XCOM 2
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[WotC] S.H.I.V. Mod
   
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84.319 MB
15 Jun, 2019 @ 12:45pm
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[WotC] S.H.I.V. Mod

Description
-- Programming and Animation Work: Coyotekins (Fireborn) --
-- Texture Work: Nekoworkshop --
-- Asset and Model Work: Obelixdk --

FEATURES

This mod adds in two separate types of S.H.I.V.s that can be purchased in the proving grounds. Similarly to the Tank Mod, these S.H.I.V.s can gain ranks over time, becoming stronger and obtaining new abilities.

Alloy S.H.I.V.s: Alloy S.H.I.V.s are the stronger and offensively capable S.H.I.V.. If you are looking for increased firepower this is the S.H.I.V. to get.

Light S.H.I.V.s: Light S.H.I.V.s are more tactically orientated. They are more agile and have greater versatility, perfect if you are looking for extra support.

COMPATIBILITY AND KNOWN ISSUES

There is an earlier version of this mod posted on the workshop here. Obviously you should only use one version of these mods. This version of the mod contains the latest updates to the mod that was available on the nexus, fixing various bugs and issues. It does not include any of the cost changes in Alpha115's posted version.

EDIT: Alpha115 has also updated his version of the S.H.I.V. Mod. The only differences between these two mods now are different costs, so go check out Alpha115s version to see if you prefer his costs!

ALTERNATE DOWNLOAD

You can also find this mod over at the nexus here[www.nexusmods.com]. Regardless of where you decide to download, make sure to go over to the nexus to give Coyotekins (Fireborn) kudos for creating this mod and any feedback you may have!
Popular Discussions View All (2)
0
6 Oct, 2019 @ 1:36pm
Why does an ALLOY SHIV take 1 day to make and a LIGHT SHIV takes 6 days to make?
sandcaster2000
0
20 Jun, 2019 @ 7:57pm
How to equip Spark Cannons on SHIVs.
Valvatorez
73 Comments
Aussie lemonade 24 Mar @ 7:38am 
what do you need to research to get shiws
Kinsect 28 Feb, 2023 @ 1:15pm 
Is there a Covert Infiltration bridge mod for this?
4rrakis 15 Aug, 2022 @ 4:24am 
It has been a while since my last campaign, but they give you easy to replace distractions during Advent's turn and another gun on your turn without eating away xp for your real troops.
Tacty 15 Aug, 2022 @ 4:08am 
So are they useful? Or just moving targets with cannons?
4rrakis 15 Aug, 2022 @ 4:06am 
Personally I use the other Shiv mod, but I also play with Buildable Units, which only uses Shiv visuals and includes its own stats for them.
Tacty 15 Aug, 2022 @ 3:25am 
Wait a second.... so Alpha & your SHIVs are equal? I mean stats, damage, compatibility etc?
Which version is better for LWOTC?
4rrakis 20 Jul, 2022 @ 10:22pm 
I know. That is not a bug, it is intended. Kiruka's buildable units are intended to be expendable and easy to replace, like shivs in XCOM EU.
mfitz1970 20 Jul, 2022 @ 5:16pm 
@4rrakis: Heads up the mod your recommending does have a draw back if you use it you won't be able to upgrade your shivs just so you know. I had to take that mod out before I could do upgrades or aka promotions to the shiv units
4rrakis 20 Jul, 2022 @ 3:56am 
Paradox Law 20 Jul, 2022 @ 3:24am 
Will this mod work with LWOTC? Alpha115 has stated that his shiv mod will not work with LWOTC. :Rivals: