Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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DeI - Less Minimum Ranks
   
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Tags: mod, Battle
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27 Dec, 2018 @ 1:17pm
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DeI - Less Minimum Ranks

Description
Hi All,

This Official DeI submod is for people who play on unit size lower than Ultra. It changes how much you can stretch a unit, in other words, what minimal depth your formation can have.

Changes to minimum amount of ranks:

Melee infantry: From 7 to 5

Ranged Infantry: From 4 to 3

Cavalry: From 4 to 3

More combat related submods:

http://www.twcenter.net/forums/showthread.php?668061-Official-Submod-Faster-Slower-Battles-Movement-(updated-for-1-2-4)

Mod Links

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Various Official Submods can be found in the DeI Submod Collection

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29 Comments
kam2150  [author] 29 Oct, 2022 @ 3:38pm 
Yes.
SSDhillon 29 Oct, 2022 @ 2:56pm 
Is this also compatible with 1.3.1 ?
DoktorFar 4 Jan, 2022 @ 4:31pm 
I also use this submod for Ultra unit size, even with this mods limits to number of ranks you can still spread the units out quite wide; I wouldnt want to be able to spread them out even further. Phalanx units can still easily more than reach the entire width of city streets without problems for example. Thank you for providing this!
kiLLroy 22 Feb, 2021 @ 9:56am 
Thanks Kam! For taking your time and helping me understand things :HappyMask:
kam2150  [author] 22 Feb, 2021 @ 4:50am 
Troops were not spread out that thin unless backed by other troops behind them like principes and triarii being right behind hastati. For example 2 men thick line of infantry would be punched right through by any cavalry charge with no problem.

Technical reason is that this change makes battles much better. AI is unable to adjust ranks so players were abusing it as in this game units spread thin only have benefits from it while in real battles this made them much weaker to the point of not even being atempted unless situation was really dire. There are also issues with how units are targetting one another. Less ranks makes it more accurate, less abusive and work better.

Correct size for DeI is ultra, at least all values in mod are based around it.
kiLLroy 22 Feb, 2021 @ 4:41am 
Another short question, if I may ask. Why is this submod here for people play below ultra unit size? What would the most "correct" (historic and technical) unit size to play DeI in general?
kiLLroy 22 Feb, 2021 @ 4:41am 
Hey Kam and DeI team, thanks for this submod and not only because this is a great place for me to ask following question ;)
Just as razorexpert1 stated and what Daroth requested, the historic deployment of an early roman army is lacluster without the possibilty to deploy the hastati very thin in the frontline. In an earlier version of DeI and hence you "simply" made a mod file for Daroth with even less ranks, so it seems very well possible. I suspect there is a general techincal reason for the current official DeI implementation of not having thin ranks. But what is the reason behind this and furthermore why is there non official submod to revert to the old DeI rank thickness? I'm asking because I really want the old style back but at the same time don't know if it is even wise to want that, if that makes any sense :)
SCARFACE 19 Dec, 2020 @ 2:53am 
Hey Kam@ Apologies but I have one more related question. So we established that Attila has no way to determine unit max drag width and min ranks etc. But I was wondering if you are aware of a min ranks (similar to Rome) for Warhammer 2, Thrones of Britannia etc.
For WH2 and ToB I use the "unit max drag width" to determine how much you can drag the unit but that is a relative value. In Rome 2 you also had a minimum rank under "unit category" next to the RGB values. This was helpful as once the unit was reduced to dust you could still maintain a min rank depth. Is such a thing available in the new games and if so would appreciate if you can point me or if there is any workaround to add it from rome packs or something.

thanks again!
SCARFACE 16 Dec, 2020 @ 1:49pm 
Kam@ thanks man - that makes sense then.. such a pity should be an easy thing for CA to add but nope..
kam2150  [author] 16 Dec, 2020 @ 1:23pm 
Hey, I am not sure that is doable. This is table that CA added in either patch 19 or patch 20 so long after last patch/update for Attila.