RimWorld
99 Percent
54 件のコメント
Dave-EEs 2021年8月19日 16時54分 
Legendary 2021年7月29日 9時57分 
Well, it doesn't work for me anymore. Sadge...
Trinary0 2021年7月29日 3時53分 
As far as I can tell, works fine.
test 2021年7月27日 11時00分 
does it work also for 1.3?
Stallion 2021年7月26日 16時19分 
Oh damn, this didn't update? Ouch.
Rekan <GER> 2021年7月24日 9時26分 
1.3 please if possible
刹那芳华 2021年7月23日 3時36分 
1.3!
einBetra 2021年7月23日 2時33分 
update for 1.3 plz <3
Trinary0 2021年7月21日 21時03分 
Seems to work fine in 1.3, not sure if D9 Framework needs to be in as well but I have both, and get 100% deconstruct back.
Owlchemist 2021年5月8日 18時17分 
Yeah, doesn't seem to work anymore. It's more like 110%, as I was getting back *more* than I put in.
Nesano 2021年3月10日 0時47分 
Doesn't seem to work anymore. Deconstructed conduit and got nothing back.
GravyTrain 2021年2月23日 12時25分 
I wonder if this works with construction fails as well.... :P One would think in 6 months a person could test it themselves, lol.
test 2021年1月14日 9時00分 
does it work also for construction fails?
test 2020年11月8日 0時20分 
does it work also for construction fails?
test 2020年9月11日 4時44分 
does it work also for construction fails?
NECEROS  [作成者] 2020年8月15日 0時05分 
Yeah... so I guess this mod is technically 100 Percent.
Punful Guy 2020年8月14日 23時55分 
Nevermind I use Additional Joy Objects - Misc and still need D9 lol
Punful Guy 2020年8月14日 23時53分 
So seems like D9 Framework isn't needed anymore? Sweet, one less mod
megabot 2020年8月11日 14時01分 
huh? so you can change it to 100% now?
NECEROS  [作成者] 2020年8月11日 13時18分 
Tynan recently undid the code that limited deconstruct resources. It no longer keeps one resource no matter what.
megabot 2020年8月11日 6時28分 
bricks don't vanish, samem mod except it overrides said thing about that last "brick"
Punful Guy 2020年7月27日 21時47分 
@WiseOdin If you check the link above, under "Would you rather have 100%?" The D9 Framework mod does the job
WiseOdin 2020年3月9日 17時10分 
Fyi, the Deconstruct Return Fix isn't updated for 1.1
Thank you for updating this one :)
Just finally had time to return to Rimworld yesterday.
NECEROS  [作成者] 2020年2月26日 16時53分 
Yep! I know lots of little secrets about xpathing
🆃🅴🅰🆁🅻🅾🆆 2020年2月26日 16時51分 
Afraid it will be a while till I can test it myself but I see the changes. That said, I had no idea you could pipe multiple arguments in xpath like that. Learn something everyday huh :)
NECEROS  [作成者] 2020年2月26日 12時05分 
fixed
NECEROS  [作成者] 2020年2月26日 12時02分 
@mr fuckface oh did I mess that up?
🆃🅴🅰🆁🅻🅾🆆 2020年2月26日 3時58分 
@NECEROS, Just going to remind you again that "FloorBase" is a TerrainDef not a ThingDef.
lbmaian 2020年2月25日 21時11分 
I'm not getting that warning anymore, so evidently it was fixed since Jan 31.
NECEROS  [作成者] 2020年2月25日 10時42分 
Not sure why. Make sure you have the most recent version:

<supportedVersions>
<li>1.0</li>
<li>1.1</li>
</supportedVersions>

Not sure why you have that issue.
lbmaian 2020年1月31日 22時43分 
Heya, I'm getting the following warning from this mod:

Malformed (correct format is Major.Minor) version string on mod 99 Percent from Neceros "1.0.2059" - parsed as "1.0"

Can you please replace the 1.0.2059 with 1.0?

Thanks
🆃🅴🅰🆁🅻🅾🆆 2020年1月29日 15時26分 
...and apparently I still had my fix loaded.

FloorBase is a TerrainDef not a ThingDef *Chuckles*
🆃🅴🅰🆁🅻🅾🆆 2020年1月29日 3時54分 
Cheers on both updates :)
NECEROS  [作成者] 2020年1月27日 19時52分 
Gotcha. I will check it out!
🆃🅴🅰🆁🅻🅾🆆 2020年1月27日 18時33分 
Afraid not, that was actually the very first thing I tested *Chuckles*

Being first or last gives you 75% but FloorBase does not inherit from BuildingBase and the same goes for ShipBase (SRTS Expanded)... My mistake on the DoorBase though- It slipped past copy/paste as I was doing other patches!
NECEROS  [作成者] 2020年1月27日 16時42分 
Mr. Fuckface,

As far as I can tell with my own experiments, this does work with deconstructing SRTShips. They give out appropriate components.

It shouldn't REALLY make a difference, but put 99 percent at the very bottom of your list. This way it should overwrite any patches that are trying to patch what I'm patching.

If I'm wrong please do tell me so. I can look into it further.
🆃🅴🅰🆁🅻🅾🆆 2020年1月27日 16時19分 
Would you by any chance be wiling to expand this a bit? This will cover Doors/Floors for most vanilla/modded. Throwing in SRTS Ship deconstruction. I mean, Patching won't do anything if the mods are missing anyway.

Defs/TerrainDef[@Name = "FloorBase"]
Defs/ThingDef[@Name = "DoorBase"]

SRTS Expanded
Defs/ThingDef[@Name = "ShipBase"]
Neville 2020年1月6日 23時50分 
That looks interesting indeed. Thanks for letting me know that mod exists ;)
NECEROS  [作成者] 2020年1月6日 16時46分 
You may like the mod "researched stats": https://steamproxy.net/sharedfiles/filedetails/?id=936594912
Neville 2020年1月6日 16時43分 
+1 to having a research to increase how much deconstruction returns. That would be very cool! Same thing for the more steel/components perhaps?
ReaperXGen 2019年8月6日 3時07分 
is there any mods that return 75% mats by default, but 100% with research?
syk 2019年7月29日 22時55分 
lol i'm styopeed, i wasnt' subbed to this XD ty anywae:Helmeted:
NECEROS  [作成者] 2019年7月29日 22時39分 
@Shen Yiing Kuai, I believe the harmony patch being used is a postfix, and should apply no matter which order of the mods.
syk 2019年7月29日 14時50分 
where should i put this mod in the list to override others mods that 'reset' the amuotn to vanilla¿¿ i mean the mod that replaces material for construction }idremember naem{:Saxon:
Mister_Wolfgang 2018年10月21日 17時59分 
thanks a lot !
NECEROS  [作成者] 2018年10月21日 17時59分 
NECEROS  [作成者] 2018年10月21日 17時50分 
@tobe_Continued sure, though I think it should still work in B19. Check back in 5 minutes.
Mister_Wolfgang 2018年10月21日 17時48分 
Hi ! Can you upload a B19 version ? For streamers let's play.
NECEROS  [作成者] 2018年9月10日 13時37分 
@Xordanus <3
Xordanes 2018年9月10日 8時09分 
99 Percent is a blessing, especially in early game. Thank you for your hard work on this essential mod. <3