Total War: WARHAMMER III

Total War: WARHAMMER III

67 ratings
Buildable Towers - Reduced Range (Rebalancing Settlement Battles)
   
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Tags: mod
File Size
Posted
Updated
140.586 KB
24 Aug, 2022 @ 4:40pm
26 Jun @ 2:21pm
6 Change Notes ( view )

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Buildable Towers - Reduced Range (Rebalancing Settlement Battles)

Description
Hello there! This mod significantly reduces the range of Buildable Towers in Minor Settlement Battles and Siege Battles by 55%-60%. This affects both the Player and the AI; both on attack and defense.

This mod only affects Buildable Towers in Settlement Battles/Siege Battles, it does NOT modify the range of Survival Battle towers OR Wall Towers! (they are all separate and distinct types of towers)

This increases the fun factor through the power of significantly less annoying "where the hell am I being shot from?", and more decision-making/tactical plays to have units avoid towers (on attack) or attempt to assemble meaningful choke points (on defense).

More Details:
  • Affects all races and all buildable towers
  • "Effective Range" changed from 350 to 150
  • "Minimum Range" changed from 35 to 15
  • "Calibration Distance" reduced by ~50-60% across the board. This is different per race and tower type, and is used for accuracy calculations!

Currently a very fun combo along with this mod "No Real Time Building" found here: https://steamproxy.net/sharedfiles/filedetails/?id=2789948438
Give it a try!

COMPATIBILITY:
This mod should be relatively compatible, as it makes the bare minimum necessary to buildable tower range. If you're using another mod that interacts with the same data then YMMV!

Also, this mod is existing save game compatible! Feel free to add & remove at will with no adverse effects on your campaign!

Check out my other TWW3 mods here

If you like this mod, please consider hitting the real versions of these buttons to help with overall visibility!

Many thanks!
27 Comments
MR.F 27 Jun @ 12:11am 
cool :D
Llamakazi  [author] 26 Jun @ 3:21pm 
Updated for 5.1
Minor update since CA changed some projectiles on some Chaos Hellcannon towers
MR.F 30 Apr @ 3:28pm 
ty!
Llamakazi  [author] 30 Apr @ 3:20pm 
Updated for 5.0; no changes needed, just making the warning icon go away
MR.F 6 Apr @ 4:28pm 
we all do... thanks for the update
Llamakazi  [author] 6 Apr @ 2:44pm 
Updated for 4.2 (no changes required - just checking to see if it works)
Playing a bit after CA's (much needed) course correction post "Shadows of Change" kerfluffle; here's hoping they stay on the right track
MR.F 23 Nov, 2023 @ 8:55am 
thank you
Llamakazi  [author] 28 Sep, 2023 @ 10:25pm 
Updated for 4.0 - no changes, just making the warning icon go away
Trepen0004 26 Jul, 2023 @ 2:15pm 
Yes
It'sWri'tt 5 Jun, 2023 @ 5:21am 
Anyone know if this works with SFO?