RimWorld

RimWorld

99 Percent
54 Comments
Dave-EEs 19 Aug, 2021 @ 4:54pm 
Legendary 29 Jul, 2021 @ 9:57am 
Well, it doesn't work for me anymore. Sadge...
Trinary0 29 Jul, 2021 @ 3:53am 
As far as I can tell, works fine.
test 27 Jul, 2021 @ 11:00am 
does it work also for 1.3?
Stallion 26 Jul, 2021 @ 4:19pm 
Oh damn, this didn't update? Ouch.
Rekan <GER> 24 Jul, 2021 @ 9:26am 
1.3 please if possible
刹那芳华 23 Jul, 2021 @ 3:36am 
1.3!
einBetra 23 Jul, 2021 @ 2:33am 
update for 1.3 plz <3
Trinary0 21 Jul, 2021 @ 9:03pm 
Seems to work fine in 1.3, not sure if D9 Framework needs to be in as well but I have both, and get 100% deconstruct back.
Owlchemist 8 May, 2021 @ 6:17pm 
Yeah, doesn't seem to work anymore. It's more like 110%, as I was getting back *more* than I put in.
Nesano 10 Mar, 2021 @ 12:47am 
Doesn't seem to work anymore. Deconstructed conduit and got nothing back.
GravyTrain 23 Feb, 2021 @ 12:25pm 
I wonder if this works with construction fails as well.... :P One would think in 6 months a person could test it themselves, lol.
test 14 Jan, 2021 @ 9:00am 
does it work also for construction fails?
test 8 Nov, 2020 @ 12:20am 
does it work also for construction fails?
test 11 Sep, 2020 @ 4:44am 
does it work also for construction fails?
NECEROS  [author] 15 Aug, 2020 @ 12:05am 
Yeah... so I guess this mod is technically 100 Percent.
Punful Guy 14 Aug, 2020 @ 11:55pm 
Nevermind I use Additional Joy Objects - Misc and still need D9 lol
Punful Guy 14 Aug, 2020 @ 11:53pm 
So seems like D9 Framework isn't needed anymore? Sweet, one less mod
megabot 11 Aug, 2020 @ 2:01pm 
huh? so you can change it to 100% now?
NECEROS  [author] 11 Aug, 2020 @ 1:18pm 
Tynan recently undid the code that limited deconstruct resources. It no longer keeps one resource no matter what.
megabot 11 Aug, 2020 @ 6:28am 
bricks don't vanish, samem mod except it overrides said thing about that last "brick"
Punful Guy 27 Jul, 2020 @ 9:47pm 
@WiseOdin If you check the link above, under "Would you rather have 100%?" The D9 Framework mod does the job
WiseOdin 9 Mar, 2020 @ 5:10pm 
Fyi, the Deconstruct Return Fix isn't updated for 1.1
Thank you for updating this one :)
Just finally had time to return to Rimworld yesterday.
NECEROS  [author] 26 Feb, 2020 @ 4:53pm 
Yep! I know lots of little secrets about xpathing
🆃🅴🅰🆁🅻🅾🆆 26 Feb, 2020 @ 4:51pm 
Afraid it will be a while till I can test it myself but I see the changes. That said, I had no idea you could pipe multiple arguments in xpath like that. Learn something everyday huh :)
NECEROS  [author] 26 Feb, 2020 @ 12:05pm 
fixed
NECEROS  [author] 26 Feb, 2020 @ 12:02pm 
@mr fuckface oh did I mess that up?
🆃🅴🅰🆁🅻🅾🆆 26 Feb, 2020 @ 3:58am 
@NECEROS, Just going to remind you again that "FloorBase" is a TerrainDef not a ThingDef.
lbmaian 25 Feb, 2020 @ 9:11pm 
I'm not getting that warning anymore, so evidently it was fixed since Jan 31.
NECEROS  [author] 25 Feb, 2020 @ 10:42am 
Not sure why. Make sure you have the most recent version:

<supportedVersions>
<li>1.0</li>
<li>1.1</li>
</supportedVersions>

Not sure why you have that issue.
lbmaian 31 Jan, 2020 @ 10:43pm 
Heya, I'm getting the following warning from this mod:

Malformed (correct format is Major.Minor) version string on mod 99 Percent from Neceros "1.0.2059" - parsed as "1.0"

Can you please replace the 1.0.2059 with 1.0?

Thanks
🆃🅴🅰🆁🅻🅾🆆 29 Jan, 2020 @ 3:26pm 
...and apparently I still had my fix loaded.

FloorBase is a TerrainDef not a ThingDef *Chuckles*
🆃🅴🅰🆁🅻🅾🆆 29 Jan, 2020 @ 3:54am 
Cheers on both updates :)
NECEROS  [author] 27 Jan, 2020 @ 7:52pm 
Gotcha. I will check it out!
🆃🅴🅰🆁🅻🅾🆆 27 Jan, 2020 @ 6:33pm 
Afraid not, that was actually the very first thing I tested *Chuckles*

Being first or last gives you 75% but FloorBase does not inherit from BuildingBase and the same goes for ShipBase (SRTS Expanded)... My mistake on the DoorBase though- It slipped past copy/paste as I was doing other patches!
NECEROS  [author] 27 Jan, 2020 @ 4:42pm 
Mr. Fuckface,

As far as I can tell with my own experiments, this does work with deconstructing SRTShips. They give out appropriate components.

It shouldn't REALLY make a difference, but put 99 percent at the very bottom of your list. This way it should overwrite any patches that are trying to patch what I'm patching.

If I'm wrong please do tell me so. I can look into it further.
🆃🅴🅰🆁🅻🅾🆆 27 Jan, 2020 @ 4:19pm 
Would you by any chance be wiling to expand this a bit? This will cover Doors/Floors for most vanilla/modded. Throwing in SRTS Ship deconstruction. I mean, Patching won't do anything if the mods are missing anyway.

Defs/TerrainDef[@Name = "FloorBase"]
Defs/ThingDef[@Name = "DoorBase"]

SRTS Expanded
Defs/ThingDef[@Name = "ShipBase"]
Neville 6 Jan, 2020 @ 11:50pm 
That looks interesting indeed. Thanks for letting me know that mod exists ;)
NECEROS  [author] 6 Jan, 2020 @ 4:46pm 
You may like the mod "researched stats": https://steamproxy.net/sharedfiles/filedetails/?id=936594912
Neville 6 Jan, 2020 @ 4:43pm 
+1 to having a research to increase how much deconstruction returns. That would be very cool! Same thing for the more steel/components perhaps?
ReaperXGen 6 Aug, 2019 @ 3:07am 
is there any mods that return 75% mats by default, but 100% with research?
syk 29 Jul, 2019 @ 10:55pm 
lol i'm styopeed, i wasnt' subbed to this XD ty anywae:Helmeted:
NECEROS  [author] 29 Jul, 2019 @ 10:39pm 
@Shen Yiing Kuai, I believe the harmony patch being used is a postfix, and should apply no matter which order of the mods.
syk 29 Jul, 2019 @ 2:50pm 
where should i put this mod in the list to override others mods that 'reset' the amuotn to vanilla¿¿ i mean the mod that replaces material for construction }idremember naem{:Saxon:
Mister_Wolfgang 21 Oct, 2018 @ 5:59pm 
thanks a lot !
NECEROS  [author] 21 Oct, 2018 @ 5:59pm 
NECEROS  [author] 21 Oct, 2018 @ 5:50pm 
@tobe_Continued sure, though I think it should still work in B19. Check back in 5 minutes.
Mister_Wolfgang 21 Oct, 2018 @ 5:48pm 
Hi ! Can you upload a B19 version ? For streamers let's play.
NECEROS  [author] 10 Sep, 2018 @ 1:37pm 
@Xordanus <3
Xordanes 10 Sep, 2018 @ 8:09am 
99 Percent is a blessing, especially in early game. Thank you for your hard work on this essential mod. <3