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https://github.com/astog/MoreLenses/blob/master/Lenses/Builder/BuilderLens_Config_Default.lua
The colors indicate the priority the mod assigns each tile.
The tile gets assigned a priority 1 thru 7, each rank is a different color.
Priorities:
-- Priority - Dangerous (Red color)
-- Priority - 1 (Purple)
-- Priority - 1 (Purple but whitened to show lower priority)
-- Priority - 2 (Violet)
-- Priority - 3 (Blue)
-- Priority - 4 (Teal)
-- Priority - 5 (Green)
-- Priority - 6 (Yellow)
-- Priority - 7 (White'ish)
-- Priority - Nothing (Grey color)
Summary:
While this brief look at the code didn't answer *why* each priority is assigned, it at least showed there is a priority system and which color is corresponds to which priority.
Then open the file "Settings\ml_settings.sql"
Modify the line 2:
FROM
("ML_AutoApplyBuilderLens", 1),
TO
("ML_AutoApplyBuilderLens", 0),