Dimmer Core
Created by ButtJunkie
Compatible with 2.2+ This mod makes the galactic core less bright. Useful for those running galaxy mods that add stars to the core. Modded texture used: Neutral Galaxy Texture. -------------------------------------------------------------------------------...
Quadrant Fixed
Created by Agami
Adds slowly rotating rings that make the galaxy just a bit more sexy. Works on any graphical settings. Achievement-compatible, standalone. Originally created by Dwaine: https://steamproxy.net/sharedfiles/filedetails/?id=1445669234 I fixed a few of the ...
Stellaris Expanded Human Portraits
Created by Chickenboy
This mod adds a new set of Human portraits, generated via Stable diffusion (inspired by Steller Legions). They are included under the (SEP) Human species class. I would have included them under Humanoid but I would have to overwrite vanilla files and it wo...
[OBSOLETE] Stellaris Expanded Human Portraits Simple Clipping Fix
Created by CheckersNotChess
https://steamproxy.net/sharedfiles/filedetails/?id=2990702425 04.26.24: Chickenboy has patched the original project to a far higher standard then found here. Please use the original mod instead. A simple clippling fix for male portraits for the Stellar...
Slow Galactic Community
Created by Lurtz
When you want to go slow...
Elite: Final Frontier
Created by NETRVNNER
Experience the Elite: Dangerous universe's ancient history. Rise from the ashes of a post-war Earth as the Federation, or dominate the galaxy as the Empire of Achenar. Features * Two custom galaxy maps, The Human Bubble and The Final Frontier * Two custom ...
Better Empire Names: Revengeance
Created by IRDP
An update for Galle's 'Better Empire Names Reborn'! New Names In your time playing Stellaris, have you ever thought: "Are all of my neighbours garbage at naming things?" "Who would ever name their holy order or company after their species?" "Man, why is ev...
Slower Sublight Ship Speed
Created by ebcott
Simply changes the sublight speed of all ships. This does NOT change weapon ranges or anything like that. It's a simple global define change so its compatible with all other mods. Just put this lower on the load order list to ensure other mods that may cha...
Truly Shared Burdens
Greetings, comrades of all species! Are *you* tired of your communist utopia still having rulers? Is your revolutionary process stuck in the stage right before communism is finally achieved? Does that stupid yellow triangle just really bother you? Well I h...
我停战不等于我不偷袭
Created by NaCl
我签订互不侵犯条约、停战条约、没有开战理由≠我不偷袭 10年停战时间太长了,而且除了二次打击以外还必须遵守,很不真实。 修改了外交里的羞辱选项,改成了偷袭。 偷袭无视签订的条约,随时可以开战,类型是强制吞并。 与非灭绝政体开战后所有普通国家态度-50,堕落帝国中只有神秘观察者态度-20,会叠加。对灭绝政体开战不会减少其他国家态度,并会获得50点影响力。对于外交比较重视的玩家请谨慎使用。...
Diplomatic optimization: vassals
Created by 小咕咚
The initial purpose of producing this mod was to strengthen the control of the overlord over its vassals, especially regarding territorial issues. After every full-scale war, the territory is always very scattered, and AI will refuse territory exchange 100...
Truth Explorer (scholarium PLUS)
Created by 小咕咚
introduce: The Truth Explorer is a new Specialization type in which the overlord and the subjects cooperate deeply in science and technology, and truly eliminate all scientific research barriers between the overlord and the subjects. Features: 1. Add a new...
New Specialization: Interstellar Comecon
Created by 小咕咚
Added a new type of subject specialization: Interstellar Comecon In-game English supported, please translate yourself if you wanna read the intro. —————————————————————————————— 添加了一种新的附庸特化类型:星际经互会 添加了星际经互会专用的两个附庸建筑,大幅提高附庸国的军事能力和稀有资源生产能力,但需要一定代价。 使用了钢铁雄心的经...
InfiniteSectorSize
Created by Swedish_Gandalf™
What if sectors went back to how they originally were? This utility mod changes the max sizes of sectors to be jumps from a sectors capital world. Now they can be as big or as small as you want. This means you can release vassal empires with the exact syst...
Extragalactic Invaders
Created by HappyRoach
"The long journey is coming to an end. The colonization fleet will arrive in a matter of years, several science ships have rushed ahead of the entire fleet. Can you take your place in this galaxy?" This small mod adds 1 new origin. You have to go through s...
[3.12] No More Rename Colony
Created by xixi44
reverts a planet name that was changed random by AI colonization. generate original planet names by brute force according to the order of the planets and overwrite. it will make managing large number of planet easier by matching planet name and system name...
CMB's Emblems
Created by Gordon_CMB
https://i.imgur.com/ZqoTzTR.png Hello! We all love emblems and flags for our empires, so I decided to stitch up a couple of emblems from my previous mods and a couple of additional new ones to upload in this tiny lil' mod. Potentially, I'll be working on i...
War Name Variety (3.0)
Created by IRDP
An update for ArcaneData's War Name Variety mod. Overview You probably already know what this mod does if you're here. If you don't, War Name Variety adds many new possible random - but context-appropriate - names for wars in Stellaris. A flavourful additi...
Rumax Aliens
Created by rumax
Static Alien portraits colors each species for now 21 aliens...
Criminal Worlds
Created by Accorata
Criminal Worlds Across Science Fiction there are numerous examples of worlds that fall to criminal organizations: Tatooine for example. Here scum and villany are abundant and authorities struggle to keep the law in check. While Stellaris has a host of crim...
AI-Player Exclusive Archaeology & Astral Rifts
Created by Ariphaos
This mod does for Archaeology what Distant Stars did for Anomalies. Rather than have the AI get the same sites you do, the AI gets sites only visible to it, and can't see or excavate player sites (those with an active story). Additionally, all random sites...
More Black Holes
Created by Ariphaos
Pay no attention to the thumbnail, I was just being silly - see here if you actually want it. This mod roughly doubles the number of standard black hole generations (those generated without l-gates or gateways). This mod is meant to compliment my Bypass Ad...
Rise of Cosmic Industry BETA
Created by James Fire
https://i.imgur.com/daBft2H.png Note: Given how this mod affects development, it is not recommended to try adding it to an existing save. Industry in Stellaris is simple, and abstracted to the point of not making much sense. Not only that, but critical met...
Just Name Lists (3.12)
Created by thoth
Just Name Lists A port of EdFromEarth's More Name Lists, using ontoclasm's 3.4 port as a base. Not Ironman or Achievement compatible. Contains 52 lists. Stellaris's namelist format seems to have changed with 3.12, removing the ruler_names section entirely....
Space Force Patch Emblems
Created by Fountain
A collection of 24 Space Force patch emblems for your empire flag. They can be found under 'Patch' in the flag creation screen....
No limit for influence
Created by kataklism
10M limit for influence....
IronSky
Created by ADLER
Significant overhaul of the game to the IronSky movie theme... yes... Space Nazis... from the moon! Mod Features: -4 cultures, Imperial German, Third Reich, Bundes Republik & Futuristic Nazis. (clothing, hair, skin & names etc.) -German ship skin, conversi...
Starbase Extended 3.0
Created by Gage
Starbase Extended 3.0 is an overhaul of the old !Starbase Extended! mod created by DrBlood. All credits for the scripts, ui-elements, icons of the old mod go to him, SableDrake, Orrie and Mario. I've overhauled the mod to make it work with Stellaris Vanill...
Market Rework
Created by TheGamingNot
Market Rework Prices uncapped, Prices dont go down as fast If you want to support me for making mods and help me buy future paradox games to mod https://buymeacoffee.com/thegamingnot The prices are uncapped meaning they can be extremely high Prices can als...
ESSS | Extra Starting Star Systems
Created by Гена Цидов
Extra Starting Star Systems is a mod that adds 9 starting star systems to the game. ESSS supports English, Polish and Russian localisation. ESSS adds following star systems: Nemesis https://steamuserimages-a.akamaihd.net/ugc/2405573194099905975/2C4E53F81E0...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.13.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement A...
Diplomacy and espionage
0 overwrites. Should be compatible with everything. A small expansion to diplomacy and espionage, 7 new buildings and 7 new operations, 1 new civic and 2 new ships. Some buildings are locked behind the civic or certain hidden conditions but the operations ...
Factional Politics
Created by HamHacker
Factional Politics Mod intends to give more flavor to factions in the game and flesh out different government types with events and mechanics. The mod is in early development, so please give feedback on bugs and suggestions. Current content: - Special effe...
Additional Mega-Engineering Projects
Created by Easy Pete
This mod adds a variety of defensive and economic engineering projects. Some can be accessed very early and some are extremely late in the game. It also adds one megastructure themed origin and several ascension perks. Decastructures Structures that are mu...
Additional Mega-Engineering Projects: Extra Features
Created by Easy Pete
This is an add-on of various non-megastructure related features from previous mods I have made that I wanted to continue to support and integrate more closely with Additional Mega-Engineering Projects. Many of these ideas are experiments or personal projec...
Slightly Relevant Terraforming
Created by Easy Pete
This mod is a large tweak to galaxy generation with the goal of making terraforming a more relevant gameplay mechanic without creating so many planets that late game lag becomes an issue. Game Start Event This mod runs an event at game start to remove 50% ...
Structaris
Created by ADLER
Buildings, Ship Weapons & Utilities, plus Army & Spaceport Add-ons. (3.13.+ ) A database of advance technological schematics has been found buried on our home planet. Preliminary reports indicate these designs utilise Helium III technology. This could be a...
Anomaly Description
Created by pj
Motivation: got tired of alt-tabbing to wiki to find out anomaly outcomes. The mod adds anomaly information (incomplete but majority of anomalies are present, no change for missing anomalies) as a color code, short key words, and full wiki description (if ...
Linked collections (4)
[3.9] Nider's Better AI
Contains 5 items
Michael Makes Mods
Contains 10 items
Astro's Stellaris Overhaul
Contains 15 items