Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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DeI 1.3.0 (All mods in RTWII)
   
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Description
1.3.0 Selectable ..
Items (178)
Divide et Impera Part 1
Created by Dresden
- New 1.3.3 Update has been released: More information on our website! Please consider donating to support the mod, thanks! Make sure you load the 3 mod parts in the correct order - Part 1 goes above the others in the mod launcher. Divide et Impera is a to...
Divide et Impera Part 2
Created by Dresden
You must have all Parts of the Mod: DeI Steam Collection If you have any questions, problems or suggestions please visit our forums...
Divide et Impera Part 3
Created by Dresden
You must have all Parts of the Mod: DeI Steam Collection If you have any questions, problems or suggestions please visit our forums...
DeI - Slower Battles
Created by kam2150
Hi, This is the offical DeI 1.3.3 submod for slower battles Changes: -unit HP increased More versions here: http://www.twcenter.net/forums/showthread.php?668061-Official-Submod-Faster-Slower-Battles Mod Links http://i.imgur.com/XUZVSvN.png Various Official...
1Divide et Impera - Old Roman Unit Cards
Created by Dresden
This submod changes the unit cards for the Roman units in DeI back to the older style. Compatible with all other submods. This is not vanilla style unit cards, they are older versions from a previous mod version. Requires Divide et Impera....
1Fix for Graphics Lag - Divide et Impera
Created by Dresden34
This will hopefully help some of the users experiencing crippling lag in battles. It reduces the variation of skin/faces and armor in units. Save compatible. Find other Official Submods in the DeI Submod Collection....
1Divide et Impera - Caesar in Gaul More Factions Playable
Created by Dresden
This submod opens up more factions to be playable in the CiG campaign in DeI. Playable: Helvetii, Aedui, Volcae, Pictones, Namnetes, Carnutes, Parisii, Remi, Belgae. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which n...
1Divide et Impera - Hannibal at the Gates More Factions Playable
Created by Dresden
This submod opens up more factions to be playable in the HatG campaign in DeI. Playable: Samnites, Etruscans, Libya, Cantabri, Turdetani, Veneti, Emporian, Gaetuli. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which ne...
1Divide et Impera - Imperator Augustus All Factions Playable
Created by Dresden
This submod opens up all factions to be playable in the IA campaign in DeI. Does not open them in custom battle. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are havi...
1Divide et Impera - Macedonian Wars More Factions Playable
Created by Dresden
This submod opens up more factions to be played in the custom Macedonian Wars campaign in DeI. Playable: Aechean League, Aitolian League, Seleucids, Ptolemies, Epeiros, Athens, Sparta. Requires Divide et Impera. NOTICE: The new launcher has issues with mod...
Divide et Impera 2x Building/Tech Costs & Time Submod
Created by Dresden
This is to be used with Divide et Impera, found here. Increases build times, research times and costs. Compatible with DeI 1.3. Find other Official Submods in the DeI Submod Collection....
1Divide et Impera Increased Unit Costs and Upkeep
Created by Dresden
This is to be used with Divide et Impera, found here. Increases unit costs and upkeep by around 20%. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submods to work, pl...
1Alternate (Bigger) Unit Sizes Submod for Divide et Impera
Created by Augustusng
NEW! Important note: The startpos is gone again. I can't keep it updated, so we're back to having the wrong starting unit sizes, but ones you recruit should be fine after that. Am I the only one who misses the ability (from pre 1.0 DeI versions) to make Ro...
DeI - Alternative Hoplite Phalanx/Shieldwall
Created by kam2150
Hi All, Compatible with DeI 1.3 Current implementation of hoplite phalanx and barbarian shield wall has it pros and cons. For people who are more into cons side, we have prepared this offical submod. It removes pike phalanx based behaviour for these format...
DeI - Alternative Pike Phalanx
Created by kam2150
Hi All, Mod updated for DeI 1.3. Pike phalanx implementation on TW engine has it pros and cons. For people who are more into cons side, we have prepared this offical submod. It removes pike phalanx based behaviour for these formations, fixing issues like A...
DeI - Alternative Campaign Experience
Created by kam2150
Hello All! This submod is meant to serve as alternative campaign experience for DeI, especially for players who want to get more famillar with the mod. Updated to DeI 1.3.3 Main difference to base mod is campaign progression based on your imperium level. L...
DeI: Historical Units Sizes (outdated)
Created by Penguin
This submod aims to make unit sizes, especially the Romans a bit more historical by slightly adjusting the sizes. A Roman unit now represents half a Cohort with 240 man. This will allow you to make a nice and orderly legion with as close to historical numb...
DeI - Dynamic Combat Speed
Created by kam2150
Hi, This is the offical DeI 1.3.3 submod for dynamic combat speed Changes: -increased weapon damage by 40% -increased move, run and chargé speed for all units -due to higher damage, more kill animations will trigger Combat speed very close to vanilla. More...
DeI - Less Minimum Ranks
Created by kam2150
Hi All, This Official DeI submod is for people who play on unit size lower than Ultra. It changes how much you can stretch a unit, in other words, what minimal depth your formation can have. Changes to minimum amount of ranks: Melee infantry: From 7 to 5 R...
DeI - Faster Movement
Created by kam2150
Hi, This is the offical DeI 1.3.3 submod for faster movement during battles. Save compatible with pervious and upcoming versions. Changes: -run and charge speed increased for all units More versions here: http://www.twcenter.net/forums/showthread.php?66806...
Better Clients
Created by Chrissant
THIS MOD IS COMPATIBLE WITH EVERYTHING AND ANYTHING! https://i.imgur.com/d6irMbu.gif _______________________________________________________________ Introduction & Contents Greetings, this submod simply makes the following changes to indirectly increase th...
DEI - Combat Tweaks
Created by Chrissant
THIS MOD REQUIRES Divide Et Impera parts 1,2 and 3!! https://i.imgur.com/d6irMbu.gif _______________________________________________________________ Introduction & Contents Greetings, this small combat overhaul makes the following changes. Weapon Damage - ...
War and Peace
Created by Chrissant
THIS MOD IS COMPATIBLE WITH EVERYTHING AND ANYTHING! https://i.imgur.com/d6irMbu.gif _______________________________________________________________ Introduction & Contents Greetings, all this mod does is the following. Reduce the diplomatic penalty of acc...
DeI 1.2 Submod - More Vassals
Created by Augustusng
This is a small submod for Divide et Impera I've made mostly for my own use; posting it in case someone else is interested. Basically it changes the client state/satrapy system to be more like Attila. It's not "all diplomatic options enabled," just "more" ...
DEI Faction + Unit Names restored [English]
Created by Mavrik347
DEI v1.05 30/12/2014 After hours of typing, one highly frustrating power cut and probably contracting RSI; I've made a mod that reverts all unit names and faction names back to as they were in vanilla Rome with all new units are given Traditional but Engli...
1English Unit Names Submod for DeI
Created by Augustusng
This the second part of the official English names submod for Divide et Impera. Faction names can be found in a separate submod (see collections). This mod changes the unit names in DeI to English or Anglicized versions. I've also uploaded this to the DeI ...
1Divide et Impera - Settler Units
Created by Dresden
This is a submod for Divide et Impera that adds Settler units for all factions. These units allow you to recruit 600 of one population class in order to move it to another region via disbanding. Population should be added the same turn, but sometimes it ma...
1Divide et Impera Hardcore Submod
Created by Dresden
Requires Divide et Impera to play. Drastically increases difficulty, slows down gameplay and increases AI aggression. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting su...
Realistic Expansion for Divide et Impera grand campaign
Created by Rhetor
It always bothered me when AI factions in TW games expanded into areas where they would never have been. So I made this submod for Divide et Impera that stops the AI from expanding into historically unrealistic areas. I wrote it because I wanted it for my ...
0De AI Arbitriis - for Divide Et Impera Harcore
Created by joysong
Harcore VERSION Compatible with DEI Default Harcore VERSION Introduction This submod by Mepper and me (joysong) modifies the occupation decisions made the by campaign AI. It has custom decision making priorities for a whole range of AI groups, and aims to ...
De AI Arbitriis - for Divide Et Impera
Created by joysong
Introduction This submod by Mepper and me (joysong) modifies the occupation decisions made the by campaign AI. It has custom decision making priorities for a whole range of AI groups, and aims to give them all a different (historically accurate) flavour. I...
Cultural Tensio - for Divide Et Impera
Created by joysong
What is it? This mod increases cultural tension between traditionally antagonistic peoples and repurposes the colonization and conversion system of DeI. don't expect that your culture becomes dominant just by capturing the settlement and rebuild the buildi...
Data Venia - A massive overhaul for Divide Et Impera (1.2.5x)
Created by Cosmic Cat
This submod overhauls many aspects of Divide Et Impera, aiming at making the game more challenging. Built on the slightly slower, previous combat balance with a plethora of new twists. Lots of new features on the campaign map (including new confederations,...
Age of Hellenism 1.3.3 for Divide et Impera
Compatible with Divide et Impera 1.3 *********************************************** Updated 07.03.2021 - compatibility patch with Divide et Impera version 1.2.7 - slightly upped Rome's autoresolve bonus against other major factions while defending - sligh...
Vox Populi (DeI & Vanilla)
Created by kam2150
Hi All, This simple mod overhauls effects of public order on your faction. Good public order means bigger support from local population, which results in various buffs. Bad public order means less support or even outright resistance from local population, ...
Unofficial DeI 12tpy Recruitment (Realism Version)
Created by TrippinDaJive
**IMPORTANT: THE AI BEHAVES UNPREDICTABLY WITH THESE TYPES OF MODS AND THERE ISN'T ANYTHING THAT MODDERS CAN DO ABOUT IT AT THIS TIME. THERE HAVE BEEN MIXED REPORTS THAT THE AI BEHAVES PROPERLY, AND YET WITH OTHERS NOT SO MUCH. IT HAD WORKED FOR ME IN THE ...
Unofficial DeI 12tpy Recruitment (Vanilla DeI)
Created by TrippinDaJive
**IMPORTANT: THE AI BEHAVES UNPREDICTABLY WITH THESE TYPES OF MODS AND THERE ISN'T ANYTHING THAT MODDERS CAN DO ABOUT IT AT THIS TIME. THERE HAVE BEEN MIXED REPORTS THAT THE AI BEHAVES PROPERLY, AND YET WITH OTHERS NOT SO MUCH. IT HAD WORKED FOR ME IN THE ...
Ultimate Twelve Turns Per Year (U12Tpy)
Created by damianvincent
Greetings, This is a 12 turns per year mod, but not the standard one that just increases the turns to 12. With this mod, everything else in the game is moved, slowed, or sped up, to make all the features and systems of the game expand out to a 12 tpy syste...
Ultimate Upkeep and Recruitment
Created by damianvincent
Salve Citizens, Have you ever gotten into your Divide et Impera campaign and thought, I have to much money, I need more challenge, then this just might be for you. I love the depth and breadth of the content with the glorious Divide et Impera mod, it's tru...
Increased Expensive Agents
Created by damianvincent
Salve Citizens, Friends, Romans, Countrymen, lend me your ears... TL;DR: Saves agents by increasing both their cost and offensive actions cost to a high level, one that the player can use from time to time, but will bankrupt with multiple uses, and will en...
Official DEI Realism 1.6
Created by Scipio
https://i.imgur.com/oPYDZY2.png MISSION STATEMENT https://i.imgur.com/exPALkx.png This submod aims to make campaigns more realistic and difficult, while still taking the factors of fun and playability into consideration. Overtime, this mod will be built up...
DeI Realism: Historical Units Sizes (outdated)
Created by Penguin
This Submod is designed for DeI Realism ONLY. It will mess up a lot of things with DeI alone. Scipio's Realism submod is a must. This submod aims to make unit sizes, especially the Romans a bit more historical by slightly adjusting the sizes. A Roman unit ...
DeI CulturalUI overhaul beta
Created by Shady
This is a overhaul for divide et impera cultural ui's. This pack currently include 13 different themes: Rome,Britons, Maurya, Carthage, Germanic, Celtic, Iberian, Egyptian, Eastern, African and Greek red/blue/black&white Load above DeI 1, 2, 3 in the mod l...
I am the senate - DEI Loyalty tech mod
Created by Denzinho
adds 99999+ party loyalty after researching philosophical or economical(depending on the faction) technologies and should make civil wars impossible. should be above DEI in load order Just a personal mod that i decided to share. I am not the best at making...
Campaign Interface Performance Patch
Created by Marcovinchi
This mod is a rendition of the UI Performance Patch mod for Warhammer 3 by Spartan VI who based it on the findings of HuntingDog on the Total War forums. It is supposed to mitigate any stuttering and FPS drops on the campaign map especially when selecting ...
Aqueducts (DeI version)
Created by Boicote
This is the Divide et Impera (DeI) version of this mod: https://steamproxy.net/sharedfiles/filedetails/?id=1530039267 This mod displays aqueducts in the Grand Campaign, Augustus campaign and Empire Divided when you construct sanitation buildings as a R...
Government Overview UI for DEI
Created by Skidvar
This only changes the government overview screens for different cultures and is meant for the Divide Et Impera Mod. There is another version out for vanilla. See there for images and more info....
Classic Map w/ Wonders - DEI
Created by Minion-J
This is for anyone who prefers the classic Latin themed map for DEI. I've also included updated wonders icons. Compatibility: DEI 1.2 Should be compatible woth all other mods save game compatible Credit: Thanks to Xi for his Wonders Depicted standalone mod...
Traditional icons (Sub Mod for DEI)
Created by ImpMontezuma
This mod changes some icons from DEI mod back to a more similar version of the original game. Some icons ARE from the original version, with no changes, others I just changed the color and the background, and others I created myself from scratch :) The ico...
Better Building, Skill and Trait Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Unique Trait Icons
Created by Boicote
In the vanilla version of Rome 2, all traits are represented only by three pictures: https://i.imgur.com/S3c2iCI.png – an angry face; https://i.imgur.com/YJpXsJm.png – an happy face; https://i.imgur.com/RKKUCcB.png – and a mad face. You have to mouse over ...
Color List View Icons
Created by Deus_0101
Army and Agent list view is now easier to use....
Agent Action Icons
Created by Deus_0101
Agent Action Icons now match the attribute icon color....
Agent Cards Redone
Created by Guy D
This mod changes all agent cards. As far as I'm concerned, there shouldn't be any compatibility issues. The portraits are taken from Strength and Honour 2 by Magitech (A big thank you to them)...
Better Ability Icons
Created by levoy1
"Better Ability Icons" changes all ability/attribute icons of units and generals to coloured variants, so they can be differentiated more easily. There are also newly added additional icons so you can quickly visualize the side effects of these abilities (...
Alternate Culture Icons
Created by Smoe
This is Divide et Impera, just a better visual fit with the rest of the culture icons. Replaces the British and Egyptian culture icons....
@@@1.2.4.pack
Created by U633
Units cards of Romans , Sparta and Macedonia ,сompatible only with DEI v1.2.4 and 1.2.3 Version @@@1.2.3 is slightly updated under DEI v1.2.4 and published anew, due to the inability to update @@@1.2.3 in Steam. For other versions DEI 1.2.2 : https://steam...
Golden Emblems
Created by MobJay
Major faction emblems with golden details to resemble Total War Attila....
Wonders of the Ancient World - DEI Version
Created by Minion-J
Divide et Impera compatible version of Wonders of the Ancient World. Mod Features: - 20 Event Message with artwork for each wonder detailing buffs, location and historical info. Stonehenge Dolmens of Karnag Pillars of Hercules Mount Vesuvius Mount Etna San...
No Battle Map Border [DEI Simple Submod]
Created by Taylor
No Battle Map Border Still works for 1.3 put it above DEI on the load order. Put @@@@ infront of the name so it loads over DEI This also works without any mods or with all other mods Check out my DEI Simple Submod Collection...
Historical Objectives for Rome - DEI
Created by Takarazuka
Historical Objectives for Rome - Rebuild the Empire the way it was historically created (or as close as we can get in Total War)! This submod for Divide et Impera changes the main and secondary chapter objectives for the Rome faction to as accurately as po...
Classic Font
Created by Dino
This mod replaces all small and blurry fonts with bigger bolder serif fonts with the goal of improving readability while retaining the style of the original fonts. Fully compatible with all other mods. Languages: English,German,French,Italian,Spanish,Russi...
Better Font
Created by Dino
This mod replaces all small and blurry fonts with a bigger and bolder serif font. Fully compatible with all other mods. Languages: English,German,French,Italian,Spanish,Russian,Polish,Czech,Turkish My other mods Modern Font Classic Font Ancient Font Acknow...
Costly Wars
Created by Phalangitis
Working with latest patch-update Now every time you venture in enemy land you will get a 10% increase in upkeep as a result for the war preperations.. For those who have Dresden's seasonal effects (http://steamproxy.net/sharedfiles/filedetails/?id=1949...
Better Children
Created by Crimsomrider
This mod does slight tweaks to children being born and growing up. CHANGES Families now have a 50/50 chance to get either a boy or a girl when a child is born Children now have 30% chance to be born and 10% chance reduction per child Families now try to ma...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 0.75 to 2.5. Makes trade a bit more important to keep hold of. ...
High Definition Eventpics
Created by wolphyx
Enhances the quality of some of the really old Incident and Dilemma Illustrations. I was lucky to find the original artist of some of the illustrations on deviantart, so I replaced every one I could with a higher resolution version. Now they shouldn't look...
Realistic Destructible Objects - Realistische zerstörbare Objekte
Created by wolphyx
Graphic mod that causes the objects on the battlefield not to fall apart immediately when you look at them. Updated for the latest patch. Original mod by Shayologo, all credits go to him! Original Mod Description "Improves the durability of destructible it...
Burn And Destroye Building
Created by shayologo
Change HP from building in battle for make them easiest to burn and destroye All wood building can be burn easily, now you don't need 1 millions of fire arrow to burn wodden building. Tower are few affected by this mod, it's mainly for barbarian tower can ...
Arcade graphical effects removal
Created by Boicote
This mod removes the following graphical effects: IN BATTLES: - The symbol that appears above units when soldiers gain experience during a fight - The symbol that appears above units when an ability is activated. - the graphical effect above capture points...
Joshi's Better Artillery Camera
Created by JoshiTheGreat |AH|
This mod just moves the artilery first person mode to a higher alttitude, so it is easier to air at long distances....
DEI - Better Spotting Range
Created by Cyrius PT
Hello Everyone This is a simple mod for Divide et Impera, and by the way congratulations to the DEI team to make such amazing mod. But there are some thing i don't like, one of those is the spotting range, so this mod serves the intent to increse the spott...
Male Spies For Romans / Greeks
Created by Benjin
Makes both male and female spies available for Roman and Greek factions to increase appearance diversity. The new male variants use new voices, which differ slightly according to their culture and / or faction. ABOUT Originally, CA planned to implement a m...
Historical Accuracy - Champions and Dignitaries + Male Spies for Romans / Greek (merge)
Created by vavrinko(SK)
What the mod does? This is a merge of my mod, which forbids you and AI to recruit female champions and dignitaries and Benjin's Male Spies for Romans / Greek which adds new male spy models for romans and greek factions. It does not affect starpos, so if a ...
More Diplomatic Outcomes - Arms Deliveries, Research Agreements and more
Created by wolphyx
Adds new diplomatic results for more variety in politics. From trade deals to arms shipments to research treaties. Works with the latest patch. Further results will be added in the future. What exactly does this mod do? I have added some new diplomatic res...
Regional Settlements & Colonization for Rome II - EXPERIMENTAL BUILD
Created by TheOneWhoKnocks
For the Attila version of this mod click here. For the Attila version without colonization click here. Welcome to the Experimental Build of Regional Settlements & Colonization for Rome II! This mod is an early experimental version for Rome II of my Regiona...
AAA: Generals - Romans (Aging, Advancing, Acclimatising)
Created by Benjin
New Roman generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. NOTE: The new head shown in the thumbnail is based on the likeness of my dad, who I implemented into the game for Father's Day 2018! ...
AAA: Generals - Greeks (Aging, Advancing, Acclimatising)
Created by Benjin
New Greek generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the vanilla general characters look in ...
Pikemen start battles with pikes
Created by Boicote
This modification gives a pike to every pikemen right in the beginning of the battle. As a long time fan of the TW series, sometimes it's inevitable to me to compare Rome:Total War with Total War: Rome II. One of the features from Rome 1 that I miss in Rom...
DEI Submod - Historical Reform Dates
Created by Eldgrim
This submod changes the turn number for the Marian and Imperial reforms, so that they trigger in the historical time periods when they actually happened. The Marian reforms will trigger in 107BC and the Imperial reforms will trigger in 40BC. Please note th...
DEI submod reform changes (Grand Campaign)
Created by SNS
This mod changes the required turns and imperium level of reforms, for player and Ai. Only for Grand Campaign Player: (Imperium level, turns) Roman (3,90) (5,180) (7,290) Carthaginian (5,135) Greek (2,100) (5,200) Celtic (3,170) Iberian (3,180) German (3,1...
D.E.I - WarCry Battle Mod v1.3.3
Created by Menumorut
This is the ❝​𝕎𝕒𝕣𝕔𝕣𝕪 𝔹𝕒𝕥𝕥𝕝𝕖 𝕄𝕠𝕕❝ an overhaul submod of the combat mechanics of the prestigious 𝔻𝕚𝕧𝕚𝕕𝕖 𝕖𝕥 𝕀𝕞𝕡𝕖𝕣𝕒 mod, made it to work with the latest Divide et Impera update v. 1.3.3 Re-worked Mechanics: http://i.imgur.com/uOvOP.gif Combat rules (kv_rules) ...
$$$Combat Revisited for DEI
Created by Kase
. Changed animations tables to fit more simple ones yet more fitting and cool honestly. . Removed formation attack from every unit except for hoplites and as of right now legio too, including late hastati and principes. . Removed and reworked hoplite phala...
Deadly Cavalry for DEI 1.2
Created by Minion-J
This mod increases the weight and speed of all mounted units in dei. I felt the standard speeds were too slow and I got really tired of 1 unit of medium hoplites breaking 4 units of heavy shock cav. Features: - All cavalry weight (knockback effect) increas...
Realistic Charge Impacts - Rome II Version [DEI compatable]
Created by Hiysta
Following on from the mod I created for Atilla. I have made a Rome II version. The fix. 1. Apon impact units will no longer hit that brick wall and will mesh together slight better. 2. The units behind the front rank will continue to charge, stopping the p...
Vanilla Style Icons and Unit Cards for Divide et Impera
Created by fishfoode
Now updated for Divide et Impera 1.2.8! This mod is up to date as of 9/15/2021! It's updated! Please report any bugs or ugly icons. FELLOW USERS of super-mod DeI, do you love color coordination? Do images of pottery haunt your dreams? Do you love adorable ...
Divide et Impera Extravaganza
Created by RobbStark
What happens when you combine the best mod for Rome 2 with the best models and textures from Roman Models Extravaganza? Let's find out shall we! This a WIP project which seeks to more or less replace all of the helmet and armour assets for DeI's Romans. So...
Divide & Impera Roman Extravaganza - Fixed and Updated Version
Created by Marcus Aurelius
This is a fix Version of this mod https://steamproxy.net/workshop/filedetails/?id=1591309907. Go Credit and rate the author of this mod, of Roman Extravaganza and of course DEI I also used the mashups from Noniac DEI Legion : https://steamproxy.net...
Roman Models Extravaganza 1.0.9
Created by Celticus
NOTICE: These models will be improved over time! Noniac and I have reskins planned using these models and future models that have not been released at this time. For those who want a reskin, just be patient! NOTICE TO ALL MODDERS: When we release updates f...
Realistic Ship Colors
Created by Steerpike
This mod removes all player colors from ships. Now your ships will look like they would in real life....
Ptolemaic Egypt Reskin for DEI by Agrez
Created by agrez
Ptolemaic Egypt Reskin for DEI ~~ NEW UPDATE brand new temples to Heracles Alexander Apollo and Poseidon and better Hellenized Icon for rest temples ~ New Unit Looks ~ New General Looks ~ New Spies Looks ~ New Champion Looks ~ Cleopatra wears armour at bat...
Armoured Horses Mod
Created by Magnar
New armour for cataphract, half-cataphract, cataphract elite horses, eastern heavy and hellenic heavy horse. Read more here: http://www.twcenter.net/forums/showthread.php?670771-Armoured-horses-mod...
Uniform Colours Remastered
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
DeI SubMod: HD Swords for DeI [The WAY Better HD Gladius + 1 new Sword]
Created by phazer
Hi This is quick first DeI version of the "Way Better HD Gladius" mod, people wanted it, so I made a quick one. That means that just for now there is no variation between the ROMAN SWORDS (everything else is the same), but I will add that variation in the ...
Improved Segmentata Texture ( DEI compatible updated )
Created by olvkhs99
Texture improved: -Armor- lorica segmentata tiled leather armor -Helmet- spangenhelm(light) spangenhelm(heavy) spangenhelm(elite) spangenhelm(lombardian) Imperial Italic H Roman ridged hemlet (iron,bronze) weapon -Weapon- roman spatha 31/03/18 update -upda...
Maybourne's Textures (Segmentata & Gladius)
Created by Maybourne
The mod is compatible with the patch 19 (Desert Kingdoms)! Description This little mod offers new textures for the roman Lorica Segmentata armour and the roman Gladius sword. I created this mod because I don't like the vanilla texturing of my favourite rom...
HD Cities - ALL City Types [Works with all Campaigns/DLC + DeI]
Created by phazer
Hi I have added high resolution normal maps to all cities, normal maps are used to make flat textures appear 3d, like stones in a wall or tiles on a roof, enjoy... This mod works very well with dei And It is compatible with everything, as it is just replac...
*NEW* HD BARBARIAN Cities [vanilla+DeI]
Created by phazer
Hi. This is a complete redo of the BARBARIAN cities, it has stone walls, stone houses, details, and lots of other things. IF you wan the other HD Cities (Greco-Roman and Eastern), you still need the old HD Cities Mod: https://steamproxy.net/sharedfiles...
HD Barbian Cities with Textures from Thrones [DEI+All campaigns/DLCs]
Created by phazer
Entirely New Barbrian Cities Hello I have made these new cities by using the textures from Thrones. For example, notice how detailed the walls are. Hope you like it:) If have used Celticus' Texture and Ligting mod in the demo pics, and it is really good, u...
Rome II: Campaign HD Textures and Lighting
Created by Celticus
This is the sequel mod and successor to the original Terrain HD. This mod was separated from the WIP Orbis Terrarum as many seemed to enjoy the original Terrain HD as a standalone mod. Screenshots taken with default brightness and gamma and Cities HD by Ph...
Improved environments
Created by AveMetal
This mod includes a selection of the grass/bush textures of Attila and custom details to better represent the five major climates involved in the the game: : Atlantic, Continental, Desertic, Eastern and Mediterranenan. - Compatible with other environment m...
No Campaign Clouds
This mod removes the intermittent clouds that would appear on the campaign map....
Larger Battlefields
Created by AveMetal
Bigger battlefields (50%) for land battles with wider deployment areas. If the default battlefields seem too small or you like to maneuver with large armies, you may like this mod. Alternative versions (suscribe the original mod and replace it with this fi...
Better Water III HD
Created by SIX
** Up to date ** The mod improve the water rendering in the game. The water will be darker and closer to the actual real ocean color. Seasons filters will also affect the color, darker in some regions during winter vs summer etc. _______________ -New textu...
Better Blood Textures for Blood & Gore DLC (Update 21.11.2013)
Created by Mech_Donald
Hi guys, Here is a small enhancement for the blood Textures coming with the Blood DLC. I remade blood on bodies and blood on floor as well. Also the blood color is toned down a bit. This is just a small part of my actual "Special Effects Enhancement Mod" h...
Rivers of Blood: gore edition
Created by AveMetal
Feel the glory dyeing the battlefield with the blood of your enemies! This mod includes new blood textures and prevents blood stains to disappear from the ground. There is also available a variation of this mod with downsized textures to achieve a more "re...
Rivers of Blood: realistic edition
Created by AveMetal
New set of blood textures to increase the realism in the battlefield. - Compatible with saved games (no need to start a new campaign) and with patch 20 (Ancestral Update). - Blood & Gore DLC required. INSTALLATION 1. Subscribe the mod -> requires Blood & G...
ROME II music mod (Reuploaded)
Created by $-Freddy-$
DISCLAIMER: This is a free mod,I don't own any copyrights to these music pieces! Music is taken from games and from movies, looked for something in other sources. You will find Sample from mod on My YouTube channel. WARNING: THIS MOD IS NOT COMPATIBLE WITH...
AJ's Epic Music Mod -=[Re-Uploaded]=-
Created by AJ
AJ's Epic Music Mod This mod replaces all vanilla music to Rome II with more powerful, and epic tracks. You ever felt like the music of Rome II was lacking a little bit? This music will solve that problem delivering a ground breaking cinematic experience. ...
Alexander Music
Making these mods costs me a lot of time (I have over 2000 hours) without getting anything in return. So please feel free to support me ($1 is enough) So that I will be able to finish at least the Xenephon campaign. Which will be a beast! https://www.patre...
Total War: Attila Soundtrack for ROME II
Created by Leadbelcher Bill
If you enjoy my mods, please consider donating (no matter how small the amount), it is very much appreciated :)! <3 Click to Donate ~THE BEST OF BOTH~ This mod blends the music from Total War: Attila with ROME II to forge the ultimate soundtrack for your R...
Total War Saga Music Medley (Featuring Jeff Van Dyck)
Created by Sapienite
This includes music from the popular Rome Total War music mod, but goes far beyond that, including many of Jeff Van Dyck's compositions from ALL Total War games. Medieval II's soundtrack competes with Rome's for his best composition in my opinion, but Medi...
Rome: Total War Music
Created by Caratacus
=== Rise of the Romans Compatible ===================================== Confirmed working with the latest release of the Rise of the Romans Campaign DLC and Ancestral Update - 09/08/2018 ======================================================= This mod, the...
R2:TW GEMFX - Graphic Enhancement Mod 1.0.9
Created by Ganossa
http://i.imgur.com/FbekGvx.png http://i.imgur.com/efH5Xrb.png GEM - Graphics Enhancement Mod is a new shader collection (GEM) & a new injector (GEMFX) I implemented. GEM also utilizes the SweetFX shader stack and is inspired by SweetFX/Enbseries to improve...
Hadrian's Campaign Fog: Grand Campaign | Better Lighting & Seasonal VFX
Created by Hadrian
As featured/demonstrated in CAMILLUS by Hadrian THIS MOD IS... * FOR THE GRAND CAMPAIGN ONLY. * RISE OF THE REPUBLIC, EMPIRE DIVIDED, & IMPERATOR AUGUSTUS VERSIONS AVAILABLE FOR SEPARATE DOWNLOAD. (See Future Updates for plans regarding other campaigns) * ...
New lighting and environments mod from "Aztec's Environments and Lightings"
This mod is updated to the latest version released by the Aztec 20/06/2016 Works both with the latest Patch 18 Power & Politics and with the previous pach 17. This mod is to Aztec and all merits are his. Not existing in Steam Workshops, I've only taken by ...
Aztec Graphics 2.1 with optional campaign mods
Created by Tyrir
This is the Aztec Graphics 2.1 mod with the campaign mods (Aztec 2016 Graphics * 20/6/2016 Release Date). The version without the campaign mods is available at http://steamproxy.net/sharedfiles/filedetails/?id=791241034 Works best with GEM mod from htt...
Special Effects Enhancement Mod 1.5 by Mech_Donald
Created by Mech_Donald
Here it is now on Steam! The full version of my mod SEEM 1.5 for Rome 2 Enjoy! (Changes for Blood DLC) You must own the Blood and Gore DLC to see blood effects!!!: - better blood textures on bodies and floor - many thanks to LuciferHawk for testing!! - blo...
No HDR Mod - for a homogenious picture
Created by Mech_Donald
This mod removes the sometimes annoying High Dynamic Range (HDR) Effect. HDR provides automatic brightness adjustment in relation wherever you look. If you look to the sky or sun, the brightness will be reduced. This is although a nice effect, but in Rome ...
Major Factions Rome
Created by Darick Skarr
Grand Campaign, Hannibal at the Gates, and Caesar in Gaul This mod adds a bonus income to the capital of Rome. The aim is to increase the survivability and expansion of the major empires. There are several more mods that add a bonus income to other empires...
carthage5000_mod.pack
This mod does one simple thing - From next turn onwards the Carthage Faction will receive an additional 5000 income per turn. Nothing else is changed. Works for both new and saved campaigns...
Macedon5000_mod.pack
This mod does one simple thing - From next turn onwards the Macedon Faction will receive an additional 5000 income per turn. Nothing else is changed. Works for both new and saved campaigns...
Pontus5000_mod.pack
This mod does one simple thing - From next turn onwards the Pontus Faction will receive an additional 5000 income per turn. Nothing else is changed. Works for both new and saved campaigns...
rome5000_mod.pack
This mod does one simple thing - From next turn onwards Rome receives an additional income of 5000 per turn Not a huge sum once your Rome Faction gets going but initially it helps to oil the wheels of the campaign start-up...
Seleucid5000_mod.pack
As requested. This mod does one thing - it will from the next turn give the Seleucid faction an additional income of 5000 per turn. Should be new and save game compatible...
Constantine: Rise of Christianity Part 1
Created by Dresden
The year is 311 A.D. Split into four parts, the Roman Empire is in turmoil. Out of the chaos emerges a new religion: Christianity. Its champion is the man who will one day be called Constantine the Great. Recommended Campaign Difficulty: Hard or higher. Re...
[submod] new Emblems and Emperors for CRoC
Created by SIMIVS
'Constantine: Rise of Christinity' is one of my favorite mods, so I make this submod. Now the emblems of all playable factions have been changed into vanilla style, and the appearances of four Roman Augustus are being reedited. Future plans: Fix some bugs ...
BullGodesque icons pack COMPLETE
Created by haeressiarch.inc
complete bullgodesque style UI pack. works with latest DeI 1.2.2 (+submods like Ancient Empires units pack, DeI campaign packs etc.), vanilla and radious. compatibile with kaziel's romans and legions for DeI (main campaign and caesar in gaul). enjoy....
Bullgod-Style Unit Icons, All Completed
Created by Steerpike
All vanilla Rome 2 games (minus Empire Divded) now have their unit cards in the style of Bullgod....
Better Looking Generals Compilation
Created by Leadbelcher Bill
https://i.imgur.com/p7Fv1Z6.gif The following cultures have had all of their generals reskinned in this mod: ROMAN EASTERN HELLENIC CELTIC/GAULLISH PUNIC GERMANIC IBERIAN ARABIAN This mod is a compilation of the work of various modders who have created exc...
Better Portholes
Created by Leadbelcher Bill
Included in the Community Patch This mod imports the porthole (character portrait) lighting from Total War: Attila, making the characters more vibrant looking and less muted/bland. Compatible with everything. Thanks to Celticus who gave me the idea!...
Faction Party Colours
Created by Benjin
Screw this new launcher - it deleted the great description I had written when I last updated it! Basically, all this mod does is replace the boring, generic colours for faction's parties with ones that are specific to each faction. I did this because I was...
Faction UI Overhaul
Created by Aquilax15
Updated for Rise of the Republic Final version of the popular Faction UI mod. The colors were once again tweaked and should result in a more readable text whilst fitting nicely into the game. This UI mod replaces user interface for all playable factions in...
AI Food Fix: No More Starving AI
Created by Dresden
This mod gives the AI a food bonus based on difficulty level. Smaller factions will no longer starve and go into attrition. Compatible with all patches. To install this mod, click Subscribe. Then, Run Rome 2 and click Mod Manager in the Rome 2 launcher. Ma...
Your People's Trust (bridge for DeI)
Created by Prime
Use this bridge-mod, together with Divide et Impera v1.1 and Your People's Trust (for Vanilla) to ensure compatibility. You have to tick all the above 3 mods before playing - this bridge, DEI and Your People's Trust. NEW!! : The current version of this mod...
Historical Family System
Created by Dresden
This mod creates historical family members for most factions in the Grand Campaign. Rome and Carthage are not a part of this system, see below for mod versions for those factions. Do not use with Divide et Impera, it is already included in that mod. Althou...
It's a Small World After All
Created by Dresden
This simple mod does two things. It makes it so that small AI factions can only field 2 armies and takes away the hidden income bonus for minor AI factions. Any AI faction with 2 regions or less will only be able to field 2 armies (rather than 4). This pre...
Pdguru's Legal Weed Mod
Created by Pdguru
Improved grass textures. A fundamental change (and hopefully an improvement) in the look of the game. "Put that grass in your pipe, and smoke it", Colorado and Washington. Jealousy, well intended. Thousands of users here and on twcenter, and adpted by Toon...
Roads Increase Movement Range
Created by Thunder Bagel
UPDATED FOR ANCESTRAL BETA You know how you could upgrade roads in Shogun 2 and it would increase your movement range in that province? Well this is the same idea. Everytime you upgrade your city or town, it also upgrades your armies' movement range as wel...
Rome II HD: Environments II (1.1)
Created by Celticus
Screenshots: These were taken with Flora HD + Pdguru's Legal Weed activated as well as Environments II at 1440p resolution (downscaled), default brightness and gamma. Welcome to Rome II HD: Environments II. This is a refinement and sequel to the original R...
Rome II: Ocean HD (OBSOLETE)
Created by Celticus
This mod combines my own edits to Rome II's ocean texture files and Attila's files to produce a newer looking HD ocean effect. This mod is purely graphical and only edits the textures. I don't know if there is a performance hit but I didn't notice anything...
Rome II: Terrain HD (OBSOLETE)
Created by Celticus
This is a terrain edit of the campaign map texture files. I used the Attila files and modified some of them slightly to fit better with the aesthetic of Rome II. Screenshots taken with GEM default settings and Gamma set to 16 or 18 and Brightness set to 20...
Sparta Reborn (Sparta Reskin Tweaks for DEI)
Created by jango220
TW Center link to mod I loved playing as Sparta in the DEI campaign, but I felt that if you're restoring Sparta to its glory days and beyond then her units should match in impressiveness. After all, Spartans have their reputation to consider. My aim with t...
** DeI ** Campaign Camera SubMod v1.1 [OBSOLETE, _very_ likely not compatible anymore, might break DEI's systems]
Created by phazer
If you want to use the camera, you have to take the camera code out of this LUA file and put it in, in the right place, in the current DEI LUA with the same name. I will soon take this mod down....
@1RESTITVTOR ORBIS (DEI VERSION)
Created by steinmauer Hans
This is the DEI version if my reskin mod for Empire Divided. It reskins ALL UNITS OF ALL FACTIONS (except tjhe on i may have forgotten) FOR VANILLA VERSION CHECK THE LINK! https://steamproxy.net/sharedfiles/filedetails/?id=1835221117 This Version dont ...
Roman Legions for Divide et Impera
Created by noniac
01/03/2023 *NEW AND UPDATED VERSION* User @Marcus Aurelius and @Summary have made a new and revamped version of my mod updated for DeI 1.3.1, if you have any trouble getting this mod working for any version of DeI or you ditched it because it was outdated ...
Realism: Immersive UI Overhaul
Created by Scipio
https://i.imgur.com/oPYDZY2.png MISSION STATEMENT https://i.imgur.com/exPALkx.png This submod aims to add a further level of depth and immersion to the game's user Interface, main menu backgrounds, campaign map, and a number of other graphical aspects. Wit...
[Dei submod] - Better Building Icons
Created by FireShadow
This mod changes all vanilla DEI building icons to realistic ones. This is a submod for DEI only. Roman, Carthaginian, Egyptian, Eastern, Greek and Barbarian building icons are all replaced. The mod uses a combination of my own work and icons from Benjin -...
[DEI] Celtic Models Extravaganza
Created by RobbStark
Salve! Knocked up a quick little pack to introduce a bit more variation and authenticity to most of the Celtic units in Divide et Impera; - Far greater variation of helmets, crests and feathers across the board, including models from the excellent Roman Mo...
Orbis Terrarum II
Created by Celticus
READ: Screenshots taken with Orbis Terrarum II active with 20 Gamma and 12 Brightness at 1080p resolution, Extreme Settings (4x Anti-Aliasing). Screenshots feature Phazer's Enhanced Cities, Might Effects and action shots feature Vanilla and Divide et Imper...
Gladiator - Praetorians (DEI-Version)
Created by Illusive
Did you ever wish to command this badass looking Praetorians from Ridley Scotts Gladiator as a Unit in Rome II? Well now you can! Edited: Praetorians Praetorian Guard Praetorian Cavalry Preatorian Officer Praetorian Standard Bearer The mod is compatible wi...
DeI style units cards for Roman Legions mod by noniac
Created by PawelRut
I recently started using noniac mod but the units cards just don’t fit in DeI for me. https://steamproxy.net/sharedfiles/filedetails/?id=1869459017&searchtext= This mod replace all the units’ cards for the Marian Legions by more DeI style. I plan to do...
Hetairoi Kataphraktoi - DeI
Created by kam2150
Hello everyone! This simple submod replaces Late Bactrian Cataphracts with iconic Hetairoi Kataphraktoi from Europa Barbarorum. Enjoy the mayhem! Credits: EB team for inspiration Compatible with: Divide et Impera and all submods Save game Mod Links http://...
WH2 Blood Mod
Created by Nothing Butt a
All it does is replace the Rome II decal with a reproduction of WH2's one! And it's soo much better... and bloodier! ~W~ Compatible with anything, it is only a bunch of image files. Pictures taken with my Total War: Arena Reskin mod, and last picture is Ea...
Battle Lod Remover
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif This mod improves the look of units when they are far from the camera....
IGG Blood Mod - A Shiny Death
Created by DaKlutzy
!!! IMPORTANT !!! READ THE DESCRIPTION IF YOU WANT THIS TO WORK Description This is my very first blood mod I've ever made. It'll be the first in a series of blood mods, each providing a different style. I hope you guys like it. How to install Subscribe to...
IGG Blood Mod - An Explosive Death
Created by DaKlutzy
!!! IMPORTANT !!! READ THE DESCRIPTION IF YOU WANT THIS TO WORK Description This is my second blood mod. It'll be part of a series of blood mods, each providing a different style. I hope you guys like it. How to install Subscribe to the mod Download additi...
Better veterans for DEI (updated)
Created by EvocatiXXIV
Slightly better melee defense stat for veterans and better base morale. The mod should be run before DEI ...
Wolfman's Heroes of Rome for DEI
Created by EvocatiXXIV
This is just a version of Wolfman's unit pack "heroes of Rome" for DEI For me, it's just for fun, so these units are not included in the reform script, so they are always available. All the credit to Wolfman for this wonderful mod....
Syracuse unit expansion for DEi
Created by EvocatiXXIV
This mod adds various italian and hellenic units to Syracuse Syracuse can now recruit mercenaries like Carthage with various celt, african and greek mercenaries available. All credits to DEI for those units. This mod should be run before DEI packs in the l...
Reduced Garrison for DEI
Created by yaxl3y
- Reduced garrison strength for all cities and settlements. - Most settlements have somewhere between 5-12 units (depending on the build level etc.) - Removed most trash units like 'Mob', 'Citizens' etc. - Heavily fortified settlements can still reach 20+ ...
Historical Loading Images
Created by yaxl3y
Description: - Replaces all loading/menu images with high resolution pictures of historical paintings. - Should be compatible with every mod, including Divide et Impera. - 100% save compatible. Enable/disable at any time. Update 22. Jan. 2022: - 15 new ima...
DEI submod NO Imperium level required reform changes (Grand Campaign)
Created by SNS
With this mod the reforms will activate only by turns, no Imperium level required. The number of turns are the same for player and AI. Roman (50) (130) (240) Carthaginian (140) Greek (60) (140) Celtic (110) Iberian (117) German (115) Parthian (130) It is s...
DEI Sparta Reskin
Created by libērtaŞ
I used to have a private mod like this which I lost, and now remade it but my previous had a corinthian helmet overload, this one is a bit different. This mod does a reskin of some spartan infantry units while keeping itself mostly loyal to the original DE...
Rome II HD: Legacy of Rome
Created by Celticus
READ: Screenshots taken with Orbis Terrarum II active with 20 Gamma and 12 Brightness at 1080p resolution, Extreme Settings (4x Anti-Aliasing). IMPORTANT: Please read the entire description for full details on the mod including features, scope, future plan...
DeI Submod - Alexander Reskin
Created by Benjin
https://i.imgur.com/fVVaDCS.gif ABOUT - DeI Submod - Alexander Reskin This mod basically says what it does on the tin; reskins the Alexander character for DeI's "Alexander" campaign. The models used by this Alexander reskin come from the old Total War: ARE...
Agent Visual Redesign for DeI [BETA]
Created by CEMN
IMPORTANT REQUIRES DIVIDE ET IMPERA - REQUIRES NEW CAMPAIGN - LOAD AFTER/ABOVE DEI Grand Campaign, Caesar in Gaul, Hannibal at the Gates and Macedonian Wars are fully compatible. Rise of the Republic and Empire Divided are NOT yet compatible. FEATURES - Un...
Bigger cities
Created by AveMetal
The models of small cities have been replaced by medium-sized cities, and medium-sized cities by large ones. These changes only affect the cities battlefields, not their models or tiers on the campaign map. Athens will be more historically accurate, and Ca...
OUTDATED - Dei Extended Roster Submod - AllInOne Pack - UPDATED 1.3.1
Created by Marcus Aurelius
Introduction : This is a compilation mod of unit roster made by me, Summary and Jake0843 to make them compatible with each other. It doesn't need to have the original mods activated. The mod add around 60 units. Because of the nature of the mod, It need fr...
Divide et Impera - More Edicts Submod
Created by ABoldOne
This mod adds a max cap of 500 edicts on every imperium level. I'm aware that there are several other mods out there doing the same thing but this mod has the latest and correct values for Imperium level army cap, navy cap, etc. directly taken from DeI. ht...
AB Urbe Condita 0.3 (Beta): Rise of the republic overhaul [UNOFFICIAL]
Created by NoNameNo1O1
DISCLAIMER: THIS IS NOT OFFICIAL DEI WORK This is a standalone/independent sub-mod for DeI, not to be confused with the upcoming official DeI 1.3.3 overhaul of RotR. Currently, the sub-mod is on hold and work will resume once the official DeI 1.3.3 release...