Stellaris

Stellaris

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Items (143)
UI Overhaul Dynamic - More Tradition Categories (16)
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 16. (The AI will also fully fill the new slots be...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 3.12 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD h...
Make Resource Stations Great Again
Created by Freakshow
Over the updates, orbital resource stations have been completely powercreeped into irrelevance. Low lategame output make this so, and that is because each technology that affects the resource stations only gives 10% per tech. Once all five are researched, ...
L-Cluster Plus
Created by Klarac
You can support my work via Ko-fi! <3 https://i.imgur.com/W1eBYy6.png The L-Cluster never really felt that rewarding considering how much preparation it takes to open the L-Gates, and that it's literally the longest and most complex event chain in the game...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra Districts (addon) Extra perk spots Civics Advanced Ascensio...
((( NSC3 - Season 1 )))
Created by CaptainX3
May 11, 2024 - Season 1 - Update 9 (Mod Version 1.0.9) New Save Game is Not Required Fixed a bug where the Nanite swarmer sections were missing. Fixed a bug that was causing the transport ship models for the new shipsets to not show up. May 8, 2024 - Seaso...
BetterCheats
Created by Dimitoru
We set up a Discord server for the mod, feel free to join. If you have problems with launching the mod/ the mod not loading, try the following: While we found a way to make it work again, it's sadly not an easy two-click fix. First, open the Stellaris Laun...
Higher Influence Cap
Created by Alphasaith
Raises the Influence Cap from 1,000 in vanilla to 1,000,000. Unless Paradox changes something substantial about how the resource caps work, this mod should always function, even when marked as "outdated" by the launcher. Known Bugs (as of 3.2) * When above...
PMC - Playable Mercenaries
Created by Capelett
Overview PMC-PM overhauls the "Private Military Companies" civic. In the base game, this civic describes your empire as having PMCs "on its payroll", however with this mod, you are the PMC. Upon starting a war, other empires are able to purchase your suppo...
Real Space - New Arcologies
Created by Annatar
Real Space – New Arcologies v 1.0.3 This version is compatible with patch 3.12.1 Andromeda. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png Although Real Space is in the name, this mod is completely independent and...
Archaeology Story Pack 3.12
Created by Inny [The Merger]
Content This mod introduces an expansive array of archaeological narratives, uncovering the mysteries and legacies of ancient space empires and enigmatic worlds. Players will delve into the forgotten histories of once-mighty civilizations, exploring ruins,...
Forgotten Empires 3.12
Created by Inny [The Merger]
Embark on a cosmic odyssey with this mod, where a tapestry of interstellar narratives unfolds for your science team amidst the boundless realms of the galaxy. Delve into the forgotten tales of ancient precursor empires, their legacies lost in the starlit v...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
All Systems Spawn
Created by Ariphaos
What it says on the tin. Spawns all systems and edits the <spoilers> event to make sure both <spoilers> spawn. My Main Stellaris Mods ============================= These are intended to be balanced, suitable for multiplayer, etc. Unofficial Patch fixing hu...
All Anomaly Spawns
Created by Ariphaos
This is a simple mod that removes the null spawn chance from the ten (as of 3.10) non-AI anomalies that have it, so it will never silently fail to spawn. Some of these are pretty tame (I'm not sure why two of them are even so restricted), but four of them ...
! Better Performance & Utilities
Created by Kasako'小傘
Better Performance & Utilities Current version for Legacy version of Kasako's mods Up to 75% increase in game fluency in later game New pop growth control method (disabled by default) Automatic demotion function Express manual pop migration method Reduce t...
! Casako's Framework & Modmenu
Created by Kasako'小傘
This mod will always go with the last update of Stellaris <warring: My first language is not English, there may be translation errors> Current mod version for mod setting panel The basic framework of the sub-function of Infinite System Independent function...
! Dark Blue UI Kasako's Bespoke
Created by Kasako'小傘
Designed for Production Revolution Framework is required Add new shortcut button Manpower parameters show directly in planet UI Animated leader portrait Better ground combat image You must have all required mod installed Compatiblility Patch with MOD: Giga...
! Dark Blue UI Remake
Created by Kasako'小傘
Translucent + Trimmed UI style Designed as an addon to UI Overhaul Dynamic Blue tinged cyberpunk visual style New UI graphics and layout changes Some additional new features Legacy version of last major update Universal Patch for compatibility of mods list...
! Dark Blue UI Universal Patch
Created by Kasako'小傘
Make Dark Blue UI Remake compatible with MOD: Gigastructural Engineering & More Psionic Species Expansion Sorting: Put it wherever you want. Special thanks to: RedRover72 for main UI frame tweak for 3440p. If you have any requirements for compatibility wit...
! Immersive Beautiful Stellaris !
Created by Kasako'小傘
117 New Sky Box Galaxy position affects skybox Beautify the Milky Way map Optimize the lens Simplify the map UI 100 new wallpapers New room background New flag Other new materials original mod Change the appearance of the sky box according to the position ...
! Production Revolution
Created by Kasako'小傘
Mod version for Newest Update for Current Stellaris Manpower system that reduces pops, simplifies operations and improves optimization Independent tech tree and new research system The vanilla structure system has been expanded, and gameplay is expanded. R...
! The Merger of Rules 3.12
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.12, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
!!! Worthy Ascension Perks Patch
Created by Lordlony
Achievement Compatible Description Incorporates the AI improvements from Ariphaos Unofficial Patch into Worthy Ascension Perks as well as adding in support for other mods. Built in Support - More Events Mod Defender of the Galaxy against the Vazurans. - Pl...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!More Trait Picks
Created by zulu9812
This simple mod changes the max trait points available: Robots get 8 maximum traits Machines get 9 Biologicals get 10 Now (hopefully) updated for 3.1.1...
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
3 Civic Points
Created by Defender
A simple mod that gives you 3 civic slots instead of 2...
5 Times Faster Reinforcement Transit
Created by unlomtrois
Tired of waiting for reinforcements for ages? Or... has it ever happened that the country in whose territory you kept your entire fleet has SUDDENLY taken away your border access, and you wait 10 years for their return, completely defenseless? Here you are...
ASB Addon: ESC NEXT
Created by Druark
Description Alters the Extra Ship Components: Next (ESC:NEXT) weapon visuals to be similar to those included in Amazing Space Battles. This means beams and autocannons will look like they travel rather than fading out like vanilla. Currently affects: Laser...
ASB Ironman
Created by Chickenhunt
Compatible with Stellaris V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This is the Ironman version of ASB (Amazing Space Battles) meaning it is fully achievement compatible. THIS DOES MEAN THAT YOU WILL LOSE A LOT OF THE FEATURES THAT ...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Archaeology Sites WTF (3.12)
Created by Lezzistrata
UPDATED FOR 3.12 ANDROMEDA! Clears out completed archaeology sites automatically. Will wait a minimum of 1 year, and a maximum of 2 years before clearing a site (the clearing event runs on the first day of the year). Leaves the deposits behind, so you'll s...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
At War: Better Admiral Experience (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Defense Platform Longevity(3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Planetary Cannons (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Planetary Defense Fleets (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Starbase Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
B5 Addons: No Trails
Created by LukavSlambert
This addon removes all ship trails. Recommended to use with Babylon 5 ship sets: Shadows Narn Vorlon Centauri Minbari EA Compatible with everything....
BRT : Balanced Repeatable Techs
Created by BaBoFantasy
BRT : Balacned Repeatable Techs BRT is a fix for unbalance in Stellaris repeatable techs. UPDATE 20240508 Updated for Stellaris 3.12. Problems in Stellaris Repeatable Tech Balance Stellaris repeatable tech has long been out of balance. 1. The numbers of un...
BSB : Better Ship Behaviors
Created by BaBoFantasy
BSB : Better Ship Behaviors BSB is a vanilla-flavor mod that improves the ship behaviors in Stellaris and solves some problems in space combat. Please check the update log! UPDATE 20240530 This update is tailored for the Stellaris v3.12.3 update. I have ro...
Battlestar Galactica Music - RePacked
Created by Grinch
A full and updated pack of Battlestar Galactica Music! Includes music from the series, BSG movies, Deadlock, and a select few from Caprica. All the music was updated and code corrected for modern Stellaris (3.8+) play through. All the songs are confirmed t...
Better Rings
Created by Chickenhunt
What This Mod Does: This small mod makes all planetary rings in stellaris far more visible. Vannilla Stellaris has planetary rings but they are barely visible and this problem is amplified if you use bright skybox mods such as: "Beautiful Universe". Now yo...
Better Ship Icons
Created by Gordon_CMB
https://i.imgur.com/ZqoTzTR.png Ever got bored of the vanilla ship icons? Fear not, for I, a professional graphics designer random dude, have come to rescue you! Features This mod features 108 new sprites (52 akshually) of all the ships and their classes! ...
Big Yards Forked
Created by Seaswimmer
Andromeda 3.12.5 Compatible Titan Assembly Yards and Colossal Assembly Yards take up starbase building slots and have very high energy costs to maintain, but they don't have a constant benefit to justify keeping them around. That's... kind of weird, right?...
Building: Betharian Power Plant - Enhanced
Created by corsairmarks
Overview Feeling un-energized by Betharian Power Plants? Then this mod is for you! Betharian Power Plants provide a hefty boost to Technician base energy output and add extra generator district slots to the planet. Now that Betharian Stone can be put to go...
CSS : Culture Special Ships
Created by BaBoFantasy
CSS : Culture Special Ships https://i.imgur.com/BvjQ2Fo.gif CSS is a mod that gives variety to the Stellaris ship design. Various new specialized ships can be designed according to the composition of the POPs. Please check the update log! You can find out ...
Choose Trophy Location
Created by Gurman
! PARTLY IN BASE GAME SINCE 3.10 ! This simple mod allow you to choose trophy location, instead of most populated planet in vanilla. No more +15% alloys on your research world. All you need is to kill Leviathan, wait till the end of situation and open deci...
Civic Engagement
Created by CaelReader
https://i.imgur.com/DeFOBfH.png For Stellaris 3.12.* Civic Engagement adds new events and situations that tie into your empire's civics. Deal with poachers encroaching on your nature preserves as an Environmentalist. Manage a feud between clans of your War...
Colony Designation: Ecumenopolis Commercial
Created by corsairmarks
Overview Tired of your city-planets not being top-tier trading hubs? Then this mod is for you! This mod adds an "Ecumenopolis Commercial" colony designation that boosts the build-speed of commercial buildings and commercial arcologies by 25% and overall tr...
Corsair's Custom Empires: Eldanær Stellar Authority
Created by corsairmarks
Overview Do you like to play or fight empires with a backstory? Or maybe you want to have a pre-made empire to bring to your next role-play game? Then this mod is for you! I enjoyed coming up with a backstory for this empire, and I thought that I'd publish...
Corsair's Custom Empires: Halcyon Realms of the Marian Polity
Created by corsairmarks
Overview Despite the title being about my custom empire, this mod exists mostly to offer a new origin: Early Catalytic Processing. Begin the game with Catalytic Processing as a bonus Civic that cannot be removed. In addition, you get my light role-play emp...
Counter-Limited Armies Fix
Created by corsairmarks
Overview Are you frustrated that you have a limited supply of Titanic Beasts or Imperial Legions or Azizian Armies? Well fret no more! This mod actively tracks how many many of each type you own and lets you build reinforcements up to the regular cap for e...
Dawn Of Ascension
Created by Daniellm
Dawn Of Ascension Dawn Of Ascension is a mod that brings forth the ascension into the technological age of Dark Matter. With this comes new ship types, fallen empire automated industries and upgrades, new civics, a new ascended shipset and more! Dawn Of As...
Deassimilate Machines
Created by corsairmarks
Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also f...
Destroy Archaeological Sites
Created by mzilli
Tired of those old archaeological sites clogging up your system/galaxy screen? This mod adds a free planetary decision that removes them, available once excavation is complete. Note that it may take a day or two for the decision to take effect. Compatible ...
ESC NEXT: Overwrites: Component Progression
Created by NHunter
Extra Ship Components NEXT Overwrites: Component Progression This mod is an optional addon to Extra Ship Components NEXT that merges together vanilla and ESC tech trees. Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Component Progression (Stell...
ESC NEXT: Overwrites: Global Ship Designs
Created by NHunter
Extra Ship Components NEXT Overwrites: Global Ship Designs Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Global Ship Designs (Stellaris 3.4) This mod is an optional addon to Extra Ship Components NEXT that upgrades ships fielded by Fallen Empir...
ESC NEXT: Overwrites: Special Weapon Types Patch
Created by NHunter
Extra Ship Components NEXT Overwrites: Special Weapons Types Patch This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those w...
Enclave Adjustment 3.12
Created by Dryus
3.12.4対応、実績非対応(2024/06/01更新) AI帝国が領土の隣接星系以外に星系基地を作るのを制限します。 これにより戦争や分離以外での飛び地がなくなります。 このModを気に入ってくれたなら: https://i.imgur.com/1MVQSPr.gif (DeepL Translation:  Restrict AI empires from building starbases outside of their territory's adjacent star systems.  Th...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
Enhanced Designation Icons
Created by forbiddenlake
About This mod replaces planetary designation icons with their vanilla resource icons, and enhances some to make them stand out more. Generator, urban, unification, etc icons are replaced with their resource Vanilla prison, fortress, etc icons are given a ...
Enhanced Trade Districts and Designations
Created by corsairmarks
Overview Do you wish your Trade Capital, Trade Stations, and Commercial Ring Worlds had a little more "oomph?" Or maybe you're disappointed with how far ahead Ecumenopolis Commercial Worlds got with my mod Colony Designation: Ecumenopolis Commercial. Then ...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Extra Events 3.12 Continued
Created by Inny [The Merger]
This is an updated version of Extra Events by Bürgermeister (followed by neptunehs' unofficial fix) updated for Stellaris 3.12+. It's a continuation and a rewrite of their work to keep this mod alive. About the mod Extra Events is a mod that adds over 70 b...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
FA13 Aux
Created by Grinch
Personal mod for my modpack...
Fatal Foundations Story Pack [3.10]
Created by FirePrince
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? This mod is a continuation of the great Fatal Foundations Story Pack by TFL - compat with curre...
Fleet Formation Mod v2
Created by Rage000
***This Mod is compatible with 3.12.5 version of Stellaris ***This Mod is compatible with 3.12.4 or earlier versions of Stellaris NOTICE: An UPDATED version of this mod , "Fleet Formation Mod - No Trails", is now available. This mod uses the "Fleet Formati...
Forgotten History
Created by kroun
Forgotten History is a mod that adds Origins, Civics, Precursors, Archeology Sites and more. It is meant to be a bit like a story pack, and the theme is archeology and the ruins of ancient civilizations. No vanilla files were harmed in the creation of this...
Forgotten History Galactic Community Resolutions
Created by kroun
This mod introduces the history resolutions, which affects museum workers and bans the destruction of ancient worlds. NOTE: this mod should work even if it says it's the wrong version. It will also work on previous versions of Forgotten History....
Free General With Purchase
Created by Ariphaos
Why should you hire a general? Besides some abilities that belong on envoys? Especially if you don't have the expansion? This mod grants extra leader capacity if certain conditions are met, where you might otherwise be reluctant to hire them. Made rulers s...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civics, 12 megacorp civics, and 3 "advanced" civics available to any non-gestalt empire. ...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. For the purposes of this mod, an ally is anyone with a positive opinion ( > 0 ) of your empire. - In a Federation, only the Federatio...
Larger Sectors (3.9)
Created by Clairelenia
Hey Guys! :) Are you also annoyed or don't like, how small sectors are in Stellaris Vanilla? Well, lucky for you my mod changes that! This mod increases the size of a sector. Now your sectors include 8 whole jumps instead of only 4 jumps away from the capi...
Leader Traits: All Eligible Species Traits
Created by corsairmarks
Overview This mod ensures that your leaders can have every species-based leader trait that their species makes them eligible for. Somehow managed to get a Psionic, Erudite, Cybernetic, Brainslugged species? Now your leaders can have all of the traits toget...
Leader Traits: Clone Army - All Leader Classes
Created by corsairmarks
Overview Have you ever wondered what other Clone Army leaders might be able to do, when not leading a fleet? Or maybe wondered why their (thematically-appropriate) generals don't have any special bonuses? Well wonder no more! With this mod, your Origin: Cl...
Leader Traits: Merge-Add Species Traits
Created by corsairmarks
Overview Beginning with Stellaris version 3.3 "Libra" it is possible to enable traits like Cybernetic and Psionic to be applied to your Pops via gene-modding! Beginning in version 3.2 "Herbert," Stellaris disallows these traits from being merged onto subsp...
Leader Traits: Scientist AI Assistant Upgrader
Created by corsairmarks
Overview Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be fr...
Leisure Districts for People of Culture
Created by corsairmarks
Overview Celebrate your empire's culture again by constructing Leisure Districts on habitats and Leisure Arcologies on ecumenopoleis! Habitat Leisure Districts once again provide 2 Entertainer jobs and a Culture Worker job and ecumenopolis Leisure Arcologi...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
More Precursors
Created by kroun
This mod adds 3 new precursors: The Ixardian Corporation, The Werediran Signal and The Ezentian Combine. Each Precursor comes with their own relic, secrets and precursor technology. The Ezentian Combine A broken planet has been found, and all evidence poin...
Music of the Clone Wars
Created by Bosmeri
Music of the Clone Wars A collection of music from just before the Naboo Crisis through the final days of the Clone Wars and Galactic Republic. This mod is a collection of tracks from a variety of stories set from roughly 32 BBY through 19 BBY. As usual, I...
Music of the Galactic Civil War
Created by Bosmeri
Music of the Galactic Civil War A collection of music from the Galactic Civil War era, covering Canon and Legends material! This mod is a collection of tracks from a variety of sources from the earliest days of the Galactic Civil War through the Battle of ...
New Galactic System (NGS)
Created by Ever Universe
Stellaris version 3.12.5 - NOT achievement compatible - English (other languages are available below as unofficial submods) For a more dynamic and realistic Galactic Community. Mod introduction: This mod merges the contents of the Galactic Community Expand...
No Default Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations)
Created by Teal
Compatible with any version Compatible with any DLC combinations Ironman / Achievement Compatible This is a simple mod that removes all default paradox species (preset empires) from the species creation screen. This means that all the species you meet in t...
No Ethics Spawn Bias
Created by cybrxkhan
Current Version Released 7/13/24, Compatible with 3.12 Discord Server for my mods Official Website for my mods WIth this mini-mod, ethics of randomly generated AI empires are more evenly weighted to appear, so there’s less of a chance you’ll be surrounded ...
Obsessions
Created by rayshaun
Obsessions is a gameplay/story mod that introduces new anomalies and events centered around early/mid-game exploration. Players are presented with events that challenge their decision-making skills and role playing decisions. Once they spawn, events from t...
Orbital Ring Buildings [OBSOLETE]
Created by borsk
Updated to 3.10 I am no longer maintaining this mod Sorry, I don't have the time and dedication to maintain this mod. Luckily, someone agreed to adopt it and will be keeping an up to date version here. Feature Overview This mod extends functionality of orb...
Penal Colony: Enhanced
Created by corsairmarks
Overview Have you ever wondered why Resort Colonies are perfectly useful on Tomb Worlds but not Penal Colonies? Or been frustrated at needing to use a high-habitability planet as your Penal Colony? Then this mod is for you! The modifier for Penal Colonies ...
Planetary Modifier Enhancements
Created by corsairmarks
Overview I wanted to tweak several planetary modifiers to provide more flavorful and useful bonuses. The C.A.R.E Interactive Interface is an economic optimization engine, so I wanted it to give a bonus to trade value The Extensive Moon System modifier adds...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.12.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlock...
Powerful & Realistic Orbital Bombardments [3.11.☠]
Created by FirePrince
Because orbital bombardments suck. This mod is a continuation of PROB (2.7) by Dazz Aephiex and Glassing the Planet Mod by Karloku (forked by Batmane) and is focused on: • Orbital bombardment capability of planet destroying at a considerable amount of time...
Pre-FTL Conquest & Infiltration: Enhanced
Created by corsairmarks
Overview In default (unmodded) Stellaris, when a player conquers a pre-FTL planet (or ringworld segment), he/she is given free districts based on the number of Pops conquered. The city districts are the wrong type for machine and hive empires, and players ...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Psionic Ascension: Even in Other Empires
Created by corsairmarks
Overview Have you ever noticed that the notification events when other empires adopt the Psionics tradition group or "Great Awakening" tradition each indicate that members of the Latent/Fully Psionic species manifest abilities regardless of their current e...
Real Space 3.9
Created by Annatar
Real Space v 3.9.5 This version is compatible with patch 3.12.5 Andromeda. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, ...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. Neutron Stars Pulsars Black Holes W...
Sins of the Prophets: Humanoids Fix
Created by Lavo
Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz This compatibility patch modifies the UNSC portraits added by Sins of the Prophets: Stellaris to ensure compatibility with other mods that add/change the Humanoid portrait group...
Sins of the Prophets: Stellaris
Created by Lavo
Sins of the Prophets: Stellaris v0.3.11 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Sins of a Solar Empire's best Halo mod has come to Stellaris! Sins of the Prophets is an award winning and critically acclaimed mod for S...
SpaceAmbient Music - Vol. I
Created by Inawordyes
March 14th, 2023 update *3.7 COMPATIBLE* (Or "officially" compatible anyways - it's a music mod, it'll always be compatible!) Compatibility with the 3.7 'Canis Minor' update to remove the red incompatibility warning. Make sure to check out SpaceAmbient Mus...
SpaceAmbient Music - Vol. II
Created by Inawordyes
March 14th, 2023 update *3.7 COMPATIBLE* (Or "officially" compatible anyways - it's a music mod, it'll always be compatible!) Compatibility with the 3.7 'Canis Minor' update to remove the red incompatibility warning. Make sure to check out SpaceAmbient Mus...
Specialist Subject: Mercatorum
Created by corsairmarks
Overview This mod adds a brand-new specialist subject type - the Mercatorum! As an overlord, you can now charter one of your subjects as your very own megacorporation. Unlike other other specialist subject types, overlords are limited to a maximum of one M...
Specialist Subject: Mercatorum - Expanded and Reworked
Created by corsairmarks
Overview This mod is a compatibility patch between Specialist Subject: Mercatorum and Vassals Expanded and Reworked - FunEFork. Because Vassals Expanded and Reworked offers individual resource subsidy sliders, this version of a Mercatorum uses those instea...
Star Wars Empire Ships 3.12
By popular demand, I bring you the next addition to the Star Wars Ships collection, the arrival of the impressive fleet of the Galactic Empire! This shipset contains many of the iconic vessels of the Empire ranging from the versatile Arquitens light cruise...
Star Wars Rebel Ships 3.12
The age of the Rebellion has arrived in Stellaris and with it comes the desperate rebel fleet fighting to restore democracy and freedom to your galaxy! This shipset contains many of the Rebel Alliances most iconic vessels including Corellian Corvettes, Ass...
Star Wars Republic Ships 3.12
The fleet of the Grand Army of the Republic has now arrived on the battlefield ready to serve the loyal citizens, clone troopers, and Jedi knights of the Galactic Republic. The evil forces of the Separatists and their army of malfunctioning clankers are su...
Star Wars Separatist Ships 3.12
The mighty fleet of the Confederacy of Independent Systems is now ready to be deployed in your Stellaris galaxy! With these mass produced ships of the Separatist Navy at your command the galaxy will soon be liberated from the tyranny of the corrupt and dys...
Starbase Solar System Exploitation
Created by Draconas
Starbase Solar System Exploitation (3.12) A small mod for enhancing starbases so they can provide a greater economic boost to your empire and have a greater impact on the planets in system, inspired by some of the features of Stellaris Immortal. Each one i...
Stellaris Music Expansion Pack
Created by XTRMNTR2K
If you like this mod, please tell your friends about it! Unless this mod shows up at the top page of the "most popular mods" category again, chances are not many people will find it. I released a new BattleTech-themed tribute album called "Memories of the ...
TW - Xeno Compatibility Fix
Created by TrueWolves
Version 3.12.* Full Machine Age Edition (Should work in any version after 2.2, report if needed.) Ever want the benefits or role-play flavor of Xeno-Compatibility, but struggle with the performance drawbacks? Tired of sub species failing to generate proper...
Tall White Reborn
Created by Avatar
https://i.imgur.com/o8ueZkE.gif/img https://i.imgur.com/raIAXyC.png ---------------------------------------------------------------------------------------------------- Updated Tall White for 3.10.x added 2 Shipsets: - Tall White (downscaled) - Tall White ...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Thaumcraft Jar Sounds
Created by Thunder_Man19
Changes most of the menu and button sounds to the bliss that is the Thaumic Jar hit sound!...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
Tier Numbers: Tech
Created by Oskar
Adds tier numbers to some tech icons. Spiritual successor to https://steamproxy.net/sharedfiles/filedetails/?id=1527522376 If you find any icons I missed please leave a comment and I will add them. Ironman/achievement compatible. Check out my other mod...
Total Assimilation [v2]
Created by Knaughts
Assimilation does more. In general, as soon as you can Assimilate any species, you can Total Assimilate every species. See specifics below. Total Assimilation is by replacement rather than by modifying traits. This functions much the same way synthetically...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.12.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
UI Overhaul Dynamic - Checksum Schism Version
Created by Orrie
For 3.8.X ✔️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png It does require the main mod to run. Mod has been merged into the main mod, therefore it's now unnecessary and will be abandoned....
UI Overhaul Dynamic - More Tradition Categories (12)
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 12. (The AI will also fully fill the new slots be...
Uncivic: New Mechanics for Vanilla Civics
Created by MichaelMakesGames
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
We Require Borders
Created by MrFunEGUY
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are: - Subjugation Demands - Pledging/...
Worthy Ascension Perks for 3.12.*
Created by mute
Updated to 3.12 This is an updated version of the Worthy Ascension Perks mod by Only Karlos, a mod which aims to re-balance and improve the less interesting and underwhelming Ascension Perks. The Original Mod can be found here. Changes List of Contents can...
[3.11.x] Solar Storm: Crises and Ascension Perks
Created by Evereal
We now have a Discord server! If you have any bug reports or suggestions, or just want to discuss the mod with the developers, feel free to join using the following invite link https://discord.gg/9YvhG629Ps https://i.postimg.cc/d0kjpvVT/main-thin.png Solar...
[3.12] Claims Decay - Dynamic Diplomacy
Created by Toaster
Version 3.12.* Ever been unable to invite a long-term associate to join a federation because of a war they had with a member 200 years ago? Can't form a federation in the first place because you took a system someone wanted of a mutual enemy 100 years ago?...
[3.12] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 3.12.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bl...
~~Ariphaos Unofficial Patch (3.12)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Guilli's Exploration And Expansion Tweaks
Created by Guilliman
Guilli's Exploration and Expansion Tweaks For version 3.8+ of the game. Highly recomended in combination with my Guilli's Planet Modifier and Features mod! Compatible with my Guilli's Technologies Guilli's Technologies mod! This is a small mod to add a lit...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
Heir Decider
Created by When You Walkin
Description Have you ever played an imperial empire, only for your heir to be of a horrible leader type (looking at you, generals)? It's quite an annoying feeling to have total control over your starting ruler, but no control over your heir. The worst part...
More AI Personalities
Created by cybrxkhan
Current Version: 3.13.b (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch Paradox Forum Thread Legacy versio...
Resettle Colony
Created by OldEnt
Adds planetary decision which moves all pops out of the planet with one click. Demotes pops, all languages supported. Resettlement is free and spreads pops evenly between all suitable planets....
Smarter Hyper Relays & Better Performance & Utilities Compatability Patch
Created by Grinch
Simple patch that adds 3 lines of code from BPU onto the hyper relay override. Might work, might not honestly. Load Order: Smarter Hyper Relays Better Performance & Utilities Patch...
Smarter Hyper Relays: Improved AI (shrimpAI)
Created by MichaelMakesGames
Smarter AI for building hyper relays Does the AI seem a little haphazard when building hyper relays? And then builds them more-or-less everywhere? This mod fixes that. With this mod, AI empires build proper networks starting at capitals, branching to secto...
Stellaris Enhanced Sound Project
Created by Chirumiru ShiRoz
Link to soundcloud for weapon examples - You can also expect to hear new sound samples from my profile there https://soundcloud.com/peerawat-nonthaphodej/sets/enhanced-sound-project-weapon-categories Note : The soundcloud does not includes Apoc Titan or Fa...
Technology Rubberbanding
Created by Young
Technology Rubberbanding Reducing Impacts of Tech Rushing Hey everyone! I'm glad to be finally releasing Technology Rubberbanding. This mod aims to reduce the oppressive impact of tech rushing by adding in rubberbanding. What is rubberbanding? Rubberbandin...