XCOM 2
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Description
Just Extra mods that I'm testing for "From the Hive"
Items (59)
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
Ability To Slot Reassignment
Created by Musashi
Dynamic reassignment of item slots to abilities This mod allows you to define weapon categories for abilities. Based on this config the mod will look for an item in the soldiers loadout that matches the weapon category and assigns the ability to the slot o...
Advent to Galactic Empire Content: Volume 2 [WOTC]
Created by MostlyHarmless
This mod contains content packages for Advent to Galactic Empire and Imperial Surplus (but does nothing on its own, hence why comments are disabled). Refer to those mod pages for more information: Advent to Galactic Empire https://steamproxy.net/shared...
Augments: XCOM Prosthetics
Created by Spart117MC
It is recommended that this mod be used alongside Individual Arms Arms and Shoulders. Commander, I think I've found something you'll find interesting. I was doing some digging through the Avenger's archives when I came across an old prosthesis program dad ...
Augmentations
Created by Musashi
You never asked for this. This mods lets you research and apply augmentations to your soldiers. After you research Hybrid Materials a new category called 'Cybernetics' will be unlocked. Once researched you can build Cybernetic upgrades in the proving groun...
Advent to Galactic Empire Content: Volume 1 [WOTC]
Created by MostlyHarmless
This mod contains content packages for Advent to Galactic Empire and Imperial Surplus (but does nothing on its own; hence why comments are disabled). Refer to those mod pages for more information: Advent to Galactic Empire https://steamproxy.net/shared...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
All Soldiers Gain XP - WotC
Created by BlueRaja
Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission. UPDATED TO SUPPORT WAR OF THE...
CPP Framework
Created by Cato
NOTE: This pack is content locked as of Dec 2019. There will be no further content expansion. CPP Framework is a repository of ability code from three major class mods sourced into one package: LW2 Classes, Richard Classes and Mitzruti Perk Pack. Both Chim...
CI Bridge Buildable Star Wars Units 2.0
Created by Stukov81-T.TV
What is this? This is a bridge mod of some Buildable Units (Dark Troopers, TX-130, AT-ST, AT-RT) as of now all of them out of the Star Wars Lore for Covert Infiltration and its Prototype Armoury. This creates a new Squad Upgrade that will Upgrade all Weapo...
Chimera Classes
Created by Cato
Chimera Classes is dedicated to creating dynamic squad selection choices for WOTC. This mod disables the four vanilla classes and replaces them with ten unique, role-specific classes, adding much needed depth to mission loadout. Originally a loving overhau...
Imperial Surplus: Buildable AT-RT (WOTC)
Created by MostlyHarmless
VERY IMPORTANT: Read the thing below labeled IMPORTANT. IMPORTANT: There are additional requirements depending on your preferred AT-RT. Make sure you have all required mods for your AT-RT of choice (See Requirements section). You may only have one AT-RT ar...
Biotic Class Redux
Created by RealityMachina
Warp your surroundings with dark energy with the Biotic Class! Spec yourself as a Vanguard that charges into the fray, an Adept that can attack from afar, or a Guardian that can take a lot of incoming fire. Biotics are somewhat akin to psi-operatives, thei...
Imperial Surplus: Buildable Dark Troopers (WOTC)
Created by MostlyHarmless
DESCRIPTION The Dark Trooper program was designed to create versatile droids and infantry exoskeletons that would combine the creativity and versatility of organic soldiers with the armor and weaponry of heavy battle droids, thus creating the next generati...
Mark Zero Augments
Created by RealityMachina
Because XCOM needs something more affordable in the early days. Details Provides 4 seperate "Mark Zero" augs available from the start (partially using the look of the EW prosthetics), buildable for 25 supplies in Engineering: Augmented Eyes - provides +5 a...
Imperial Surplus: Buildable TX-130 (WOTC)
Created by MostlyHarmless
Description The TX-130 Saber-Class Fighter tank is a quick-strike repulsor tank useful for dominating the battlefield with rocket and missile attacks or striking armored targets with its heavy laser cannons. Buildable in the Proving Ground after researchin...
Musashis RPG Overhaul
Created by Musashi
OPEN BETA VERSION Features Gameplay overhaul that revamps various aspects of the game Replaces vanilla classes with a single class with 14 specializations with 7 ranks each for a total of 98 abilities to choose from Additional specs can be added by the eve...
Imperial Surplus: Buildable AT-ST (WOTC)
Created by MostlyHarmless
DESCRIPTION AT-STs are lightly armored (compared to AT-ATs) walkers that tower over the battlefield and rain fire down upon it. Buildable in the Proving Ground after researching the Sectopod Autopsy. AT-STs rank up with experience and may choose from a lim...
Starting PsiAmps
Created by BibleThump
PsiAmps T1 are now available at the very beginning. Also work in mid campaign. Compatible with Vanilla and WOTC....
SuperSoldiers (Core)
Created by AmunRyu
Questions/comments/bug-reports that are already explained in the description or the pinned discussions will be ignored. You are responsible for ignoring the descriptions of the mods you sub to ____________ DESCRIPTION The mod adds SuperSoldier classes (wit...
Primary Secondaries
Created by Musashi
Primary Pistols and Primary Melee Weapons Update: Now features dedcated animations for primary swords, primary pistols and primary autopistols. This includes tactical animations, armory animations, starting screen, skyranger drop and photobooth poses. Requ...
True Primary Secondaries [BETA]
Created by Musashi
Experimental new version of Primary Secondaries Please read the description before using this mod! This mod requires the WotC Highlander and the Ability To Slot Reassignment mod to work. Dont skip the required items! Dont run this mod together with the old...
SuperSoldiers: Classes, Perks & Equipment (WOTC) - Non-RPGO Version
Created by AmunRyu
____________ DESCRIPTION This is the non-RPGO version of SuperSoldiers: Classes, Perks & Equipment mod. This mod requires the original (core) mod and all its prerequisites, except the RPGO. For more information refer to the core mod. NOTE: this version was...
Unrestricted Customization - Wotc
Created by Toxic Frog
This mod is no longer maintained, for newer version, see RustyDios' UC Redux Features - Allows to set any voice for any soldier. - Allows to use any body parts for any gender/armor/tech-level/character-type (including thoses added by mods). - Allows to use...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
WotC Combat Knives
Created by Musashi
Adds a combat knife and a throwing knife for all tiers to the game. SpecOps Throwing Knife Aim: 5 Damage: 3-5 Pierce: 0 Shred: 0 Crit Damage: 3 Crit Chance: 25 Sound Range: 0 * Grants two charges of the throw knife ability (Throw a knife as a standard acti...
[Deprecated] New Promotion Screen by Default
Created by Tzarnal - MoonWolf
You Should Use The Community Promotion Screen Instead While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please. Community Promotion Screen This will only work with Wa...
WotC Vest Slot
Created by Musashi
Adds a dedicated vest slot to all soldiers. By default all soldiers get the vest slot. You (or mods) can lock the vest slot behind abilities in the XComVestSlot.ini. This mod is incompatible with Tons of Utility Items because that mod overrides the armory ...
[WOTC] Alien Hunters Armor Customization
Created by Iridar
Makes abilities added by Alien Hunters Armors from Alien Hunters DLC visualize properly regardless of soldier customization. In other words, you can equip Icarus Armor, R.A.G.E. Armor or Serpent Armor, then customize your soldier as you see fit, and still ...
WotC Stealth Overhaul
Created by Musashi
𝐒𝐓𝐄𝐀𝐋𝐓𝐇𝐒 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒 𝐅𝐎𝐑 𝐀𝐋𝐋! Musashis Stealth Overhaul is a meta mod that provides stealths gameplay mechanics for several of my mods. Other mod authors are welcome to plugin in their mods if they want to provide stealth abilities/mechanics for their mods. ...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
[WOTC] Mechatronic Warfare: Total SPARK Overhaul
Created by NotSoLoneWolf
MECHATRONIC WARFARE: TOTAL SPARK OVERHAUL MW is a total overhaul to the SPARK class and everything involving it. MW has three primary objectives: turn the SPARK into a unit that feels and plays uniquely from the other classes, make SPARKs economically viab...
[WOTC] Iridar's Template Master - Core
Created by Iridar
This mod contains code capable of creating templates of any class that extends: X2ItemTemplate X2StrategyElementTemplate As well as editing most properties of templates of the following types: X2ItemTemplate X2EquipmentTemplate X2ArmorTemplate X2SchematicT...
[WOTC] Disable Any Class GTS Redux
Created by RustyDios
What is This? This is based on Divine Lucubration's original version of Disable Any Class I'm 99% sure I got permission at some point but can't find my confirmation screenshot/message anywhere! -- if Divine Lubrication wants this removed, I will unlist. Th...
[WOTC] Musashi's Mods Fixes
Created by Iridar
Fixes various issues with Musashi's mods: Musashi's RPG Overhaul True Primary Secondaries Ability To Slot Reassignment WotC Ballistic Shields Dual Wield Melee Augmentations WotC Mod Everything Reloaded If you're using at least one of these mods, make sure ...
[WotC] S.H.I.V. Mod
Created by GiuseppeIII
-- Programming and Animation Work: Coyotekins (Fireborn) -- -- Texture Work: Nekoworkshop -- -- Asset and Model Work: Obelixdk -- FEATURES This mod adds in two separate types of S.H.I.V.s that can be purchased in the proving grounds. Similarly to the Tank ...
[WotC] Tank Mod
Created by GiuseppeIII
-- Full credit for mod goes to Coyotekins (Fireborn) -- FEATURES This mod adds in both enemy ADVENT and player controlled tanks. You can purchase player controlled tanks in the proving grounds for 500 supplies, 100 alloys and 4 elerium cores. These values ...
Amalgamation: Salamander Specialization
Created by XpanD
This mod adds a brand new (and somewhat rare) primary Amalgamation specialization that lets characters use chemthrowers and canisters, with a focus on purging everything with glorious fire. (and fire alone, use my Desolator spec for the other throwers!) Wh...
Amalgamation: Desolator Specialization
Created by XpanD
This mod adds a brand new (and somewhat rare) primary Amalgamation specialization that lets characters use chemthrowers and canisters, with a focus on both stacking high amounts of elemental damage over time and resisting the elements. What is it? For one ...
Amalgamation Classes WOTC
Created by h4ilst0rm
Amalgamation; the process and result of combining multiple separate things into one. Have you ever been dissapointed that you end up taking the same perks over and over again as the other options just feels lackluster in comparison?, I certainly have. A cl...
Chimera Squad Ability Icons
Created by Mitzruti
Chimera Squad has a pile of cool new icons that'd be great for abilities - except for the problem that they're set up all wrong for how XCom 2 uses them. specifically, Chimera Squad are 64x64 white icons on transparent backgrounds. XCom 2 uses 32x32 transp...
Immolator + Chemthrower Abilities
Created by Mitzruti
Adds the Immolator - a basic fire chemthrower - to the game. It's a primary weapon that does low aoe damage and sets things on fire. It also has overwatch, in case you want to immolate your foes on their turn. Upgraded by cannon schematics. Basic version s...
Bitterfrost Protocol
Created by Mitzruti
A collection of weapons and utility items that leverage a 3-stage bitterfrost effect. You'll need the frost bomb to start the Bitterfrost Protocol project in the proving ground, but it won't consume it. Stage 1: Chilled: Mobility and dodge are reduced Stag...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
MEC Troopers
Created by RealityMachina
Charge into the fray as a MEC Warrior, take all the shots as a Jaeger, or become an unflinching wall as a Titan. If you played Enemy WIthin, you'll get the general gist of how you'll get MEC Troopers with this mod: after researching and building the requir...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
Mitzruti's Perk Pack - DLC Extension
Created by Mitzruti
In order to avoid adding DLCs to the requirements of the main pack, some abilities have been split off into this new shiny extension. Currently it only requires Alien Hunters, but it's possible it may one day also require Shen's. Some features depend on ho...
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
[WOTC] Bio Operative Class
Created by Psider
New class that use a flamethrower and a pistol and require special training similar to Psi operatives. Bio operatives are trained in a clinic upgrade that require the Advent Trooper Autopsy tech. Unlike Psi Operative, Bio Operative can learn choose from an...
[WOTC] Bio Division 2.0
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding and Art : Ashlynne_Lee-- -- Coding : Mr...
[WOTC] Chemthrower Addons
Created by RustyDios
What is this? This mod adds a new main chemthrower, with 3 tiers, that have a chance to drop from the CX Purifiers and CX Purifier Captains. These weapons will drop as 'corpse loot' and as thus can only be collected on missions that corpses can be collecte...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] LW2 Classes and Perks
Created by Favid
LW2 Classes and Perks This is a port of the classes and perks from Long War 2. By default, this mod will disable the four base game classes, replacing them with the Assault, Grenadier, Gunner, Ranger, Sharpshooter, Shinobi, Specialist, and Technical from L...
[WOTC] Improved Weapon Upgrade UI
Created by RustyDios
What is this for? The goal of this mod is to adjust the screen location of the weapon model in the Weapon Upgrade UI for better positioning and ease of readability. What does it do? This mod adds WeaponPanelImage = "_ConventionalCannon" and UIArmoryCameraP...
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
[WOTC] XpanD's Abilities And Assets
Created by XpanD
This mod contains custom abilities, assets and localization required by certain other mods, such as my Mass Effect Weapon Overhaul. It's a mix of both original work and modifications of existing perks, as outlined under Special Thanks. If you want to know ...