Total War: WARHAMMER III

Total War: WARHAMMER III

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Reduced Quantity of Basic Dwarfen Runes Forged for SFO
   
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File Size
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95.042 KB
5 Mar, 2023 @ 6:07am
15 Jun @ 6:39am
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Reduced Quantity of Basic Dwarfen Runes Forged for SFO

In 1 collection by =[NK]= Col. Jack O'Neil
Mods Removed From Jack's WH3 SFO Mods
178 items
Description
I don't like playing games where there are items in abundance. So, with the new basic Dwarfen runes that you would get 3 when it's crafted, I've reduced that quantity to 1.

I've reduced the base oathgold cost per the original forge per, but, I've slightly increased the price overall from vanilla, and made it a third of my other mod this is compatible and pairs well with Unlimited Dawi Craftables, that will let you craft multiple runes instead of just crafting once.

Normal runes are 120 oathgold per craft for single rune. Bear in mind, that Thorek will pay half of this cost, so 60 oathgold. This means that basegame would normally cost 300 oathgold for 3, instead of 360.

I've also renamed the items from saying x3, or the advanced items saying x1, so that there is no quantity in the title.

This mod will conflict with mods that edit anything in the db/ritual_payload_ancillaries_tables/data__ table, as it is data cored. I had to overwrite the base file and can't just make the small edits to the tables. But, if you find a mod that is incompatible, I can easily make a compatibility patch for you.

I want to thank Cataph, Vandy and Zeldrake for their help in discord.
7 Comments
=[NK]= Col. Jack O'Neil  [author] 22 Jun @ 8:48am 
No. It doesn't cause a CTD. Thanks for wasting more of my time :)
https://pasteboard.co/h1hAo57DgfdO.png
=[NK]= Col. Jack O'Neil  [author] 15 Jun @ 6:41am 
Updated
=[NK]= Col. Jack O'Neil  [author] 13 Dec, 2023 @ 10:00pm 
Thank for your time in doing up a report, it's much appreciated :)
=[NK]= Col. Jack O'Neil  [author] 13 Dec, 2023 @ 9:50pm 
1) I've cahnged this to 40, thanks
2) I'm not going to change the value as this decreased cost accounts for not creating 3 at a time, so overall you're actually paying more for runes with this mod for three.
3+4) I haven't adjusted any values or amounts crafted for master runes/banner, so that would be in the scope of another mod
=[NK]= Col. Jack O'Neil  [author] 30 Nov, 2023 @ 12:46am 
I don't think I'll change the cost. I'll take another look. I'm on holiday until December 12.
Deviant 29 Nov, 2023 @ 11:38pm 
I play S.F.O.
Bugs:
1) In the current state of the mod, the base Oathgold cost is not 40, but 20. (Thorek spends 10 gold, the rest of the LLs spend 20)
Offers:
2) I propose to raise the Oathgold cost of NOT master runes to 75-100 (Character Runes AND Banner Runes)
3) I propose to increase the cost of master runes to 500 for Character Runes
4) I propose to increase the cost of master runes to 150-300 for Banner Runes
The values I have suggested are based on other types of items in the Dwarven Forge.
=[NK]= Col. Jack O'Neil  [author] 22 Oct, 2023 @ 2:41am 
Just uploaded to clear warning about datacoring. Nil update required.