RimWorld

RimWorld

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[OLD VERSION] A Dog Said... Animal Prosthetics
Erstellt von witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Androids [1.3 | Discontinued]
Erstellt von ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
[JPT] Open The Windows
Erstellt von jptrrs
Introducing a revolutionary device to illuminate, ventilate and defend your base: the WINDOW! Your base designs are never going to be same. Let natural light in! Once your pawns realize they've been cut off from nature's light cycles, they're going to crav...
TechBlock
Erstellt von fridgeBaron
https://i.imgur.com/DqUavdv.png Added Two new starting player factions with blank research. There is no real difference between Tribal Start Blank and New Arrivals Blank at the moment they are just a quick fix for other mods forcing starting techs. https://...
Additional Joy Objects Classic
Erstellt von dninemfive
1.1 update available here! Mod originally by Cupro, updated to B19 1.0 by dninemfive with permission. This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Non-Steam download a...
Allow Tool
Erstellt von Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Animals
Erstellt von Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Alpha Biomes
Erstellt von Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Android Tiers + Vanilla Expanded Medical
Erstellt von NECEROS
Allows the Vanilla Furniture Expanded - Medical Module's Vitals Center (and the default Vital Monitor) to work on androids from Android Tiers mod. The Vitals Center can help androids surgery success chance and medical tend quality. Since they cannot become...
Android Tiers Unfeeling Patch
Erstellt von NECEROS
The unfeeling trait (given to androids with the "Remove self will" operation) is changed so androids are unfeeling, not completely neutered in thought and capability. Unfeeling changes: Global workspeed penalty removed Learning speed changed from -100% to ...
Android Tiers++ Expansion
Erstellt von aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/NosON0p.jpg WORKS WITH SAVES ===================>NOTICE<=================== The 1.1 update of this mod is directly integrated into the Android Tiers mod, this workshop remain for compatibility reason for ...
Android Tiers SM7 Overhaul (Discontinued)
Erstellt von Joe the Tech
This mod is no longer maintained by me. However, Mlie has graciously taken up to torch to keep it up-to-date. I will also be contributing to his continued mod from time to time. It can be found here. https://i.imgur.com/p7Fv1Z6.gif version 1.3 Description ...
Animal Tab
Erstellt von Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Logic
Erstellt von ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Auto-Cut Blight
Erstellt von Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Avoid Friendly Fire
Erstellt von falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Beer is Alright
Erstellt von TheGoofyOne
Version 1.1 I was playing a game with tons of beer and set my colonists to have three a day to see the effect. In two months half my people had cirrosis. Kinda overkill I think. I decided to turn it down so three a day won't kill you by adjusting down dosa...
Better ModMismatch Window
Erstellt von 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Pawn Control
Erstellt von VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Tutorial -> https://www.youtube.com/watch?v=aKhFCkFcaGU If you like my mod and feel like contributing,...
Better Vanilla Masking
Erstellt von Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
BetterVents
Erstellt von Aeon
Update to Skullywag's BetterVents mod. Includes new textures for locked vents. Adds vents that sit inside walls. Forum Links: Skullywag's Misc Mods: https://ludeon.com/forums/index.php?topic=14177.0 Antaios's Mods: https://ludeon.com/forums/index.php?topic...
Bionic icons
Erstellt von AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Blueprints
Erstellt von Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Bulk Stonecutting
Erstellt von Fuglypump
GitHub Download Adds new bills to the Stonecutter's table which cuts 3 chunks at a time. *No research required* New Recipes: - Cut Any Stone Blocks (x3) - Cuts 3 of any stone chunks at a time for 60 blocks. - Cut Sandstone Blocks (x3) - Cuts 3 sandstone ch...
Buyable Quest Rewards
Erstellt von Adara Firecaster
V1.1 Update to be compatible with Rimworld 1.1 should still be compatible with 1.0 as well. Due to changes to some of the defs the Vanometric Power Cell, Infinite Chemreactor, and Psychic Emanator now occupy their own slot on the trader inventories with a ...
Camera+
Erstellt von Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Colony Manager
Erstellt von Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Color Coded Mood Bar
Erstellt von semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamproxy.net/sharedfiles/filedetails/?id=2006605356 This version w...
Cut plants before building[1.0-1.4]
Erstellt von tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Cybernetic Organism and Neural Network
Erstellt von Trunken
Use the new version located here https://i.ibb.co/QQdCqdX/Changelog.png Version 1.0: Release (Medical Expansion) + Android Support Version 1.1: Bionics for all Body parts + Eyeball Collection + Berserker Chip with Mental State https://i.ibb.co/Yhvkjvq/Clea...
Cybernetic Warfare and Special Weapons
Erstellt von Trunken
Version 1.0: Release (Special Weapons) Version 1.1: Power Fist with Knockback, Pummel and Stun added (XND mechanics) Version 1.2: Combat Extended Patch included (CE Ready) Version 1.3: Equipment requirements: Cyberware (CONN) or servo-motors (Power Armor) ...
Dinosauria
Erstellt von spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
[DEPRECATED] Dinosauria - Patch for Animal Armour
Erstellt von spincrus
THIS PATCH IS DEPRECATED AND WILL NOT BE UPATED. Version: 1.1 Description This is a patch to make the Dinosauria mod compatible with Animal Armour mod by XeoNovaDan. Intended to work with Dinosauria v1.2. The following load order is a must: - Animal Armour...
Dirt Paths [1.0]
Erstellt von min's brother
Adds dirt path to floors, used for making pathways inbetween your structures, nothing that special. Might start working on Sand & Snow paths again soon.. - 18.05.08 Cost to build is free, requires no materials. Update: 17.09.06 Added an alternate style to ...
Do Something for Idle
Erstellt von gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
Doors Expanded
Erstellt von Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Draggable Corners
Erstellt von sparr
Designate conduits, sandbags, etc in L shapes. Designate walls and other impassable buildings in hollow rectangles. https://github.com/sparr/rimworld-mod-DraggableCorners...
Draw a bead
Erstellt von Gariba
Scales aiming time with shooting skill, consciousness, sight and manipulation. Below a shooting skill of 6, pawns will take longer to aim (level 6 is practitioner, below that is amateur). At level 20, aiming time is cut by half. Manipulation helps only ver...
Dubs Bad Hygiene
Erstellt von Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Mint Menus
Erstellt von Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Skylights
Erstellt von Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dynamic Diplomacy
Erstellt von NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
ED-Embrasures
Erstellt von Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
EdB Prepare Carefully
Erstellt von edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Everybody Gets One
Erstellt von Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Exotic Joy [1.0->1.2]
Erstellt von ✬Rustic Fox✬
This mod will make tweaks to the base game you never knew you needed until now.. Adds the following: ✯ Horseshoe pins can now be used by all tech tiers ✯ Horseshoe pins now show you the use area (unless cutoff) (V1.0 Exclusive)(Added to base game in V1.1) ...
Faction Discovery (ended)
Erstellt von Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
Faster Smoothing
Erstellt von NECEROS
Adds a settings menu so you can set how quickly pawns can smooth floors and walls. By default you'll gain a 300% increase in smoothing speed, unless you customize it. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my m...
Forsakens
Erstellt von Kikohi
Maintenance mode: Future updates will contain no new content. https://i.imgur.com/26f59gx.png See changes notes. https://i.imgur.com/yUxTqe1.png Having originally been on the brink of perfection, the alien race once known as the Enlightened let their ambit...
FrameRateControl
Erstellt von Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Fuse Plus
Erstellt von NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Genetic Rim [DEPRECATED]
Erstellt von Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-Up! Add-on: Animal Saddles
Erstellt von Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds saddle graphics to mountable vanilla animals. Features This is an add-on mod for the Giddy-Up! mod that adds visual saddles to any mounts used by either the player or its enemies. These saddles are just eye candy, and d...
Giddy-up! Battle Mounts
Erstellt von roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Erstellt von roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Erstellt von roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Erstellt von roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Gloomy Deco
Erstellt von muyahoya
Old Style Decoration Pack Feature - Animated Windmill, Boat - Mailbox to delete messages - Signs that can draw crops (140% compatible with other crop addition mod) - Grass that changes color with temperature - Many small and cute decorations! 예스러운 장식물들을 추가...
Gloomy Extra - Kitchen
Erstellt von Semo
Add-on for Gloomy Furniture Requires Gloomy Furniture. This is a fan-made add-on While I spend a fair amount of time making these sprites, all credits go to the original devs (Gloomylynx and NukaFrog). Features - Small Butcher table - 2x1 replaces vanilla ...
GloomyFurniture
Erstellt von NukaFrog
Old Style Furuniture Pack Feature - Variety of Furniture - Fence - Old style walls and Ventilated wall - Fireplace and a Lamp ( using Wood ) - WineRack - JukeBox ( It play country song basically.) - Wooden floor Jukebox is available through exotic merchant...
gloomy_hair
Erstellt von Gloomylynx
add new hair 신규 헤어추가 http://steamproxy.net/sharedfiles/filedetails/?id=1347509620 face mod...
Go Explore!
Erstellt von Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Gradient Hair
Erstellt von AUTOMATIC
ABOUT Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod. All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for w...
Grazing Lands
Erstellt von avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Guards For Me
Erstellt von aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Higher Power
Erstellt von leion247
Adds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created. Generators and Costs: Battery LV2 Health - 150 Energy Storage - 1200 Charging Efficiency - 70% Cost - 140 Steel and 4 Components Che...
Hospitality
Erstellt von Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Erstellt von Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Erstellt von erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Erstellt von aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Incident Person Stat
Erstellt von Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
Interaction Bubbles
Erstellt von Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Invisible Conduit
Erstellt von zzz
Make vanilla conduits and small wire invisible....
JecsTools
Erstellt von Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Level Up!
Erstellt von krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Locks
Erstellt von Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Loot Boxes
Erstellt von Lanilor
No joke/meme mod! Add loot boxes and Pandoras box to the game and gamble for the ultimate treasure and challenges! Buy loot boxes from traders or build a mysterious red chest and exchange gold and silver to buy different kinds of loot boxes with different ...
Map Reroll
Erstellt von Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Medical Tab
Erstellt von Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medieval Times
Erstellt von Vindar
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions ...
Megafauna
Erstellt von Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Mercenaries For Me
Erstellt von aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/w46hQrt.png WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way). All Guard duties and stuff are now available on the Guards For Me mod. Hired merce...
Misc. Robots
Erstellt von Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Misc. Training
Erstellt von Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Miscellaneous 'CORE'
Erstellt von Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Mod Manager
Erstellt von Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Moody
Erstellt von Giant Space Hamster
LATEST UPDATE v2.6.3 RimWorld 1.5 support added Most recent changes. Bold are from latest patch. Added colonist ideology icon to summary view. Can be disabled in mod settings. Ghoul colonist names are a bit darker and always show their food need since they...
More Components
Erstellt von NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
More Faction Interaction
Erstellt von Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Mechanoids
Erstellt von Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
More Sculpture
Erstellt von [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue....
More Steel
Erstellt von NECEROS
Change how much steel drops when you mine it from mountains and hills, and how big the vein size of steel is within mountains. Check the mod settings to set how much mineable steel will give you. Add to and remove from a game whenever you want. Sorry, but ...
More Trade Ships
Erstellt von PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Vanilla Biomes
Erstellt von Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
Musical Instruments
Erstellt von Dog Problems
Craft a variety of musical instruments and play them for recreation. https://github.com/dogproblems/RimWorld_MusicalInstruments FAQ q: How is a pawn's musical ability determined? a: The main stat is artistic skill level, combined with manipulation and cons...
No Comms Console Needed For Incidents (in Vanilla and More Faction Interaction)
Erstellt von lbmaian
Patch/submod for RimWorld to both: Remove the powered comms console requirement for some of its incidents. Allow the silver that is needed for some of its incidents to be in any storage/stockpile rather than within the range of trade beacons. That is, it u...
Numbers
Erstellt von Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Nurse Job
Erstellt von Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
P-Music
Erstellt von Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
PawnTargetFix
Erstellt von fed1s
Pawns now prefer to shoot at closest target. Pawns now change target automatically to closest foe more often. Ваши пешки стреляют по дальним целям, и категорически не хотят переключаться автоматически на ближних?? Хватит это терпеть! С этим модом пешки буд...
Pick Up And Haul
Erstellt von Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Prisoner Capture and Manipulation
Erstellt von Pidge
V1.2.0 Do you like taking prisoners? Do you like making them wish they never crossed your path? Well this is the mod for you! This mod currently adds: ->Cattle Prod. A strong melee weapon designed to knock people down rather than kill them ->Stun Gun. A go...
QualityBuilder
Erstellt von Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Psychology
Erstellt von The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://steamproxy.net/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://steamproxy.net/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...
Quest Tab
Erstellt von Merthykins
This mod is for 1.0 only! Version 1.1 added this feature--and did a much better job! A tab for quests. Idea by Hunor. Can be added or removed anytime. Compatible with More Faction Interaction Compatible with RimCities (thanks to Cabbage!) Please let me kno...
Questionable Ethics Enhanced
Erstellt von KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
RazzleDazzle! (1.0)
Erstellt von Bar0th
For those players who want a little more song and dance in the lives of their colonies! This mod introduces a range of performing arts: Theatre: Colonists can write (Artistic) and perform plays (Social), which are written at sculpting benches. Music: Music...
Real Ruins
Erstellt von MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Realistic Rooms
Erstellt von Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Reasonable Components
Erstellt von Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Reinforced Walls
Erstellt von NECEROS
Adds expensive heavy reinforced walls with exceptional hit points that resist explosive damage (unlike typical walls.) Additionally, you get an embrasure version of the heavy reinforced wall (you can shoot through it, but not walk through it) providing 65%...
Relations Tab
Erstellt von Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Repair Workbench
Erstellt von Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Replace Stuff
Erstellt von Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
ResearchPal
Erstellt von Charlotte
1.3 UPDATE PLEASE USE THE FORK https://steamproxy.net/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Research Scrollbars
Erstellt von Supes
Simply adds an additional vertical scrollbar to the research window, doubling the viewable height for research that may had become inaccessible due to having loads of mods installed. this overrides the Research tab, so it will be incompatible with other mo...
Dubs Rimatomics
Erstellt von Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Rimefeller
Erstellt von Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of megacorps. If you're a real rim pio...
RimSaves
Erstellt von aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimHUD
Erstellt von Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Rimworld Trading Company
Erstellt von Modee
Two business partners try to make their way in the rough and tumble world of Rimworld Caravanning. With your meager starting resources grow your fledgling business into a planet spanning cartel. --Backstory-- Sometimes the smallest change in fortune can le...
Run and Hide
Erstellt von The Word-Mule
Run and Hide solves the problem of colonists getting themselves killed by fleeing into unsafe places (i.e. away from the colony, into corners, etc.) by allowing the player to place a marker which designates a spot that the colonist can run to for safety. C...
RunAndGun
Erstellt von roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RT Fuse
Erstellt von Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RuntimeGC
Erstellt von user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Preemptive Strike
Erstellt von Dr.Carl
If you like my mod, plz give me a https://i.imgur.com/88t2TNq.png and https://i.imgur.com/A4BLLQM.png! This is really important to me! http://i.imgur.com/6cyCp2A.png -------------------------------------------------------------------------------- Mod Name:...
Safely Hidden Away
Erstellt von Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Save Our Ship 2
Erstellt von Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
[DEPRECATED] Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch
Erstellt von Kentington
Use Dub's native compatibility feature instead....
Save Our Ship 2 - Rimatomics Compatibility Patch
Erstellt von Kentington
Compatibility patch for Save Our Ship 2 and Rimatomics. The following changes are made to SoS2 content: -Ship capacitor arrays can act as PPCs and power Rimatomics energy weapons. -Railguns mounted on ships can target any world tile. Blast your foes from o...
Search and Destroy
Erstellt von roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
SF [v1.0] Priority Treatment
Erstellt von Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases) It is reccomended that you set your best doctor to priority one (1) for this to function correctly ------------------------...
SF [v1.0] Rain Removes All Filth
Erstellt von Shotgunfrenzy
A simple patch that allows rain to remove filth such as dirt, sand and animal filth, Gives your vegeta-- I mean cleaner, a little bit less work when it's raining Code and art done by myself: shotgunfrenzy Support me on patreon here: https://www.patreon.com...
Share The Load [Obsolete 1.5]
Erstellt von Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Show Draftees Weapon
Erstellt von Targhetti
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
Simple sidearms
Erstellt von PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Sometimes Raids Go Wrong
Erstellt von RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Sparkling Worlds - Full Mod
Erstellt von Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
SRTS Expanded
Erstellt von NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
Stack XXL
Erstellt von Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Startup impact
Erstellt von AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
TY Female Body Revision
Erstellt von oramu
- This Mod is for version 1.0 and 1.1, and may possibly run with B19. - Replaces Female body textures. - Perhaps the textures barely fit in normal apparel, and you can apply this to other apparel Mods. - Save compatible. See My Work Shop I hope you enjoy m...
Tilled Soil
Erstellt von Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
TY Slender Female Body
Erstellt von oramu
- This Mod is for version 1.0 and 1.1, and may possibly run with B19. - Replaces Female body textures. - Perhaps the textures barely fit in normal female apparel, and you can apply this to other apparel Mods. - Save compatible. See My Work Shop I hope you ...
Ugh You Got Me
Erstellt von RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
[1.3] Vanilla Animals Expanded — Boreal Forest
Erstellt von Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Australia
Erstellt von Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Erstellt von Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Erstellt von Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Erstellt von Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Erstellt von Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
(1.0) Vanilla Animals Expanded — Livestock
Erstellt von Oskar Potocki
This mod is now obsolete with RimWorld 1.1. I have negotiated a deal with Tynan Sylvester and added this mod to the vanilla game. https://i.imgur.com/m7knAau.png https://i.imgur.com/7hO1WUb.png 1.2.4 (08/12/2019): Nerfed Yak wool. 1.2.1a (26/07/2019): Inte...
[1.3] Vanilla Animals Expanded — Ice Sheet
Erstellt von Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
[1.0] Vanilla Factions Expanded - Core
Erstellt von XeoNovaDan
IMPORTANT For 1.1 onwards, Vanilla Factions Expanded - Core is now being maintained by Oskar Potocki: https://steamproxy.net/workshop/filedetails/?id=2023507013 https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/nTY7k3k.png 1.1.3 (06/09/2019): Added i...
Vanilla Events Expanded
Erstellt von Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
[1.3] Vanilla Animals Expanded — Tundra
Erstellt von Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
Storm's Living Biomes
Erstellt von Stormblind
Storm's Living Biomes is designed to provide a more vibrant environment in rimworld that is also mod friendly towards (I believe) all mods more or less. In this mod, the tree densities will never hit the level of Deads Dense Biomes; however, it is still a ...
Vanilla Fishing Expanded
Erstellt von Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Erstellt von Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Art
Erstellt von Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Erstellt von Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Erstellt von Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Security
Erstellt von Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Production
Erstellt von Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Hair Expanded
Erstellt von Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Wall Mounted Turrets [1.0, see 1.1 in desc]
Erstellt von Honey Badger
Please read! I have to admit, I forgot about this mod, and with the new DLC (Royalties)/updates released, I just remembered about this...Which kinda leaves me disappointed to admit that I have lost all the files to this mod since I got a new computer (and ...
Wall Light
Erstellt von Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Vee Hairs
Erstellt von Latki
More Hairs!! ...
Various Space Ship Chunk
Erstellt von tobe
It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!! It can be compatible with any mod. Here is detail information : http://totobrothers.blogspot.kr/2017/11/steam-workshop-httpsteamcommunity.html A17 : https://totobroth...
While You're Up [1.0]
Erstellt von kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Where is my weapon?[1.0-1.4]
Erstellt von tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Weird Science
Erstellt von Seymour Gutz
Scientists start with advanced research (non-combat) and vanometric power cells. +25% to smartypants stats and +50% construction to get to Genetic Rim stuff sooner. Your faction will be a New Arrivals. Start with 10 people, chosen from 10. Arrive in drop p...
Work Tab
Erstellt von Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Xeva's Rimhair
Erstellt von Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
Zoological Orbital Traders
Erstellt von sjaak31367
This mod adds a new orbital trader to the game, who will buy your animals, no matter how unusual they are. They will also sell some animals, kibble, animal products (including eggs) and animal furniture. Development & Updating ╔ Unfortunately my interests/...
Graphics Settings+
Erstellt von Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Ceramics
Erstellt von N7Huntsman
This mod can also be found on GitHub. Having performance issues? Consider grabbing the Universal Fermenter mod. It changes some functionalities, but also offers performance improvements. About The only comprehensive ceramics and clay mod out there. Ceramic...
Android tiers
Erstellt von Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
[1.0] Android Resurrection Kit - Unofficial Android Tiers addon
Erstellt von An Ol' Spicy Keychain
Repair androids via craftable kits. Android Tiers by Atlas and associated mods required. Introduces 3 special, somewhat expensive kits: B-Tier Repair Kit, Resurrects T1 androids A-Tier Repair Kit, Resurrects T1 and T2 androids S-Tier Repair Kit, Resurrects...
[1.0] RimCuisine 2 Meals and Munchies Expansion
Erstellt von Crustypeanut
RimCuisine 2: Meals and Munchies Expansion for 1.0 Welcome to RimCuisine 2: Meals and Munchies! This expansion mod is focused on expanding your colony’s repertoire of snacks, foods, and meals for your pawns to gorge themselves on! -------------------------...
[1.0] RimCuisine 2: Bottling and Booze Expansion
Erstellt von Crustypeanut
RimCuisine 2: Bottling and Booze Expansion for 1.0 Welcome to RimCuisine 2: Bottling and Booze! This mod is all about alcohol. Well, also non-alcoholic beverages but who cares about those?! With 19 new alcohol types and a variety of recipes ranging from vo...
RPG Style Inventory
Erstellt von Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
[FSF] Filth Vanishes With Rain And Time
Erstellt von FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[CP] Retro Joy
Erstellt von Chicken Plucker
"Guys, you understand you don't have to burn this village down right? They were gonna give you this awe- fine whatever." Roll for initiative." https://i.imgur.com/C5iQybL.png Adds the following: - Comfy Boy armchair - Tiny Retro tea table (updated to 1.1 w...
[1.3] Wild Animal Sex + Behaviors V6.2
Erstellt von WalkingProblem
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers...
[KV] Path Avoid
Erstellt von KiameV
1.5 version: https://steamproxy.net/sharedfiles/filedetails/?id=3328743204 Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or...
[KV] Faction Control
Erstellt von KiameV
1.4 - https://steamproxy.net/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] Change Dresser
Erstellt von KiameV
1.4 - https://steamproxy.net/sharedfiles/filedetails/?id=2880268357 Adds a Dresser and Mirror to the Furniture tab and an apparel Mending Attachment to the Misc tab. Both the Change Dresser and Change MIrror can be linked to beds for comfort. Change Dr...
[KV] More Trait Slots
Erstellt von KiameV
1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] RimFridge
Erstellt von KiameV
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[NL] Chibi Face Male only
Erstellt von Nals
Replace default male faces. 入植者の顔画像を変更します。 自作の体型MODと親和性が高い顔として作成しました。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 For Female Colonists : Chibi Face Female only https://steamproxy.net/sharedfiles/filedetails/?id=1540475285 B...
[NL] Chibi Body
Erstellt von Nals
WARNING: This MOD includes nudity textures, then not suitable for children! This MOD changes just only vanilla body textures, Male,Female,Thin,Hulk,Fat. Note: Colonists in top Images wear clothes, but this MOD does not include clothes. They are for top ima...
[KV] Show Hair With Hats or Hide All Hats
Erstellt von KiameV
1.5 version: https://steamproxy.net/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[NL] Compatible Body -WIP
Erstellt von Nals
WARNING: This MOD includes nudity textures, then not suitable for children! --------------------------------------------------------------------------------------------------------------------------------------- 12/22/2018 I have uploaded new version. This...
[RF] Realistic Planets [1.0]
Erstellt von E-Claire
Have you ever noticed that RimWorld's planets all seem sort of the same? Or maybe you think they have too much land and not enough ocean? Or perhaps you've been bothered by the odd placement of certain biomes? Well, your worries are over! "Realistic Planet...
[SYR] Set Up Camp
Erstellt von Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[T] MoreFloors
Erstellt von Telkir
I'm no longer maintaining this mod and won't be doing further updates. This mod is stable and "complete" for RimWorld 1.0 to 1.3. ⚠️ An updated fork for 1.4 and Biotech has been made by Lonely_Rain and is available here. For anyone interested, I've created...
[WD] Realistic Darkness
Erstellt von Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
WeaponStats
Erstellt von bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
[1.0, 1.1] RimCuisine 2 Core
Erstellt von Crustypeanut
Updated for 1.1! Does not include eventual balance pass or functionality with the new Royalty DLC.. yet. RimCuisine 2 for 1.0 Welcome to RimCuisine 2! This mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly...
[NL] Facial Animation - WIP
Erstellt von Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[NL] Chibi Face Female only
Erstellt von Nals
Replace default female faces. 入植者の顔画像を変更します。 自作の体型MODと親和性が高い顔として作成しました。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 For Male Colonists: Chibi Face Male only https://steamproxy.net/sharedfiles/filedetails/?id=1562135044 Body...
Psychic Awakening
Erstellt von Kentington
Due to the incessant begging of their mortal pets - err, human allies - archotech AIs have developed modifications to the human brain that allow it limited psychic abilities. This power comes at a price, however, and accumulating too much psychic burnout c...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Erstellt von Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...