Total War: WARHAMMER III

Total War: WARHAMMER III

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Hertz Playable Garrisons V1.21
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26 Jun, 2022 @ 5:26am
4 May @ 7:39am
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Hertz Playable Garrisons V1.21

Description
Mod Version: v1.21

Hertz Playable Garrisons is a mod that lets you march out with any region's garrison with a simple double click on a button.
This mod grabs your garrison and converts it to a new cost-reduced army for 2 turns.

(This mod is save-game compatible)






Full Garrison Control
When you take your garrison out you will have full control over the army.
The garrison inside the settlement will be empty except for 1 unit. The rest of the units will get added to a new army which sits just outside the settlement.
You can whatever you want with the garrison force except for exchanging units and leaving the region.

Garrisons that are outside of their settlements will return to their settlement if the garrison army has moved back inside their settlement, or after 2 turns.
You can recruit new units into the garrison army, but these units will be lost if the garrison army returns to the settlement.

After the garrison has returned from outside the settlement, there will be a 4 turn cooldown before you can take your garrison outside again while your garrison replenishes.

You can not exchange units between garrison armies and normal armies
The garrison force can not leave the region the Garrison has come from.


So how do I get my garrison out?
It's very simple You have to do the following to get your garrison force out.
  • Select the settlement you wish to sally out with its garrison
  • Double click the settlement zoom button
Thats it. Double click the settlement zoom button in the settlement panel (above your building slots) and the garrison should appear outside your settlement.



Does this work with X overhaul?
Yes this mod works with any custom faction or overhaul as it reads and takes all units from the current garrison and puts them in an army. No sub-mods are required



Does the AI use this?
No the AI does not sally out with its garrisons. This would open up a whole bunch of technical issues and bugs to make sure the AI does what it needs to do. I will not be adding AI support for this mod for the foreseeable future.



What is up with that 1 unit left in the garrison?
He's hardcoded, can't get him out.






Popular Discussions View All (1)
5
9 Sep, 2022 @ 6:40am
PINNED: Bug reports
8 Hertz WAN IP
49 Comments
Ryse 3 Jul @ 2:07pm 
Doesn't work for me though I'm playing with Radious mod that may be why.
el jumbo 25 May @ 11:04am 
The goat is back
Jugumanda 4 May @ 3:47pm 
Goated 5.0 Update, thanks Hertz
Ty of Troy 28 Nov, 2023 @ 12:12am 
not working anymore
Neil 10 Jul, 2023 @ 10:54pm 
I believe this is still working - just.
You just have to be on the SETTLEMENTS GARRISON page before dble-clicking zoom to spawn the army, doesn't work for me on building overview etc.
Pora 3 May, 2023 @ 11:37am 
update pls
Daniel 1 May, 2023 @ 9:48am 
all his mods would be great to update, but is Hertz still alive?
Midnight Piper 6 Apr, 2023 @ 10:31am 
I was able to get it mostly working by placing it at the top of my load order, but the army does not return to garrison - the garrison suddenly reappears in the city, leaving the duplicate army in the field.
Gman9090 12 Mar, 2023 @ 9:22am 
@D.ouble.D you sure you're on V2.4? If so I'm throwing this baad boy into my nearly 100 mod playthrough with Franz currently yessuh!
D.ouble.D 25 Feb, 2023 @ 3:20pm 
for me it still works today.