Sid Meier's Civilization V

Sid Meier's Civilization V

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Civ 5 - Civ/Leaders, Gameplay, GUI, & Maps.
   
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Description
Collection of civilizations, leaders, gameplay fixes, GUI, & Maps for Civ.5

Subcategories:
- Scenarios / Maps
- Buildings / Wonders
- Gameplay
- Units
- Leaders/Civilizations


NOTICE: Not all addons will work with vanilla Civ. 5, additionally, some mods may conflict with each other, please check item's page for more info.
Items (76)
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...
Civilization Nights_Gods and Kings
Created by markusbeutel
Featured on RockPaperShotgun, MaximumPC and 4players, Civ NIghts is a complete conversion modpack for CIV V that adds numerous gameplay mechanics and features. The official sub-forum can be found at: http://forums.civfanatics.com/forumdisplay.php?f=450 HOW...
Expanded Civilopedia Entries (Brave New World)
Created by Tomatekh
This is an update to my Gods and Kings mod which can be found here: Expanded Civilopedia Entries (Gods and Kings). ~~~ Note: - This mod only works in English. - This mod requires the Brave New World expansion. - Due to how mods are loaded, this mod is only...
Calypso's Colored Religious Icons (Basic)
Created by Calypso
Calypso's Colored Religion Icons (Civ V G&K or Civ V BNW) (Basic): No new religions. Recolors existing religions. "Basic" denotes that this is the simplest version of the Calypso Colored Religion mods, and is required for my expansion mods. This is a simpl...
Custom Advanced Setup Screen
Created by Gedemon
Custom Setup Screen: more options, allows hotseat with mods and saved settings. Scenarios can't be used with this, to activate hotseat on a scenario, it must be done by the mod creator in it's own custom setup screen. Installation ========= 1/ Click the "s...
Civ Randomizer + All DLC
Created by McCain Palin
Version of Civ Randomizer with all the DLC...
LoadScreen
Created by Flitzpiepe
This minimod enables you to get some further information regarding the unique bonuses during the loading screen....
UI - TopPanel Changes (BNW)
Created by artisanix
This mod improves info and functionality of TopPanel (changes: TopPanel.lua, TopPanel.xml - it's not compatible with other mods that modify these files) S T A N D A R I Z A T I O N: 100 - number without any signs next to it usually indicates the total amou...
High Contrast Civilopedia
Created by Nutzzz
High Contrast Civilopeida for Civilization V: Brave New World Makes the Civilopedia easier to read by increasing the font size and changing it to black text on a white background....
InfoAddict GNK
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. Please note this mod only works correctly for games started after the mod has been enabled. T...
More City-States Luxuries
Created by CapitãoRolinho
Requires G&K Compatible with BNW Adds 13 new City-States luxury resources Beer Champagne Cheese Chocolate Cigars Furniture Glass Honey Infusions Manuscripts Olive Oil Paintings Statues Also updates yield changes for Jewelry and Porcelain Special thanks to ...
Gibraltar, Reef, and Krakatoa Fixes
Created by Barrowulf
::::::::: FEATURES ::::::::: Prevents Gibraltar from spawning on small islands; especially single-tile ones which may render it unworkable! (special thanks to whoward69 for help) Prevents Gibraltar from spawning next to ice, which I believe looks really ba...
Amer-Asian Resources
Created by framedarchitecture
Adds four map resources; each will be automatically distributed on any random map type. *Rice Bonus resource, only found near rivers and in warm climates. *Tea Luxury Resource, found on hills in warm climates. *Maize Bonus Resource, found on flat grassland...
Music Changer
Created by Matta Leão
This minimalist mod adds a simple button at the top right corner of the screen that allows you to skip the current music playing as many times as you like. The next song is random, based initially on your civ's ethnicity and peace / war status. If you skip...
Diplomacy Values (GK)
Created by Xibalba
Shows actual values for AI opinion modifiers. Gives you a more accurate idea of just how much the AI hates your warmongering/religion spreading/wonder stealing ways. For Gods and Kings. Brave New World version here. Mod changes the CvGameCoreDll_Expansion1...
CameraRotation and WASD Controls (vanilla)
Created by Nutzzz
CameraRotation and WASD Controls for Civilization V (vanilla) by alpaca and Nutty Adds camera rotation and WASD controls to the game. Also see the WASD and non-WASD versions for vanilla Civilization V, Gods + Kings, Brave New World, and Civ V Unofficial Pa...
CameraRotation and WASD Controls (G+K)
Created by Nutzzz
CameraRotation and WASD Controls for Civilization V: Gods + Kings by alpaca and Nutty Adds camera rotation and WASD controls to the game. Also see the WASD and non-WASD versions for vanilla Civilization V, Gods + Kings, Brave New World, and Civ V Unofficia...
Antiquity Site Icons Filter
Created by therefromhere
Adds option to hide resource icons other than Antiquity / Hidden Antiquity sites, to make them easier to locate. Source code at: https://github.com/therefromhere/Civ5AntiquityIconsMod...
Calypso's Colored Religious Icons (BNW Extended)
Created by Calypso
Calypso's Colored Religion Icons (Civ V BNW) (BNW Extended): Adds 2 new religions with colored icon art. Requires Civilization V Brave New World and Calypso's Colored Religion Icons (Basic) to use. This mod continues my project dynamically recoloring the r...
+1 Gold back for Rivers adjacent and sea tiles
Created by CookieMagic
Miss your early game gold from rivers and sea tiles? Download now! 1. Subscribe and download. 2. Back up files before overwrite them!!!! Copy Civ5Features and Civ5Terrains files and paste into C:\Program Files (x86)\Steam\steamapps\common\sid meier's civil...
Show Move-To
Created by ssb
Update: This apparently stopped working at some point for unknown reasons. I haven't played Civ V in years and don't appear to have the source code for the mod anymore as it was several computers ago and I lost a bunch of files when a NAS had a catastrophi...
City States Expansion (G&K + BNW)
Created by Hiram
Adds more city states to base game, particularly in Africa, Oceania and the Americas. This mod has been designed to be compatible with many of the civs created by mod makers on Steam Workshop and Civfanatics. Refer to my favourites for a list of suggested ...
Better Leader Trait Descriptions
Created by Kjulo
The original traits for some civilizations are either not well explained, badly formatted, or a civilizations main power comes from an UU/UB/UI which goes without mention. This mod aims to fix that. If you have any suggestions or feedback please leave a co...
Withdraw Before Melee Text Fix
Created by Staryn
This attempts to fix a text error with the withdraw promotion. Do not use this mod unless you have a problem with the text for Withdraw Before Melee showing up. It's only another test mod......
Only Mod Civs
Created by Elusive Ellie
Removes non-mod civs from play, allowing only the civs you have modded in. Have you ever started a mod game with several fan-created civilizations you wanted to play as/against, and had to go through and individually select all of the leaders so that the r...
City Banner Plus (G&K & BNW)
Created by hambil
Never forget to change focus back after building a wonder, or leave a city's growth locked. City Banner Plus puts all the information you need at a glance. Adds a counter to track when your next border expansion will be. Adds an icon representing what the ...
Tech Tree Tips (G&K & BNW)
Created by hambil
This mod will display as much as possible on tech tree. It will do the following: 1. Show items that don't fit on the tree in tooltips (see screen shots). 2. Remove wonders that have already been built from the tree. 3. Remove items that don't apply to you...
All Promotions description tooltip
Created by Gilestiel
Show all promotions description and effects of unit have earned in tooltip.Group some promotions with level I, II, III. And display current fortification bonus of unit if greater than 0.To display tooltip, just move the mouse over unit icon in panel on bot...
GameOptions
Created by fresh meat
Enables all the Options in Advanced Setup Fireaxis is trying to hide from you. Options shown Always Peace: cannot go to war (known issue: you can after catching spies) Always War: game starts with all teams at war Disable Happiness: no happy or sad faces D...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Worldbuilder Fix
Created by Exmachina
Worldbuilder Fix (v.1) Author: Dark_Jedi06/Exmachina Somewhere along the line, Firaxis introduced a bug into the Worldbuilder that prevented the user from placing jungle on plains tiles. However, the game's rules remained uneffected and map scripts still g...
Quotes From Civilization IV (Leonard Nimoy)
Created by BliBlaBlu
--- What is it ? --- * Change the majority of technology quotes by those on Civilization IV with the voice of Leonard Nimoy (audio are replaced no matter of your localization). * Actually there is ~10 technologies which have no equal value from Civilizatio...
Fikes-Cityview UI Update
Created by NoSkill
This mod adds a display to the city view screen that indicates the local happiness provided vs the population as well as city income vs maintenance. This allows the player to make better decisions regarding local happiness and additional buildings. The loc...
End Of Turns
Created by davii.adams
NO LONGER REQUIRES EXPANDED TOP PANEL mod Acts as a progress bar of Civ icons during end of turn processing (replacing standard version), as well as providing some Tooltip info and the ability to chat to any leader that you have met. Tooltips give an indic...
Palace and Throne Room
Created by alexwebb2
Implements the Civ I palace and the Civ II throne room. For anyone who didn't play those games (or doesn't remember back that far): the palace and throne room were screens that started out very plain, which the user could upgrade parts of when they were do...
One-Color Civs
Created by jptrrs
NOTE: This is no longer under development. Aims to clean the game interface a little bit by assigning one and only unique color to each civilization. Foreground on most icons is set to either black or white. If it's a color on foreground, then background i...
TacDev Turns
Created by TacDev
This mod creates a custom Game Speed for Civilization V: Gods and Kings. This mod updates the original TacDev Turns mod I made for the base game. TacDev game speed is designed for those whom wish to field larger armies and play Civ V in a more combat orien...
Useful Oil Mod
Created by swatmp5
This mod makes OIL USEFUL. It adds 5 new buildings (including 1 national wonder) and 1 new world wonder. Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods BNW and Gods and King COMPATIBL...
Big Cities
Created by wcoachb
Added a new great person, the great farmer, which can build super farms that provide much more food than normal farms. Added a new specialist, the farmer, which provides food and great person points toward a great farmer. Added a new specialist, the priest...
More Mercantile Mod
Created by sukritact
This mod adds new Luxury Resources for Mercantile City States into the game. The changes are purely for flavor and they have little effect on the games themselves. The Gods and Kings expansion pack is required to use this mod (Both for Mercantile City Stat...
Low Resolution Units
Created by ElRanchero
Reduces the resolution all units' file sizes in an attempt to reduce lag caused from a high number of units. It should increase performance especially during the late game. Use this if your game lags even when running in DirectX 9 and setting all options t...
Low Resolution Improvements
Created by ElRanchero
-The file size of the improvements' art is reduced allowing the game to load them quicker which can reduce lag from many improvements without changing their appearance noticeably. Use this if you're game still lags even after running it in DirectX 9 and se...
Bottom Panel Info
Created by davii.adams
Originally part of Government Buildings mod. NO LONGER REQUIRES EXPANDED TOP PANEL. Tested alongside Info Addict, feedback suggests both will work together. Adds information underneath the TopPanel, for quick ToolTip style reference, plus additional info s...
City View for Notebooks (G&K)
Created by meister.maggi
Based on previous work by Sneaks for Vanilla NiGHTS, which can in part also be found, e.g., in the Unofficial Patch Mod, this Mod aims at tailoring the CityView Screen for small (notebook) displays. Practically everything fits into one screen - so no scrol...
Cultural Capitals (Brave New World Edition)
Created by Sheepo
This Single Player Mod adds the Concept of Cultural Capitals to the game, allowing a player to choose from a set of "Themes" giving a variety of different bonuses with city- or even empirewide effects. This mod is intended to give more power to players usi...
Minor Civs
Created by davii.adams
Allows City States to build additional cities. Max 2 additional cities per City State, if less than 12 city states alive, otherwise limited to one additional city. Distance limited. New cities are spawned, rather than settled (still working on that). City ...
Reseed!
Created by donquiche
Preview the map. Not satisfied? Generate a new map and restart! This is a new version that fixes many problems and overcomes previous limitations. Open it from the diplo corner menu (top right) or hit Ctrl+Shift+R. Works with and without G&K, with and with...
InfoAddict Vanilla
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. Please note this mod only works correctly for games started after the mod has been enabled. T...
MineScience
Created by FantomFx
Adds +1 science to the mine improvement. Compatible with vanilla, DLC, and G+K. The idea is that when your civ builds a mine, it is gaining some scientific knowledge through geology - the scientific study of solid earth. I'm open to suggestions to add any ...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Extended Eras (Beta)
Created by Pastry
Release Status: Beta Compatability: Should work with Vanilla, Gods and Kings, and Brave New World **IMPORTANT NOTE** In order for this mod to function correctly, you must select the game speed Historic. This mod uses a new game speed entitled Historic (the...
Prehistoric Era (BNW)
Created by apshai
This mod adds a new era, the Prehistoric Era, with 2000 years of human history. ] v0.3.0e TEST RELEASE IS OUT! ] Current Release v0.2.10: - New Era: Prehistoric Era. - 17 new Technologies: Fire, Gathering, Tools, Numbers, and more. - 8 new buildings, 4 won...
Expanded Civlopedia Entries (Gods and Kings)
Created by Tomatekh
The Brave New World version can be found here here: Expanded Civilopedia Entries (Brave New World). All of my Gods and Kings mods may now be downloaded in a single pack: Tomatekh's Mod Pack (Gods and Kings). ~~~ Note: - This mod only works in English. - Th...
History in the Making II: Brave New World Edition
Created by Grave
History in the Making II (HitM2) is a complete conversion style modpack. It carries on the tradition of it's predecessor by adding a little bit of everything, while trying not to change too many core elements of the game "just for the sake of change". Ever...
City View for Notebooks (BNW)
Created by meister.maggi
Based on previous work by Sneaks for Vanilla NiGHTS, which can in part also be found, e.g., in the Unofficial Patch Mod, this Mod aims at tailoring the CityView Screen for small (notebook) displays. Practically everything fits into one screen - so no scrol...
Improved japanese translation
Created by Sygtz
It is MOD which changes translation of a Japanese version. It cannot be used except a Japanese version. 日本語訳の改変MODです。 明らかな誤訳の他、「独創的な」日本語訳などを改変しています。 それに加えて微妙な翻訳の調整も行っています。 ただしある程度自分の趣味も混じっています。 BNWへの対応のみ考慮しています。 このMODは単純に個人的な趣味で作っただけです。 おまけとして偉人を数名増やしています。...
Full Option Start
Created by Moriboe
Compatibility: BNW and G+K This mod aims to enable the full palette of early game choices. Foremost by taking away AI start bonusses, secondly by putting a capital population threshold on shrines rather than a tech prerequisite. In detail: 1. No free start...
Simple Alarm Clock
Created by -=NC=-
Simple clock with alarm feature, based on Steve's Simple Clock and bc1's Enhanced UI DLC. Displays time in middle of screen, just under top panel. Allows setting of alarm which pops up a dialog at the chosen time,...
Slave Trade
Created by UncivilizedGuy
The Slave Trade comes to Civ 5! Here's how it works: - Slaves are a new luxury resource that yield massive amounts of production. - A new building unlocked at Construction, the Slave Auction, is needed to produce the Slave resource. - The Slave Auction can...
R.E.D. - Smaller Landmarks
Created by Nutzzz
Smaller Landmarks for R.E.D. Modpack for Civilization V (vanilla), Civilization V: Gods + Kings. and Civilization V: Brave New World Unofficial modmod. Shrinks resources, features, and improvements. Intended to make the rest of the world mesh with the revi...
Minimalist Mod
Created by jake.conde
The major purpose of this mod is to balance the civilizations so that some of the "lesser loved" civs play as well as the others. There are a few other changes as well, mostly cosmetic. This mod requires all expansion packs and all civilization DLCs. Compl...
Flags +++
Created by MT
My latest flagmod was a bit gritty, so this time the icons are all glass like and uncompressed - enjoy! Short description: Adds alternate flags, updated religion art and a few UI tweaks. One of the more interesting UI tweaks is perhaps flags on the unit ic...
Improved Caravansary
Created by thecrazyscotsman
Alternate download here. This mod improves the Caravansary to be more useful. Now Food and Production trade routes are enabled with the Caravansary instead of the Granary and Workshop. The Caravansary now provides: Food and Production Trade Routes +1% Gold...
America UA - Gold on Rivers
Created by Galgus
Adds +1 gold to rivers as a part of America's UA. Trade along rivers was very important in the early days of the United States that Manifest Destiny represents, both between states and with Europe....
Minimalist Mod
Created by jake.conde
The major purpose of this mod is to balance the civilizations so that some of the "lesser loved" civs play as well as the others and improve Piety, Honor and Exploration policies. This mod requires all expansion packs and all civilization DLCs. Change List...
Mercenary Army Expanded
Created by Stephen
For BNW This mod expands the roster of units that can be purchased when you adopt the Mercenary Army policy in the Commerce tree in order to make it relevant past the Medieval Era. The units now available through this policy are: Landsknecht: Raiding Unit ...
Enhanced Acient Era
http://i.imgur.com/R4vs5em.jpg http://i.imgur.com/Jq1pe69.jpg New Content Technologies (8 Total) Fishing: Unlocks Work Boat and allows Fishing Boats Mysticism: Unlocks Asherah Pole, Sacrificial Alter and Totem Pole Oral Tradition: Unlocks Camp Fire and Eld...
CIVILIZATION__NiGHTS
Created by markusbeutel
Vanilla Version - Gods and Kings version also available on Steam. Featured on RockPaperShotgun, MaximumPC and 4players, Civ NIghts is a complete conversion modpack for CIV V that adds numerous gameplay mechanics and features. The official sub-forum can be ...
Unique Trait Collection
Created by framedarchitecture
Replaces 13 base game Unique Traits. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC Replacements Alexander: (Hellenization) Captured and founded cities receive a free Amphitheater. Great Generals can found cities. Receive a free Great Ge...
Resources Expanded
Created by framedarchitecture
Adds four map-based resources and buildings that produce three additional luxury resources. Map resources will be automatically distributed on any random map type. Map Resources Coffee Trees Bonus Resource, only found near the equator. Olives Bonus Resourc...
Natural Wonders Balance
Created by PrivateHermitas
Makes it fun and interesting to find a Natural Wonder, but not completely overpowered! Also, Marble does not give 15% extra wonder production anymore. -Natural Wonders Balance- The yields are designed such that the sum is always 6 "points" (5 points x 2 ti...
Civ IV Leader Traits in Civ V
Created by The Wes
Tweaks to make weaker Civs more powerful. Requires Brave New World (runs without it, but half the traits don't work right.) UPDATE 2: Added new Seafaring promotion. Reduced Aggressive Unit Maintenance to -33%. Mercantile now increases gold yield from marke...
A Mod of Ice and Fire (BNW) Unofficial Patch
Created by Gabe Newell
THIS PATCH IS NO LONGER NECESSARY - THE ORIGINAL MOD IS BEING UPDATED BY LUIR AND CAN BE FOUND HERE. THIS PATCH IS NO LONGER NECESSARY - THE ORIGINAL MOD IS BEING UPDATED BY LUIR AND CAN BE FOUND HERE. THIS PATCH IS NO LONGER NECESSARY - THE ORIGINAL MOD I...
ZNW-Symbolic Ideology Tenets
Created by Zyxpsilon
Replaces the former dark emptiness and text Labels of Ideology Tenets with symbolic images that simply hints the player on the effects each Types and Branches give when selected. A color theme has been used for each Branches as follow; Blue for Freedom -- ...
Extended Resource Display
Created by RJ
Isn't it annoying how difficult it is to see luxury resource quantities by default? This mod makes the quantities and trade turn times of luxury and strategic resources clearer by packaging them all in a single handy tooltip. Resources are displayed in the...
Better Civilization Colors
Created by Sylvestrina
The colors of several main game civilizations are slightly altered: Assyria: The foreground yellow is darker to make the text more readable. Austria: The background red is shifted towards fuchsia to make it differ from Poland. Aztecs: The foreground cyan i...
Linked collections (9)
Civ 5 - Maps & Scenarios
Contains 154 items
Corporations
Contains 4 items
CameraRotation Collection
Contains 10 items
Civ 5 - Units
Contains 95 items
Civ 5 - Buildings/Wonders
Contains 147 items
Revolution modpack
Contains 3 items
CIV 5 - Gameplay
Contains 99 items