Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Cultural Tensio - for Divide Et Impera
   
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Tags: mod, Campaign
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25 Aug, 2017 @ 6:59am
23 Aug, 2018 @ 3:43pm
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Cultural Tensio - for Divide Et Impera

Description
What is it?


This mod increases cultural tension between traditionally antagonistic peoples and repurposes the colonization and conversion system of DeI.
don't expect that your culture becomes dominant just by capturing the settlement and rebuild the buildings. Army’s governors, veterans become more important than before. i tested for 250 turns it and results are that player and AI has to deal more with cultural tension and are expanding much slower .


a few examples:

*Hellenic Genius: Greek Factions are persuasive but unstable. To achieve this I altered the Public Order balance for Hellenic Culture, hopefully to simulate the turbulence of Greek politics. In my test campaigns this has seemed to be the case. Greek culture is irresistible and powerful, as it was nearly everywhere the Greeks colonized. Greek ports and temples spread Hellenic culture.


*Roman Integration: Rome colonizes via arms, farms and fame. The more powerful you become, the faster your conquered regions should integrate. However, some areas will fight Roman rule tooth and nail. Expect near constant rebellion requiring a governorship and military presence to subjugate.

*Barbarian Integration: Barbarian colonizes via temples and buildings, the barbarian factions don't have a unique way colonizes. so there temples and buildings have an increase on culture. keep your armies in the region to stabilize it.

*Reworked Timeline: In 15 test campaigns I've been running it takes roughly (20 years / 60-80 turns) to achieve a 30% culture presence with a semi-compatible culture (i.e. Roman colonizing Greek/Illyrian). After about 20 years the culture will have become majority faction dominant, but again, only with effort.


*Note: This mod does not effect the diplomatic relations between factions of different culture groups. I'll leave it up to the DeI team which already has a great dynamic with their hardcore/softcore submods. Cultural tension only affects internal faction dynamics, the integration process and governance.


FAQ
1: Yes its save game compatible
2: Yes designed for the latest DEI version
3: Yes works with other DEI mods
4: Yes has an effect on all cultures


INSTRUCTION:
1: If you use alot of mods check the steam load order. Cultural Tensio should be loaded before the Hardcore and softcore mods
2: (if you changed the load order) The mod is being updated allot.
so check if you use the latest version.

Popular Discussions View All (1)
0
19 Mar, 2018 @ 4:24am
For vanilla ?
[JesusLovesYou]leunamE
66 Comments
Ragnar 11 Sep, 2020 @ 9:23pm 
No idea wAsHEd, but I have it ticked anyway lol
The † Faith † 4 Sep, 2020 @ 1:52pm 
it still works i think right?
LittleArvin 16 Jun, 2020 @ 5:09am 
Sad that you abandoned it. It made DEI 10x more interesting. Anyway, thanks for the experience while it lasted :p
The † Faith † 9 May, 2020 @ 9:24pm 
update
Kase 3 May, 2020 @ 4:40pm 
well shit I've just seen the new versions on twc
TY for this mod anyway, is one of the best.
Kase 3 May, 2020 @ 4:37pm 
I found some bugs in the mod

diplomatic_relations_religion_tables
DeI_diplomatic_relations_religion

rom_religion_balkan rom_religion_balkan 0 0
rom_religion_celtic rom_religion_celtic 0 0
rom_religion_dei_1 rom_religion_dei_1 0 0
rom_religion_dei_3 rom_religion_dei_3 0 0
rom_religion_dei_5 rom_religion_dei_5 0 0
rom_religion_iberian rom_religion_iberian 0 0
rom_religion_illyrian rom_religion_illyrian 0 0
rom_religion_nomadic rom_religion_nomadic 0 0

All of this values where 0 - 0.15
wich ment that if you where playing any of these cultures
you would get a -15 on public order with 100% of your religion in the province

Joker [IT] 2 Apr, 2020 @ 11:11am 
I don't see a Dardo21 version...
Joker [IT] 2 Apr, 2020 @ 11:01am 
update please
joysong  [author] 29 Jul, 2019 @ 12:03pm 
Dardo21 has gotten my permission to develop this mod further for ROME II