Total War: WARHAMMER III

Total War: WARHAMMER III

52 ratings
4 Bretonnian Landmarks for the Empire
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
54.793 KB
20 Aug, 2023 @ 10:23am
4 Nov, 2023 @ 7:51am
8 Change Notes ( view )

Subscribe to download
4 Bretonnian Landmarks for the Empire

Description
This mod unlocks 4 Bretonnian landmarks for the Empire with their bonuses adapted. (These landmarks are Abbey of the Grail Companions, Peaks of Parravon, Shrine of Manann & Tower of the Enchantress) It also disables Couronne Tournament Grounds for the Empire and adds an Empire version of it with the only difference being "gives +20 prestige/turn" instead of "gives +20 chivalry/turn".
Popular Discussions View All (1)
0
20 Aug, 2023 @ 12:32pm
Prestige/turn landmarks
Elchardus
22 Comments
ChopChop 24 Aug @ 10:41am 
[Patch] 3 Empire Landmarks Mods
https://steamproxy.net/sharedfiles/filedetails/?id=3316296142

IDon'tSpeakRussian! i have integrated your patch for the tower landmark effect fix in the combo patch :steamthumbsup:
Yami 17 May @ 3:23am 
please update
Tingu 6 May @ 9:51am 
can you update your mods?
iDon'tSpeakRussian! 3 Feb @ 8:23am 
You're welcome, I will gladly help out anyone willing to make Empire content :)
Elchardus  [author] 3 Feb @ 8:14am 
@ iDon'tSpeakRussian!: Thanks buddy, steam kept validating my game for weeks so I uninstalled everything eventually. Havent gotten the energy to install it all again.
iDon'tSpeakRussian! 3 Feb @ 5:18am 
Fix for crashing, author is welcome to copypaste this into the main mod :) https://steamproxy.net/sharedfiles/filedetails/?id=3153016958
Riaias 13 Dec, 2023 @ 12:04pm 
I second this
William Hughes 13 Dec, 2023 @ 8:58am 
The mods cause a crash on fame start up. needs an update or patch fix
LEGION-V 10 Dec, 2023 @ 12:51am 
it is advisable to update to 4.1.1. crashes from the game
iDon'tSpeakRussian! 29 Nov, 2023 @ 8:03am 
4.1 patch changed the following:

wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod
replaced with
wh3_main_effect_winds_of_magic_pool_cap

wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod _enemy
replaced with
wh3_main_effect_winds_of_magic_pool_cap_enemy

I believe you have just couple of entries referencing this, should be easy to fix :)