Stellaris

Stellaris

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Trait Diversity
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File Size
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1.575 MB
4 Dec, 2019 @ 11:12pm
30 May @ 5:54am
33 Change Notes ( view )

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Trait Diversity

Description

This mod adds 220 new species traits to the game:
    ■ 169 Biological Traits
    • 113 common traits
    • 46 non-lithoids only
    • 10 lithoids only
    ■ 51 Robotic Traits
    • 33 common traits
    • 7 robots only
    • 11 machines only



The mod contains some origin traits which cannot be added or removed after the start of the game. The traits will provide very distinctive attributes/backgrounds for the species and some of them may alter the gameplay remarkably. They are indicated as blue icons.






User Interface Mods Compatibility
This mod contains Cadence's Extremely Lazily Written Genemodding UI to provide enough space for species modification window. Hence, the mod overrides the user interface file for species modification window:
  • interface/species_mod_window.gui
I've run several tests with some popular UI mods and I found no critical issue; you can use other UI mods without any compatibility mod. You can choose which species modification window you would like to use by sorting the mods. If you want to use the species modification window from other UI mod, sort the UI mod below of this mod. Otherwise, if you want to use the species modification window from CELWGUI, sort this mod below of the UI mod.


Other Compatibility Issue
Note that the mod manipulates and overrides vanilla elements of:
  • (game_rules) pop_has_random_ethics
  • (game_rules) species_has_happiness
I believe these are quite few changes, the mod should be compatible with most other mods.






  • Cadence - the creator of CELWGUI
  • Scradegn - provided polished descriptions
  • oh no - provided polished descriptions
  • C Moore - contributed on the update for Libra (v3.3.*)



[www.paypal.com]
If you really enjoy the mod and wish to support me, you can offer a donation for my work on this mod with a few dollars. Any support is greatly appreciated. Thank you!



Hope you enjoy this mod, please rate it if you like it!
Popular Discussions View All (2)
64
23 Jun @ 5:23pm
PINNED: Bug Reports & General Feedbacks
Lylant
10
23 Mar @ 4:17am
Spoilers: Traits List
Lylant
338 Comments
What is Love? 21 Jun @ 6:40pm 
Update please
Empirgr 21 May @ 6:52pm 
there was an update on may 18th for 3.12 according to the change notes
Was this mod nerfed or has it just not been updated and the traits are degenerating?
Helios 17 May @ 2:58am 
+1 Update, please.
Barteg 14 May @ 1:58pm 
We really need an update for this
Dorumin111 11 May @ 6:24pm 
This mod is a must-have, is there an update to 3.12 in the works?
Serecio 9 May @ 4:50am 
Can you pls update for 3.12? With this mod on, some new content does not work properbly. (New Cybernetic Origin Mechanic for exmaple, Pops do not get the trait correctly, so they can't use the new jobs and faction also does not appear)
Valtiel_The_First 8 May @ 2:38pm 
could it be updated for 3.11?
AnotherExample 16 Mar @ 6:18pm 
I see humanoid (maybe more species) can take lithoid and hivemind traits for 0 points. Is this a bug? and 2nd - Can the AI pick these when they are fx. reptilian?
cristobalripoll 3 Mar @ 10:48pm 
please update