Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Hadrian's Campaign Fog: Grand Campaign | Better Lighting & Seasonal VFX
   
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Tags: mod, Graphical
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211.815 KB
23 Aug, 2018 @ 6:35am
27 Aug, 2018 @ 5:08pm
4 Change Notes ( view )

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Hadrian's Campaign Fog: Grand Campaign | Better Lighting & Seasonal VFX

Description
As featured/demonstrated in CAMILLUS by Hadrian

THIS MOD IS...
* FOR THE GRAND CAMPAIGN ONLY.
* RISE OF THE REPUBLIC, EMPIRE DIVIDED, & IMPERATOR AUGUSTUS VERSIONS AVAILABLE FOR SEPARATE DOWNLOAD. (See Future Updates for plans regarding other campaigns)
* COMPATIBLE WITH ALL MODS WHICH DO NOT MODIFY CAMPAIGN TERRAIN LIGHTING.
* COMPATIBLE WITH ALL CULTURE PACKS.
* SAVE-GAME COMPATIBLE.


— WHY SPLIT THE MOD UP?

It's not something I wanted to do, but current issues with the launcher & large mod updates left me no choice. This is the best way to maintain user-friendly, launcher/workshop-based versions of the mods for everyone.

Once I'd included the Grand, Rise of the Republic, & Imperator Augustus campaigns in one mod file and attempted to update it (the v0.7 update), the original mod (which will be made private) broke during attempts to update the thumbnail & core data files. And when I say it broke... I mean beyond all hope.

Ergo, each campaign's mod will be made available separately for the purposes of conserving size. You can have all of my Campaign Fog mods running at one time with no problem.


— CAMPAIGN FOG OVERVIEW

This is a campaign fog & lighting mod for Total War: Rome II. The mod does the following:
  • Significantly reduces ambient campaign fog (allowing clear, crisp views into more distant lands when explored)
  • Brightens ambient campaign fog (fog is brighter and less gray than vanilla Rome II)
  • Improves seasonal lighting vibrance and dynamic contrast to increase overall visual appearance
Vanilla Rome II employs a suffocating set of rules for ambient campaign fog, leading to playthroughs in which an ugly gray mist hovers over even explored terrain, especially at a distance. The game uses a lifeless shade of gray for its campaign fog and a somewhat desaturated palette overall.

The changes this mod makes are subtle, but impactful improvements to both the ambient fog rendering rules and the post-processing + HDR specifications for each season.

See screenshots for comparisons (yes, that's how gray and washed out the vanilla game looks with the two side by side).

Screenshots taken / Camillus campaign gameplay recorded with 24 / 12 in-game Gamma / Brightness settings.


— FUTURE UPDATES

Plans for versions beyond 0.7 (the current workshop files are the second version released) are to listen to community feedback and polish off fog / lighting improvements on existing campaign maps, as well as to bring fog / lighting changes to all Rome II campaigns prior to v1.0.

Additionally, coming versions may experiment with allowing the fog to encroach a little closer (while still leaving a wide-radius area under the camera that isn't fogged up), so that terrain pop-in is less noticeable.


— HADRIAN'S CAMPAIGN FOG ON YOUTUBE

As I mentioned at the top of the description, this mod is featured on my YouTube channel.


Version history:
  • v0.8 - August 27, 2018 - Empire Divided & Wrath of Sparta Compatibility, more (See Changenotes)
  • v0.7 - August 23, 2018 - Imperator Augustus & DEI Compatibility, more (See Changenotes)
  • v0.5 - August 18, 2018 - Initial Release (Grand Campaign & Rise of the Republic)
42 Comments
Feodal 10 May @ 2:26pm 
dont work for DEI
Blade 19 Sep, 2023 @ 9:24pm 
update pls.
I-I-Eclipse-I-I 26 Mar, 2021 @ 8:56pm 
Thank you for the mod, thumbs up sent
Evangelos. 6 Mar, 2021 @ 8:52am 
How do iI change it back ? unsubscribe is not useful !!!!!!!
Blade 19 Oct, 2019 @ 8:18am 
Hello, author. Could you please update your mods? Thank you!
Ligma Bababooey 25 Sep, 2019 @ 7:38am 
dei compatible ?
stardestroyer 4 Sep, 2019 @ 3:34am 
Too much brigthness, I can't see the cities, they are like a sun
Iolaus 19 Apr, 2019 @ 3:45pm 
good work, but too much contrast/brightness, looks like you tried to cut through the fog just by maxing out the contrast.... it's to the point where the grass has almost lost it's lush greenery.
something in between Vanilla and your mod would be just right
Timbo 22 Feb, 2019 @ 7:16pm 
I don't think it's working with my DEI. Campaign map still really foggy. Any ideas?
Joker [IT] 18 Feb, 2019 @ 6:11pm 
it doesn't work with DEI :steamsad: