Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Genstande (133)
410 Raizing Capital
Skabt af br410bury
Enables razing of all cities including capitals. Rise and Fall compatible....
Bear's Governor Overhaul
Skabt af MarshmallowBear
Hey you! Before you head on! I wanted to announce I now have a KoFi! Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games...
Bear's Mods - Religious Beliefs Overhaul (Lite Edition)
Skabt af MarshmallowBear
Hey you! Before you head on! I wanted to announce I now have a KoFi! Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games...
Bear's Wonders Overhaul
Skabt af MarshmallowBear
Hey you! Before you head on! I wanted to announce I now have a KoFi! Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games...
Better Balanced Starts (BBS) 2.2.8
Skabt af 57F@n
# REPLACES BBS 1.6.9 (mod ID broken !) # BBG/BBS discord: https://discord.gg/Z98EdRkD Balance spawn locations for Multiplayer. Players would be placed according to their civilizations biases while considering minimum distances. Yields accross spawn locatio...
Better Builder Charges Tracking
Skabt af wltk
https://i.imgur.com/arBYwRN.png This mod can help displaying Builder's current build charges on the side of unit flag for easier tracking, so you don't have to select each Builder to check. ...
Better City States (UI)
Skabt af infixo
Enhanced City States screen. This mod integrates and improves the screen from the Concise UI (which I've always considered to be the best improvement of the CS window), some functionality from CQUI and adds my own improvements (spies, resources). Everythin...
Better Climate Screen (UI)
Skabt af infixo
New version 1.3.1 as of 3.05. More information about CO2 footprint. Compatibility Requires Gathering Storm. Supports all languages and Linux. Works with CQUI-Lite. CivFanaticsGitHub (BCS) Compatible with Natural Gas mod. Description The game tracks separat...
Better Coastal Cities and Water Tiles
Skabt af p0kiehl
Fully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to gro...
Better Deal Window
Skabt af gliding
***Compatibility confirmed with all updates to date (Feb 2024)*** Features Deal history panel, listing previous deals with the selected civilization, from the current gameplay session. Any ongoing multi-turn deals found from your last gameplay session will...
Better Espionage Screen (UI)
Skabt af infixo
New v2.1 as of 20.01 - Chinese language, works with the base game. Improves the Espionage Screen and Operation Chooser. Adds filters, side screens, extra info, etc. This is an enhanced version of the well known astog's Better Espionage Screen. It has the f...
Better Religion Window (UI)
Skabt af infixo
Enhanced Religion Window. Helps managing religious campaigns. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Supported languages: English, 한국어/조선말 (Korean), polski (Polish). German translation CivFanaticsGitHub (BRW)...
Better Report Screen (UI)
Skabt af infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better Trade Screen
Skabt af astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Better Unit Flags
Skabt af bolbas
Features: * Promotion available icons and unit charges added. * Apostle, Spy, Rock Band, Soothsayer promotion and Great Person passive ability icons added. * Colored icons for Abilities that increase XP and Strength of units added. * Status icon added for ...
Better Unit List
Skabt af bolbas
Features: * Unit List fits the screen vertically to minimize scrolling. * Upgrade, promotion and charges icons and values added. You can find all units with promotion available in the Unit List. Especially convenient after the Terracotta Army is completed....
Bonus Resource Improvements
Skabt af JNR
Bonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan yo...
Builders can plant jungle
Skabt af 336tarot
After unlocking the "construction" technology, builders can plant jungle and build lumber mill improvement on them. (Under standard rules, "mechanical" technology)...
Cheat Map Editor
Skabt af Zur13
Allows changing terrain type, features, improvements, roads, and resources in-game. Accessible via a new button in the top right corner of the window near the Civilopedia button. Works with GS R&F and vanilla. Sorry I'm not able to answer the questions. I ...
Cheat Menu Panel (R&F - GS)
Skabt af Sparrow
This Mod Adds A Menu Panel With Selected Cheat Options For InGame. Keybind Support is now implimented for all functions ( See Images ) The Mod is NOW Save Game Dependant. See Below How to Change so old saved games will work Go to SteamLibrary\steamapps\wor...
City Sprawl Graphics
Skabt af Hiraeth
Big thank you to JNR for fixing the mod so it actually works on the workshop. Messes around with CityGenerators.artdef to make (more) buildings appear on the outskirts of districts. ATTENTION - BUILDINGS ONLY APPEAR ON OUTSKIRTS OF DISTRICTS PLACED ADJACEN...
CIVITAS City-States Expanded
Skabt af thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
CIVITAS City-States Expanded - Cooks
Skabt af Gray Pockets
This mod cooks several items in CIVITAS City-States Expanded Correct the MinorCivBonuses of all city-states. They were all being set to Militaristic, which affects the Sovereignty resolution Correct Ethiopia Militaristic buff for Armory buildings (was givi...
Cohort - Dynamic Unit Names
Skabt af SeelingCat
Your cities can have dynamic names, and your civ and leader can have dynamic titles, but what about your poor units - trudging their way across the map in anonymity? Well, no longer! Now your units can trudge in style with Cohort, a mod that dynamically cr...
Cohort - Dynamic Unit Names - Cooks
Skabt af Gray Pockets
This mod cooks several items in Cohort - Dynamic Unit Names When a unit is destroyed before it can be named, this mod does not provide a null reference error Github...
Colorized Fog Of War
Skabt af MiniRagnarok
Replaces the tan fog of war decorations with colorized versions. The mod can be enabled or disabled without corrupting your save. Colorized Historic Moments https://steamproxy.net/sharedfiles/filedetails/?id=1679150838...
Colorized Historic Moments
Skabt af MiniRagnarok
Replaces the historic moment art with colorized art. +250 moments have been colorized! The mod can be enabled or disabled without corrupting your save. Colorized Fog Of War https://steamproxy.net/sharedfiles/filedetails/?id=2130256810 GITHUB PROJECT ht...
CQUI-Lite
Skabt af infixo
New v240304 - Fixed: German strings appearing when using languages other than English. Community Quick User Interface - Lite Version Original CQUI is here. You can find lots of info there, overview, discussions, etc. This page will focus on the Lite versio...
CypRyan's More Maritime: Seaside Sectors Modifications
Skabt af CypRyan
Since, when using More Maritime: Seaside Sectors , the Arsenal district and its buildings yield Great Admiral points, the Harbor district and its buildings now yield Great Merchant points instead. Most Great Merchants now do not require a Commercial Hub fo...
Deep Sea Fisheries
Skabt af p0kiehl
Updated for Gathering Storm! Allows Fisheries to be constructed on Ocean tiles (instead of just Coastal tiles). This is a slight buff to Tall cities and coastal cities by making otherwise useless Ocean tiles a bit better....
Deep Sea Fisheries - Cooks
Skabt af Gray Pockets
This mod cooks several items in Deep Sea Fisheries Updates text to match effects when combined with Sukritact's Oceans GIthub...
Deity ++
Skabt af Fuzzle
A revival of the difficulty mod Deity++ made to work with all rulesets equally! The original version worked with Rise and Fall and Gathering Storm rulesets, but not with its two reduced units settings. All gameplay code is credited to the original author M...
Desert Woods and Marshes
Skabt af Sailor Cat
Description With this mod, the Woods and Marsh features will spawn on desert tiles. . |\ | \ | \ | \ | \ | \ | \ | \ ____O | \ .' ./ | _.,-~"\ .',/~' <-~" _.,-~" ~ | ^"~-,._.,-~"^"~-,._\ /,._.,-~"^"~-,._.,-~"^"~-,._ ~"^"~-,._.,-~"^"~-,._.,-~"^"~-,._.,-~"^"...
Detailed Appeal Lens
Skabt af D
Show the exact appeal of each tiles based on the original Appeal Lens. Thanks Leugi for the Appeal Icon from Appeal, Loyalty and Prestige (Diplo VP) Font Icons. P.S. Thanks for your interest! I also worked with several other people on a large-scale Gamepla...
Detailed Map Tacks
Skabt af wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
District Expansion: Aqueduct
Skabt af JNR
New buildings for the Aqueduct, which is renamed to "Cistern" (The Roman Bath is now named "Aqueduct" instead). Adds a total of 3 new buildings as well as the Sewer, which is reworked, stretching over 2 tiers. The new bonuses provide each city with a multi...
District Expansion: Campus
Skabt af JNR
New science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. So...
District Expansion: Commerce
Skabt af JNR
New commerce-focused building choices for Commercial Hub, Harbor, and Aerodrome, many of them with new 3D models and icons! Adds a total of 12 new buildings and reworks the existing buildings in these districts. The new bonuses provide each city with a mul...
District Expansion: Entertainment
Skabt af JNR
It's here, the final Urban Complexity district expansion! It has been an honor doing this series to such great reception and I am grateful for all the support and encouragement I have received from both players and modders alike. Enjoy playing with the ful...
District Expansion: Goverment (Tier 4)
Skabt af JNR
This mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself. Alternative download from Civ Fanatics. http...
District Expansion: Industry
Skabt af JNR
New production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mod...
District Expansion: Military
Skabt af JNR
New military-focused building choices for Encampment, Harbor, and Aerodrome. Adds a total of 5 new buildings and reworks the existing buildings in the Encampment and Aerodrome as well as the military-related bonuses of the Shipyard and Seaport. The new bon...
District Expansion: Spirituality
Skabt af JNR
New faith-focused building choices for the Holy Site. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Faith. Create...
District Expansion: Theater
Skabt af JNR
New culture-focused building choices for the Theater Square, which is renamed to "Civic Square". Adds a total of 6 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3, not counting Museums which are now se...
District Expansion: Worship
Skabt af JNR
This mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings. Each Wo...
Enhanced Camera
Skabt af DahakaMVl
Increases camera zoom ranges and adjust tilt and fog curves. Changes Significantly increases zoom ranges at min and max Adjusts tilt curves to have a more perpendicular camera angle in the middle and flatter at the most zoomed in for screenshots Adjusts fo...
Enhanced Mod Manager
Skabt af FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Envoy Quest List
Skabt af Stack Man
Adds a screen that organizes and lists available City-State quests, available from a new launch bar button in the top left portion of the screen. Compatible with Unique District Icons. ...
EpsTweak for Adaptation
Skabt af Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. How many times have you found yourself in this situa...
EpsTweak for Tech Trees
Skabt af Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. There are aspects about Civ 6's tech and civics tree...
EpsTweak for Unit Resources
Skabt af Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. Late-game Civ 6 is an odd duck. You'd expect that si...
Expanded Placement for Horses
Skabt af skaz88
Allows Horses to spawn on hills, Tundra and Desert. Also lets cows spawn on hills....
Extended Diplomacy Ribbon
Skabt af Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. Do you want to up your Diplomatic Game to the next level without getting an Accountant degree? Woul...
Extended Policy Cards
Skabt af Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Fresh Water Infrastructure
Skabt af JNR
All water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanizat...
Fuzzle's Secret Societies: Brigand Court
Skabt af Fuzzle
Ahoy, mateys! Join forces with fierce brigands and plunder the seven seas with a new Secret Society: the Brigand Court! Promotions 1. Seaman Unlocked by destroying a Barbarian Camp. You may purchase one Phantom Flagship unit. +1 Trade Route capacity each t...
Fuzzle's Secret Societies: Harmonists
Skabt af Fuzzle
Be one with nature when you join forces with the Harmonists! Promotions 1. Vernal Unlocked by discovering a Natural Wonder. Reveals the Ley Lines resource. These tiles gain +1 of the main yields of specialty districts absent from their city. 2. Estival Unl...
Fuzzle's Secret Societies: Hermetic Order Rework
Skabt af Fuzzle
Embue your cities with the supernatural power of Ley Lines! Promotions 1. Neophyte Unlocked by discovering a Natural Wonder. Reveals the Ley Line resource on the map. Ley Lines give a major adjacency bonus to all specialty districts**. Great Scientists can...
Fuzzle's Secret Societies: Knights of Solomon
Skabt af Fuzzle
Introducing a brand new Secret Society: the Knights of Solomon. Based loosely on the Knights Templar, this society is focused primarily on religious spread and military might, with a minor emphasis on trade. Promotions 1. Chaplain Unlocked by looting Barba...
Fuzzle's Secret Societies: Starborne Emissaries
Skabt af Fuzzle
Make first contact with a race of aliens with the Starborne Emissaries! This mod requires Gathering Storm! I currently have no plans to develop a Rise and Fall version, sorry! Promotions 1. Contact Unlocked by looting Tribal Villages. +15% Production towar...
Good Goody Huts
Skabt af ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Got Lakes (Various Worlds) Map Script
Skabt af Scrum Lord
Tired of playing the same old maps? Quench your thirst for exploration with the endless possibilities of this map script! Choose from 24 landmasses and dozens of other options, or go completely random and surprise yourself with millions of possible combina...
Great Person Recruited Notification
Skabt af Yokuyin
Display a notification when any great person is recruited by another player. Clicking the notification opens the Great Person window. Compatible with existing save games and multiplayer games. Known Bugs * None at the moment...
Great Works Viewer
Skabt af peter.spjuth
Improves the Great Works view by: Sort by building type to get similar works close to each other. Expand view to your screen size. Filter on work slot type. Themeing helper. Thanks to eudamonia and Concise UI for the Themeing helper....
Green Cities - Districts in Forest
Skabt af JNR
Allows building districts on Forests. Beautiful cities with trees among them. No more waiting for Mining to finish because there is a forest in your desired district spot - instead build it right away. Build attractive neighborhoods right inside the lush g...
Happiness and Growth Indicators
Skabt af lockstep
Adds indicators for happiness, growth, spies, and luxury resources to the Top Panel. Works with Gathering Storm, Rise & Fall and Vanilla. Supported languages: English, German. Does not affect saved games. If you like this mod, please make sure to rate it....
Happy Districts - Appeal Rebalanced
Skabt af JNR
Happy Districts gives or takes amenities in cities based on the Appeal of its districts. A healthy worker is a happy worker. Your people will appreciate it if you let them live and work in a beautiful environment. Also, Appeal changes from features are rew...
Hillier Hills (Colder Tundra Edition)
Skabt af Deliverator23
Hillier Hills combined with Leugi's Colder Tundra! COMPATIBLE MODS Environment Skin: Sid Meier's Civilization V Vegetation Variety INCOMPATIBLE MODS Hillier Hills - this mod includes the new Hills heightmap Leugi's Colder Tundra - this mod includes the new...
Magnum Opus - Great Person Adjustments
Skabt af SeelingCat
Magnum Opus reorganizes the Great People in the game to be more correct in their particular eras. For example, Van Gogh is no longer an Atomic Era Great Artist, but an Industrial Era one. Magnum Opus also adds over 50 new Great People to help fill in the b...
Mixed Farms
Skabt af JNR
Adds color variants to Farm plots to give them a more natural feel. Farms will have a mix of the original plots, a darker version, a lighter version, and some yellow and some fallow plots. The yellow and fallow plots are kept rare enough to not confuse reg...
More Barbarian EXP
Skabt af Josh Mate
What? Increases the Cap on Barbarian EXP by halfing the rate you stop getting full EXP from Barbarians. How? - Increases the Level Cap to recieve full EXP from Barbarians from: Level 2 to Level 4 - Increases the Minimum EXP gained from killing Barbarians a...
More Lenses
Skabt af astor
Introduction The goal of this mod is to add more lenses to the game, that help with empire management and in general quality of life improvements. ATTENTION CQUI AND HBUI USERS: If you have CQUI or HBUI, you don't need to download this. This mod is already...
More Maritime: Seaside Sectors
Skabt af Albro
More Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! https://i.imgur.com/T4aRB2c.png For a full design breakdown of the effects in this mod, see the ...
Policy Pack: Maritime
Skabt af JNR
https://i.imgur.com/QCHGxBu.png Adds 8 new maritimethemed policies, including three Economic and two Diplomatic policies. Also adds three Wildcard policies, one for each future government type. These policies allow giving your whole empire a more maritime ...
Port Lime - Bridge Districts MP Fix
Skabt af Kaz Miller
A Fix to Limes Bridge District mod For Multiplayer, I take no credit for making the mod just uploaded for me and my friends MP games. It fixes the unexitable wonder video bug when finished in multiplayer games. Credit to https://steamproxy.net/id/psych...
Prismatic - Color and Jersey Overhaul
Skabt af SeelingCat
Prismatic adds 51 new colors and many new jerseys to the game, cutting down on the amount of times secondary jerseys will show up in game and ensuring that all leaders will get a color scheme even when playing with the maximum amount. Documentation of the ...
Quick Deals
Skabt af wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Quick Deals - Open Borders and View All Great Works Compatibility Patch
Skabt af ZephyrusSpring
This mod provides compatibility for the two mods: 'Quick Deals - Open Borders Extension' and 'Quick Deals - View All Great Works'. Both of these mods are required in order to use this mod....
Quick Deals - Open Borders Extension
Skabt af ZephyrusSpring
This mod extends the functionality of the Quick Deals mod to allow players to purchase open borders from the AI. Adds a 5th option in the purchase menu to buy open borders. You must have the Quick Deals mod installed for this mod to work. Make sure to down...
Quick Deals - View All Great Works
Skabt af jboss
This mod extends the original Quick Deals mod by allowing you to view all great works at once when purchasing from the AIs. It appears as a subcategory after all the other great works categories. No more searching through each individual category! From my ...
Quick Deals - View All Stratregic Resources
Skabt af jboss
This mod extends the original Quick Deals mod by allowing you to sell all of your strategic resources at once to the AIs. It appears as a subcategory after all the other strategic resource categories. No more searching through each individual category! Spe...
R.E.D. for Australia DLC
Skabt af CMDR Sheploo
Compatibility mod for R.E.D. Modpack and Australia DLC. Uploaded with Gedemon's permission....
R.E.D. for Indonesia Khmer DLC
Skabt af CMDR Sheploo
R.E.D. Modpack for Indonesia Khmer DLC. NOTE: The way the units are handled this DLC are weird. Trying to add in more characters to make them look more dense while also scaling down resulted in undesirable results such as units occupying two tiles or clipp...
R.E.D. for Macedonia Persia DLC
Skabt af Gedemon
R.E.D. Modpack for Macedonia Persia DLC. Thanks to GeloDGreat....
R.E.D. for Nubia DLC
Skabt af CMDR Sheploo
Nubia DLC's R.E.D. Modpack version....
R.E.D. for Poland DLC
Skabt af Gedemon
Compatibility mod for R.E.D. Modpack and Poland DLC....
R.E.D. for Steel and Thunder Unit Expansion
Skabt af GeloDGreat
GS Updated Units rescaling and formations for Steel and Thunder Unit Expansion....
R.E.D. Modpack
Skabt af Gedemon
Units resizing with more members per unit and new formations. This mod is only resizing the vanilla game's units, see the Collection for the Add-ons for all Expansion and DLC as well as compatibility patches for a few other mods : http://steamproxy.net...
R.E.D. Modpack for Gathering Storm
Skabt af CMDR Sheploo
Unit rescaling and formations for Gathering Storm expansion. Note: I wasn't able to test every new unit. Please bring any oddities to my attention....
R.E.D. Modpack for Rise and Fall
Skabt af GeloDGreat
Units rescaling and formations for Rise and Fall. Updated for GS Please feel free to feedback or send any recommendation on unit scaling. Thank you. Note: If the mod is not working for you. Please try this fix here https://forums.civfanatics.com/resources/...
R.E.D. Steel and Thunder: Unique Units
Skabt af Grimes
◻️ R.E.D. modpack for Steel and Thunder: Unique Units ◻️ It rescales units to more realistic levels, increases the unit numbers and edits their formations ◻️ For this mod to work you must also be subscribed to these two mods: - Steel and Thunder: Unique Un...
Radial Measuring Tool
Skabt af Zur13
Feel tired selecting the best location for your next city? Still trying to count what cities are in 6 tiles wonder effect radius? The best brand new tool for visual city location estimation and various radius related bonuses measurements is here for you on...
Radiant Better Unit Promotions
Skabt af Shirohô
This mod changes dull vanilla/R&F promotion trees into better, more realistic and funnier ones. Sorry i could not describe all promotions in here. Why? Because 1000 characters are far to be enough. If you want to discover them, and since a picture is worth...
Real Era Tracker (UI)
Skabt af infixo
New v1.4.1 as of 14.12 - 6T_GrandEras compatibility. Shows a list of historic moments not yet earned. If you are short of few points to get the Golden Age or not fall into the Dark Age this mod will help you find the possible sources of those points. Requi...
Real Great People (UI)
Skabt af infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Remove GDR
Skabt af 1e00
Simple mod to remove Giant Death Robot and upgrades from the game. Mod removing: - GDR Unit - All upgrades to GDR - "Automaton Warfare" from Information Era Golden Age Working only on Gathering Storm expansion and will NOT work with saved games before inst...
RomanHoliday's AI Rework (RHAI)
Skabt af RomanHoliday
For AI feedback / discussion, beta versions, all patchnotes and a few incredibly difficult AI challenges, join the RH discord! https://discord.gg/cefaYthEX8 Version 4 Beta Now Available in the Discord!! (In addition to Ongoing Patch Notes)! Accelerate the ...
Sailor Cat's Upgrades Keep Unique Abilities
Skabt af Sailor Cat
Don't Wait! Get Your Upgrade Today! Similar to Civ V, upgrading a unique unit will pass on its unique abilities. Subsequent upgrades to the same unit will continue to pass on these abilities. This includes unique abilities such as great general points from...
Seafood Market: A New Building for Waterfront Districts
Skabt af sirkerry
https://i.imgur.com/siXgqGd.jpeg This mod adds a building to the waterfront district called 'Seafood Market'. This building gives +3 Food (and an additional +3 Food when powered) and +3 Gold per turn to the city it is built in when complete. Also provides ...
Second Unique Infrastructure
Skabt af Mikecro
50 New Unique Improvements/Buildings/Districts! Overview A big pack containing 50 New Unique Improvements/Buildings/Districts. Design philosophy: All civs receive another unique improvement, building or district All civs that have unique buildings/district...
Severe Weather: Climate Disasters Tweaked
Skabt af JNR
Tweaks the damage and yield patterns for climate related disasters and makes them more unique. Hurricanes now focus their damage even more on coastal land and are devastating for ships. Tornados damage buildings heavily. Dust storms are bad for civilian an...
Specialist Progression
Skabt af JNR
All district buildings now upgrade Specialist yields, making their value progress more smoothly throughout the game. Specialist slots and yields are also added to specialty districts which did not have any before. Specialists also consume only half the Foo...
Spy Promotion Tree
(Deutsch) There is a German translation of this mod. Spies now have promotion tree instead of picking from random promotions. Spies can now have 8 levels (7 promotions) instead of 4 and available earlier. Non-state Actors card effect is updated. Please see...
Steel and Thunder: Unique Units
Skabt af Deliverator23
Updated for New Frontier Pass & Final Patch! (Portugal, Vietnam, Babylon, Byzantium, Gaul, Ethiopia, Maya, Gran Colombia) Steel and Thunder: Unique Units adds one additional Unique Unit to every Civilization including all DLC, Rise & Fall, Gathering Storm ...
Steel and Thunder: Unit Expansion
Skabt af Deliverator23
Updated for New Frontier Pass & Final Patch! This mod adds 8 new Global Units to Civilization 6 (5 with Gathering Storm). The new units are: Gatling Gun, Mortar, Self Propelled Artillery, Cog, Galleass, Cuirassier (pre-GS), Explorer (pre-GS), Courser (pre-...
Sui Generis - Regional Groups and Bonuses
Skabt af SeelingCat
Sui Generis is a mod that sorts civs into one of 41 different regional/cultural groups, each with their own set of additional abilities. The goal of this mod is to shake up old playstyles and open up new avenues for expansion and play. There is mod compati...
Sukritact's Abraham Lincoln Rework
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png I will admit I was a bit disappointed by Lincoln's unique ability as added in the Great Negotiators DLC. The loyalty bonuses and penalties felt underwhelming, a...
Sukritact's Babylon Rework
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Forewarning: this mod most certainly will not be for everyone, especially since so many do love Babylon's Eureka gimmick. I like it too, but it does make Babylo...
Sukritact's Civ Selection Screen
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png A custom screen that changes how you select the leader and civilization you play as: Instead of a dropdown, you are now taken to a screen to select a civ and a ...
Sukritact's Oceans
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe n...
Sukritact's Resources
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Qua...
Sukritact's Simple UI Adjustments
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Please do not integrate/borrow the UI and code from this mod without prior permission. This mod makes simple QoL changes to the UI. It does not aim to be a comp...
Sukritact's Spain Rework
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Much like Babylon, Spain didn't REALLY need a rework per se: they're really a solid civ after the revamp Firaxis did during the New Frontier Pass. However, I've...
Sukritact's Sumer Rework
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/3cuNVTG.png My biggest issue with "Sumeria" is that they've never felt like the "Cradle of Civilization". Where are the farms? Where are the...
Sukritact's Yongle Rework (Grand Canal)
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Everyone loves Yongle. He's certainly a fun take on China. But it does feel a little like a missed opportunity. Lijia is just the taxation/corvee system used by...
Take your Time Ultimate - Slower Research Trees
Skabt af joshmanisdabomb
This mod allows you to fully customise the research cost of technologies and civics under the Advanced Options when starting a game. This lets you advance through the technology and civic tree slower so you can get more of an experience of every era. Optio...
TCS Pedialite
Skabt af thecrazyscotsman
This mod adds information about active mods and game/map configuration to the in-game Civilopedia. Some of this information may have been accessible previously in a more limited form, and some was not accessible from within the game at all. Features A list...
Terra Mirabilis
Skabt af chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
Unique District Icons
Skabt af Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Vibrant Waters (Prettier Water Textures)
Skabt af p0kiehl
Description Fully compatible with Gathering Storm! Are the thick dark blue lakes that dot the map looking a bit bland? Do you think the rivers look too gray and not bright enough? This mod is for you! Vibrant Waters improves fresh water in Civ 6 into more ...
Workable 4th Ring
Skabt af PhantomJ_M
Make city's 4th ring workable. It is like a blessing, but in essence it is a curse. Btw I do take mod request with pay. Please DM me on steam or in my Discord. To those who want more, consider Madman’s Knowledge. My patreon: https://www.patreon.com/Phantom...
Ancient Dock
Skabt af Rdner
Adds the Dock building in the ancient era, provides the much-needed early production for directly-coastal cities. Dock +1 Housing Receive +1 Production for every two Coast or Lake tiles in this city Coast tile that yields Gold provides additional +1 Gold (...
City Canal Rework
Skabt af Rdner
Removes the canal graphic in directly coastal cities. Coastal city centers often show a canal graphic where it's sometimes undesirable and out of place. This mod removes the graphic and only shows it when necessary. Occasionally the canal graphic can be a ...
[GS] Leugi's City Styles Pack
Skabt af Leugi
Adds some new City Styles, Canals and Monuments for Gathering Storm, and allows modders to use XP City Styles for their own civilizations. I suggest using this with any of the mods that allow max zooming because they are pretty if I do say so myself. IMPOR...
Bear's Mods - Hidden Agendas Expansion
Skabt af MarshmallowBear
Hey you! Before you head on! I wanted to announce I now have a KoFi! Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games...
Prettier Lakes
Skabt af p0kiehl
Prettier Lakes Prettier Lakes enhances the flat, boring water texture of Lakes, Oases, and a few Natural Wonders to be prettier! What's Changed? The following water textures are updated: Lakes Oases Dead Sea Lake Retba Crater Lake Lake Victoria (Terra Mira...
Tsunami Waves: Lite Version
Skabt af p0kiehl
https://i.imgur.com/yw9C6XD.gif Description Tsunami Waves: Lite Version increases the size of waves in the ocean! This is a toned-down version of Tsunami Waves. This mod does NOT affect saved games, so you can turn it on and off for any game :) Compatibili...
Forced Trees
Skabt af twi
This mod will make the game always open the Tech Tree and Civics Tree when you need to choose the next option or upgrade, instead of the slide-out Tech or Civic "Tray" that would normally appear on the left side of the screen. Forced Trees will not work pr...
Repeat Future
Skabt af yamada
It automatically repeats future technologies and future social systems. There is no need to click multiple times....
SpatialX Space Race
Skabt af SpatialX
TLDR : Adds multiple projects to spice up a bit the science victory. I thought the Space Race in Civilization 6 was a bit restrictive. You never really need more than one Spaceport to acomplish the science victory in opposition of Civilization 5 where the ...
Sukritact's Urban Identities
Skabt af sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/ij5l1ZM.png Urban Identities is a brand new Game Mode that shakes up how you build and plan your cities! Regions dot the map, each with uniq...