Stellaris

Stellaris

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Description
My current list of mods mainly just dumped here so I can visit it later.
Items (190)
! Casako's Framework & Modmenu
Created by Kasako'小傘
This mod will always go with the last update of Stellaris <warring: My first language is not English, there may be translation errors> Current mod version for mod setting panel The basic framework of the sub-function of Infinite System Independent function...
! The Merger of Rules 3.13
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.13, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
!!Universal Modifier Patch (3.13.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 3.13 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD h...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!! Worthy Ascension Perks Patch
Created by Lordlony
Achievement Compatible Description Incorporates the AI improvements from Ariphaos Unofficial Patch into Worthy Ascension Perks as well as adding in support for other mods. Built in Support - More Events Mod Defender of the Galaxy against the Vazurans. - Pl...
24 Building Slots
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 24, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
36 Building Slots
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
((( NSC3 - Season 1 )))
Created by CaptainX3
September 12, 2024 - Season 1 - Update 10 (Mod Version 1.0.10) New Save Game is Recomended But Not Required Updates & Bug Fixes Due to some changes to NSC features, we recommend starting a new game with this update, however it shouldn't break save games, b...
5 Times Faster Reinforcement Transit
Created by unlomtrois
Tired of waiting for reinforcements for ages? Or... has it ever happened that the country in whose territory you kept your entire fleet has SUDDENLY taken away your border access, and you wait 10 years for their return, completely defenseless? Here you are...
3 Civic Slots
Created by IamSagittare
Sets base civic slots to 3. Pretty much a single line of code....
Abandon Colony
Created by XVCV
Description This is a simple mod that lets you abandon a colony. Does a colony you just acquired through war seem to be useless? Does a xeno pop in your empire is so disgusting that you wanna kill it with the planet it lives on? Here's your solution! This ...
ACOT Celestial Reactors
Created by Penelope
Adds Delta thru Phi reactors to Attack Moons, Planetcraft, Systemcraft, Asteroid Artillery and Maginots. Base / Delta / Alpha / Phi / Sigma / Omega / Flowing Moons: 30k/50k/75k/100k/120k/75M/100M Planets: 100k/150k/200k/250k/300k/75M/100M Asteroids: 15k/25...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
*Remastered Human Portraits
Created by Deadrick
Updated for version 3.4 + The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones. The secondary human race is using the new human portraits and have 30 portraits replacing the standar...
AI Game Performance Optimisation 3.13
Created by RegiZero
This is a performance mod that mostly prevents the AI from causing the game to lag due to some of its actions, among other things. The mod gets the AI under control without affecting the gameplay of players and almost not affecting (as much as possible) th...
AI-Player Exclusive Archaeology & Astral Rifts
Created by Ariphaos
This mod does for Archaeology what Distant Stars did for Anomalies. Rather than have the AI get the same sites you do, the AI gets sites only visible to it, and can't see or excavate player sites (those with an active story). Additionally, all random sites...
All Ascension Paths
Created by Draconas
All Ascension Paths for 3.13 Do you want your psionic, cybernetic, erudite pops working hand in hand with synths? Do you want to give worthy species psionics, while turning the dross into synths? Do you want your Machine Empire to have modular, nanite-base...
All Leviathans Spawns
Created by Nekko
This MOD increases the chance of Leviathan spawns. * All Leviathans can be found in galaxies with more than 400 Stars. * In galaxies less than 400 Stars, not all Leviathans may appear. * This MOD only works at start a New Game. Limitations in a Small Galax...
All Systems Spawn
Created by Ariphaos
What it says on the tin. Spawns all systems, launches all caravaneer fleets, and edits the <spoilers> event to make sure both <spoilers> spawn. My Main Stellaris Mods ============================= These are intended to be balanced, suitable for multiplayer...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great ma...
All Anomaly Spawns
Created by Ariphaos
This is a simple mod that removes the null spawn chance from the ten (as of 3.10) non-AI anomalies that have it, so it will never silently fail to spawn. Some of these are pretty tame (I'm not sure why two of them are even so restricted), but four of them ...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the Fallen Empire, vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. The Override...
Ancient Cache of Technologies: Extra Defines and Changes
Created by Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Archaeology Sites WTF (3.12)
Created by Lezzistrata
UPDATED FOR 3.12 ANDROMEDA! Clears out completed archaeology sites automatically. Will wait a minimum of 1 year, and a maximum of 2 years before clearing a site (the clearing event runs on the first day of the year). Leaves the deposits behind, so you'll s...
ASB Ironman
Created by Chickenhunt
Compatible with Stellaris V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This is the Ironman version of ASB (Amazing Space Battles) meaning it is fully achievement compatible. THIS DOES MEAN THAT YOU WILL LOSE A LOT OF THE FEATURES THAT ...
Battle Debris - Starship Graveyards
Created by mzilli
With this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight. This may lag your game a bit in systems with large debris fields, but t...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 2.16 (Released 9/12/24, Compatible with 3.13) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordin...
Assorted Precursor Adjustments
Created by Ariphaos
Note: I am moving the fix for AI being able to excavate Zroni/Baol dig sites to my unofficial patch. It's not required per se, but certainly handy and fixes many other bugs. The way the Zroni events are written is a bit weird and rather fragile. Even with ...
Blurry Fixes
Created by acideiffel
Hi :) With graphic setting medium/low, there are some icons that are faulty. This little mod fixes it. So far there are 343 icons .... https://imgur.com/0rhWXlt.png https://imgur.com/e7ZrD8r.png 3.13. "Vela" Ironman / Achievement compatible! https://imgur....
Better Ship Icons
Created by Gordon_CMB
https://i.imgur.com/ZqoTzTR.png Ever got bored of the vanilla ship icons? Fear not, for I, a professional graphics designer random dude, have come to rescue you! Features This mod features 108 new sprites (52 akshually) of all the ships and their classes! ...
BSB : Better Ship Behaviors
Created by BaBoFantasy
BSB : Better Ship Behaviors BSB is a vanilla-flavor mod that improves the ship behaviors in Stellaris and solves some problems in space combat. Please check the update log! UPDATE 20240918 Updated for Stellaris v3.13 update. Improved Ship Combat Computers ...
Bigger Planet View
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Currently only supports up to...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Choose Trophy Location
Created by Gurman
! PARTLY IN BASE GAME SINCE 3.10 ! This simple mod allow you to choose trophy location, instead of most populated planet in vanilla. No more +15% alloys on your research world. All you need is to kill Leviathan, wait till the end of situation and open deci...
Cross Border Trade
Created by MichaelMakesGames
Borders produce trade value! Commercial pacts too static? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these questions. Borders with Commercial Pacts produce dynamic Trade Value, which needs to b...
CSS : Culture Special Ships
Created by BaBoFantasy
CSS : Culture Special Ships https://i.imgur.com/BvjQ2Fo.gif CSS is a mod that gives variety to the Stellaris ship design. Various new specialized ships can be designed according to the composition of the POPs. Please check the update log! You can find out ...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.13.0 (Released 9/12/24, Compatible with 3.13) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/...
Deassimilate Machines
Created by corsairmarks
Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also f...
Colony Designation: Ecumenopolis Commercial
Created by corsairmarks
Overview Tired of your city-planets not being top-tier trading hubs? Then this mod is for you! This mod adds an "Ecumenopolis Commercial" colony designation that boosts the build-speed of commercial buildings and commercial arcologies by 25% and overall tr...
Deassimlated Machine Worlds
Created by corsairmarks
Overview Have you ever conquered a Machine World as a regular empire? Or perhaps you ended up with one after integrating a machine subject? The build-in Replicator job is not usable by regular empires - so this mod set out to fix that. However, instead of ...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Destructive Bombardment: Death from the Heavens
Works on 3.7 and 3.8 Have you ever felt like orbital bombardment was bland and flavorless? Do you set your fleets on Indiscriminate and never think about bombardment again? Do you want to destroy worlds civilizations from space without being a genocidal em...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Dynamic Difficulty - Ultimate Customization
Created by Gratak
Ever had the problem that early game was way to hard and either you die early, or the game becomes boring very soon afterwards? Or do you think the game is too hard/easy in general and the player would deserve some bonuses/penalties? Or do you want stronge...
Earth Force Shipset
Created by marchin_81
The 4th in the Babylon 5 tv series shipsets I wanted to make, Earth Force! WHAT'S IN IT? 1 corvette and 1 frigate model 3 destroyer models 3 cruiser models 4 battleship models-- including a working rotating section on the Omega class! 1 titan model 1 jugge...
End Truce & Close Borders
Created by MrFunEGUY
End Truce & Close Borders: I've had it with enemy construction ships being allowed through my territory after a war and then blobbing where they have no right to be. I wanted to just make it so that borders wouldn't be forced open by truces, but this appea...
Enhanced Designation Icons
Created by forbiddenlake
About This mod replaces planetary designation icons with their vanilla resource icons, and enhances some to make them stand out more. Generator, urban, unification, etc icons are replaced with their resource Vanilla prison, fortress, etc icons are given a ...
Enhanced Trade Districts and Designations
Created by corsairmarks
Overview Do you wish your Trade Capital, Trade Stations, and Commercial Ring Worlds had a little more "oomph?" Or maybe you're disappointed with how far ahead Ecumenopolis Commercial Worlds got with my mod Colony Designation: Ecumenopolis Commercial. Then ...
ESC NEXT: Overwrites: Component Progression
Created by NHunter
Extra Ship Components NEXT Overwrites: Component Progression This mod is an optional addon to Extra Ship Components NEXT that merges together vanilla and ESC tech trees. Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Component Progression (Stell...
ESC NEXT: Overwrites: Special Weapon Types Patch
Created by NHunter
Extra Ship Components NEXT Overwrites: Special Weapons Types Patch This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those w...
ESC NEXT: Overwrites: Global Ship Designs
Created by NHunter
Extra Ship Components NEXT Overwrites: Global Ship Designs Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Global Ship Designs (Stellaris 3.4) This mod is an optional addon to Extra Ship Components NEXT that upgrades ships fielded by Fallen Empir...
Ethics & Civics: Bug Branch
Created by Bug Behemoth
This mod has now been updated to Stellaris 3.13 "Vela"! https://i.imgur.com/VKeSAvb.png Ethics and Civics: Bug Branch is a continuation of the everpopular Ethics and Civics Classic (2.8) by Petruxa, but with a number of additions such as gestalt-specific e...
Ethics and Civics Classic (Megacorp Civc Update)
Created by petruxa
Now Has Megacorp Civics! Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be carrying it forward....
Ethics and Civics: Bug Branch Submod: 7 Ethic Points
Created by CoruptedUsername
https://media.discordapp.net/attachments/834728607536119808/853656635855339550/workshop_desc_civ_1.png This is a sub-mod for Ethics and Civics: Bug Branch that gives you 7 ethic points. In order to make this work with the Form and Focus system for Gestalt ...
EUTAB - Ethos Unique Techs and Buildings | Unofficial Update (3.13.X)
Created by President Memes
This is an UNOFFICIAL update of Dumuzii's EUTAB mod if they ask me to take this down, I will do so. For Stellaris 3.13.X 'Vela' Description This mod is intended to be an expansion to the vanilla game and provide more unique content for different playthroug...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Expanded Colours [180 Colours]
Created by Veegi
3.8.* Compatible Are you tired of Stellaris' tiny selection of flag colours? This mod adds a bunch of colours all across the spectrum, for all your customization needs. Vanilla colours are also included. The AI has also been given 17,102 different colour c...
Expanded Gestalts: Forgotten Queens
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 6 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.13 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 3.13.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and muc...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Extra Fallen Empires
Created by Daniel
3.13.x compatible Brings the amount of fallen empires to 13. Current Content: Two of each vanilla fallen empire ethos, a new Pacifist fallen empire, an authoritarian fallen empire and a Hivemind fallen empire. Does NOT replace vanilla fallen empires only a...
Extra Events 3.13 Continued
Created by Inny [The Merger]
This is an updated version of Extra Events by Bürgermeister (followed by neptunehs' unofficial fix) updated for Stellaris 3.13+. It's a continuation and a rewrite of their work to keep this mod alive. About the mod Extra Events is a mod that adds over 70 b...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Flags, Emblems and Backgrounds Merged
Created by Lordlony
Ironman & Achievement Compatible Description Merger of some of the most popular flag and emblem mods a long with my own. This almost no additional compression applied by myself. Without the compression it results in much larger file size but the quality of...
Galactic Market Foundation Tweak
Created by nighthawk
Are you tired of small empires establishing the galactic market within their borders? - Then this is for you! Empires with higher trade income are now even more likely to host the galactic market! As of Federations, the base game included a small deliberat...
Expanded Mandates (3.7)
Created by Tovius
For Stellaris Version: 3.7 Adds additional mandates for democratic empires. Now you're not just limited to building mining or research stations. General Changes -All mandates give 10 months worth of unity -All mandates give an additional reward that lasts ...
Gigastructural Engineering & More (3.13)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. Updated for Stellaris 3.12 (Vela) New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civics, 12 megacorp civics, and 3 "advanced" civics ava...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Giant Sectors
Created by Gordon_CMB
With the release of 3.8 and new sector management mechanics, the players now have the ability to customize their sectors as they seem fit!... Or so we thought. While the update itself is a step in the right direction, the max sector limit still stays at ar...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive ...
Habitat Building Slots
Created by the_grover
Simply adds one building slot per habitat housing district, as city districts do on planets...
Higher Fallen Empire Limit
Created by Daniel
3.13.x compatible This mod increases the maximum amount of fallen empires on your maps to 13. Vanilla-----------------Mod Huge 5-------> 13 Large 4------->8 Medium 3--------> 8 Small 2-------->4 Tiny 1-------->2 Overrides the setup_scenarios folder complet...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. For the purposes of this mod, an ally is anyone with a positive opinion ( > 0 ) of your empire. - In a Federation, only the Federatio...
Higher Influence Cap
Created by Alphasaith
Raises the Influence Cap from 1,000 in vanilla to 1,000,000. Unless Paradox changes something substantial about how the resource caps work, this mod should always function, even when marked as "outdated" by the launcher. Known Bugs (as of 3.2) * When above...
Hypertraversal Manipulation 2
Created by Vauthil
Why expand your space when you can shape and extend it? Stellaris Version Compatibility Current version downloaded here works with Stellaris from version 3.8.1 to 3.12.1+. Archive versions (available on my workshop page) are created whenever a compatibilit...
Leader Traits: All Eligible Species Traits
Created by corsairmarks
Overview This mod ensures that your leaders can have every species-based leader trait that their species makes them eligible for. Somehow managed to get a Psionic, Erudite, Cybernetic, Brainslugged species? Now your leaders can have all of the traits toget...
Known Precursor
Created by Oskar
This mod allows you to select what precursors you can find while playing. You can select anywhere from not getting any precursor up to getting all of them. The selection menu will pop up once you hit begin. If added at a later stage the menu can be opened ...
Leader Traits: Clone Army - All Leader Classes
Created by corsairmarks
Overview Have you ever wondered what other Clone Army leaders might be able to do, when not leading a fleet? Or maybe wondered why their (thematically-appropriate) generals don't have any special bonuses? Well wonder no more! With this mod, your Origin: Cl...
Leisure Districts for People of Culture
Created by corsairmarks
Overview Celebrate your empire's culture again by constructing Leisure Districts on habitats and Leisure Arcologies on ecumenopoleis! Habitat Leisure Districts once again provide 2 Entertainer jobs and a Culture Worker job and ecumenopolis Leisure Arcologi...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamproxy.net/sharedfiles/filedetails/...
Leader Traits: Merge-Add Species Traits
Created by corsairmarks
Overview Beginning with Stellaris version 3.3 "Libra" it is possible to enable traits like Cybernetic and Psionic to be applied to your Pops via gene-modding! Beginning in version 3.2 "Herbert," Stellaris disallows these traits from being merged onto subsp...
Leader Traits: Scientist AI Assistant Upgrader
Created by corsairmarks
Overview Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be fr...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
More AI Personalities
Created by cybrxkhan
Current Version: 3.14 (Released 9/12/24, Compatible with 3.13) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch Paradox Forum Thread Legacy versions...
More Precursors
Created by kroun
This mod adds 3 new precursors: The Ixardian Corporation, The Werediran Signal and The Ezentian Combine. Each Precursor comes with their own relic, secrets and precursor technology. The Ezentian Combine A broken planet has been found, and all evidence poin...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.13.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
More Trait Points
Created by mazug
This mod increases the number of trait picks and trait point for species to allow them to be more diverse and specialized. It applies to empire creation as well as non player races. This is espesially useful when using modded traits. The new values: - Biol...
More Primitives [3.13.x]
Created by Sparble
The Particle Accelerator Events, Robotic and Singularity Ages & Events are finally back! Also got a discord now for patch notes & bug reports. If you want to share ideas, ask questions or just chat feel free to join! https://i.imgur.com/VFsGyu4.png Part of...
No Policy or Species' Rights Change Wait
Created by Kopp-Spooks
About A simple mod that changes the wait time on policy and species rights change wait from 10 years to 0 year(s). Mostly so that you can rectify mistakes. I also decreased the number of years between government reforms from 20 years to 0 year(s). I don't ...
No Ethics Spawn Bias
Created by cybrxkhan
Current Version Released 9/12/24, Compatible with 3.13 Discord Server for my mods Official Website for my mods WIth this mini-mod, ethics of randomly generated AI empires are more evenly weighted to appear, so there’s less of a chance you’ll be surrounded ...
NSC2 + E&C Bug Branch
Created by CoruptedUsername
Compatibility Patch between NSC2 and Ethics and Civics: Bug Branch...
No Default Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations)
Created by Teal
Compatible with any version Compatible with any DLC combinations Ironman / Achievement Compatible This is a simple mod that removes all default paradox species (preset empires) from the species creation screen. This means that all the species you meet in t...
Orbital Ring Buildings [OBSOLETE]
Created by borsk
Updated to 3.10 I am no longer maintaining this mod Sorry, I don't have the time and dedication to maintain this mod. Luckily, someone agreed to adopt it and will be keeping an up to date version here. Feature Overview This mod extends functionality of orb...
Penal Colony: Enhanced
Created by corsairmarks
Overview Have you ever wondered why Resort Colonies are perfectly useful on Tomb Worlds but not Penal Colonies? Or been frustrated at needing to use a high-habitability planet as your Penal Colony? Then this mod is for you! The modifier for Penal Colonies ...
Planetary Bugversity (PD + BB Patch)
Created by Bug Behemoth
This mod should go BELOW Planetary Diversity and Bug Branch https://i.imgur.com/VKeSAvb.png - Edits PD Unique jobs to work with Bug Branch Civics - Edits PD Deposits for the PD Arcology Submod to work with Bug Branch Governmental Civics - More Edits to com...
Planetary Decision Build Speed
Created by Sidewinder Fang
"We can always trade space for time. We have surplus space and not enough time." Vadim Kozlov, Axioms from the Minutes of the Central Directorate – Sid Meiers Civilizations: Beyond Earth This mod adds in a modifier that reduces the construction time of pla...
Planetary Diversity + Guilli's Technologies Compatibility
Created by kwendish
Compatibility mod for Planetary Diversity and Guilli's Technologies For Stellaris version: 3.8+ Load this mod after (place it lower than) Guilli's Technologies. Guilli's Technologies adds several planet-classes specific habitability research options, but o...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.13.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement A...
Planetary Diversity - Exotic Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.13.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - Gaia Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.13.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod...
Planetary Diversity - More Arcologies
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.13.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arco...
Planetary Diversity - Unique Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.13.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scali...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.12.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlock...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra Districts (addon) Extra perk spots Civics Advanced Ascensio...
Plentiful Traditions 3.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 3.x If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 27 new Ascension Perks (some are for machines only etc. so don't expect...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Quadrant Fixed
Created by Agami
Adds slowly rotating rings that make the galaxy just a bit more sexy. Works on any graphical settings. Achievement-compatible, standalone. Originally created by Dwaine: https://steamproxy.net/sharedfiles/filedetails/?id=1445669234 I fixed a few of the ...
Real Space - System Scale
Created by Annatar
Real Space - System Scale v 1.8.3 This version is compatible with patch 3.13 Vela. Attention! This mod should be located in the launcher list, lower than the main Real Space mod! https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com...
Real Space 3.9
Created by Annatar
Real Space v 3.9.6 This version is compatible with patch 3.13.0 Vela. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, creat...
Rebuild Enclaves
Created by Destiny Phoenix
Tired of the Unbidden blowing up all of your enclaves? Want the Scrappers to orbit your shipyards and get rid of your extra ships for you? Want to turn your home system into a giant trading hub with every enclave? Then this mod is for you! --- The mod adds...
Resettle Colony
Created by OldEnt
Adds planetary decision which moves all pops out of the planet with one click. Demotes pops, all languages supported. Resettlement is free and spreads pops evenly between all suitable planets....
Resolutions Expanded
Created by Gordon_CMB
Have you ever thought the amount of resolutions in the game is too underwhelming? Never fear, this mod adds around 50 new resolutions, ranging from simple cultural changes to extending your grip over megastructures! The mod includes 5 new categories with a...
Roleplaying Traits
Created by Anker
This is a set of machine and organic traits that were designed with the idea of roleplay around them, though I also tried to balance them. Many of them feature unique leader traits!...
Restored Content: Fungoids
Created by corsairmarks
Overview Do you love fungoids? Do you wish the large "mushroom" portrait came in more colors? You're in luck! The game has 8 colors plus two different spore colors available, but restricts players to only using 4 colors (with different spore colors - for a...
Scaled Leader Capacity Fork
Created by Nicho
This mod is a fork of the 'Scaled Leader Capacity' mod by Mike Louis. This one, like that one, addresses the base game's Leader Capacity by introducing a scaling mechanism tied to the capital buildings in your colonies and habitats. However, the numbers in...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. As of 3.13, it also reduces sensor ...
Smarter Hyper Relays: Improved AI (shrimpAI)
Created by MichaelMakesGames
Smarter AI for building hyper relays Does the AI seem a little haphazard when building hyper relays? And then builds them more-or-less everywhere? This mod fixes that. With this mod, AI empires build proper networks starting at capitals, branching to secto...
Species Diversity
Created by Dillyo
Description "Why should Lithoids have all the fun? Why don't all the various kinds of species have traits unique to themselves?" If you too have had these thoughts, this is the mod for you! 74 brand new traits for modifying species based on the species por...
Space Elevators
Created by Sidewinder Fang
"The ocean of stars in our galaxy is finally within our reach... The universe lies ahead of us, waiting to be discovered. And now, at last, we have a gateway to ascend to it. Over and over again." Kei Nagase - Ace Combat 7 Introduction This mod is based up...
Star Wars Corellian Ships 3.13
Corellian ships are commonly known for their civilian uses, being quite popular with independent merchants, smugglers, bounty hunters, and transportation enterprises but their military lines are something else to behold. Being one of the most important shi...
Softer Hyperlanes
Created by Agami
Makes hyperlanes more transparent the farther they are from the center. This way they are bright enough in the core but not too bright in darker areas. Also changes the color to white. Compatible with achievements. Blue version: https://steamproxy.net/...
Star Wars Empire Ships 3.13
By popular demand, I bring you the next addition to the Star Wars Ships collection, the arrival of the impressive fleet of the Galactic Empire! This shipset contains many of the iconic vessels of the Empire ranging from the versatile Arquitens light cruise...
Star Wars Empire Ships 3.13 NSC3 Edition
By popular demand, I bring you the next addition to the Star Wars Ships collection, the arrival of the impressive fleet of the Galactic Empire! This shipset contains many of the iconic vessels of the Empire ranging from the versatile Arquitens light cruise...
Star Wars Mandalorian Ships 3.13
While best known for their Beskar-cladded warriors who fear no-one, Mandalore is also home to a well established shipbuilding industry. Organizations like MandalMotors are more than capable of building large warships that can rival and even exceed in fight...
Star Wars Mandalorian Ships 3.13 NSC3 Edition
While best known for their Beskar-cladded warriors who fear no-one, Mandalore is also home to a well established shipbuilding industry. Organizations like MandalMotors are more than capable of building large warships that can rival and even exceed in fight...
Star Wars Corellian Ships 3.13 NSC3 Edition
Corellian ships are commonly known for their civilian uses, being quite popular with independent merchants, smugglers, bounty hunters, and transportation enterprises but their military lines are something else to behold. Being one of the most important shi...
Star Wars Old Republic Ships 3.13
The Old Republic's grand armada has finally arrived in on the Stellaris battlefield with fleets of efficient warships best known for kicking the guts out of the Mandalorians, Sith, criminal scum from the outer rim, and literally anything else that dares to...
Star Wars Old Republic Ships 3.13 NSC3 Edition
The Old Republic's grand armada has finally arrived in on the Stellaris battlefield with fleets of efficient warships best known for kicking the guts out of the Mandalorians, Sith, criminal scum from the outer rim, and literally anything else that dares to...
Star Wars Old Republic Ships Empire Color Support
This submod for Star Wars Old Republic Ships re-textures almost all models within the mod allowing for the use of custom empire colors much like vanilla shipsets do. Please understand that a couple of station models, specifically the civilian stations whic...
Star Wars Rebel Ships 3.13
The age of the Rebellion has arrived in Stellaris and with it comes the desperate rebel fleet fighting to restore democracy and freedom to your galaxy! This shipset contains many of the Rebel Alliances most iconic vessels including Corellian Corvettes, Ass...
Star Wars Rebel Ships 3.13 NSC3 Edition
The age of the Rebellion has arrived in Stellaris and with it comes the desperate rebel fleet fighting to restore democracy and freedom to your galaxy! This shipset contains many of the Rebel Alliances most iconic vessels including Corellian Corvettes, Ass...
Star Wars Republic Ships 3.13
The fleet of the Grand Army of the Republic has now arrived on the battlefield ready to serve the loyal citizens, clone troopers, and Jedi knights of the Galactic Republic. The evil forces of the Separatists and their army of malfunctioning clankers are su...
Star Wars Republic Ships 3.13 NSC3 Edition
The fleet of the Grand Army of the Republic has now arrived on the battlefield ready to serve the loyal citizens, clone troopers, and Jedi knights of the Galactic Republic. The evil forces of the Separatists and their army of malfunctioning clankers are su...
Star Wars Republic Ships Empire Color Support
This submod for Star Wars Republic Ships re-textures almost all models within the mod allowing for the use of custom empire colors much like vanilla shipsets do. Please note that one or two of the ship models from this shipset are still unable to support e...
Star Wars Separatist Ships 3.13
The mighty fleet of the Confederacy of Independent Systems is now ready to be deployed in your Stellaris galaxy! With these mass produced ships of the Separatist Navy at your command the galaxy will soon be liberated from the tyranny of the corrupt and dys...
Star Wars Separatist Ships Empire Color Support
This submod for Star Wars Separatist Ships re-textures almost all models within the mod allowing for the use of custom empire colors much like vanilla shipsets do. Much like the same submod for the Republic ships, there are a couple of models in the shipse...
Star Wars Separatist Ships 3.13 NSC3 Edition
The mighty fleet of the Confederacy of Independent Systems is now ready to be deployed in your Stellaris galaxy! With these mass produced ships of the Separatist Navy at your command the galaxy will soon be liberated from the tyranny of the corrupt and dys...
Star Wars Sith Empire Ships 3.13
Ready to take your revenge on the galaxy? The Sith armada is here to serve! This shipset is a compilation of ships from various Sith factions from the Star Wars KOTOR Era including fan favorites such as the Harrower Dreadnought and the Interdictor Cruiser....
Star Wars Sith Empire Ships 3.13 NSC3 Edition
Ready to take your revenge on the galaxy? The Sith armada is here to serve! This shipset is a compilation of ships from various Sith factions from the Star Wars KOTOR Era including fan favorites such as the Harrower Dreadnought and the Interdictor Cruiser....
Tall White Reborn
Created by Avatar
https://i.imgur.com/o8ueZkE.gif/img https://i.imgur.com/raIAXyC.png ---------------------------------------------------------------------------------------------------- Updated Tall White for 3.10.x added 2 Shipsets: - Tall White (downscaled) - Tall White ...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
The Great Khan Expanded [3.13.☠]
Created by FirePrince
Ever felt like the Great Khan doesn't really do anything great? Then this mod is for you! Prolog This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhauled and extended, several fixes, compat, +built-in Crisis M...
The Zenith of Fallen Empires 4.0
Created by Kolyn
Ten millennia ago, the galaxy had glimpsed apocalypse when Ascended Empires waged war and brought death to a mighty civilization. Convinced of the righteousness of this Great Crusade, each Ascended Empire pushed the limits of science, fielding massive flee...
The Zenith of Fallen Empires 4.0 Sandbox
Created by Kolyn
During the galactic recession that followed the Great Crusade, the leading economies were soon plunged into a century of darkness. Without a common cause to unite them, the Precursor Empires drifted apart, turned inwards and consolidated their borders. For...
Tidy Tradition 3.10~3.13
Created by Laquly 零者
3.13✔️;3.12✔️; 3.11✔️; 3.10✔️; English✔️; 日本語✔️; Italiano✔️ The author cannot speak Japanese and Italian, so the translation of these two languages needs to subscribe to the following mods: 日本語の翻訳: https://steamproxy.net/sharedfiles/filedetails/?id=293...
Tidy Traditions: Superior English Localisation
This is a revamp of the English localisation of the excellent Tidy Traditions mod. The major changes include the names of some of the tradition categories (Loyal -> Loyalty, Administer -> Administration, etc), fixing localisation issues with the policies, ...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamproxy.net/sharedfiles/filedetails/?id=2948301103...
Trait Diversity - Species Privileges
Created by Lylant
https://imgur.com/FPaS7X9.png This is an add-on mod for Trait Diversity. This is not a stand-alone mod, Trait Diversity is required to operate. This mod manipulates several traits from Trait Diversity to give them a feature of species privileges. The trait...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Trait Diversity - Trait Points Traits
Created by Lylant
https://imgur.com/FPaS7X9.png This is an add-on mod for Trait Diversity. This is not a stand-alone mod, Trait Diversity is required to operate. This mod adds 8 new species traits to the game, which only affect to the available trait points. These traits wo...
UI Overhaul Dynamic
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.12.53.11.3Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
UI Overhaul Dynamic + Bug Branch
Created by Bug Behemoth
https://i.imgur.com/VKeSAvb.png This mod is a compatibility patch for Ethics and Civics: Bug Branch and UI Overhaul Dynamic This mod must go after both mods in your load order, or it will not function correctly....
UI Overhaul Dynamic + Ethics and Civics Alternative
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and either Ethics and Civics Alternative - FunEFork or Ethics and Civics : Infinity. Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Alternat...
UI Overhaul Dynamic + Expanded Colours
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/txc9Oaf.png Compatibility patch between UI Overhaul Dynamic and Expanded Colours. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window sizes that...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Plane...
UI Overhaul Dynamic + Improved Font
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. Standalone submod/patch for UI Overhaul Dynamic, that includes Improved Font by Clazex. It uses the same fonts as present in the original mod, but with code adaptions toward...
UI Overhaul Dynamic - SpeedDial
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that mimics the behaviour from SpeedDial. Does not require SpeedDial to function. Also makes the SpeedDial moveable, by clicking the...
UI Overhaul Dynamic - Tiny Outliner
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that changes the outliner to mimic the look from Tiny Outliner v2. ⚠️ Do not run this with any other outliner mods. ⚠️ 📑 Load Order ...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.13.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
UI Overhaul Dynamic - Checksum Schism Version
Created by Orrie
For 3.8.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png It does require the main mod to run. Mod has been merged into the main mod, therefore it's now unnecessary and will be abandoned....
UI Overhaul Dynamic + Ethics and Civics Classic
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Ethics and Civics Classic (Previously known as Cultural Overhaul). Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Classic UI Overhaul Dy...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can b...
UI Overhaul Dynamic - Improved Text
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. A submod for UI Overhaul Dynamic that replaces the vanilla fonts with new TrueType fonts which gives better scalability and clearer text. Still under development. Font Usage...
UI Overhaul Dynamic - More Tradition Categories (12)
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 12. (The AI will also fully fill the new slots be...
UI Overhaul Dynamic - More Tradition Categories (16)
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 16. (The AI will also fully fill the new slots be...
UI Overhaul Dynamic - More Tradition Categories (24)
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 24. (The AI will also fully fill the new slots be...
UI Overhaul Dynamic - More Tradition Categories (32)
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 32. (The AI will also fully fill the new slots be...
UI Overhaul Dynamic - More Tradition Categories (64)
Created by Orrie
For 3.13.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 64. (The AI will also fully fill the new slots be...
Uncivic: New Mechanics for Vanilla Civics
Created by MichaelMakesGames
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
Unique Ascension Perks 3.13 DEV branch
Created by FirePrince
This is a 3.13.* Beta branch of the great Unique Ascension Perks (by DrBLOOD95 - actual version from 04/10/2024 is synced). /i.imgur.com/ydr2SQm.png⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀‧-----------------------------------‧ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⚹⠀3.13.* ‧ B E T A⠀⚹ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀...
What Does This Tech Unlock (WDTTU)
Created by lyra_tcm
When looking at what techs to research it can be a pain to decided what techs you need to reach your to your intend techs or just wanting to know what other techs a tech unlocks, this mod allows you to check that with out having to bring up a full tech tre...
Xenology : Traits Expansion Unofficial - Annex Module (3.13.X)
Created by President Memes
This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mods down, I will do so. For Stellaris 3.13.X 'Vela' Description This is a relatively small mod that gives your leaders the traits they may be missing fr...
We are the Imperial Navy NSC2 | Shipset for Stellaris 3.8+ and NSC2 Season 8
Created by strik doggo
RECOMMENDED TO USE WITH NSC2 SEASON 8 BACKWARDS COMPATIBLE WITH NSC2 SEASON 7 https://i.imgur.com/VsvV4hM.gif THE PREVIOUS VERSION OF THE MOD FOR THOSE WANTING TO CONTINUE THEIR CURRENT SAVES CAN BE FOUND >>HERE<< Description My version of the Warhammer 40...
Worthy Ascension Perks for 3.12.*
Created by mute
Updated to 3.12 This is an updated version of the Worthy Ascension Perks mod by Only Karlos, a mod which aims to re-balance and improve the less interesting and underwhelming Ascension Perks. The Original Mod can be found here. Changes List of Contents can...
Xenology : Traits Expansion Unofficial - Biological Module (3.13.X)
Created by President Memes
This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do so. Check out the original here: Xenology : Traits Expansion Neo. For Stellaris 3.13.X 'Vela' Description Xenology aims to make every species truly u...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
[3.13] Empires Expanded
Created by MadeinCanada
Empires Expanded is a mod changing your customisation of empires and paths to take. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. There is a load of options for players to choose from, sca...
~~Ariphaos Unofficial Patch (3.13)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
~~Scripted Trigger Undercoat
Created by kuyan-judith
Up to date as of 3.13.2 A mod for other mods to use as a base. Replaces numerous triggers with scripted triggers- some vanilla and some added- for other mods to over Does the following:Replaces all instances of `has_authority = auth_corporate" with "is_meg...