Total War: WARHAMMER II

Total War: WARHAMMER II

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Ultimate Warhammer - Radious Edition [OUTDATED!]
   
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Description
DESCRIPTION: NOTE!:
There are 33 "outdated" mods being flagged in this collection right now. However, I have verified the game actually runs and all of the mods I have been able to test so far, are actually working... For a vast majority of these, if not all of them, it is simply the version mismatch flag for the updated game number, but the mods actually still work perfectly fine... Let me know if you find otherwise. Read my discussion posts about outdated mods being included in this collection if you are still curious about this.

This is my "Ultimate Warhammer" full game collection for those who are looking for something different than what Lorehammer, Lucky, SFO, or UC offers. This collection is based on the total game conversion mod series known as Radious: P1 & P2. Radious focuses on redefining Warhammer into the most immersive and custom experience possible by changing or improving nearly every aspect of the game. If you're looking for some insane action that's loreful but also takes some creative initiative within that lore's "grey" and "debatable" areas, then this is the collection for you! Additionally, Radious is so large and does so much that it has to be split into two separate mods! There is nearly nothing that this conversion overhaul doesn't overhaul, and it adds a ton of new units into the game as well; virtually making Warhammer as if it's on steroids.


NOTE: I will not be adding any new unit mods of any kind unless they have something to do with a LUA script (like Flamboyant's Chaos Dwarfs), and, if it has a compatibility patch for Radious. Radious mod adds a ton of new units to the game already (over 333 spread across all factions), so it is completely unnecessary and pointless. That's not even counting the additional re-skins of some non custom units that they do, like Kislev, for example. That being said, I am open to suggestions for additions to this collection, so long as they are compatible with Radious, and so-long as they can offer something new that isn't already being done in this collection. If you have any ideas, throw them fourth!


* MUST HAVE ALL DLCs AND FULLY UPDATED GAME! Radious is designed and developed for all DLCs and game updates
* USE DX11
* USE ONLY WHAT IS IN THIS COLLECTION! I CANNOT GUARANTEE STABILITY IF YOU USE ANYTHING OUTSIDE OF IT

You can find the Multiplayer version of this collection here!:
https://steamproxy.net/sharedfiles/filedetails/?id=2348210587

***BE SURE TO SUBSCRIBE TO ALL OF THE DISCUSSION POSTS FOR THIS COLLECTION! They are full of extremely important information, as well as very, very insightful tips about the collections themselves, mods, and how they work with the game in general. A lot of what you need to be up-to-date with is posted in these discussions. Hardly anything is posted in Comments.***


NEEDS VERIFICATION:

Verify: Everything is working as intended so far, please let me know if you see anything off.


INSTALLATION INSTRUCTIONS (UPDATED FOR NEW LAUNCHER! SLIGHT CHANGES!):

1)
Run the new CA launcher, go to your mods list, and manually delete each mod one at a time until they are all deleted. This will also unsubscribe from them in Steam simultaneously. It's a pain in the ass, I know, but, it's the only way I've been able to get it to actually remove ALL of the mod files from my system correctly every time... KMM users can right-click the mods from the launcher and select the "Unsubscribe (Steam) and delete" option to do the same thing.

2)
Go to your subscribed items in Steam and make sure there are 0 items... Unsubscribe from anything that might still be remaining. Then, go to your Warhammer 2 Data directory and ensure all mod file traces are gone. This location will vary depending on what hard drive you are installed to and how you customized your Steam installation path. You may have to do some searching. Find any mod related .pack files and .png files, and delete them. You will also want to delete everything under the workshop folder for any Warhammer 2 related mods.

3)
From your Steam app menu, go to Settings > Downloads > Clear Download Cache and then log back into Steam.

4)
Right-click Warhammer 2 from your library, go to properties > local files, and then verify the integrity of the game files. Wait for this to fully complete before continuing.

5)
Navigate to my mod collection page and click the "Subscribe To All" option (Unless I have instructed in a discussion or comment not to use a specific mod).

6)
Once all mods are finished downloading, launch the Warhammer 2 launcher, go to the mod manager and ensure all mods are selected, as well as outdated mods are enabled. Let any updates complete that there may be.

7)
(SKIP this step entirely and move to step 8 if you're using KMM): CA launcher users can go ahead and play the game now, but you can optionally do another 'verify local files' after all the mods are done downloading/installing just to double-check everything is good, post-install.

8)
(FOR KMM USERS) - AFTER all selected mods are done updating from the native CA launcher you are using, deactivate all mods from the CA launcher. Close the CA launcher. ALSO!!! ANYTIME any of your mods is updated, or if you add/remove one, you will have to repeat steps 6, 8, and 9, completely and in order. It's best to just check it every time right before you play the game as well. It only takes an additional 30 seconds or so.

9)
Go to where you previously installed KMM and launch it. Once it is done loading, ticket the "Toggle All" box towards the top of the launcher, and then click "refresh" so it can load all of the updated content. When that is done, review the mods in the load order and make sure everything looks the same as it does in your Steam subscription items (it should). Then, toggle all mods again (make sure all of them are checked), overwrite the "LoadLastSave" profile by saving over it again, and launch the game...


That's it! Enjoy the collection and share the love!
For more help on troubleshooting mods and game stability, see the "Mods & Game Troubleshooting" Discussion thread and communicate through that channel.


PLEASE RATE AND FAVORITE!!!
Items (66)
AI General II: Spectator Mode Advanced
Created by Decomposed
http://imgur.com/bWEJE7U.png Warning: This mod is not compatible with Spectator Mode II. You will have to choose one or the other. Fully supports Vandy's Mod Configuration Tool! AI General for A Total War Saga: TROY here! http://i.imgur.com/uWU3h0A.png Ini...
Allies Return Land: Anyndel Reupload [Beta]
Created by Groove Wizard
Anyndel Reupload As of Sep 21, 2020, Anyndel the modder has retired either temporarily or permanently and has put their load of workshop mods to the public for anyone who would like to go through and grab them. This is a reupload/update/rewrite of Anyndel'...
Ana's Better Tower Tweak!
Created by dizzy
Ever thought towers have too restrictive of an arc? Have you been disappointed with how easy it is for you or your enemy to run up to a wall and not get shot after destroying just one tower? The default is roughly 43°, and that's too narrow for some. So th...
Ashaldar's Loreful Diplomacy
Created by Ashaldar
Description This is an a variant and updated version of the original mod made by Crynsos. It was intended for my personal use but I decided to publish it. Uploaded with Crynsos permission. Compatible with SFO: Grimhammer II. The world of Warhammer Fantasy ...
Become A Vassal
Created by Un Poisson Rouge
DESCRIPTION: This mod allows you to offer your country up as a vassal to another faction. Whether you are about to be defeated and want to surrender your country, or you want to become a vassal for other reasons, now you will be able to do that. You are no...
Better Behaved Allies (Updated)
Created by DrunkFlamingo
This is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the dea...
Better Rebellions (WH2/ME)
Created by Zarkis
Rebellions can now trigger a event that damages buildings and has a negative effect on the economy for a few turns. It won't happen with every rebellion though (because of technical limitations), but fairly often. COMPATIBILITY Works for WH2 and ME. Won't ...
CBE | Cinematic Battle Effects - Version 3.8
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 3.8 (2021/08/09) changelog ----------------------------- Steam ID : 1226038468 Introduction : I regularly search how to improve the graphical aspect of my games, I love to give more depth with a consistent and r...
CBE | Cinematic Battle Effects 3.8+ Proper Effects Addon
Created by Railgun
Status: Updated for 1.12.0 CA Build, Requiere Cinematic Battle Effects 3.8 or higher. Version 1.9 (2021/08/09) changelog ----------------------------- Steam ID : 1642703258 Description : CBE Proper Effects Addon is a submod of Cinematic Battle Effects focu...
CJ's Campaign Configuration Mod - Requires Mod Configuration Tool
Created by CJ3200
With great power comes great resp.....oh, who am I kidding? You guys are totally gonna use this to cheese the game in all sorts of hilarious ways. This mod allows you to adjust settings for your campaign, for both the player and the AI. Currently implement...
Call Nearby Ally Army Fixed
Created by WalrusMan
ALL CREDIT FOR THIS MOD GOES TO Anyndel. The mos recent update is possible because of the work of Lurivar. The most recent update adds the ability for both players to use the button. It is a fixed version of this mod: https://steamproxy.net/sharedfiles...
Clandestine Aid
Created by Un Poisson Rouge
UPDATES: November 30 2018: The amount of public order penalty per funding has been increased so there should be a rebellion caused from a single purchase. Previously, it was very tedious to send aid the roughly 3-5 times that was necessary to cause a rebel...
Climates & Colonies
Created by Iron
Thanks to the great Brosheezi mod below for guidance and ideas https://steamproxy.net/sharedfiles/filedetails/?id=1180702987 This mod makes a number of changes regarding the climate preference mechanics in order to accomplish three goals: - Differentia...
Corruption matters!
Created by Gleen Cross
This little mod erases the AI cheats related to attrition resistance (not all of them, just chaos, vamps, skaven plague, the lizardmen rite and the tomb kings rite), it also removes the public order cheats. So, in other words, now corruption matters! You c...
Cultural Settlement Skins (Updated for The Warden & The Paunch)
Created by Mr. Totally War
As I got permission to update this mod from original creator, I present to you this 2019 end year gift an fully updated mod from https://steamproxy.net/sharedfiles/filedetails/?id=1185917403. what this mod do? (quote from original mods) "Adds your cult...
Cultural Settlement Skins - Larger Buildings (WIP for The Warden & The Paunch)
Created by Mr. Totally War
what this mod do? its make any minor settlement to take appearance of major settlement, simple as that. this mod is must if you use https://steamproxy.net/sharedfiles/filedetails/?id=195081239. this mod also standalone version that can be used without ...
Diplomacy Rebalancing
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Distance Based Automatic Peace for Beastmen
Created by DrunkFlamingo
Tired of being chased across Lustria by Karl Franz because he started at war with you and makes it his sole purpose in life to hunt you down? This mod is for you! This mod causes order factions to "give up" the chase against (player) Beastmen Warherds that...
Drink It II
Created by Wallets
Sick of clicking the eight active buffs each of your characters gets from items? This mod makes the active abilities from non-unique items and skills into passive abilities, so that your heroes can decide for themselves when to drink their potions. Changes...
Execute (useless) Lords & Heroes
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal! Why? The longer you play a campaign the m...
Famous Battle Sites Unlimited!
Created by [NC] Will Francesco
Updated 16 Jan 2021 for The Asrai Resurgent. Go crazy. ALSO this doesn't really need updating as it only edits a couple small lines in the data table, therefore it is safe to use even when it says 'out of date.' This is the most current version of my Battl...
Fudging Vassals (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. After the release of the Twisted Twilight DLC, I realized that people really like dilemma mechanics. This is a mod chock full of dilem...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Gates of Chaos (Updated)
Created by DrunkFlamingo
What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility...
Hail The Emperor
Created by Un Poisson Rouge
DESCRIPTION This is a very lightweight script that makes all of the Empire states which are loyal to the Emperor vassals of the Empire on turn 1 (not Marienburg, Empire rebels, or any Empire factions in the new world). Using this mod will make the Empire s...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
Improved Border Colors
Created by kelstr
*Updated for ALL Campaigns for TWW2 Same as TWW1 :) Enjoy, Kelstr...
Land Encounters: Anyndel Reupload [Beta]
Created by Groove Wizard
"Doesn't Work! Yis, I'm aware this mod sometimes does not trigger the encounters. I have to go through and rewrite a healthy portion of it, but there are other mods I'm trying to get to first. Thanks for your patience and your reports! Anyndel Reupload As ...
Leaders of Legend (Lord/Faction Trait Overhaul)
Created by Cryswar
Total War Warhammer 3 Status The mod is in the process of being rebuilt and ported to Warhammer 3! ETA unknown, may be released in beta state. Look forward to dozens of custom traits, rebalanced or entirely new legendary lord skill trees, and updated facti...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/p7Fv1Z6.gif This mod adds a little flavour to your campaigns by adding text events to the game when certain conditions are met, which will tell you a little of that character's lore in a narrative form. https://i.imgur.com/ZwtaLlO.png h...
Lordless Retreat Bug Fix
Created by Vanishoxyact
This mod fixes the endless retreating which can occur when you kill the lord of an army. Any army in WH is meant to get destroyed if it loses two battle in a row. When an army loses their lord, there is a bug which causes this not to happen. As a result, y...
Lore Series: Hertz Province Patrols - Update 2.33
Created by 8 Hertz WAN IP
https://media.discordapp.net/attachments/745689030829801553/785663603360792606/P8.png?width=847&height=543 Mod Version: v2.33 The Submod Update In Province patrols version 2.3 I have added submod support so other modders can create their own submods to ena...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
NNOBBs - Lite
Due to many requests, I've made this mod which lowers the xp amount that legendary characters gain. I've tried out two campaigns with this mod and feel like it might be more enjoyable for people who find the original mod too difficult. Let me know what ya'...
NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
Created by TheLoneCenturion
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES COMPATIBILITY -Save Game: Yes (It can be both added and removed at will with no issues) -Custom Units: Yes -All other mods: Yes >>List ...
New Settlement, Who Dis?
Created by Groove Wizard
Ever wonder why the Dwarfs would reconquista Black Crag and just leave it with that infidelious name? Or why the Greenskins would occupy old Dwarfen holds and, out of respect for their blue brethren, continue to call them "Karaks"? Well, wonder no more! Th...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Radious 40% Increased Upkeep Submod
Created by Synthetic Man
Radious Total War Mod - Warhammer 2 – 40% Higher Upkeep Overview - Official Radious Submod which increases the upkeep of all units for player and ai on all difficulties by 40% for players who dislike the decreased upkeep part of radious mods! https://i.img...
Radious ROR Rebalance Submod
Created by Synthetic Man
Radious Total War Mod - Warhammer 2 - ROR Rebalance Overview - This is a submod designed and balanced for it to be used alongside a different submod, Stronger Veterans, as it buffs the ROR units to keep pace with the much better experienced units. It can s...
Radious Stronger Veterans Submod
Created by Synthetic Man
Radious Total War Mod - Warhammer 2 - Stronger Veterans Overview - I've always enjoyed levelling up units in total war games. The idea that the experience of past battles could make a unit strong enough to face and defeat higher tier units was something I ...
Radious Tier 4 Minor Settlements Submod (With Walls)
Created by Synthetic Man
Radious Total War Mod - Warhammer 2 - Tier 4 Minor Settlements (With Walls) Overview - Experience T4 Minor Cities with Radious Total War, and free up your capital building slots thanks to this submod. This version also adds walls to the new 4th level of mi...
Radious Total War Mod - Part 1
Created by Radious
Radious Total War Mod - Warhammer 2 - Part 1 Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer 2! https...
Radious Total War Mod - Part 2
Created by Radious
Radious Total War Mod - Warhammer 2 - Part 2 Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer 2! https...
Radious Total War Mod - Part 3
Created by Synthetic Man
Radious Total War Mod - Warhammer 2 - Part 3 Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. The time has come for a brand new Total War: Warhamme...
Real Undead Jan 2020
Created by Darkblade
This mod makes all undead units (vanilla units & some custom units) immune to fatigue and Unbreakable which means no Crumbling. it is compatible with your saves and other mods ( radious, SFO, etc) ***Tomb kings update*** ***Vampire Coast update*** my other...
Realistic Flight - Vanilla Flying units
Created by Schmiki
New version here _________________________________________ - Updated 15.05.2021 - Save Game Compatible. Increases flying speed of vanilla flying units. _________________________________________ This is straight out copy of Sebidee's Realistic Flight mod bu...
Realistic Fog of War
Created by Mazisky
INTRODUCTION This mod replaces the look of the fog of war, which I find a bit distracting and confusing, expecially when looking at the global map. It uses a cleaner mist for a better overall look. Gameplay does not change, the mist will still hide the unc...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
Region Trading - Unrestricted
Created by Vanishoxyact
This mod removes the restrictions from the Region Trading mod allowing you to buy any province from any faction, and gift to any faction. This mod requires the base Region Trading mod to function, which can be found below: Region Trading Enjoy! Vanishoxyac...
Restored Faction Intros [Updated for TT]
Created by Mixu
This mod restores those faction intro cutscenes from wh1 that CA "removed" in wh2, available for all factions that have them. Also applies the vortex campaign cutscenes to ME campaign for most factions, few of them don't have it since they don't make that ...
Rise of the Beastmen - revisited (ME)
Created by Zarkis
OVERVIEW 'Rise of the Beastmen - revisited' is a scripted event mod for beastmen and non-beastmen players. It adds new game features, missions and incidents. The core of the mod is a optional beastmen invasion mechanic that spawns two waves of beastmen war...
Roads of the New World
Created by [WP]Slavyk
~ CAMPAIGN ONLY ~ Roads of the New World (Radious and Steel Faith Overhaul compatible) Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Added new flavours for factions: - Roads for civilized factions - Dirty tunnels for Skaven fact...
THE SKAVEN
Created by Zarkis
OVERVIEW This mod adds a new Skaven related campaign mechanic (Sneaky Skaven), and many new dilemmata and incidents for ALL factions plus some other gameplay changes to both the Mortal Empires and Vortex campaign. It also rebalances the food economy and in...
The Chaos Within (Gives regions with high chaos corruption a chance of spawning a Chaos army)
Created by Anyndel
"And yet this is nothing before what is to come. It whispers and roars in the dark, it is... against us, it is... unstoppable." This mod employs a script that checks if the Chaos faction is alive, and if so, it gives every region owned by Humans, High Elve...
The Empire - Reloaded
Created by Zarkis
This mod is the successor to my now obsolete "The Empire" mod (which got honourably mentioned in CA's latest patch notes) . It adds new campaign mechanics, new dilemmata and incidents to your Empire campaign. I may add some more stuff over time. Empire All...
Tiered Tax
Created by Vanishoxyact
This mod adds some new tiers to the tax system. Rather than only having tax enabled, or disabled this mod allows you to select the level of tax you wish to apply to your provinces. With this mod there are now 4 different levels of tax, all with different b...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Ultimate Lighting + Random Weather
Created by Mazisky
INTRODUCTION TW: Warhammer 2 has a beautiful world, varied and detailed environments but they are limited by some unusual choices, like the weird and washed out colours, the lack of weather variety and the absence of night battles. This mod is a complete o...
Updated Custom Lord Creation
Created by Vrooktar
All the credit for this mod belongs to Vanishoxyact: https://steamproxy.net/sharedfiles/filedetails/?id=1354363361 The only thing I did was adding a few lines that make it possible to use this mod for the Spellweaver, the Glade Captain, the Malicious T...
Vlad von Carstein Restored
Created by Marthenil
Restores Vlad von Carstein's face. Please report any issues you may find. Compatible with anything that doesn't remodel Vlad. Specifically, anything that doesn't edit: vmp_ch_vlad.variantmeshdefinition or the actual model itself. Vlad texture mods are comp...
[Radious Edit] Community Bug Fix
Created by Synthetic Man
Radious Total War Mod - Warhammer 2 – Community Bug Fix Overview - The original Community Bug Fix is an compilation of several verified bug fixes provided by the modding community, brought together by the excellent Vandy, Norse and Celtik. This mod is a cu...
[UPDATED] Better Camera Mod + Better Campaign Camera + Save Camera Settings
Created by Commiss4r
I'm tired of having 3 slots taken up by mods that rarely need updating so here it is all rolled into one: Better Camera Mod + Better Campaign Camera + Save Camera Settings all credit to those mods, give them a thumbs up and a fave https://steamcommunity.co...
Popular Discussions View All (10)
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24 Dec, 2020 @ 12:12pm
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20 Nov, 2020 @ 4:39pm
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