Total War: WARHAMMER III

Total War: WARHAMMER III

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Essential Mods for CO-OP Campaign
   
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Description
These mods work together in CO-OP Campaign. Not compatible with major overhauls (SFO/Radious) but with all of these mods, you wouldn't need overhauls.
We avoid giving buffs to the player.
We don't confederate through diplomacy panel as a rule.

Difficulty:

- Medium Difficulty Mod makes your game really hard. It forces you to play truely CO-OP.
- VH/VH difficulty is recommended.

Recruit Defeated Legendary Lords:

- Choose "Player Only" on Restriction panel via MCT Settings. You don't want AI to use this mod. It increases de-sync chances.

Adjust Your Video Settings (Ultimate Lighting Mod):

- Lighting on "High"
- Vfx to "Ultra" (You can also use "High", you lose some extra effects but still have the main ones such as rain)
- Fog to "High"

Our CO-OP Mod Collections
[Part-1] Essential Mods for CO-OP Campaign
[Part-2] Expand Roster / Units / Characters / Mounts for CO-OP Campaign
[Part-3] Skins & Variants for CO-OP Campaign
[SFO Collection] Mods for SFO CO-OP Campaign
Items (115)
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod is currently...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 5.1.0 https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Medium Difficulty Mod (MP and SFO compat) 5.x Update
Created by Zach
Set Campaign Difficulty/Battle Difficulty to Skill Level/Comfort Which mod to use? Light - Start Here (Entry Level Experience) (Closest to Vanilla Difficulty) https://steamproxy.net/workshop/filedetails/?id=2884022389 Medium - Challenging (You've Got a...
AI Recruitment Unleashed
Created by incata
This mod modifies the recruitment of the AI to give it greater recruitment freedom, although with certain parameters so that its compositions are better and better. Azraeelian Angel has created a version that improves compatibility with some mods that add ...
NNOBBs - Never obsolete AI lords and heroes
Created by Trubble
This mod will award experience to all AI lords and heroes at regular intervals to ensure that they remain relevant and challenging throughout the campaign. Generic lords and heroes are unable to advance beyond the level of your faction leader. Legendary lo...
Too Many Active Skills Working for 4.x (Not Updated)
Created by Zach
Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=2875046977 What it does: "Reduce the performance of active skills by 1/3 and make them passive." Renamed tables to take priority and it works now For me this mod is ideal, especially if y...
Auto Learn Skills
Created by incata
This mod makes lords and heroes learn their skills automatically without player intervention. If, like me, you are tired of gradually increasing each skill point on your 20 heroes and lords and you waste more time doing this than actually playing, this mod...
Greater Garrisons by Zorbaz
Created by _Zorbaz
Last Updated 25.MAY.24: THRONES OF DECAY 5.0.3 Larger garrisons for built up cities. Greater Garrisons adds an additional one or two units to the garrisons of all settlements. All economic buildings now provide one weaker garrison unit, military buildings ...
No Multiplayer/COOP Battle Confirmation (Auto Accept Before and After Battles)
Created by bushez
About In coop multiplayer when the other player tries to start a battle a menu pops up and you need to click the Join Team or spectate button or AI Team before the battle can start. This mods removes this confirmation, and the mod will autoclick the Join T...
Pending Action Destroyer for Multiplayer/COOP
Created by bushez
DESCRIPTION: Have u ever Played with your friends and u level up your lords and heroes or build buildings and this annoying msg just popup in the middle of the screen and block your life ?. This is a simple mod that will Disable the annoying popup msg "Pen...
Technology Affects Allied Recruitment
Created by terreohomines
This mod applies your allies' technologies to the units you recruit from them. TW: Warhammer 3 has introduced a very fun new mechanic: the ability to recruit troops from your allies for use in your own armies. One glaring problem with this, however, is tha...
Cpecific's Traits Manager (+win64)
Created by Cpecific
You can set trait level with double click, or remove trait by double-clicking on an active level. ⚠️ *IMPORTANT* - Area with lords is scrollable. ⚠️ Can work without memreader, but you won't have access to some features. ✔️ Compatible with any mod. ✔️ Save...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 5.1 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Army Carousel
Created by Cpecific
A simple list of characters that is filtered and sorted much better, than in vanilla. You can sort them however you like. Obviously, it won't work, when mode="Selected Army". ✔️ Savegame compatible. ✔️ Multiplayer compatible. My Other Mods Skill Queue Trai...
Quick Building Upgrade
Created by Cpecific
When you have a lot of settlements, it becomes annoying to constantly hover over desired upgrade building level. As there is rarely a choice between what to upgrade, it does bring a question: why is it not in the base game? My Other Mods Skill Queue Traits...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Save End-Turn Notify Setting
Created by Rhox
Intro This mod saves end-turn notify settings and will apply the setting on your new campaign start How to use 1. Set your desired settings in the MCT 2. Start a game 3. If somehow it wasn't applied, click the newly created button. (The one below the disab...
Campaign Map Lag Fix: Stop Event Spamming Me
Created by Batmane
Non essential events are no longer "Instantly opened" and some high frequency events are no longer persistent. Non essential events include Followers Gained Ancilliaries gained Peace deals Outposts Character becomes loyal Cities captured/sacked etc. ...
Decline Diplomacy
Created by Marthenil
---Updated for 5.0 TOD Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so ...
Hold Position - Hold Ranged Units Stationary (Updated for 5.03)
Created by Snek
This mod adds a unit ability to all missile units including artillery, infantry, and ranged war machines which imbues the "can't move" attribute and a 100% movement speed reduction to force them to stay in place. The ability can be toggled on and off as mu...
Automatic Immortality Level 2 Unlock
Created by JerreyRough
Simple mod that automatically gives characters the Immortality skill at level 2. Made this version by request. Here's the old Level 20 unlock mod, which is not unnecessary because of the latest patches but is kept here for old times sake.. This will affect...
Factional Favoured Regiments
Created by Alshua
Each faction is granted a "Favoured Regiment": a Regiment of Renown from the base game that they can recruit two copies of, instead of one. Where two copies would not make sense, the Regiment receives a modest, customized buff instead. That is all you real...
Draco's Buildings of Renown
Created by DracoMcGee
https://i.imgur.com/Dj9NVrC.png INTRO Hello friends! Welcome to Buildings of Renown. A mod made to allow a flavourful increase to the number of regiments of renown you and the AI can have in their armies. The why and the what I found it strange that in the...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens objectives scr...
No difficulty Public Order penalty
Created by [WP]Slavyk
~ CAMPAIGN ONLY ~ No difficulty Public Order penalty Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will prevent Public Order malus from difficulty level to happen to you. All other malus from difficulty are...
More Naval Movement Range
Created by Decomposed
The Double Time Stance now grants +90% movement range, instead of +50% in vanilla. (Works for player and AI and for all races) Should be compatible with all other mods and saved games. Ported over from WH2: https://steamproxy.net/sharedfiles/filedetail...
Show me the Fatigue!
Created by nopunctuation
In vanilla you cannot see what effects exhaustion is having on your units, and I would guess almost no one actually knowns (I certainly did not). With this mod you can see the stats update on the unit card as your/your opponent’s units gain fatigue. The ic...
Rebanner III
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners have been modified to make it worth your while to consider what unit c...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Warband Cross Race
Created by BAGHolder
(Updated to 5.0) This is a submod of Warband Upgrade Ultimate (required). It provides two extra functionality: 1. Allows player & AI to upgrade foreign units. 2. Cross-race upgrades, e.g., Norsca marauder to Chaos, Chaos Dwarf laborer to Greenskin units. W...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 5.0) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, mod compilation, c...
More Warband Upgrades for Warriors of Chaos
Created by Reaper415
Updated for 5.1. The full power of the Chaos roster now in YOUR hands! Expands the Warriors of Chaos Warband upgrade system, allowing you to upgrade your marauders (and some other units) into more powerful units dedicated to the Dark Gods. If upgrading mar...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary Changes the UI to a unique design and colour for all factions to be more immersive overall. https://i.imgur.com/d4IXVNE.png Troubleshooting USE THE "DEFAULT" UI THEME OPTION FOR THE MO...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Welcome to Landmark o...
Legendary Tag - Alternative Art (Submod)
Created by KamiUnitY
This is a submod you will need the original Xoudad's mod, See more information on orginal mod page, my english suck So the original mod seems to have mod order issue with Unique Faction UI. I first made this just because I am lazy to move the original mod ...
Legendary Lords Defeat Traits Rework by Mortrau
Created by Mortrau
Overhaul for all weak and useless defeat traits. This mod is balanced and doesn't add any OP changes. Save compatible. With this mod I highly recommend to use: - Sir_Isenhart's "Normal Traits Extended" https://steamproxy.net/sharedfiles/filedetails/?id...
Better Fog of War
Created by Mage
Replaces the look of the fog of war with a less ugly one. Since WH3 I had been eagerly awaiting one of the most important mods to me, Mazisky's "Realistic Fog of War." I've given up on waiting. I ported it myself. Here it is....
High Contrast Unit Markers
Created by RatboyW
Literally just a straight port of Caligula's unit marker mod. They don't have WH3 and gave permission to bring this forward in their stead, so thanks to them! Drastically increases the visibility of unit markers, which makes it MUCH easier to see where you...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Channel while Garrisoned
Created by terreohomines
Sick of having to step 1 millimeter away from your settlement in order to channel? Now you don't have to! With this mod channeling is automatically activated every time your army is garrisoned in a settlement....
Home Region Movement Bonus +25%
Created by devon752
What does it do? Increases campaign movement range for armies in their own regions by 25%, works for Player and AI. Compatibility Compatible with most mods (as long as they don't change the same things as this mod) Works with ongoing campaigns but one turn...
Sea Lanes
Created by Deadmeat
Updated the Sea Route from Ulthuan Inner Sea to the Eastern Colonies, to now include: Routes between: The Albion Channel to The Great Ocean: Bretonnia and the Empire now have the means to directly support their colonies in Northern Lustria Gulf of Medes to...
Chaos Wastes Sea Lanes
Created by Citroentje
Adds two sea lanes: -Northern Wastes: allows you to traverse the lands of the hung, going between the Red Wastes north of Cathay and Ironfrost to the northwest of Naggarond. -Southern Wastes, allowing travel between the western shore and the eastern shore ...
Confederation for Warriors of Chaos and Tomb Kings
Created by Alex Zhao
This mod enabled confederation via diplomacy for Warriors of Chaos, Tomb Kings and Vampire Coast. It might needs 1 turn for the option to show up after loading Suggest to use with Wolfy's great mod: Allegiance of the Damned: Chaos Confederation....
Allegiance of the Damned: Chaos Confederation [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Reloading Animations
Created by Marthenil
---Updated for 5.0 TOD Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight F...
Fudging Vassals
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, please read on: HOLD UP If you don't see a "vassalize" option, use The_Inquisitor's very recommended All Diplomatic Options - Vassa...
全派系加速建造
Created by 小铭
此模组为所有派系添加了加速建筑的功能,可以选择花费1000货币x回合数 立刻完成建造。 要注意的是,大部分纳垢建筑、食人魔营地和游牧建筑不受此影响。ai不会使用该功能。 理论上兼容所有其他模组 ...
Buildable Towers - Reduced Range (Rebalancing Settlement Battles)
Created by Llamakazi
Hello there! This mod significantly reduces the range of Buildable Towers in Minor Settlement Battles and Siege Battles by 55%-60%. This affects both the Player and the AI; both on attack and defense. This mod only affects Buildable Towers in Settlement Ba...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buidable barr...
Magic item drop chance +100% (Patch 5.1)
Created by Osiris
Increase magic item drop chance by 100%. Compatible with every mod. You can add and remove it in your saved game any time you want. There is a mod with similar effect. If you don't like mine, get this: https://steamproxy.net/sharedfiles/filedetails/?id...
Faster Character Refresh
Created by BAGHolder
A simple mod that will refresh your lord / agent recruitment pool faster. The characters refresh every 2-3 turns, instead of 15 turns by default --- allow you to get varied and better traits. Should be compatible with everything. And should never need upda...
Dismemberment Overhaul: Ultimate All-In-One
Created by Armorchin
https://i.imgur.com/ZsjMhhe.gif Game Patch: Throne of Decays Game Version: 5.1.0 Lizardmen Update 19/23 Factions YOU ONLY NEED THIS MOD IF YOU WANT EVERY CONTENT! What is this? Dismemberment Overhaul is a mod project where I will try to add blood and gore ...
Campaign Weather Overhaul
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, but place mine first in the load order! *Screenshots are outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weather. I have created and added...
Dynamic World + FanciER Forestry
Created by Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
ULTIMATE LIGHTING 2.0 (UPDATED)
Created by Mazisky
NOT COMPATIBLE WITH LESS BLUR LESS BLUR MOD - THIS MOD HAS THOSE FIXES ALREADY - DO NOT USE BOTH https://i.imgur.com/GHmMPIh.jpg 中国玩家请点这里 https://imgur.com/H0BTjqa 使用这些图形设置 IN ORDER TO PLAY THIS MOD AS INTENDED, YOU NEED TO ENABLE THOSE SETTINGS IN THE GAM...
Climate Suitability Map
Created by sudkks
Display the climate suitability of the region In the map of the Legendary Lord selection interface, with green is complete suitable, orange is unsuitable, and red is uninhabitable; If the mouse is placed on the climate icon below, the climate region can be...
(5.x Dwarf) Guns, Smoke & Spectacle
Created by BrutusCz
!!WORKS ONLY ON ULTRA VFX SETTING (on low/mid/high you get no effects)!! Don't forget to enable "Smoke Transparency Fix" mod that I listed in dependencies. "Guns, Smoke & Spectacle" Overhaul aims to bring gunpowder units to another level, initially inspire...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Points of Interest with Pictures
Created by Mazisky
INTRODUCTION This mod adds pictures for the little eye Icons with lore text you see around the map. Both Immortal Empires and Realms of Chaos campaigns. ALL LANGUAGES - 所有语言...
ULTIMATE PORTRAITS
Created by Everchosen
"Ultimate Portraits" My collection of Unit Cards & 2d Portholes & Menu Cards for Legendary Lords. It features different style but superior to vanilla quality. Portraits and Unit Cards from this collection are more detailed and look more real and believable...
EXPERIENCE RANKS
Created by Everchosen
OVERVIEW: This mod adds new unit experience rank icons. New icons have numerals and visible experience bar which fills up with each rank up. They are color coded to feel similar to vanilla ones. · Completely safe to install, update and uninstall at any mom...
Settlement Capture Pictures
Created by Müsliriegel
Summary This mod used to change the simple red icons when choosing a settlement occupation option back to unique artworks as in Warhammer 1 & 2. With IE and the reintroduction of settlement capture art I have now mixed my images with the ones from CA and e...
Variant Selector
Created by Marthenil
---Updated for 5.0 TOD! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply...
Ogre camps near settlements
Created by Alex Zhao
This mod allows Ogres to deploy camps near settlements. The army of the camp and the garrison of the settlement can support each other, Should be compatible with most mod. Works for AI and saved game....
All Big Names Enabled - updated for chorfs!
Created by Mixu
This mod automatically enables all gained big names for ogre characters. This means that you'll no longer have to choose between +10 diplomacy with the Empire and an ability that gives you +90 ward save, you can now have both of them. This mod probably won...
Useful Ogre Big Names
Created by Dehaka
Even without taking into account the specific-race useless traits, a lot of the Big Names are utterly uninteresting (thanks for that +1 Control). This is an attempt to give them all a useful or fun niche, and to hopefully make them meaningful choices, rath...
More Ogre Mercenaries
Created by Alex Zhao
This mod adds more units as ogre camp mercenaries and increases the max ogre mercenary per army to 4 units. Only affect ogre camps that are built after enabling this mod. If you want to have some command skills to buff your ogres when playing Cathay I reco...
Weapon Teams on Walls
Created by Scicotheron
WH2 weapon teams can mount and climb walls. Affected Units: Skaven: --Warpfire Throwers (+RoR) --Warplock Jezzails (+RoR) --Ratling Guns (+RoR) Vampire Coast: --Deck Gunners (+RoR) Vanilla Units that can already climb walls: Dwarfs: --Irondrakes (not a wea...
Tier 3 Walls Returned
Created by Stubby
The Tier 3 Walls Returned mod gives siege battles back to all the tier 3 minor settlement defence buildings that had them before the 2.2 update, as well as the tier 3 Brettonian main minor settlement building. This mod works on both Realms of Chaos and Imm...
Tier 3 Walls for Chaos Dwarf Outposts
Created by Stubby
This submod for Tier 3 Walls Returned adds walls to the tier 3 garrison building in Chaos Dwarf Outposts. I separated this from the main mod because I wanted to keep the identities of the minor settlement chains where the factory is more fortified while th...
100% Success No Instability From Flesh Lab
Created by Alex Zhao
A sample mod that makes units won't get instability from flesh lab upgrades. The UI still show the chance but it is just text. Works for saved game and should be compatible with everything that doesn't edit the same script....
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Guv and Soul's Better Horde Reemergence Mod (Updated 2024-05-01)
Created by Guvenoren
Disclaimer: While I might have been the one to bring up the issue, Soul is the genius behind it. He made the script, walked the miles, took the guts, spilled the tears and took time of his life to make this for us. He is the unsung hero. And for that, he d...
Bretonnia Vow Auto Complete
Created by BAGHolder
Tired of manually completing the vows for the 300th time?? Not any more!! The WH3 version of my same mod in WH2. Using this mod, all the Bretonnia lords & agents will automatically acquire the vow or troth based on rank. No need to manually initiate vow. M...
Auto Resolve Quest Battles [5.0.2]
Created by Cigar
**UPDATED TO 5.0.0** This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible...
Z's English Submod
Created by Alex Zhao
This is an English sub mod for some mods. The loading order doesn't matter....
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
Dark Fortress Expansion 2
Created by incata
This mod expands the number of dark fortresses on the map and adds some additional features to the mayor settlements for the chaos faction. Change list: -All the main settlements now allow you to build the buildings of the dark fortresses, this means that ...
Galleons Graveyard Redone for All
Created by incata
This mod allows all factions to take this settlement like any other major settlement. In essence this location will be the same for all factions. 5 powerful units have been added to the vampirre coast garrison, I did this because this faction starts out ve...
Loyalty Removed
Created by Dehaka
You may now trust even yourself, and skaven piles are (relatively) safe. Mostly just made as an alternate option to a tweaked loyalty system, this mod removes it entirely from Skaven, VCoast, and Dark Elves. There's not much else to the mod, loyalty's just...
All Diplomatic Options - Vassalize, Liberate, Confederate
Created by The_Inquisitor
OVERVIEW Hello all! This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming u...
Limited AI Diplomacy Offers
Created by Alex Zhao
This mod disabled AI's non-crucial diplomacy offers to players. They still can declare wars to the player or ask the player to join the war....
No diplomatic penalties for having vassals
Created by Zakharov
Patch 2.4 update: Fixed the bug that was causing this mod to not work properly. Other factions won't care what vassals you have. Now you can play N'Kari without everyone hating you for having vassals of the wrong faction. Works immediately when applied to ...
Ability Icons Rearrange
Created by sudkks
This mod lets each row only have a maximum of 10 ability icons, and the excess will be moved to the next row, to prevent multiple icons from squeezing into one row. Not compatible: Just Good UI Mod, Helper UI...
Community Bug Fix Mod - Game v5, Batch 4
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Gods of Dark Elves (5.0 update)
Created by highman
Give Dark Elves to Cytharai Pantheon skill This Mod give dark elves similar worship skills as high elves do. Cytharai(elven under ground god) used to ask for more than their favor. So I designed it to give a penalty along with a bonus. Units that are alrea...
[Kislev] More Available Ataman Governors
Created by Freiya
This mod increases the pool of available Ataman governors from 4 to 6 giving a bit more choice when you want to assign an Ataman to a province. Note that this specific interface doesn't seem to have a scroll bar so if you have a low resolution (and/or a ve...
Greenskin QoL Raidin' Camp Icon
Created by Mr.Soul
Simple QoL mod from my overhaul/compilation mod for those may want a standalone. What Do? Changes the Greenskin Raidin' Camp stance icon to be the same one Norsca use(the camp/raiding torch mix icon) How Do? Moved a .png around in the files to one folder u...
Dreadquake Unit Cards
Created by Müsliriegel
Summary A small change to the Dreadquake Mortar unitcards giving each connected (engine + carriage) version a own unitcard to better differentiate them at a glance. This mod is integrated in SFO. ...
Labourers x2 from captives post battle (Only for Chaos Dwarfs)
Created by Bart
Simple mod that doubles labourers that you can send to the slave pool after battle. You will notice diffrence in summary window after battle when you choose to kill, spare or send them to ,,work". Normally when you catch 200 captives after winning the batt...
Better ROR System for the Vampire Coast
Created by Alex Zhao
This mod makes the Vampire Coast ROR units unlock with lord rank instead of collecting pieces of eight seas. Now the piece of eight seas mission will provide more ROR unit caps and faster recruitment cooldown. Queen Bess and Gallows Giant (Necrofex Colossu...
[QoL] Always Show Unequipped Items by Default
Created by Freiya
This is a "quality of life" mod that makes sure the checkbox to only show unequipped items is ticked by default when entering the equipment menu, and always remains like that unless the player unchecks it. It was annoying me a lot that the box "randomly" g...
Increased Allied Recruitment Unit Cap
Created by CanadianNic
Allied unit cap at 4 felt too low, there's a mod that increased it to 6, which was also too low. I think 8 is the sweet spot. Also doubles the favour cap to 200 so you can recruit more units at once, and allied quests are more impactful. Also doubles the a...
Less buff and effect VFX 3
Created by Ourg
This is the sequel from my TWW2 mod : https://steamproxy.net/sharedfiles/filedetails/?id=1567055147, so it does the same thing. The purpose of this mod is to lessen the number of graphical effects vfx on screen and only keep the essential. This is what...
High Contrast Border Colors (All Campaigns)
Created by Llamakazi
Hello there! This mod significantly increases the contrast of ALL border colors and removes the horizontal gradient (solid colors only) and modifies the overall size and visibility to boot. There are other mods that do something similar, but I wanted to ma...
No More Talking
Created by TheMacDaddy
Units in battle and on campaign map will no longer scream the same repetitive phrases when clicked on. Does not affect the ambient noises that units make while in battle and on the campaign map. Compatability Only modifies the audio_vo_actor_groups_table. ...
Spire's Reduced Army Losses Penalty / Longer Battles
Created by Spire
This mod is part of a campaign change series, which can be found here: https://steamproxy.net/workshop/filedetails/?id=2853287087 Description Battles in TWW3 end quite quickly because once one side loses enough units, it triggers a mechanic called "arm...
Better Sound Levels Mod v5.5c
Created by Volcano
Do you like the battle sounds but hate all the yelling and screaming that drowns out all other details, such as melee sounds? Or do you think that the guns and cannons and magic blasts sound weak? Do you think the campaign map and battlefield is so full of...
Less Penalty Sword of Khaine
Created by SOCJBY
Sword of Khaine gives you only almost half of original penalties to use it...
Just Post Battle Damage
Created by Deo
With this mod post battle screen will show damage numbers instead of kills variant for gold damage is here https://steamproxy.net/sharedfiles/filedetails/?id=3099821471...
[QoL] Fuse Auto Sort (Rarity + Category)
Created by Freiya
This is a "quality of life" mod that automatically reapplies the Rarity sort followed by the Category sort after fusing or salvaging items. Without this mod, only the latest sort is "reapplied" by the game meaning that the inventory will only be sorted by ...
Just Good Babysitter
Created by Deo
5.1 compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple thi...
Less Lethal Autoresolve
Created by Selnath
TL;DR: Autoresolve is less likely to kill units when the army isn't being wiped out. No other changes. Do you hate how autoresolve will frequently kill units in your army, even in decisive victories? I DO. How much do I hate it? Enough to learn how to mod ...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif Factions Currently Supported: 71/95 (74%) This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here ...
Capped Dwarf Grudges
Created by Alex Zhao
The grudge target of Age of Reckoning still can be ridiculously high in the late game due to it counting the total grudge of nearby factions' settlements and armies. This mod added a 20000 cap for it and a maximum of 20 regions and 20 armies of each factio...
UI Slider
Created by sudkks
Add a slider in the effect tooltip ui, to prevent the UI height from exceeding the screen....