Total War: WARHAMMER III

Total War: WARHAMMER III

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Mods Removed From Jack's WH3 SFO Mods
   
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Descrizione
There have been a lot of updates to my list https://steamproxy.net/sharedfiles/filedetails/?id=2998195704.

Testing/need to be updated list https://steamproxy.net/sharedfiles/filedetails/?id=3042489042

So these are a list of all the mods I've removed, so it's really easy for people to click on this and unsub from all if they want. Some of them are personal preference, some are waiting to be updated, some just shouldn't be used with SFO
Oggetti (166)
(Decky) Tech-Tree Compilation SFO Submod [Norsca in a separate submod]
Creato da KoKa-KoJla
Technologies position adjusments for solving conflicts with such mods as Decky's Tech-Tree Compilation and SFO Grimhammer 3. Although I've implemented compability for all races, feel free to report possible bugs like some technology has disappeared althoug...
(DISCONTINUED) The Dukes of Bretonnia [BETA] (SFO Submod)
Creato da Vitalis
This mod is officially discontinued, I will no longer be updating it as I have moved on and am no longer playing the game. Thanks to everyone for your support. A simple submod to make "The Dukes of Bretonnia" mod balanced with "SFO : Grimhammer 3". I balan...
(Old version)Tier 3 outpost for Defense Alliances and Vassals
Creato da Adohleas
Please download the new version which removes spaces from the pack file to prevent any potential errors: https://steamproxy.net/sharedfiles/filedetails/?id=3279875977 I will delete this version in a few months. Due to how mods are uploaded and updated,...
(Scheduled to be deleted on 2024.5.31, use ChopChop's mod (link)
Creato da highman
Special Thanks To: iDon'tSpeakRussian! https://steamproxy.net/id/iDontSpeakRussian_69 After the dlc patch, i decided that this mod was no longer needed as there were more uses for Prestige. Therefore, it will be deleted after the patch. Due to personal...
[4.1] Faction logo on map preview
Creato da Xenon
Replaced the ingame blank preview map with my own version that has all factions on it....
[4.1] Faction logo on map preview [Immortal Empires Expanded version]
Creato da Xenon
Pretty much same mod as for vanilla but with slightly adjusted map....
[BETA] Sons of Asuryan - Dragon Mages
Creato da Xoudad
"We are the chosen of Asuryan, beloved of the gods and heirs to the world. Our armies are the finest in creation; swift where our foes are lumbering, cultured where they are barbaric. Give no thought to failure, nor defeat – we are the Children of Ulthuan ...
[BETA] Vanishoxyact's UI Modding Framework
Creato da O6OPMOT
This is just a port of Vanishoxyact's UI Modding Framework. Original mod is here: https://steamproxy.net/workshop/filedetails/?id=1354363596 All credits go to author. Some features may not work, write in comments if you get any issues....
[FIX] Choose: Names of Power
Post 4.2 patch Patch is completed to work on game version 4.2, it may or may not work on 5.0 however I will not continue working this mod as I am taking a break from modding. Should there be an issue you experienced while playing only with this mod + requi...
[GLF] Battle Mage 战斗法师 [已过期,请订阅新的]
Creato da 金花
新更新: https://steamproxy.net/sharedfiles/filedetails/?id=3059766589 感谢== Col. Jack O'Neil的工作,本人因为工作生活缘故,无法再支持这个MOD的日常维护和更新 SFO submod: https://steamproxy.net/sharedfiles/filedetails/?id=2996268468 MOD功能: This MOD does not have any language, and any ...
[Mod] Instant Building with Empire Prestige by IDon'tSpeakRussian!
Creato da ChopChop
What is this mod? This mod was originally created by IDon'tSpeakRussian! however he did no longer want to support it after 5.0 and gave it to me to keep it up to date. Massive shoutout to IDon'tSpeakRussian! for creating the mod and allowing the reupload! ...
[No Longer Needed] Caravan Bugs Fix 商队修复
Creato da Alex Zhao
CA fixed this bug in 4.1, and this mod is no longer needed. --------------------------------------------------------------------------- This mod fixed 3 bugs in the caravan system: 1. Cathay faction can't get Von Caesten Blade after travelling to Castle Dr...
[Not supported anymore] Old Court of Phoenix King use new mod
Creato da Rhox
Link to the new mod Unless you have a savefile issue, I recommend new using new one as it has more features and awesome arts https://steamproxy.net/sharedfiles/filedetails/?id=3166984131 Description Simple, this mod adds a Tower of Zharr like mechanism...
[SFO] The Titan of the Jungle - Thunder Lizard
Creato da HangedMark
WARNING To use this SUBMOD you should consider subscribing to the mods listed below: SFO: Grimhammer III The Titan of the Jungle - Thunder Lizard CHANGES Fancy "Legendary" status and Icon frame Increased HP Greatly increased Missile resistance Removed "Ram...
{BETA} Additional Hero Skills
I thought that heroes needed more depth to them, so, following along with my additional skills mod for lords, I created this. I added six additional skills to each type of hero. Some are unique to a single type of hero, while some, or the effects, are shar...
4 Bretonnian Landmarks for the Empire
Creato da Elchardus
This mod unlocks 4 Bretonnian landmarks for the Empire with their bonuses adapted. (These landmarks are Abbey of the Grail Companions, Peaks of Parravon, Shrine of Manann & Tower of the Enchantress) It also disables Couronne Tournament Grounds for the Empi...
A New Deal - Reasonable Bribes and No Diplomatic Penalty for Trade
Creato da Think Critically
Welcome Back, Commanders This mod does two very simple things. 1. Removes diplomatic penalties for having multiple trade partners. 2. It now costs half as much to convince the AI to take a deal they dislike. However, the maximum boost is still 15.0, like i...
Ability Icons Rearrange
Creato da sudkks
This mod lets each row only have a maximum of 10 ability icons, and the excess will be moved to the next row, to prevent multiple icons from squeezing into one row. Not compatible: Just Good UI Mod, Helper UI...
Achieve Ultimate Campaign Victory with your Vassals & Allies ! (봉신&동맹 궁극승리)
Creato da IUCW
This is a simple mod that changes the conditions for the Ultimate Campaign Victory. The current conditions can only be achieved by the player's own forces, but the modified conditions allow for your vassals and allies to assist Actually, I usually enjoy pl...
AI Recruitment & Army Compositions Updated for 5.2.1
Creato da Heljumper117
Updates 8-28-24 Small fix for Slayer Pirates 8-25-24 Updated for patch 5.2.1 6-25-24 Updated for patch 5.1 5-9-24 Updated to include cdir_military_generator_unit_group_overrides_tables 4-30-24 Updated for patch 5.0 2-24-24 Updated for patch 4.2, minor fixe...
AI Recruitment Mass Patch
Creato da Ero-sennin
I will be updating this after Thrones of Decay releases since it is coming out soon. A massive thanks to various contributors that are adding support for so many mods in the next update! A submod adding compatibility with a large variety of modded units an...
Alliance Changes
There are a few mods out there that already do this stuff, I just prefer this balance. Allied recruitment, Ogre mercenaries and Daemonic summoning changed to 20 Slightly increased gains per turn, increased cap to 500 and slightly increase cost of some thin...
Allied Outposts Only Require Defensive Alliances
Creato da DrDCB
By default, every race except for High Elves requires a full military alliance in order to be able to construct the Tier 2 and Tier 3 allied outpost buildings. But military alliances with the AI tend to be more of a liability than a benefit given how prone...
Alternative Flags Compilation
Creato da Partypus
What's that? A compilation with all my alternative flags: Alternative flag for Elspeth Alternative flag for Malakai Alternative flag for Throgg Alternative flag for Wulfrik Alternative flag for Ostankya It's not some big project, it's just a couple of alte...
Army Carousel
Creato da Cpecific
A simple list of characters that is filtered and sorted much better, than in vanilla. You can sort them however you like. Obviously, it won't work, when mode="Selected Army". ✔️ Savegame compatible. ✔️ Multiplayer compatible. My Other Mods Skill Queue Trai...
Balanced AI Caravans
Creato da Forlorn
Normally, the AI sends out caravans worth up to 50% of their treasury right from Turn 1. This results in an early game wave of caravan spam worth anywhere from 65K-100K (depending on how much post-battle loot your faction gets). This amount trivializes the...
Barnak's Demigryph Knights - Visual Overhaul
Creato da Barnak
https://imgur.com/abNi7Yf.png Mod Content: This mod provides a rework of all Demigryph Knights unit textures. For this mod, I created new mask maps to allow the coloring of the unit based on defined faction colors. I also extracted the corresponding textur...
Beastmen Rebels - Lite Reupload
Creato da Ricketybob
Reuploaded Gleen Cross's original Beastmen Rebels - Lite mod. This is a complete re-upload with no changes, all credit to them. This mod is a standalone and is compatible with SFO. Original description: Replace Chaos rebels that spawns on highly corrupted ...
Better Alliance - Foreign Heroes
Creato da BAGHolder
Updated to 5.0 + Foreign Lord (Beta) This mod has two functions: --- Enable foreign agent recruiting from ally or vassal, via the outpost. Works for both player and AI, new or save-game. --- Enable foreign lord spawning on new campaign. This is a beta vers...
Better Allied Outpost Garrisons
Creato da Grizzla™
Improves the Garrisons for all Allied Outposts, in hopes to make them more noticeable, impactful, and unique. List of Changes: Cathay Level 1: 2 Peasant Spearmen, 2 Peasant Archers, 1 Peasant Horsemen, 1 Sky Lantern Level 2: 2 Jade Warriors, 2 Jade Warrior...
Better Racial Wards
Creato da Autumnchain
A simple and small buff to the 'Racial Wards' skills that are located at the top of skill trees and are maxed out with a single point and prerequisite to nothing. It felt too generic a buff considering the effort put into the Buff names and the description...
Better Randomized Faction Potentials
Creato da iCT
What is faction potential? At the start of each campaign, factions are assigned random potential value numbers within certain value ranges. These values ​​divide factions into power classes. Those with higher values ​​are stronger and have no negative effe...
Blessings of the Lady - Unit Upgrades for Bretonnia
Creato da Dirty Dan
This mod adds a redesigned unit scrap upgrade system that is featured in the Greenskin campaign to Bretonnia! https://imgur.com/jPgz5vM.png Key Features: • Several upgrades for your units that differ between peasants, ranged peasants and knights! • Worship...
Build Siege Equipment Outside Gates and Forts
Creato da MechyFox
Currently, you cannot build siege engines or battering rams in fort/gate battles despite the forts possessing walls and gates. This mod allows you to build siege engines outside forts and gates again. Mod was made for a friend, but I can see how unintuitiv...
Cannon Targeting Fix ALL FACTIONS
Creato da Austino Bandito
I'm not a fan of how ineffective cannons are. As it stands, cannons will shoot at entities that are close to the center of a unit, hugely over-killing like 5 dudes. With this mod, cannons will no longer prefer central entities of a unit when selecting a ta...
Caravans of the Old World SFO Patch
Creato da Ero-sennin
An sfo submod adding in better compatibility with Caravans of the Old World. Now you can enable the mct option that makes the caravans bypass unit caps without it affecting balance! Bretonnian caravans also now are able to not contribute to peasent economy...
Changing Buildings Must Be Exposed
Creato da 000
Let the spirit of change inevitably expose buildings Leave the life and death of the changing spirit to the player 将可以彻底消灭变化灵 大幅增加变化灵建筑暴露度...
Channeling Magic - SFO
Creato da Cerb
"Lightning flicked through the air, snapping aggressively as its energy surged through the night sky. Flowing robes fought against the wind as the form within winced under the strain, the exertion of keeping such might under control. It would have been too...
Chaos Dragon SFO Submod
Creato da Casualfield
Changes the SFO Great Chaos Dragon Unit Model, Animations, VFX, Unit Card, and 3D Porthole to match my Chaos Dragon mod which can be found here https://steamproxy.net/sharedfiles/filedetails/?id=2889271044....
Chaos Mutations
Creato da Stratovarius
https://i.postimg.cc/GhqdNC8z/BihMuuW.png Do you worship the Dark Gods and feel like they gift you nothing in return aside from a gnawing lust for power? Fear not! For now they have begun to issue gifts as well! You can become an even spikier person, or gr...
Chaos Mutations SFO
Creato da Think Critically
Welcome back, Commanders This is a submod for Stratovarious' Chaos Mutations mod. I balanced the unit stats and more importantly updated the skill node replacers. In the future I plan to tune the special ability damage as well. There is a CTD rn when a lor...
Choose: Names of Power
Information Original mod is back and it's better than before! - It now cuts down on the amount of skills needed from 9 to 6. You can find the original mod here The mod can safely be added to an ongoing campaign although any lord that has already been recru...
Collabs Team: Hertz Trials Of Chaos.
Creato da 8 Hertz WAN IP
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/bmD54Y0.png Mod Version: v1.01 Trials Of Chaos is a mod that aims to give new armies created for Warriors of Chaos faction some options to grow and rank up. I noticed throughout my campaigns that new armi...
Cost-based Army Caps [EoM]
Creato da Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Dead's Cult of the Possessed - SFO (4.1 updated)
Creato da El Papà
Description This submod integrates dead baron's "Cult of the Possessed" units into SFO. You need the original mod. This is compatible with sfo's Tabletop Caps (army caps). Please post bugs and suggestions (e.g. unit balancing) in the comments. Credit Big t...
Dead's Cult of the Possessed V2
Creato da Dead Baron
Intro Be'lakor finally has his cultists! They recruit properly now as any other chaos unit does. The Brethren all start out at the lowest point, simple frontline spearmen. Eventually as they prove themselves they can rank up and retrain like other chaos un...
Details Matter: Collection
Creato da Merwanor
Greetings fellow Total War players! Details matter and sometimes I feel that CA seem to neglect or just forget about that for certain units. Especially when it comes to ranged units and where they get their arrows or other forms of projectiles. This mod se...
Distinct Faction Towers SFO
Creato da Think Critically
Welcome back, Commanders This is an SFO submod for Distinct Faction Towers by All is Dust. The only two things I needed to change were tower hp from 6000->7500 and tower ability radius from 80->40. Chaos dwarf towers are the exception for range, 80->32 in ...
Divide and Confer
Creato da Ero-sennin
Divide & Confer is a highly compatible and customisable 100% script mod which disables all AI from offering diplomatic confederations and the AI will dynamically trade regions through very specific criteria! Quite often in my campaigns AI Reikland just swa...
Dwarf Thunderbarge MKII - SFO (In limbo)
All credits go to Chaos Robbie's amazing work and NRKE's previous submod. Balanced everything for SFO. As always, please let me know any feedback you have! :) I'm not sure if I'll update this. I have some big plans for how I might change either the base Th...
Dwarf Thunderbarge MKII
Creato da ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Dwarf Workshop; Ikit's Forbidden Workshop for Dwarfs (Discontinued)
Creato da Rhox
Use this mod instead https://steamproxy.net/sharedfiles/filedetails/?id=3239170717 Description This mod adds Ikit's Forbidden Workshop to all Dwarfs. However, I have to stretch everything and It will be not compatible with any mods that touch Forbidden...
Emissaries of Diplomacy - Lower Diplomacy Bonus
All credits go to Cat Spiros's Emissaries of Diplomacy mod. The original mod gives +30 diplomatic relations which is a bit too much for my liking, so I've reduced this to 10, which I will consider reducing a bit further, considering you are already getting...
Empire Master Engineers III
Creato da ChaosRobie
This mod adds Master Engineers, a new hero type, for all Empire factions. Description This mod adds the following: Three weapon loadouts, each with their own skill lines, including brand-new skills: Repeater Rifle: The main weapon used by the Outriders of ...
Empire Master Engineers III SFO Submod(ABANDONED)
Creato da AraNg
밸런스 조정하고 스킬 추가했습니다 i adjust balance and add sfo skill to engineers...
Empire Offices for IEE [5.0]
Creato da O6OPMOT
This is version for Immortal Empires Expanded. Load order: 1. This mod 2. Imperial Offices 3. IEE 4. Mixer Version for Immortal empires is here: https://steamproxy.net/sharedfiles/filedetails/?id=3237904523 Known Isuues: -Using it with UI Slider mod ca...
End Times: Incarnate Traits
Creato da Kriega1
Introduces new Incarnate traits for several Legendary Lords that were members of the Incarnates, mortal heroes who became imbued or "incarnated" with the power of one of the Winds of Magic. Based on End Times lore / army rulebooks as well as spells from WF...
Expanded Hero Skill Trees
Creato da devon752
Expands the skill trees of Heroes! Currently completed races: All of Chaos (except Chaos dwarfs), Cathay, Kislev, Skaven, Dwarfs, Empire, Greenskins, High Elves and Vampire Counts. Everything the mod does: - extends vanilla trees - adds additional skill tr...
Expanded Hero Skill Trees SFO
Creato da Think Critically
Welcome back, Commanders This is an SFO submod for Expanded Hero Skill Trees by Devon752. The original mod seeks to make flavourful additions to the skill trees of all heroes. Currently, skills are implemented for all of Chaos (except Chaos dwarfs), Cathay...
Extra Variants (Updated for 5.2.2 - Dwarf Master Engineers)
Creato da Snek
This is the compilation of my Extra Variants mods and, going forward, will be the only place I will post Extra Variant updates and make additions. This adds variants to the generic lord/agent types for multiple factions. Thus far are Kislev, Empire, and Br...
Extra Variants - SFO (5.1.3)
Creato da Snek
Submod to make my Extra Variants Master Collection and SFO work together. Makes necessary adjustments to Empire Generals, Captains, and Dwarf Lords to fit SFO. Updated 2024-08-11 to be compatible with 5.1.3....
Favor of the Old Ones - Unit Upgrades for the Lizardmen
Creato da Dirty Dan
Adds a unit upgrade system similar to the Greenskin scrap mechanic to the Lizardmen factions. The upgrades cost a new resource calles Congruence which is gained by commandments. Higher level commandments yield more Congruence. Congruence gain will be very ...
Gifts of Athel Loren - Unit Upgrades for the Wood Elves
Creato da Dirty Dan
Adds a unit upgrade mechanic comparable to the greenskin scrap system to the playable wood elf factions. It further enables the the tree aspects Durthu and Drycha had for Orion and the Sisters of Twilight. The upgrades cost a new resource that is called Fa...
Global Trading - Starting trades setup (outdated)
Creato da Meuhoua
Last version included in my global starting situation mod with MCT integration, you can now chose the options you want to use. https://steamuserimages-a.akamaihd.net/ugc/1812158072485597498/71E740BB12F099E23848E1967796DEC0A8EB3AB1/ Inspired by the mod Trad...
Hertz Playable Garrisons V1.21
Creato da 8 Hertz WAN IP
Mod Version: v1.21 Hertz Playable Garrisons is a mod that lets you march out with any region's garrison with a simple double click on a button. This mod grabs your garrison and converts it to a new cost-reduced army for 2 turns. (This mod is save-game comp...
Immersive Bretonnia Upgrade
Creato da BAGHolder
Updated to 5.0 This mod is a submod for Warband Upgrade Ultimate. It is a Bretonnia overhaul for a lore-friendly and knight-centric campaign experience. Main Features -- A knightly tale from errant to grail. -- Knight progression brings smaller size with b...
Imperial Armoury - Unit Upgrades for the Empire
Creato da Dirty Dan
Adds several purchasable unit upgrades to Empire units similar to the Greenskin scrap system. The upgrades cost Treasury or a dedicated new resource named fine steel and are not exclusive. This means one unit can receive all possible upgrades at once. Fine...
Instant Monster Hunt for Norsca
Creato da highman
Mod using scripts When you receive a mission, immediately proceed to the quest battle. Not sure about multiplayer Need a new game If there are any bugs, please report them ...
Karanak, Hound of Vengeance - Goodbye old friend
Creato da Xoudad
Karanak, known as the Hound of Vengeance, the Endless Hunter and the Talon of the Skull Throne is the three-headed Flesh Hound that prowls and guards Khorne's grand throne room. He never sleeps, for like the Blood God's unreasoning vengeance Karanak is eve...
Khan-Queen's Sleigh - Updated
Creato da Xoudad
"The heart of Kislev is here. A heart of ice, holding us firm in the face of great threats." https://i.imgur.com/Sq7b8SQ.png This mod aims at giving Katarin her iconic sled as the Ice Queen, in a vanilla approach with Ice and all : Her warhorse has been re...
Landmarks of Eternity
Creato da Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Welcome to Landmark o...
Landmarks of Eternity-Immortal Empire Expanded edition
Creato da Chasslo
If you liked the mod, please consider giving it a thumbs up, it helps a lot This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use thi...
Landmarks of Eternity: SFO
Creato da Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity and it's IEE version to fit the SFO starndards. (You don't need to use both mods to use the SFO Submod) YourFavoriteCryptKeeper will now be in charge of the mod ,thanks a lot to h...
Landmarks of Legend SFO (29.08)
Creato da MysticMaiar
Hi all, another SFO patch here. This was a very large mod, id say my biggest SFO patch as of yet and was quite time consuming & somewhat tedious, but hopefully this mod will be appreciated and enjoyed for all those SFO players out there!! If there are any ...
Landship for Aranessa Saltspite
Creato da Nothing.
Yup that's it, placed at tier 5 ports...
[NEW LINK, see description] [outdated] Legendary Characters SFO Submod
Creato da El Papà
NEW LINK: https://steamproxy.net/sharedfiles/filedetails/?id=3296549245 (updated by AraNg) Description The mod was created by Barney and will be continued by El Papà. Important notes Every LC added character can be disabled in MCT. Please disable Ulrik...
Local Recruitment for Warriors of Chaos
Creato da zerg93
*A word of caution for both players and modders alike* This mod is based on an old form of recruitment for WoC that should be deprecated but was simply disabled and hidden instead. There's the concrete possibility that CA could completely remove or break t...
Lord and Hero Item Sets
Creato da PwNeR
Lord and Hero Item Sets This mod adds 5 sets and each set offers its own bonuses for the army/campaign. To note: I have used items that seem weak compared to the following items: Talisman of Preservation Armor of Destiny Trickster's Helm So there are some ...
Lore Names: Renamed Factions & New Evolving Names
Creato da NordenBear
https://i.imgur.com/ZDCcmLc.png https://i.imgur.com/FDoXFJe.png http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/AxYZEVn.png CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly star...
Marks of Chaos
Creato da FullAutoAttack
You need subscribe to these mods for this mod work: https://steamproxy.net/workshop/filedetails/?id=2976083638 Going forward this version will most likely require player to have the related DLC, if you don't have DLC then use: Legacy Marks of Chaos - f...
Marks of the Wild - Unit Upgrades for the Beastmen
Creato da Dirty Dan
Adds a unit upgrade mechanic comparable to the greenskin scrap system to the beastmen factions. The upgrades cost dread and are very powerful since they need to compete with other very useful options that also cost dread. The upgrades are exclusive though ...
Masterworks of Vaul's Anvil - Unit Upgrades for High Elves
Creato da Dirty Dan
Adds a Unit upgrade system similar to the Greenskin scrap upgrades to the High Elf factions. They cost a new resource called Splendour which is gained by having exceptional leaders under your command, constructing court buildings and holding special import...
Miscast Mod - SFO Edition
Creato da Morven
Miscast Mod - SFO Edition Miscasts will no longer be the forgotten mechanic you scroll past on character screens, or only notice in fine-tooth combed reviews of battle replays. Out from underneath the hood and on to centre stage, Miscast Mod - SFO Edition ...
New Legendary Lord and Hero Artefacts Warhammer 3 (Updated for 5.2)
Creato da stompie5
Description This mod adds over 300 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
No diplomatic penalties for having vassals
Creato da Zakharov
Patch 2.4 update: Fixed the bug that was causing this mod to not work properly. Other factions won't care what vassals you have. Now you can play N'Kari without everyone hating you for having vassals of the wrong faction. Works immediately when applied to ...
No Diplomatic Penalty for "Too Many Trade Partners"
Creato da DrDCB
By default, the game allows you only 3 trade agreements (plus an additional 0.2 per owned region) before you start incurring a penalty with the negotiating partner (-3 per additional trade agreement over the limit). This is pretty limiting to Kislev and Ca...
No Sacrifice to Mathlann for AI / Fewer Black Arks / Dark Elf end turn lag fix
This is a single function mod that disables Sacrifice to Mathlann for the AI. In the testing I've done with five 100+ turn length campaigns, it no longer takes 30 seconds+ for each Dark Elf faction to take their turn. This does not remove black arks entire...
One Button Respec
Creato da DrunkFlamingo
Features This mod adds a button to the character skills panel which can be used to reset the skills of a character. Each character can only be reset once, and resetting skills costs 1000 gold/favor. Compatibility This mod should be compatible with all othe...
OvN Lost Factions: Araby (5.2.2)
Creato da Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Araby SFO Submod
Creato da GabeSky
Firstly the most important information. *****Praise be to the OVN team for bringing Warhammer Fantasy to life! The quality of the work of the OvN team is beyond compare. They have spent countless hours to bring people joy. And, if I dare say - created a ma...
OvN Lost Factions: Araby SFO Submod - Submod - FUN With Flammable Substances
Creato da Societas
UPDATE: GabeSky and I have agreed to include the burning ground effect in the Araby SFO Submod, but ONLY FOR THE REGIMENT OF RENOWN. So this mod can still be used to add it to the base Naptha Thrower unit. I plan to expand this mod to include more units an...
OvN Lost Factions: Citadel of Dusk
Creato da Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races and factions to the game and requires Mixu's Unlocker to work. These races are available to play in th...
OvN Lost Factions: Citadel of Dusk SFO Submod
Creato da GabeSky
Firstly, the most important information. *****The OVN team strikes again. Who wouldn't want to play as a secret Asur faction on the tip of Lustria with a strong emesis on trade, supply lines, and your hidden stronghold. Step into your role of Prince Althra...
OvN Lost Factions: Dread King Legions
Creato da Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost Factions: Dread King Legions SFO Submod
Creato da GabeSky
Firstly the most important information. *****The OVN team is amazing. Without them, this game would be in trouble. The Dread King applies a Greeko-Romen undead faction vibe that fits perfectly into Warhammer. I hope I can expand the number of people who ca...
Prayers of the North - Unit Upgrades for Kislev
Creato da Dirty Dan
Adds a unit upgrade system similar to the Greenskin scrap system to the Kislev factions. The upgrades cost devotion, so the resource becomes more valuable in the campaign than it already is. The upgrades are themed around the deities worshipped in the cold...
Prudish [LIG] Prophetess and damsel WILL NOT BE UPDATED
This is a simple STANDALONE submod that gives the Prophetess and damsel from LIS more clothing for the chest Orginals Reskin - Damsel https://steamproxy.net/sharedfiles/filedetails/?id=2871612719 Reskin - Prophetess https://steamproxy.net/sharedfil...
Reduced Quantity of Basic Dwarfen Runes Forged for SFO
I don't like playing games where there are items in abundance. So, with the new basic Dwarfen runes that you would get 3 when it's crafted, I've reduced that quantity to 1. I've reduced the base oathgold cost per the original forge per, but, I've slightly ...
Regiments of Renown - Chaos Dwarfs
Creato da Decomposed
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. http://i.imgur.com/uWU3h0A.png ROSTER The following RoR are adde...
Regiments of Renown - Chaos Dwarfs - SFO (4.1 updated)
Creato da El Papà
Description This submod integrates decomposed's "Regiments of Renown - Chaos Dwarfs" units into SFO. You need the original mod. This is compatible with sfo's Tabletop Caps (army caps): Special: Hobgoblin Backstabbers, "special" 1 Magma Trolls, "special" 1 ...
Regiments of Renown - Compilation SFO
Creato da Think Critically
Welcome back, Commanders This is an SFO submod for Decomposed's Regiments of Renown - Compilation. I like this mod because ROR's are a fun way to get more unit variety while avoiding unit bloat. I particularly enjoy the Chaos Dwarves units added by this mo...
Regiments of Renown - Lizardmen
Creato da Ubermorgen
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. http://i.imgur.com/uWU3h0A.png ROSTER The following RoR are adde...
(Outdated) Regiments of Renown - Lizardmen - SFO Submod
Creato da Ricketybob
This is a submod of Ubermorgen's excellent Regiments of Renown - Lizardmen. (https://steamproxy.net/sharedfiles/filedetails/?id=2928835928) Tichi Huichi's Raiders are into SFO by default. You will see them in the quickbattle menu, but they won't show u...
Restore Chokepoint Battle for IEE(Mountain Pass Update)
Creato da AraNg
IEE 캠페인 키값이 달라 몇몇 좌표에서 다리맵이 나오지 않는 현상이 발생하여 해당 키값을 수정한 모드입니다. 원본모드 필요없습니다 IEE campaign key is different from vanilla so some coordinates do not change to bridge map, so campaign key value has been modified. NO ORGINAL MOD REQUIRED 불멸캠용(바닐라)/for IE(vanilla)...
Runes of the Karaz Ankor - Unit Upgrades for the Dwarfs
Creato da Dirty Dan
Adds several unit upgrades for the Dwarf factions in the game working similar to the Greenskin scrap upgrades. The upgrades are not exclusive and cost a varying amount of oathgold, which makes this resource even more valuable especially in the late campaig...
Secrets of Nagash - Unit Upgrades for the Vampire Counts and Vampire Coast
Creato da Dirty Dan
Adds a unit upgrade mechanic comparable to the greenskin scrap upgrades to the Vampire Counts and Vampire Coast factions. The upgrades are not exclusive and either dark magic improvements or equipment related. The equipment related upgrades have higher ini...
Secrets of Nagash for the Tomb Kings - Unit Upgrades for the Tomb King faction
Creato da FullAutoAttack
Adds a unit upgrade mechanic comparable to the greenskin scrap upgrades to the Tomb King faction. The upgrades are not exclusive and either dark magic improvements or equipment related. The equipment related upgrades have higher initial cost but do not inc...
SFO - ALL FACTION UPGRADES
Creato da FullAutoAttack
I highly suggest my other Stand alone marks mods: - Chaos Armaments for Chaos Dwarfs https://steamproxy.net/sharedfiles/filedetails/?id=3045406494 - Marks for Chaos https://steamproxy.net/sharedfiles/filedetails/?id=2914612845 - Secrets of Nagash f...
Show me the Fatigue!
Creato da nopunctuation
In vanilla you cannot see what effects exhaustion is having on your units, and I would guess almost no one actually knowns (I certainly did not). With this mod you can see the stats update on the unit card as your/your opponent’s units gain fatigue. The ic...
Show me the Fatigue! - SFO submod
Creato da nopunctuation
New feature: No longer crashes on load. Does the same as the main-mod, just with SFO. Main mod: Show me the Fatigue! and either: SFO: Grimhammer III (the full mod) or: SFO: Grimhammer III - BATTLES You need both the main mod AND the submod for it to work (...
Simple Dynamic Settlements
Creato da Grandolph
DISCLAIMER: Initialising this mod will cause the game to freeze. It has not crashed, this is the mod changing settlements and is normal, please wait for it to finish. A simple script mod that replaces settlement skins with those of the new faction after be...
Six Turn Character Cycling Plus One Extra Slot
Creato da Twitchey
This mod was made for RDLL users in the hope that it doesn't cause the legendary lords to disappear like other mods that reduce the recruit pool refresh rate. It will also work just fine without RDLL too if you want, RDLL is not a requirement. The new vari...
Skaven-Warlord Variants: ULTRA EDITION ZX!
Creato da Oombrella
I really like Skaven Warlords. Unfortunately, they're made obsolete by other lords, heroes and even units. To rectify this, I tried to encourage their use by creating Skaven-Warlord Variants: Clan Issue. This was an enjoyable enough experience that I thoug...
Sons of Asuryan - Dragon Mages - SFO Submod
Creato da Ricketybob
This is a submod for Xoudad's Sons of Asuryan - Dragon Mages. (https://steamproxy.net/sharedfiles/filedetails/?id=2993136690) This mod just rebalances their stats to align with SFO's. They should be a smidge tougher than SFO's Fire Mages on sun dragons...
Spirit of Grungni mechanic scaling adjustments
Creato da Cerb
An expansion and slight redesign of the Spirit of Grungni summon unit for Malakai's campaign. Instead of starting with a ridiculously strong airship for a small amount of time (which just makes you wait before you fight, sleep time), you start with a perma...
Stop Retreating
Creato da DireTechnocrat
Reduces chance to retreat to 10% of it's normal value. They might still retreat if it's a single lord against your army, but none of that nonsense of a full stack fleeing. Mainly created this because it's infuriating when an army somehow retreats a massive...
Submod hub for Dirty Dan's Upgrades
Creato da Apex
*****Both the base upgrade mods and unit mods are optional. You only need to subscribe to the mods you want to use. Eg. if you are playing as empire, you would subscribe to imperial armoury and this mod***** Overview Extends the scrap upgrade mechanic from...
T3 Minor Settlement Walls SFO
Creato da Cerb
"Across the lands the kingdom was secure, each settlement a bastion of defence against the darkness. Having such excessive defences was costly, and obstructed many aspects of citizens lives, but it was worth it for such a formidable obstacle for their enem...
Tabletop Caps: Thrones of Decay
Creato da DrunkFlamingo
Features This mod adds army-level Unit Caps for all factions, inspired by the Warhammer Fantasy Battles Tabletop rules for army composition. All units are either core, special, or rare units, and have an associated points cost. Each army is allowed to have...
Talismans of the Dark Gods - Unit Upgrades for Norsca
Creato da Dirty Dan
Adds unit upgrades similar to the Greenskin scrap upgrades to the Norscan factions. They are themed around their twisted faith and worship of the dark gods. The upgrades currently only cost treasury but that might change once the promised Norsca rework arr...
TEB Caravans SFO Patch
Creato da Ero-sennin
An sfo submod adding in better compatibility with Caravans of the Old World - Southern Realms addon. Now you can enable the mct option that makes the caravans bypass unit caps without it affecting balance! Thank you to TWilliam for Caravans of the Old Worl...
Tech-Tree Compilation (New Version)
Creato da Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
Tech-Tree Compilation (Old Version)
Creato da Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
The Dukes of Bretonnia [BETA]
Creato da Ubermorgen
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction. Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals...
The Old World Campaign
Creato da ChaosRobie
>>> THIS MOD REQUIRES MIXER! <<< This is a completely new campaign based around the Old World, a region of the Warhammer Fantasy universe. Description This new campaign includes 1293 settlements and loads of new factions. All factions included are unlocked...
Thunderbarge and Gotrek/Felix Fix - (Original Mod Abandoned)
Just a compatibility patch so that Malakai's skills work with Chapter Serf's Gotrek and Felix, as they have a different name to base game Gotrek and Felix. This will very likely never need updated. Will work will all submods/overhauls as it just needs the ...
Tomb King Outposts Fix
Creato da DrunkFlamingo
This mod is fixes the inability to recruit capped units from Tomb King Outposts. The way it works is that you are given a copy of the effects from the settlement you have built the outpost within. For example, if the settlement you placed your outpost in h...
Trajann's Chosen Bloodletters
Creato da Trajann V
Note: This mod is included in my Khorne Compilation. If you are subscribed to that mod then you don't need to be subscribed to this one. This mod adds a new unit (plus an RoR) to Skarbrand, Valkia, the undivided Chaos lords, and the Daemon Prince. The basi...
Trajann's Chosen Bloodletters - SFO (4.1 updated)
Creato da El Papà
Description This submod integrates TrajannV's "Chosen Bloodletters" unit and RoR into SFO. You need the original mod. This is compatible with sfo's Tabletop Caps (army caps). Chosen Bloodletters have unique faction cap for daemons and khorne factions. Plea...
Trajann's Saurus Champions
Creato da Trajann V
I wanted to give my lizard boys some love, so I came up with this mod. It adds a new unit to the lizardmen roster, the Saurus Champions! The lizardmen have lot's of scary and powerful monsters, but lack an infantry unit of the same caliber. Enter the Sauru...
Trajann's Saurus Champions - SFO (4.1 updated)
Creato da El Papà
Description This submod integrates TrajannV's "Saurus Champions" unit and RoR into SFO. You need the original mod. A few things to note: Reduced unit size from vanilla 16 -> 12, to make them stand out from Hexoatl guard. They have unique faction cap of 1 p...
Trajanns Saurus Champions Campaign Caps
Creato da Lt. Ruben (AUT)
Gives the Saurus Champions a campaign cap of 1. You also gain one additional unit per tier 4 saurus warrior building. Fixed the problem, now it shows the unit cap increase on the building tooltip :)...
Unlimited Dawi Craftables for SFO/Vanilla
This mod removes the 1 limit crafting cap that is on Dwarfen runes. This does not include Thorek's artifacts, or the unique purple legendary equipment. Given that they can be crafted multiple times, increased cost of oathgold overall. Master runes have inc...
Waka's Campaign Land Battles (WCLB) Map Pack
Creato da WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Warband Cross Race
Creato da BAGHolder
(Updated to 5.0) This is a submod of Warband Upgrade Ultimate (required). It provides two extra functionality: 1. Allows player & AI to upgrade foreign units. 2. Cross-race upgrades, e.g., Norsca marauder to Chaos, Chaos Dwarf laborer to Greenskin units. W...
Warband Mods Compilation
Creato da BAGHolder
This is a single compilation pack to add warband upgrade to many popular mods on workshop, as well as some highly requested non-lore upgrade for vanilla units. See supported mod list for details. Sometimes, the added upgrade are in a separate tab from the ...
Warband Ultimate Upgrade More Punishing XP Requirements And Loss Submod
Creato da Lycia Pintella
This mod makes it require more XP to upgrade to a higher tier group than vanilla Warband Ultimate, and knocks you back down to XP level two when you upgrade to a higher category tier (all factions). I was finding it too easy to rapidly upgrade units before...
Warhammer 3 Visual Bug Fixes
Creato da Merwanor
Greetings fellow Total War players! This mod started as just a bug fix mod for certain units and a missing alpha channel on textures, which resulted in odd black borders around certain textures. But it has evolved into a general bug fix mod focusing on fix...
We'z Speshul - [Beta] 'Un Noffin' Edition SFO Submod (Main Mod Removed) (Do not Enable)
Creato da GabeSky
Firstly, the most important information. *****Lost2Insanity is insane in the membrane. He is Once 'n' Future Git. The true avatar of Gork and Mork!. Be prepared to taste the flavors of different fungi that inhabit the old world and beyond. Each Ork&Goblin ...
Weaker Plague
Creato da Neiker45
Weakens Skaven and Nurgle plague in duration and distribution % chance to prevent constant re-plaguing of armies and settlements Changes: Reduces ALL plague duration to 2 turns. (This includes Nurgle, Skaven, and Daemon of Chaos factions) Halves plague inf...
Wizard converting for Cultist of Tzeentch
Creato da Mixu
This mod gives the Cultist of Tzeentch an agent action that makes it possible to convert enemy wizards to join your faction instead. If successful, the converted wizard shall join your faction, but the cultist will die. If the cultist fails in this task, n...
Ye Olde Skool Gotrek and Felix Skill Dump
Creato da Chapter Serf
Skill dump for my Gotrek and Felix hero mod for those of us with extra skill points to burn. Only use this mod if your chosen extra skill points mod DOESN'T already compensate for my mod. Some of them do....
Ye Olde Skool Gotrek and Felix! (Please read description)
Creato da Chapter Serf
Regarding The Thrones of Decay Gotrek and Felix Update: It's come to my attention that with Thrones of Decay, Gotrek and Felix are getting a major update and overhaul. For those who are unaware, here's a video about it, courtesy of Great Book of Grudges: h...
Ye Olde Skool Gotrek and Felix! SFO Submod!
Creato da Chapter Serf
This is a small patch for the Gotrek and Felix mods to tweak the stats of our heroes to be more in line with Venris's most excellent Grimhammer II mod. DISCLAIMER: You MUST have the main Gotrek and Felix mod, located here activated or Terrible Things will ...
Ye Olde Skool Gotrek and Felix! SFO Submod! Jack's Rebalance - (Original Mod Abandoned)
So I really like the way Shawmuscle and Chapter serf implemented Gotrek and Felix. But I feel like the stats and boni from items that they have are a little too strong for my liking. Don't worry, they are still very good. In the picture above you can see p...
Runeforge mechanic for the Dwarfs (Requires Shadows of Change DLC)
Creato da Rhox
Description Dwarfs also get this "Witch's Hut" mechanic. Craft disposable banner-like runes in the dedicated panel, and apply them to your enemy or you like how you would use a banner. You can get more ingredients by fighting certain races or forging an al...
Climate Adaptation SFO
Creato da Think Critically
Welcome back, Commanders! This submod changes the climate penalties to match SFO's instead of vanilla. To use this mod you must install the original mod. If and only if you want english text you will also need to install the original author's english trans...
Castle Couronne | Capital of Bretonnia
Creato da <<FSF>>Ranger
This Mod replaces the normal Couronne Siege with a lorefriendly custom Siege in all Campaign Maps For all of my Maps in one Mod follow this Link: https://steamproxy.net/sharedfiles/filedetails/?id=3174823302 Castle Couronne is a fortified city dominate...
Legendary Characters - 103 Dalmatians
Creato da Stratovarius
101 Dalmatia... 103 Legendary Characters Yes, that top line number is correct! We have broken the 100 character barrier with a truly massive 21 character drop, finally ensuring that Legendary Characters covers every single faction. This also sees us releas...
[5.2] Grandolph's Simple Dynamic Settlements Reborn
Creato da superforest games
Grandolph's Simple Dynamic Settlements mod is Reborn! This is a simple mod that will change settlement buildings to those of the race that controls them. Some locations shouldn't change outside of the vanilla changes either because of importance (Black Pyr...
Additional caravan/convoy for player
Creato da TWilliam
Increases the convoy limit for player by 1. Works with any caravan/convoy mods...
Legendary Characters Assets
Creato da Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
Faster Settlement Growth x1.5 - SFO
I felt the x2 mod was too quick, just increased growth rate a little faster. This is achieved by halving the global growth threshold for settlements. This mod only changes a few records, so it is compatible with nearly everything, should never require upda...
Caravans of the Old World / Outremer Faction Compatibility Patch
Creato da Maska_zgz
IN ENGLISH: This small patch integrates the modded faction from the mod "Outremer: Faction Overhaul" into the caravan system of the "Caravans of the Old World" mod. The faction now has a complete caravan system based on the original Bretonnian version, wit...
Replace Starting Bretonian Barracks With Stables
Creato da Lycia Pintella
I hate that most Bretonnian factions start with a barracks instead of a stable, so I finally got around to fixing that. Note: This mod is included in my two AI Construction Priorities Reworked mod variants, so don't run both together....
Dynamic World + FanciER Forestry
Creato da Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
FancIER Forestry
Creato da Wikist
The trees strike back! Do you want to see your trees in snow and chaos wastes areas? No problem! Do you want to spread vegetation over deserts? You got this! Do you want to enact the Great Purge as Lizardmen and plant jungles all over the world? Well, now ...
Arkhan The Black: Expanded: SFO Submod
Creato da Stephen
Version 1.2.2 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This is the SFO submod version of Arkhan the Black: Expanded for Total War: Warhammer III....
Adjusted March Stance - SFO Version
Creato da DeaDBreaD
Ever wondered how the AI moves half your province, loot one of your settlements and then march stance away to almost the same spot they came from? Well, thats because march stance only costs 25 movement points in SFO, makes it easily abuseable, especially ...
AI Construction Priorities Reworked No Data Core (See Description)
Creato da Lycia Pintella
This mod is 99% identical to the original mod I posted, however it does not datacore a table to make Bretonnian farms easier for the AI to build. It is useful if A) You don't want the mod to change any building requirements or B) If you use Radious, SFO, o...
Dynamic World
Creato da a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
Discontinued - Replaced by Legendary Urbania, Not Compatible Together
Creato da Motorway South
This is my new MOD: Legendary Urbania, which completely replaces the functionality of Dynamic Lost World and will continue to update with new special settlement models. Update 8.2: Please review the "How to Use" and "Compatibility" sections again. Overview...
OvN Lost World
Creato da Team OvN
OvN Lost World adds over 120 unique settlement skins, 35+ campaign scenes, and 20+ new landmarks to both Immortal Empires and Immortal Empires Expanded. If you've ever wished that Warhammer cities looked as unique as they are described to be in the lore, t...
OvN Lost World - No Landmarks Submod
Creato da Team OvN
You come across a beautifully handcrafted settlement, already the immersion is too much. Your hand trembles as you hover over the settlement lore icon and begin to greedily lap up the lore. You are at breaking point but wait what is this, a landmark too, a...
Dark Omen & Shadow of the Horned Rat SFO Submod
Creato da AraNg
if there is an error, leave a comment Credit : Gabesky for sfo submod of ovn's grudgebrindger, i only match different key values of both mods and little change...
Dark Omen & Shadow of the Horned Rat, Heroes and Regiments of Renown
Info, Factions This mod add to Empire, Bretonia, TEB, Dwarfs, Kislev or Cathay many heroes and units from classic games. Almost all have officers and banners Units Heroes and lords: Commander Morgan Bernhardt | Dwarf Envoy Engrol Goldtongue | Ceridan Lone ...