Total War: WARHAMMER III

Total War: WARHAMMER III

Not enough ratings
Warhammer 3 SFO
   
Award
Favorite
Favorited
Unfavorite
Description
Karl ya ♥♥♥♥
Items (136)
Agemouk's TOMB KINGS: Extended
Created by Xoudad
"In that dread desert, beneath the moon´s pale gaze, dead men walk. They haunt the shifting dunes of the breathless, windless night, brandish weapons of bronze in mocking challenge and bitter resentment of the life they no longer possess. And sometimes, in...
All Big Names Enabled - updated for chorfs!
Created by Mixu
This mod automatically enables all gained big names for ogre characters. This means that you'll no longer have to choose between +10 diplomacy with the Empire and an ability that gives you +90 ward save, you can now have both of them. This mod probably won...
Allegiance of the Damned: Chaos Confederation [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Alshua's Cultists SFO
Created by GabeSky
Firstly, the most important information ***Alshua for creating this absolutely wonderful cultist mod. The cultist you made are DLC quality. ***Venris for the countless hours you spend every DLC working on fixing CAs mistakes. ***El Papà and Col Jack O'Neil...
Alshua's Cultists
Created by Alshua
Alshua's Cultists brings together all four Cultist Expansion hero types: the Cult Oracle, Pleasure Cultist, Cultist of Brass, and Deathbell Lily Cultist. Extends Cultist recruitment (both the existing male cultists and the four new Cultists) to Warriors of...
Animals for Wood Elves
Created by Calm&NormalTime
The first mod I made back for WH2, now updated for WH3 with big help from HvnterVMLV and Rhox Features Adds a number of wild animal units to the Wood Elf roster. https://i.imgur.com/MCwdlQm.pnghttps://i.imgur.com/HWlyg28.pnghttps://i.imgur.com/5RgYrrj.pngh...
Animals for Wood Elves - SFO Submod
Created by Ricketybob
This is an SFO submod of Calm&NormalTime's excellent mod Animals for Wood Elves. This submod should be used along with the original mod (and SFO). All credit to Calm&NormalTime for their excellent mod. Balance: I've balanced the units to be as close as pos...
Are You Yhetee?
Created by Lost2Insanity
About the Mod This is a unit mod that adds Yhetees from the Ogre Kingdoms army book which are fast monstrous infantry with frostbite attacks designed to chase down armoured cavalry and snare them so they can be taken out of the fight quickly and any bonuse...
Animation Table rework for stupid animations (Compatible with all mods)
Created by TheLoneCenturion
PROUD SONS AND DAUGHTERS OF SIGMAR, ITS BACK! UPDATE!!!! (No longer affects the jump animation "Hu1" since that broke certain balance for heroes and lords) No more Spiny bois in our ranks! PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES For Pics and...
Arkhan the Black: Expanded
Created by Stephen
Version: 1.2 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This is the vanilla version of Arkhan the Black: Expanded for Total War: Warhammer III. This mod adds new technologies, skills and abilities to Lords & Heroes. Arkhan also has his...
Arkhan The Black: Expanded: SFO Submod
Created by Stephen
Version 1.2.2 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This is the SFO submod version of Arkhan the Black: Expanded for Total War: Warhammer III....
Artefacts of Legends
Created by TOOTHBRUSHDUCK
Many of the Legendary Lords in warhammer wield renowned artefacts of great power, yet most of these are reduced to just somewhat better than blue items, while a few other unique items are allowed to be incredibly strong. This mod seeks to correct that. Man...
Auto Resolve Quest Battles [5.0.2]
Created by Cigar
**UPDATED TO 5.0.0** This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible...
Bad Guy Mount SFO Submod
Created by JaredShadow11X8
This is the SFO submod for Bad Guy Mount. This mod balances the new mounts to be more in line with SFO Grimhammer III. Mounts I added: Mammoth Warshrine - Rakarth Chaos Frost Dragon - Wulfrik Necrofex Colossus - Helman Ghorst War Alter of Slannesh - Morath...
Be'lakor Gate Fix
Created by Nertanef
Be'lakor Gate Fix This mod turns Be'lakor's gates into interactable rifts, like the ones in the Realms of Chaos campaign. With the help of fellow modder, scehr, I present to you: Interactable Rifts for Be'lakor! When Be'lakors mechanic dropped in IE, my im...
(Updated!) Bad Guys Mount
Created by jenosite
Massive Update now!!! This mod adds various mounts to campaign. < Chaos Warrior > Archaon - Dorghar (three head Chaos Dragon) Vilitch - War Shirine Vilitch - Chaos Dragon Valkia the Bloody - Chaos Dragon Sigvald - War Shirine Sigvald - Exalted Seeker Chari...
Belakor's Shadow - Corrupted Daemon Princes overhaul (MCT Support)
Created by highman
This mod enhances the mechanism of corrupting lords of the mortal faction of Belakor (Shadow Legion). Now available not only for humans but also for elves, it provides useful traits based on the 5 faiths and levels, unlike before where only Undivided Daemo...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. Should be compatible with all other mods and saved games. Ported ove...
Bruisers SFO Submod
Created by Barney
This mod balances out the new Bruiser hero type to fit with SFO. Feel free to provide feedback! Is there any need for pictures about the new stats? Please tell me and I will add them if requested. The new hero type was created by Calm and SFO is owned by V...
(Updated!) Bad Legendary Characters - Legendary Lord / Legendary Hero
Created by jenosite
This mod adds special characters to bad guys factions. <<<Greenskin>>> Morglum Necksnapper - Legendary Lord - You can recruit him if you start any playable greenskin factions. Borgut Facebeater - Legendary Hero - For Grimgor's 'Ardboyz Gitilla da Hunter - ...
Bruisers
Created by Calm&NormalTime
Update Now requires Mixu's unlocker. This allows Bruisers to have their own recruitment category and caps, separate from butchers. Bruisers also now have the proper assault units action, the one where they damage all units in an army. Bruisers now spread o...
Cataph's High Elf Sea Patrol
Created by Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
Campaign Weather Overhaul
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, but place mine first in the load order! *Screenshots are outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weather. I have created and added...
Cataph's High Elf Sea Patrol - SFO Submod
Created by Ricketybob
This is a submod of Cataph's excellent High Elf Sea Patrol. (https://steamproxy.net/sharedfiles/filedetails/?id=2968330247) Use this submod along with Cataph's original mod (and SFO). All credits go to Cataph for his mod. Updated for 4.0 Balance: -Sea ...
Cataph's Southern Realms (TEB)
Created by Cataph
LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselves. https://i.imgur.com/9Z6NC2T.png WHO TEB? TEB stands for Tilea+Estalia+Border Prin...
Community Bug Fix Mod - Game v5, Batch 4
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Cultist of Pleasure Reskin
Created by Alshua
Cultists of Slaanesh get a reskin inspired by the Cult of Pleasure. Graphical only. Subscribe to Cultist Expansion - Pleasure Cultist + if you want all the exciting gameplay and lore features! Design All of the Cultists of Slaanesh in the vanilla game are ...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Dark Land Orcs
Created by Fröb
Updated for 5.1 This is a standalone mod and works without any other requirements! But you need MIXER if you want to play as the custom Dark Land Orcs faction yourself! DESCRIPTION https://i.imgur.com/mXbcprF.png https://i.imgur.com/izHpHuq.png The Greensk...
Dark Land Orcs and Bonepilla Championz(Optional) SFO
Created by Think Critically
Updated for 4.0! Description Submod of the amazing Dark Land Orcs mod by Fröb! Also includes stat changes for Bonepilla Championz, a separate mod by Fröb. Only the Dark Land Orcs mod is required, this submod will NOT add Bonepilla champions if you do not e...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Dwarf Thunderbarge MKII - SFO (In limbo)
All credits go to Chaos Robbie's amazing work and NRKE's previous submod. Balanced everything for SFO. As always, please let me know any feedback you have! :) I'm not sure if I'll update this. I have some big plans for how I might change either the base Th...
Expanded Hero Skill Trees
Created by devon752
Expands the skill trees of Heroes! Currently completed races: All of Chaos (except Chaos dwarfs), Cathay, Kislev, Skaven, Dwarfs, Empire, Greenskins, High Elves and Vampire Counts. Everything the mod does: - extends vanilla trees - adds additional skill tr...
Expanded Hero Skill Trees SFO
Created by Think Critically
Welcome back, Commanders This is an SFO submod for Expanded Hero Skill Trees by Devon752. The original mod seeks to make flavourful additions to the skill trees of all heroes. Currently, skills are implemented for all of Chaos (except Chaos dwarfs), Cathay...
Expanded Roster - Chaos Dwarfs SFO
Created by GabeSky
Firstly the most important information ***Decomposed for making the orginal mod. Thank you for adding in the Siege giant. The siege giant should be in the base game, change my mind. #SiegeGiantWhenCA. ***El Papà for putting in a lot of work and helping me ...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variet...
Dynamic World + FanciER Forestry
Created by Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
Expanded Roster - Greenskins - Goblin Pack - SFO (4.1 updated)
Created by El Papà
This submod integrates decomposed's ER Greenskin Goblin pack units into SFO. You need the original mod. A few things to note: ER Collosal Squig and its armored variant are disabled, due to SFO having a collosal squig that is fairly well armored. They are d...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Vampire Counts - SFO (4.1 updated)
Created by El Papà
This submod integrates decomposed's ER Vampire Counts units into SFO. You need the original mod. A few things to note: ER Grave Guards (Halberds) are disabled in the campaign: Wightkings can summon the SFO variant. ER Spirit Hosts are disabled in the campa...
Expanded Roster - Greenskins - Orc Pack - SFO (4.1 updated)
Created by El Papà
This submod integrates decomposed's ER Greenskin Orcs pack units into SFO. You need the original mod. A few things to note: Savage Big 'uns (Clubs) are disabled due to SFO boneklubber tribe savage orcs being too similar. Savage Giant and Black Orc (Shields...
Extra Variants (Updated for 5.0 - Now with Dwarf Lords and Thanes)
Created by Snek
This is the compilation of my Extra Variants mods and, going forward, will be the only place I will post Extra Variant updates and make additions. This adds variants to the generic lord/agent types for multiple factions. Thus far are Kislev, Empire, and Br...
Extra Variants: SFO
Created by Snek
Submod to make my Extra Variants Master Collection and SFO work together. Thus far all this does is fit Empire Generals with pistols like the SFO generals use. That's the only issue I am aware of so far. Please let me know of there are other compatibility ...
Faction Unit Cards III
Created by drew_west
Faction Unit Cards Collection All major and minor factions now have unit cards that match their faction's colors/regalia. NOW UPDATED FOR TOTAL WAR: WARHAMMER 3 FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods th...
Factionwide Resource Bonuses Enhanced
Created by Commisar Jon Fuklaw
Introduction Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out. Features Reso...
Garbag's Cunnin' Alliance SFO Submod (Main mod removed) (Do not use)
Created by GabeSky
Firstly, the most important information. *****All credit goes to these amazing people Stratovarius Rhox Thom Kou Matthew39 Sil Urgat Without these people, you could not play as Garbag. I hope I can expand the amount of people who can experience this mod. H...
GCCM: Beta
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including the ones from ChaosRobie. I will be adding more restored Maps in the next Months...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Guns of the Empire (5.1.1 - projectile options restored)
Created by Snek
This Mod adds 22 Gunpowder Units to the Empire roster. Though some are based on, or at least inspired by lore/fluff mentions most are inventions of my own. As a unit pack, this is savegame compatible. For details on skill/tech groupings, abilities, and som...
Guns of the Empire SFO Compatibility Submod (outdated)
Created by Randy
THIS MOD IS OUTDATED DO NOT USE This is a submod to balance the Guns of the Empire units for SFO. I have tried my best to make the units as balanced as possible with my very limited modding knowledge. All i did was edit some of the projectile damage tables...
Heroes of Legend - SFO (updated 30.03)
Created by Grixa
Update of this mod https://steamproxy.net/sharedfiles/filedetails/?id=3015469024 This is a submod for SFO of this mod Heroes of Legend: Journeys Update https://steamproxy.net/workshop/filedetails/?id=2931087074 U need SFO. Do not ask to maintain it...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
Immortal Empires Expanded [Requires Mixer!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which I've named Ihan. AND MORE! Descriptio...
Immortal Empires Capital Fix (Now with Realm of Chaos Support!)
Created by Dux
What It Does Inspired by Stoneforge's similar mod from WH1 and WH2, this mod will automatically update the capital region of factions who do not start the campaign with their lore-appropriate capital once that region has been captured or annexed. This avoi...
Heroes of Legend: Leopard of Luccini Update
Created by The_Inquisitor
Overview This mod adds 21 new characters to various factions and 4 playable factions (1 in IE and 4 in TOW). Most characters are recruited through landmarks added in my other mod, Landmarks of Legend (I elaborate a bit more on this in the FAQ section), whi...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Immortal Landmarks SFO sub
A small compatibility, aimed at balancing the 8 new units of IL in the sfo environment, otherwise unchanged 一个较小的兼容mod,主要是将其添加的八个兵种的数据平衡至sfo风格,其他不变 Thank you Heimdal for your support, enjoy the game ~ 感谢Heimdal的支持,享受游戏吧~...
Immortal Landmarks SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to Heimdal. He created a mod that is always enabled on every one of my playthroughs. I love landmarks. They actually make locations feel important then #472GenericCity. I will go out of my way t...
Ivan Radinov - Commander of the Gryphon Legion - Updated
Created by Xoudad
"While his sister oversees Kislev with icy efficiency, Ivan spends his time on daring adventures. He is nominally the Cavalry Commander of the Gryphon Legion, but he rarely spends much time in their barracks headquarters. He prefers his freedom and dangero...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 5.1 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Karanak, Hound of Vengeance - Goodbye old friend
Created by Xoudad
Karanak, known as the Hound of Vengeance, the Endless Hunter and the Talon of the Skull Throne is the three-headed Flesh Hound that prowls and guards Khorne's grand throne room. He never sleeps, for like the Blood God's unreasoning vengeance Karanak is eve...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Welcome to Landmark o...
Landmarks of Eternity-Immortal Empire Expanded edition
Created by Chasslo
If you liked the mod, please consider giving it a thumbs up, it helps a lot This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use thi...
Landmarks of Legend SFO (12.07)
Created by MysticMaiar
Hi all, another SFO patch here. This was a very large mod, id say my biggest SFO patch as of yet and was quite time consuming & somewhat tedious, but hopefully this mod will be appreciated and enjoyed for all those SFO players out there!! If there are any ...
Legendary Characters - 103 Dalmatians
Created by Stratovarius
101 Dalmatia... 103 Legendary Characters Yes, that top line number is correct! We have broken the 100 character barrier with a truly massive 21 character drop, finally ensuring that Legendary Characters covers every single faction. This also sees us releas...
Legendary Characters Assets
Created by Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
Legendary Characters SFO Submod (30.03 Update)
Created by Grixa
Update of this mod https://steamproxy.net/sharedfiles/filedetails/?id=2975019285&searchtext=Karanak Do not ask to maintain it. Load Order (watch in images above) 1 - this mod 2- Legendary characters 3- Legendary characters assets 4 - Karanak 5 - Ivan 6...
Legendary Characters SFO Submod (Patch postponed due to upcoming LC update)
Created by El Papà
Description The mod was created by Barney and will be continued by El Papà. Important notes Every LC added character can be disabled in MCT. Please disable Ulrika (added by CA in 3.0), and Ska Bloodtails (added by SFO), The scribes (added by CA in 4.0), Ch...
Living World Expanded
Created by Forlorn
This is a port of Living World, brought over to the biggest map available! The entire world is utilized and spaced out between legendary lords so that there is plenty of space between everyone. As one example, Empire is playable since there aren't 20 LL's ...
Landmarks of Eternity: SFO
Created by Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity so they fit with SFO Standards. YourFavoriteCryptKeeper will now be in charge of the mod ,thanks a lot to him for his work!...
Lore Names: Renamed Factions & New Evolving Names
Created by NordenBear
https://i.imgur.com/ZDCcmLc.png https://i.imgur.com/FDoXFJe.png http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/AxYZEVn.png CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly star...
Living World: A Dynamic, Loreful World State Overhaul
Created by Forlorn
Inspired by "True World" mod and other map editing mods, this mod changes the locations and starting diplomatic relations of over 100 factions to create the most lore accurate, engaging, and challenging TW:WH3 experience possible. Experience brand new camp...
Lost Calm: Jurassic Normal (updated for patch 5.1)
Created by Calm&NormalTime
Updated for patch 5.1 Special thank you to Lingling for rebalancing the statlines. It was much needed. Expedition dinos should feel less OP now. I also fixed the issue of Gekolo units tails standing straight up upon dying. Tried, really did try, to start w...
Lost Calm: Jurassic Normal SFO
Created by GabeSky
Firstly the most important information ***Thank you Calm. Words cannot describe what you did with all those dinos. You are a god among men and we should bow down into submission for your presence is intoxicating. ***Thank you Rhox. There is a perfect balan...
Lost Calm: Nakai Submod
Created by Calm&NormalTime
Features Adds direct recruitment of the units from my dino mod to Nakai's horde buildings. Adds more levels to some of his buildings to spread the dinos out a bit. New units should get same global recruitment reduction bonus from buildings and tech that ot...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords - SFO
Updated for 5.0.5 and SFO 1.3 THERE IS NO CTD with this mod, SFO and it's required mods. As always, we appreciate your help and feedback for balancing or issues. IF YOU LEAVE A COMMENT ONLY SAYING "DOESN'T WORK/CRASH". I WILL DELETE IT. It is not helpful, ...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mixu's LL and SCM LCCP and Tribes of the North compatibility pack
Created by Rhox
Description This mod adds compatibility between Mixu's LL and SCM's LCCP and Tribes of the North mod What it does Turning both of them on will make some of the Norsca effects applied twice. This mod removes the duplicity Why do you have to make it a separa...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
New Legendary Lord and Hero Artefacts Warhammer 3 Updated 5.1
Created by stompie5
Description This mod adds over 300 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
OvN Lost Factions: Araby
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
Old World Victory Objectives & Crises [Updated for Old World 3.0]
Created by Porkenstein
Now updated for the latest version of ChaosRobie's Old World mod, plus new campaigns for Gelt, Repanse, and Elspeth. Overview: This mod adds a set of four unique narrative victory objectives to each supported faction in ChaosRobie's Old World campaign, alo...
OvN Lost Factions: Araby SFO Submod
Created by GabeSky
Firstly the most important information. *****Praise be to the OVN team for bringing Warhammer Fantasy to life! The quality of the work of the OvN team is beyond compare. They have spent countless hours to bring people joy. And, if I dare say - created a ma...
OvN Lost Factions: Citadel of Dusk
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races and factions to the game and requires Mixu's Unlocker to work. These races are available to play in th...
OvN Lost Factions: Citadel of Dusk SFO Submod
Created by GabeSky
Firstly, the most important information. *****The OVN team strikes again. Who wouldn't want to play as a secret Asur faction on the tip of Lustria with a strong emesis on trade, supply lines, and your hidden stronghold. Step into your role of Prince Althra...
OvN Lost Factions: Dread King Legions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost Factions: Grudgebringers
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost Factions: Grudgebringers SFO Submod
Created by GabeSky
Firstly the most important information. *****Wow, I have never played Shadow of the Horned Rat or Dark Omen. But I had YouTube playing in the background with some footage of the original games. The OVN team captured the essence of the Grudgebringers. This ...
OvN Lost Factions: Dread King Legions SFO Submod
Created by GabeSky
Firstly the most important information. *****The OVN team is amazing. Without them, this game would be in trouble. The Dread King applies a Greeko-Romen undead faction vibe that fits perfectly into Warhammer. I hope I can expand the number of people who ca...
Rebanner III
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners have been modified to make it worth your while to consider what unit c...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 5.1.0 https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Reloading Animations
Created by Marthenil
---Updated for 5.0 TOD Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight F...
Rotate All Lords and Heroes (v5.0)
Created by Levie
What does this do? This enables rotation of all Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the chara...
Rotblood Tribe
Created by Stratovarius
https://i.postimg.cc/L4kJbr9F/Rotblood2.png Clan Fester update! Today, the Pactsworn are complete, for today Skarrik Spinemanglr and Clan Fester spill forth from the Skittergate and take Ubersreik! From there they shall swarm in devastating hordes ever clo...
Remove Immortality(Everything)
Created by Mr.Soul
*This mod is immortal itself ironically/in a finished state. Pending an extremely specific/major update to the game, or a daring hero with a magic sword; it should work regardless of last time it was updated. Removes immortality from everything except LLs....
Old LCCP, Subscribe to new one
Created by Rhox
Unsubscribe this mod and subscribe to the new mod uploaded with Team Account https://steamproxy.net/sharedfiles/filedetails/?id=3236567583...
SCM's LCCP SFO Submod(Updated for Scorched Earth)
Created by AraNg
빼먹은거 있으면 댓글남겨주세요 let me know if there's anything I forgot Recommended Various SFO Norscan Monster Hunt Compatibility Fix : https://steamproxy.net/sharedfiles/filedetails/?id=3275221582 ...
Rotblood Tribe SFO
Created by Zets
SFO submod for Rotblood Tribe mod. I will continue balancing the mod until it is in a good place. Feedback is appricated. You need to have the Rotblood Tribe and SFO mod enabled for this mod to work. Thanks to Stratovarius, GabeSky, SFO Discord and Modding...
SFO & Sigmar's heirs compatability patch
Created by CountCristo
CURRENTLY NOT UP TO DATE - DON'T USE Simple mod to bring the units added by Sigmar's heirs more in line with the base SFO units, mostly by increasing their health and tweaking some stats to match the most comparable SFO units. I'm sure there are other twea...
SCM's Skaven Asset Pack
Created by Stratovarius
This contains all the visual and animation content for: Pestilent Brotherhood Clan Verms Heroes of the Skaven Clans Clan Treecherik Clan Crooktail Clan Vrrtkin Clan Grudge Without it, you will see absolutely nothing. This exists to standardize SCM's Skaven...
Sigmar's Heirs, an Empire Overhaul - Assets
Created by Xoudad
"Here in Nuln, art is not just décor; it’s an expression of one’s commitment to beauty and the finer things. Even the poor keep something in their hovels, some design or image that evokes the imagination and takes the mind beyond the circumstances of their...
Simple Dynamic Settlements
Created by Grandolph
DISCLAIMER: Initialising this mod will cause the game to freeze. It has not crashed, this is the mod changing settlements and is normal, please wait for it to finish. A simple script mod that replaces settlement skins with those of the new faction after be...
Skaven Clans - The Underempire Expands
Created by Stratovarius
https://i.postimg.cc/FFM0JD4F/underempire.png "Is it possible that the Skaven are no less than a manifestation, a dark and morbid reflection of man's cities, his civilisation, even his fears? Are not the Skaven, their religion, and their foul dank world no...
Skaven Clans SFO Submod (Waiting on Skaven Clans to Update)
Created by GabeSky
Eshin Hidden Mod So Fool Fool Gabe No Delete Hard Work! This is my personal Dev version of the Skaven Clans Submod that I worked with Zets on. I am opening this up because Zets is no longer modding. The real heroes are Stratovarius and his team. Without th...
Southern Realms SFO submod
Created by bainb132
SFO submod for cataph's southern realms mod. This balances unit stats, unit cost and hero skills. If you experience a bug while playing TEB using this mod, REPORT IT HERE!!! Do not report it on the main TEB mod page. Factionwide caps are to be added, curre...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Tabletop Heraldry Immortal Empires
Created by Sigmap
More screenshots are available on the Warhammer II version workshop page. I share this mod even though I'm not particularly satisfied with everything in it, but I'm using it and constantly evolving it so I could just as well share it here, but do not expec...
Tabletop Heraldry SFO Submod
Created by Ero-sennin
An SFO submod for some compatibility with Tabletop Heraldry. Tabletop Heraldry touches the factions_tables to adjust some faction colours but SFO also touches the same table as it has it's own built in version of unique faction UI which touches the 'UI mai...
The Dukes of Bretonnia [BETA]
Created by Ubermorgen
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction. Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals...
The Old World Campaign
Created by ChaosRobie
>>> THIS MOD REQUIRES MIXER! <<< This is a completely new campaign based around the Old World, a region of the Warhammer Fantasy universe. Description This new campaign includes 1266 settlements and loads of new factions. All factions included are unlocked...
The Motherland - Winter is coming SFO
Created by GabeSky
Firstly the most important information ***Thank you Xoudad and your team for unicing Kislev and for helping to restore the original vision of Kislev in the sense of the original Warhammer setting. CA decided that Kislev is just bears and ice, thank you for...
The Motherland - Updated
Created by Xoudad
"Long ago, many Gospodar clans lived upon the Endless Steppe. Like today, it was a vast province and was lashed with the terrible energies of Chaos. The Gospodars were beset by all manner of foul foes, and the Daemon Gods offered surcease from these attack...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
(DISCONTINUED) The Dukes of Bretonnia [BETA] (SFO Submod)
Created by Vitalis
This mod is officially discontinued, I will no longer be updating it as I have moved on and am no longer playing the game. Thanks to everyone for your support. A simple submod to make "The Dukes of Bretonnia" mod balanced with "SFO : Grimhammer 3". I balan...
The Phoenix Court (High Elf Politics) [5.1]
Created by Alshua
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own uniqu...
Tomb Kings Extended SFO Submod
Created by GabeSky
A extra special thank you to High Priest Agemouk. He is the greatest of the Liche Priests of Nehekhara. Not only is he wise and knowledgeable but he is also merciful. For he allowed a few simple submodders to continue on a journey after trespassing. May he...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
Unique Steam Tanks
Created by ChaosRobie
Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you ever felt there's something missing? That there's something lifeless about tanks that all looke...
Tomb Kings: Extended & Arkhan The Black: Expanded Submod
Created by Stephen
https://i.imgur.com/FEZ7Vem.png Version 1.4.1 https://i.imgur.com/fVVaDCS.gif This submod makes adjustments to the technology tree, meaning it's now possible to research all technologies from both mods. Still in early development so please do let me know w...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif Factions Currently Supported: 71/95 (74%) This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here ...
We'z Speshul - [Beta] 'Un Noffin' Edition SFO Submod (Main Mod Removed) (Do not Enable)
Created by GabeSky
Firstly, the most important information. *****Lost2Insanity is insane in the membrane. He is Once 'n' Future Git. The true avatar of Gork and Mork!. Be prepared to taste the flavors of different fungi that inhabit the old world and beyond. Each Ork&Goblin ...
We'z Speshul and Expanded Roster Compatibility Patch (Deprecated, Dont use)
Created by shinden
This patch is out of date. I wont have a good opportunity to rework it for Wez Speshul's current state for some time. This patch adds Deco's Expanded Roster Units to We'z Speshul, favoring We'z Speshul's framework. Mostly detailed list of changes: I didn't...
YinYang's Total Resize (Mods Supported)
Created by YinYangTW
Hello Hello and Welcome to my first mod in Warhammer III. I came into an issue where there were resize mods there were character mods and unlike the last two games no one had decided to bring them together. So much like everyone's favorite genocidal mad ti...
ZC ANIMATION MOD (WIP) - Handgunners update
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the attempt to create a more living feel in the battlefield using varied random animations such as different walks, charges etc.. for the same unit. It's only visual and it's...
ZC ANIMATION MATCHED + RELOAD SUBMOD (WIP)
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This submod combine my movement animation mod with matched combat mod and reload animation mod. Bare in mind you need the vanilla and updated matched combat mod + reloading animation...
[HN] Clear Skies
Created by [HN]
Ever wished you could actually see what's going on the map? This mod is made for you! https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/sO3d9pe.png https://i.imgur.com/KFCxcd6.png Greatly redu...
[IE] Loreful Strategic Threat
Created by IfThenOrElse
This mod replaces Strategic Threat for IE only, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: ported over from Game 2. Big thanks to Vandy for his help with scripted effect bundles! Big thanks to AwwHEE...
[BETA] Sigmar's Heirs, an Empire Overhaul
Created by Xoudad
"Aye, together. I cannot do this alone; I need my sword-brothers with me. Swear with me, my friends. Swear that everything we do from this day forth will be in service of this vision of a united empire of man." —Sigmar Heldenhammer, the first Emperor https...