Total War: WARHAMMER III

Total War: WARHAMMER III

539 ratings
Tech-Tree Compilation (New Version)
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8.641 MB
18 Dec, 2023 @ 7:26am
1 Jul @ 8:51am
19 Change Notes ( view )

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Tech-Tree Compilation (New Version)

Description
What does this mod do?
The mod adds new Technologies to ALL Tech-Trees:
Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Skaven,Lizardmen,Dark Elves,Norscan , Greenskins and all Chaosworriors (Azazel, Belakor, Festus, Valkia, Vilitch, Archaon, Kholek, Prince Sigvald).

DESCRIPTION
Between 35 and 55 technologies were added per tree.
New effects were created for all factions in which all units receive improvements.
Some units also get Abilities or new contact effects (like poison).
(More Abilities will follow.)

For more information about the Tech Trees please have a look at the pictures of the respective mod under the link.
https://steamproxy.net/profiles/76561198043919449/myworkshopfiles/

Compatibility:
The vanilla technologies have not been changed, they only had to be moved for space reasons, but the effects have not been changed. Thus, the mod is compatible with all mod that does not create new technologies. Mods that, for example, only change the vanilla effects or add more effects (and no technologies) will work.


Acknowledgements:
I would like to thank my community for the great support. Special thanks go to the following Steam users:
Pony made of Diamonds, glospey, BakonN and Lachlain


Final word:
I wish you a lot of fun with the mod.
I ask you for your feedback.

Update / News:
Empire Tech-Tree added / Skaven Tech-Tree added /
Khorne tech tree gets new tech descriptions from DarknessWrath.
Vampire Tech-Tree added / High Elves Tech-Tree added / Dwarfes Tech-Tree added /
Lizardmen Tech-Tree added / Greenskins Tech-Tree added / Major overhaul of the Nurgle tech tree /
Dark Elves Tech-Tree added / Bretonia Tech-Tree added / Norscan Tech-Tree added /
Wood Elves Tech-Tree added / Choas Dwarfs Tech-Tree added / Vampire Coast Tech-Tree added /
Tomb Kings Tech-Tree added Beastmen Tech-Tree added.
Update 5.0: Two tech-trees must be created new, Dwarfes and Nurgle
Empire Tech-Tree updated
Added new Tech-tree Tzeentch the Changeling
403 Comments
서폿만 합니다. 1 hour ago 
I tried re-subscribing and only activated one tech tree mode, but
Festus is the only one without a tech tree.
Jester Orion 15 hours ago 
Sounds like a mod conflict, 서폿만 합니다. Its present using this mod.
서폿만 합니다. 16 hours ago 
I've found a bug where Festus's Tech-Tree has been deleted. Can you confirm it?
Dark 6 Jul @ 7:35pm 
The high elf tech tree has a typo in it. On the skill Eagle Vision it says Ebable instead of Enable
Decky  [author] 6 Jul @ 1:04am 
Please do not discuss problems with another mod in this chat. Thank you.
Murricath 5 Jul @ 3:21am 
Still crashing after a new turns.
subway_21 4 Jul @ 6:22am 
It makes the game crash for me on turn 2 to 5 :(
苏拉玛的枯法者 3 Jul @ 4:27am 
Why remove Norscan's tech tree
春庭雪 2 Jul @ 9:00pm 
there's something wrong with the kisriv park. please update
Wawy 2 Jul @ 5:01pm 
The mod is wonderful, love it to the max. nice work man. you put you time and effort into this and I as a user thank you for it =)